
Lifetime Stat Tracker
Track lifetime Minecraft stats across worlds, saves, Realms, servers, and resets.
- Загрузки
- 361
- Подписчики
- 3
- Обновлён
- 24 июня 2026 г.
- Лицензия
- LGPL-3.0-or-later
Опубликован 2 июня 2026 г.
Lifetime Stat Tracker is a lightweight Fabric mod that keeps long-term player statistics across worlds, servers, Realms, deleted saves, and resets.
Minecraft normally stores stats per world. If a world is renamed, replaced,
deleted, or reset, that history can disappear. Lifetime Stat Tracker keeps a
separate local record in a shared per-user Tempest Studios data folder outside
.minecraft, with data separated by player profile. One Minecraft account can
keep building the same running total across launchers, while same-named
singleplayer worlds from different game directories stay distinct.
It works client-side for singleplayer, LAN, Realms, and multiplayer servers. For unmodded servers, it tracks a safe server-level aggregate so stats are not double-counted when the client cannot see the server's internal world identity. For accurate per-world tracking on Fabric servers with resets, multiple worlds, or proxy-style routing, install the mod on the server as well so the server can send the client a reliable world identity.
Features
- Persistent lifetime stats across worlds, saves, servers, Realms, and resets
- Per-world and per-server stat breakdowns
- Tracks play time, deaths, distance, jumps, mob kills, and more
- Tracks earned advancements while ignoring recipe unlock spam
- Client-only support for singleplayer, Realms, LAN, and multiplayer
- Optional server install for reliable per-world Fabric server identity
- Manual tools for correcting ambiguous unmodded server tracking
- Launcher-agnostic shared JSON storage scoped by player profile, with instance-aware singleplayer world handles and backups for destructive commands
Good for
- Players who want long-term stat history
- Hardcore and challenge worlds
- Seasonal or reset-heavy singleplayer worlds
- Singleplayer world archives
- Long-running single-world servers
- Fabric servers that install the mod server-side for cleaner per-world tracking
Install note
Install Fabric Loader, Fabric API, and the Lifetime Stat Tracker jar that matches your Minecraft version.
Lifetime Stat Tracker reads the stats Minecraft sends to your client and saves
JSON history in a shared per-user Tempest Studios data folder outside
.minecraft:
Ченджлог
2.8.2+mc26.1-26.3-snapshot-1Релиз26.1.2, 26.2, 26.3-snapshot-1 · 24 июня 2026 г.
Lifetime Stat Tracker 2.8.2
- Adds validated Minecraft
26.2support after the stable release. - Adds first-pass Minecraft
26.3-snapshot-1support after the packaged jar passed local client and dedicated-server smoke testing. - Keeps the existing shared Tempest Studios data folder, player-profile
scoping, and optional server identity behavior from
2.8.1.
2.8.2+mc1.21.11Релиз1.21.11 · 24 июня 2026 г.
Lifetime Stat Tracker 2.8.2
- Adds validated Minecraft
26.2support after the stable release. - Adds first-pass Minecraft
26.3-snapshot-1support after the packaged jar passed local client and dedicated-server smoke testing. - Keeps the existing shared Tempest Studios data folder, player-profile
scoping, and optional server identity behavior from
2.8.1.
2.8.2+mc1.20.5-1.21.10Релиз1.21.8, 1.21.9, 1.21.10 · 24 июня 2026 г.
Lifetime Stat Tracker 2.8.2
- Adds validated Minecraft
26.2support after the stable release. - Adds first-pass Minecraft
26.3-snapshot-1support after the packaged jar passed local client and dedicated-server smoke testing. - Keeps the existing shared Tempest Studios data folder, player-profile
scoping, and optional server identity behavior from
2.8.1.
2.8.2+mc1.20-1.20.4Релиз1.20.2, 1.20.3, 1.20.4 · 24 июня 2026 г.
Lifetime Stat Tracker 2.8.2
- Adds validated Minecraft
26.2support after the stable release. - Adds first-pass Minecraft
26.3-snapshot-1support after the packaged jar passed local client and dedicated-server smoke testing. - Keeps the existing shared Tempest Studios data folder, player-profile
scoping, and optional server identity behavior from
2.8.1.
2.8.1+mc26.1-26.2-pre-3Релиз26.1.1, 26.1.2, 26.2-pre-3 · 12 июня 2026 г.
Lifetime Stat Tracker 2.8.1
Shared Tempest Studios data folder with player-profile storage and
instance-aware local worlds for Minecraft 1.20 through 26.2-pre-3.
Choose the file that matches your Minecraft range:
1.20-1.20.41.20.5-1.21.101.21.1126.1-26.2-pre-3
Highlights:
- Lifetime Stat Tracker now writes saved JSON data under the shared Tempest
Studios app-data folder:
- Windows:
%APPDATA%\TempestStudios\Lifetime-Stat-Tracker\ - macOS:
~/Library/Application Support/TempestStudios/Lifetime-Stat-Tracker/ - Linux:
$XDG_DATA_HOME/tempest-studios/lifetime-stat-tracker/or~/.local/share/tempest-studios/lifetime-stat-tracker/
- Windows:
- Actual JSON files live under
profiles/<player profile>/inside the shared root, so one Minecraft account keeps one running total across launchers and instances. - Singleplayer world handles now include the active game directory namespace, so
two different instances with a world named
worlddo not collide inside that shared player-profile total. - On first run, existing unnamespaced data is copied into the active
player-profile folder if that folder does not already contain tracker data.
The migration checks unnamespaced shared-folder data first, then any
instance-scoped
2.8.1pre-release test data, then2.8.0app-data, then older launcher-local.minecraft/config/lifetime-stat-tracker/data. - Each legacy source is auto-imported only once to avoid copying a mixed old dataset into every future player profile.
- Legacy data is left untouched as a safety backup.
2.8.1+mc1.21.11Релиз1.21.11 · 12 июня 2026 г.
Lifetime Stat Tracker 2.8.1
Shared Tempest Studios data folder with player-profile storage and
instance-aware local worlds for Minecraft 1.20 through 26.2-pre-3.
Choose the file that matches your Minecraft range:
1.20-1.20.41.20.5-1.21.101.21.1126.1-26.2-pre-3
Highlights:
- Lifetime Stat Tracker now writes saved JSON data under the shared Tempest
Studios app-data folder:
- Windows:
%APPDATA%\TempestStudios\Lifetime-Stat-Tracker\ - macOS:
~/Library/Application Support/TempestStudios/Lifetime-Stat-Tracker/ - Linux:
$XDG_DATA_HOME/tempest-studios/lifetime-stat-tracker/or~/.local/share/tempest-studios/lifetime-stat-tracker/
- Windows:
- Actual JSON files live under
profiles/<player profile>/inside the shared root, so one Minecraft account keeps one running total across launchers and instances. - Singleplayer world handles now include the active game directory namespace, so
two different instances with a world named
worlddo not collide inside that shared player-profile total. - On first run, existing unnamespaced data is copied into the active
player-profile folder if that folder does not already contain tracker data.
The migration checks unnamespaced shared-folder data first, then any
instance-scoped
2.8.1pre-release test data, then2.8.0app-data, then older launcher-local.minecraft/config/lifetime-stat-tracker/data. - Each legacy source is auto-imported only once to avoid copying a mixed old dataset into every future player profile.
- Legacy data is left untouched as a safety backup.
2.8.1+mc1.20.5-1.21.10Релиз1.21.8, 1.21.9, 1.21.10 · 12 июня 2026 г.
Lifetime Stat Tracker 2.8.1
Shared Tempest Studios data folder with player-profile storage and
instance-aware local worlds for Minecraft 1.20 through 26.2-pre-3.
Choose the file that matches your Minecraft range:
1.20-1.20.41.20.5-1.21.101.21.1126.1-26.2-pre-3
Highlights:
- Lifetime Stat Tracker now writes saved JSON data under the shared Tempest
Studios app-data folder:
- Windows:
%APPDATA%\TempestStudios\Lifetime-Stat-Tracker\ - macOS:
~/Library/Application Support/TempestStudios/Lifetime-Stat-Tracker/ - Linux:
$XDG_DATA_HOME/tempest-studios/lifetime-stat-tracker/or~/.local/share/tempest-studios/lifetime-stat-tracker/
- Windows:
- Actual JSON files live under
profiles/<player profile>/inside the shared root, so one Minecraft account keeps one running total across launchers and instances. - Singleplayer world handles now include the active game directory namespace, so
two different instances with a world named
worlddo not collide inside that shared player-profile total. - On first run, existing unnamespaced data is copied into the active
player-profile folder if that folder does not already contain tracker data.
The migration checks unnamespaced shared-folder data first, then any
instance-scoped
2.8.1pre-release test data, then2.8.0app-data, then older launcher-local.minecraft/config/lifetime-stat-tracker/data. - Each legacy source is auto-imported only once to avoid copying a mixed old dataset into every future player profile.
- Legacy data is left untouched as a safety backup.
2.8.1+mc1.20-1.20.4Релиз1.20.2, 1.20.3, 1.20.4 · 12 июня 2026 г.
Lifetime Stat Tracker 2.8.1
Shared Tempest Studios data folder with player-profile storage and
instance-aware local worlds for Minecraft 1.20 through 26.2-pre-3.
Choose the file that matches your Minecraft range:
1.20-1.20.41.20.5-1.21.101.21.1126.1-26.2-pre-3
Highlights:
- Lifetime Stat Tracker now writes saved JSON data under the shared Tempest
Studios app-data folder:
- Windows:
%APPDATA%\TempestStudios\Lifetime-Stat-Tracker\ - macOS:
~/Library/Application Support/TempestStudios/Lifetime-Stat-Tracker/ - Linux:
$XDG_DATA_HOME/tempest-studios/lifetime-stat-tracker/or~/.local/share/tempest-studios/lifetime-stat-tracker/
- Windows:
- Actual JSON files live under
profiles/<player profile>/inside the shared root, so one Minecraft account keeps one running total across launchers and instances. - Singleplayer world handles now include the active game directory namespace, so
two different instances with a world named
worlddo not collide inside that shared player-profile total. - On first run, existing unnamespaced data is copied into the active
player-profile folder if that folder does not already contain tracker data.
The migration checks unnamespaced shared-folder data first, then any
instance-scoped
2.8.1pre-release test data, then2.8.0app-data, then older launcher-local.minecraft/config/lifetime-stat-tracker/data. - Each legacy source is auto-imported only once to avoid copying a mixed old dataset into every future player profile.
- Legacy data is left untouched as a safety backup.
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