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Mineforgian

Let Your Friend Eating!

Players can feed others directly by right-clicking.

86K загрузок146 подписчиковCC-BY-NC-ND-4.0babricfabricforgeneoforgenilloaderquilt

Обновлён 19 июня 2026 г. · опубликован 24 февраля 2025 г.

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Let Your Friend Eating!

Description

Let Your Friend Eating! adds a simple but fun mechanic to Minecraft:
You can feed other players directly by right-clicking them while holding food.
The target instantly consumes the item and receives all associated hunger, saturation, effects, and sounds.

Let Your Friends Eat! Banner

Feeding a friend in Minecraft

Features

  • Player Feeding
    Right-click another player with food to feed them immediately.

  • Food Effects Transfer
    Any status effects from the food (such as golden apples or suspicious stews) are applied to the target.

  • Audio Feedback
    Eating and burping sounds play during the interaction.

  • Hunger & Saturation Gain
    The target receives proper hunger and saturation values from the item.

  • Particle Effects
    Optional positive particle effects appear when feeding.

  • Cooldown System
    Prevents rapid feeding; fully configurable.

  • Feeding Statistics
    Track how many times you’ve fed others using /feedfriend stats.

  • Toggle Controls
    Players can enable or disable being fed using /feedfriend toggle.

  • Configuration Support
    Clean and organized configuration UI via Cloth Config (where supported).


Config (1.0.4 LTS)

  • Fabric
    Configurable through Mod Menu, commands, and config/letyourfriendeating.toml

  • Forge

    • Version 1.0.4: saves/<world>/serverconfig/letyourfriendeating-server.toml

    • Version 1.0.4-1: config/letyourfriendeating-settings.json


Version Feature Matrix

Version Feed Food Effects Sound Particle Command Config
1.0.0 Yes No No No No No
1.0.1 Yes Yes Yes Yes No No
1.0.2 Yes Yes Yes Yes No No
1.0.3 Yes Yes Yes Yes Yes No
1.0.4 (LTS) Yes Yes Yes Yes Yes Yes
1.1.0+ (Refactor) Yes Yes Yes Yes Yes Yes
Beta Yes No Partial Partial Partial No
Alpha Partial No Partial No Partial No

How to Use

  1. Hold any food item.

  2. Right-click another player.

  3. They instantly consume the food and gain all effects.


Compatibility

  • Works in both Singleplayer and Multiplayer

  • Compatible with Fabric, Quilt, Forge, and NeoForge

  • Supported Minecraft versions:
    1.10.2, 1.11.2, 1.12.2, 1.13.x, 1.14.x, 1.15.x, 1.16.x, 1.17x, 1.18.x, 1.19.x, 1.20.x, 1.21.x

  • Ongoing cross-mod compatibility improvements (1.0.4-hotfix)

  • If you want to run mods on Quilt, you can use the Fabric version, but compatibility and functionality are not guaranteed.


Links


License Notice

Starting May 10, 2025, this project uses the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 (CC BY-NC-ND 4.0) license.

Under this license:

  • Attribution is required

  • Commercial use is not allowed

  • Modifications and derivatives are not permitted

Versions released before May 10, 2025 remain under the MIT License.

Details: https://creativecommons.org/licenses/by-nc-nd/4.0/


By TamKungZ_

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
1.1.2Релиз26.2fabric19 июня 2026 г..jar (138 КБ)
1.1.2Релиз26.2neoforge19 июня 2026 г..jar (132 КБ)
1.1.2Релиз26.1, 26.1.1, 26.1.2neoforge8 апреля 2026 г..jar (132 КБ)
1.1.2Релиз26.1, 26.1.1, 26.1.2fabric8 апреля 2026 г..jar (138 КБ)
1.1.2Релиз26.1fabric7 апреля 2026 г..jar (138 КБ)
1.1.2Релиз26.1neoforge6 апреля 2026 г..jar (132 КБ)
1.0.0Альфа1.4.7nilloader21 марта 2026 г..jar (19 КБ)
1.1.4Релиз1.21.2, 1.21.3neoforge29 января 2026 г..jar (133 КБ)
1.1.4Релиз1.21, 1.21.1neoforge29 января 2026 г..jar (133 КБ)
1.1.3Релиз1.21, 1.21.1neoforge27 января 2026 г..jar (132 КБ)
1.1.4Релиз1.10.2forge10 января 2026 г..jar (132 КБ)
1.1.4Релиз1.11.2forge9 января 2026 г..jar (132 КБ)
1.1.4Релиз1.12.2forge9 января 2026 г..jar (132 КБ)
1.1.2Релиз1.16.4, 1.16.5fabric9 января 2026 г..jar (135 КБ)
1.1.2Релиз1.17, 1.17.1fabric6 января 2026 г..jar (138 КБ)

Показаны последние 15 из 140 версий. Все версии — на Modrinth.

Ченджлог

1.1.2Релиз26.2 · 19 июня 2026 г.

Let Your Friend Eating! – Changelog

Version 1.1.2

Status: Stable Focus: Special Foods, Statistics, and Networking.

New Features

  • Special Food Support: Implemented a new handler for specific item types:

    • Milk Buckets: Feeding milk now correctly clears the target's potion effects and returns an empty bucket to the feeder.

    • Stews & Soups: Feeding stews (Mushroom, Rabbit, Beetroot, Suspicious) now returns an empty bowl.

    • Eternal Items: Items with "Eternal" or "Infinite" in their name are no longer consumed upon use, supporting "infinite food" items from other mods.

  • Statistics System: Added persistent tracking for feeding interactions.

    • Stats Tracking: The mod now records how many times a player has fed others and been fed.

    • Command: Added /feedfriend stats <player> to view these statistics. Data is stored in the world file (level.dat) and persists across restarts.

  • Config Synchronization: Server configuration (Enable/Disable, Cooldown) now automatically syncs to clients upon joining and restores local settings when disconnecting.

Improvements

  • Cooldown: Reduced the default feeding cooldown from 5 seconds to 1 second (1000ms) for better gameplay flow.

  • Config UI: Fixed an issue where the host in Singleplayer could not edit the configuration due to self-locking logic.

Fixes

  • Crash Fix: Resolved a critical crash related to NetworkSetup event registration on newer NeoForge versions.

  • Data Saving: Fixed SavedData implementation to comply with the latest NeoForge 1.21 API standards.

Version 1.1.1

Status: Security Patch & Polish Focus: Security Hardening, Logic Adjustment, and Visual Polish.

Critical Security & Logic

  • Command Security: Fixed a permission bypass issue. The /feedfriend commands now strictly require OP Level 2 permissions.

  • Interaction Logic: Added rigorous checks to prevent invalid interactions:

    • Prevented feeding Dead players (no more feeding corpses!).

    • Prevented Spectators from feeding players.

Visual & Audio Polish

  • Hand Animation: The feeder now swings their hand when feeding, giving better visual feedback.

  • Dynamic Sound: Added randomized pitch to the burp sound for a more natural and less robotic feel.

Changes

  • Feeding Logic: Reverted the "Always Edible" check. Feeding is now strictly restricted to players who are not full (Food Level < 20).

    • Dev Note: This change temporarily prevents feeding Golden Apples to full players but ensures better compatibility and prevents potential exploits with other modded items until a refined check is implemented.

Version 1.1.0 (The Refactor Update)

Status: Stable Focus: Complete Rewrite and Internal Architecture.

Overview

This version marks a complete internal rebuild of the mod. We have rewritten the codebase from the ground up to ensure better performance, stability, and maintainability. While the core gameplay remains the same, the backend is now more robust and future-proof.

Technical Overhaul (Refactor)

  • Complete Code Rewrite: Rebuilt the entire mod structure for cleaner logic and modularity.

  • Enhanced Validation: Every critical path now includes safe null and exception handling to eliminate crash risks.

  • Performance: Optimized event handling to reduce tick overhead on servers.

  • Future-Proof Design: Code structure is now aligned with modern NeoForge standards for easier updates to future Minecraft versions.

Developer Notes

  • Error handling has been centralized to prevent silent failures.

  • Feeding logic, effects, and sounds have been decoupled into modular components.

Version 1.0.4 (LTS)

Status: Long-Term Support Focus: Stability, compatibility, and polish.

Fixed

  • Resolved all known bugs and improved overall reliability.

  • Fixed rare crashes under specific network or world load conditions.

  • Corrected issues with configuration and statistics not saving properly.

New Features

  • Mod Compatibility: Improved inter-mod behavior to reduce conflicts.

  • Cloth Config API: Added a clean, user-friendly configuration screen.

  • Crash Prevention: Implemented robust exception handling across all systems.

Improvements

  • Enhanced client-server synchronization for multiplayer sessions.

  • Reduced memory and CPU usage for more efficient performance.

  • Refactored and cleaned up internal code for clarity and future maintainability.

Patches

  • Updated deprecated method usage and improved data persistence logic.

  • 1.0.4-1: Enhanced configuration support.

  • 1.0.4-2: Fixed milk bucket behavior, improved code formatting, and excluded Eternal Food from consumption logic.

Version Feature Matrix

Version Feed Food Effects Sound Particle Command Config
1.0.0
1.0.1 ⚠️
1.0.2 ⚠️
1.0.3
1.0.4 (LTS)
1.1.0 (Rebuild)
Beta ⚠️ ⚠️ ⚠️
Alpha ⚠️ ⚠️ ⚠️
1.1.2Релиз26.2 · 19 июня 2026 г.

Let Your Friend Eating! – Changelog

Version 1.1.2

Status: Stable Focus: Special Foods, Statistics, and Networking.

New Features

  • Special Food Support: Implemented a new handler for specific item types:

    • Milk Buckets: Feeding milk now correctly clears the target's potion effects and returns an empty bucket to the feeder.

    • Stews & Soups: Feeding stews (Mushroom, Rabbit, Beetroot, Suspicious) now returns an empty bowl.

    • Eternal Items: Items with "Eternal" or "Infinite" in their name are no longer consumed upon use, supporting "infinite food" items from other mods.

  • Statistics System: Added persistent tracking for feeding interactions.

    • Stats Tracking: The mod now records how many times a player has fed others and been fed.

    • Command: Added /feedfriend stats <player> to view these statistics. Data is stored in the world file (level.dat) and persists across restarts.

  • Config Synchronization: Server configuration (Enable/Disable, Cooldown) now automatically syncs to clients upon joining and restores local settings when disconnecting.

Improvements

  • Cooldown: Reduced the default feeding cooldown from 5 seconds to 1 second (1000ms) for better gameplay flow.

  • Config UI: Fixed an issue where the host in Singleplayer could not edit the configuration due to self-locking logic.

Fixes

  • Crash Fix: Resolved a critical crash related to NetworkSetup event registration on newer NeoForge versions.

  • Data Saving: Fixed SavedData implementation to comply with the latest NeoForge 1.21 API standards.

Version 1.1.1

Status: Security Patch & Polish Focus: Security Hardening, Logic Adjustment, and Visual Polish.

Critical Security & Logic

  • Command Security: Fixed a permission bypass issue. The /feedfriend commands now strictly require OP Level 2 permissions.

  • Interaction Logic: Added rigorous checks to prevent invalid interactions:

    • Prevented feeding Dead players (no more feeding corpses!).

    • Prevented Spectators from feeding players.

Visual & Audio Polish

  • Hand Animation: The feeder now swings their hand when feeding, giving better visual feedback.

  • Dynamic Sound: Added randomized pitch to the burp sound for a more natural and less robotic feel.

Changes

  • Feeding Logic: Reverted the "Always Edible" check. Feeding is now strictly restricted to players who are not full (Food Level < 20).

    • Dev Note: This change temporarily prevents feeding Golden Apples to full players but ensures better compatibility and prevents potential exploits with other modded items until a refined check is implemented.

Version 1.1.0 (The Refactor Update)

Status: Stable Focus: Complete Rewrite and Internal Architecture.

Overview

This version marks a complete internal rebuild of the mod. We have rewritten the codebase from the ground up to ensure better performance, stability, and maintainability. While the core gameplay remains the same, the backend is now more robust and future-proof.

Technical Overhaul (Refactor)

  • Complete Code Rewrite: Rebuilt the entire mod structure for cleaner logic and modularity.

  • Enhanced Validation: Every critical path now includes safe null and exception handling to eliminate crash risks.

  • Performance: Optimized event handling to reduce tick overhead on servers.

  • Future-Proof Design: Code structure is now aligned with modern NeoForge standards for easier updates to future Minecraft versions.

Developer Notes

  • Error handling has been centralized to prevent silent failures.

  • Feeding logic, effects, and sounds have been decoupled into modular components.

Version 1.0.4 (LTS)

Status: Long-Term Support Focus: Stability, compatibility, and polish.

Fixed

  • Resolved all known bugs and improved overall reliability.

  • Fixed rare crashes under specific network or world load conditions.

  • Corrected issues with configuration and statistics not saving properly.

New Features

  • Mod Compatibility: Improved inter-mod behavior to reduce conflicts.

  • Cloth Config API: Added a clean, user-friendly configuration screen.

  • Crash Prevention: Implemented robust exception handling across all systems.

Improvements

  • Enhanced client-server synchronization for multiplayer sessions.

  • Reduced memory and CPU usage for more efficient performance.

  • Refactored and cleaned up internal code for clarity and future maintainability.

Patches

  • Updated deprecated method usage and improved data persistence logic.

  • 1.0.4-1: Enhanced configuration support.

  • 1.0.4-2: Fixed milk bucket behavior, improved code formatting, and excluded Eternal Food from consumption logic.

Version Feature Matrix

Version Feed Food Effects Sound Particle Command Config
1.0.0
1.0.1 ⚠️
1.0.2 ⚠️
1.0.3
1.0.4 (LTS)
1.1.0 (Rebuild)
Beta ⚠️ ⚠️ ⚠️
Alpha ⚠️ ⚠️ ⚠️
1.1.2Релиз26.1, 26.1.1, 26.1.2 · 8 апреля 2026 г.

Let Your Friend Eating! – Changelog

Version 1.1.2

Status: Stable Focus: Special Foods, Statistics, and Networking.

New Features

  • Special Food Support: Implemented a new handler for specific item types:

    • Milk Buckets: Feeding milk now correctly clears the target's potion effects and returns an empty bucket to the feeder.

    • Stews & Soups: Feeding stews (Mushroom, Rabbit, Beetroot, Suspicious) now returns an empty bowl.

    • Eternal Items: Items with "Eternal" or "Infinite" in their name are no longer consumed upon use, supporting "infinite food" items from other mods.

  • Statistics System: Added persistent tracking for feeding interactions.

    • Stats Tracking: The mod now records how many times a player has fed others and been fed.

    • Command: Added /feedfriend stats <player> to view these statistics. Data is stored in the world file (level.dat) and persists across restarts.

  • Config Synchronization: Server configuration (Enable/Disable, Cooldown) now automatically syncs to clients upon joining and restores local settings when disconnecting.

Improvements

  • Cooldown: Reduced the default feeding cooldown from 5 seconds to 1 second (1000ms) for better gameplay flow.

  • Config UI: Fixed an issue where the host in Singleplayer could not edit the configuration due to self-locking logic.

Fixes

  • Crash Fix: Resolved a critical crash related to NetworkSetup event registration on newer NeoForge versions.

  • Data Saving: Fixed SavedData implementation to comply with the latest NeoForge 1.21 API standards.

Version 1.1.1

Status: Security Patch & Polish Focus: Security Hardening, Logic Adjustment, and Visual Polish.

Critical Security & Logic

  • Command Security: Fixed a permission bypass issue. The /feedfriend commands now strictly require OP Level 2 permissions.

  • Interaction Logic: Added rigorous checks to prevent invalid interactions:

    • Prevented feeding Dead players (no more feeding corpses!).

    • Prevented Spectators from feeding players.

Visual & Audio Polish

  • Hand Animation: The feeder now swings their hand when feeding, giving better visual feedback.

  • Dynamic Sound: Added randomized pitch to the burp sound for a more natural and less robotic feel.

Changes

  • Feeding Logic: Reverted the "Always Edible" check. Feeding is now strictly restricted to players who are not full (Food Level < 20).

    • Dev Note: This change temporarily prevents feeding Golden Apples to full players but ensures better compatibility and prevents potential exploits with other modded items until a refined check is implemented.

Version 1.1.0 (The Refactor Update)

Status: Stable Focus: Complete Rewrite and Internal Architecture.

Overview

This version marks a complete internal rebuild of the mod. We have rewritten the codebase from the ground up to ensure better performance, stability, and maintainability. While the core gameplay remains the same, the backend is now more robust and future-proof.

Technical Overhaul (Refactor)

  • Complete Code Rewrite: Rebuilt the entire mod structure for cleaner logic and modularity.

  • Enhanced Validation: Every critical path now includes safe null and exception handling to eliminate crash risks.

  • Performance: Optimized event handling to reduce tick overhead on servers.

  • Future-Proof Design: Code structure is now aligned with modern NeoForge standards for easier updates to future Minecraft versions.

Developer Notes

  • Error handling has been centralized to prevent silent failures.

  • Feeding logic, effects, and sounds have been decoupled into modular components.

Version 1.0.4 (LTS)

Status: Long-Term Support Focus: Stability, compatibility, and polish.

Fixed

  • Resolved all known bugs and improved overall reliability.

  • Fixed rare crashes under specific network or world load conditions.

  • Corrected issues with configuration and statistics not saving properly.

New Features

  • Mod Compatibility: Improved inter-mod behavior to reduce conflicts.

  • Cloth Config API: Added a clean, user-friendly configuration screen.

  • Crash Prevention: Implemented robust exception handling across all systems.

Improvements

  • Enhanced client-server synchronization for multiplayer sessions.

  • Reduced memory and CPU usage for more efficient performance.

  • Refactored and cleaned up internal code for clarity and future maintainability.

Patches

  • Updated deprecated method usage and improved data persistence logic.

  • 1.0.4-1: Enhanced configuration support.

  • 1.0.4-2: Fixed milk bucket behavior, improved code formatting, and excluded Eternal Food from consumption logic.

Version Feature Matrix

Version Feed Food Effects Sound Particle Command Config
1.0.0
1.0.1 ⚠️
1.0.2 ⚠️
1.0.3
1.0.4 (LTS)
1.1.0 (Rebuild)
Beta ⚠️ ⚠️ ⚠️
Alpha ⚠️ ⚠️ ⚠️
1.1.2Релиз26.1, 26.1.1, 26.1.2 · 8 апреля 2026 г.

Let Your Friend Eating! – Changelog

Version 1.1.2

Status: Stable Focus: Special Foods, Statistics, and Networking.

New Features

  • Special Food Support: Implemented a new handler for specific item types:

    • Milk Buckets: Feeding milk now correctly clears the target's potion effects and returns an empty bucket to the feeder.

    • Stews & Soups: Feeding stews (Mushroom, Rabbit, Beetroot, Suspicious) now returns an empty bowl.

    • Eternal Items: Items with "Eternal" or "Infinite" in their name are no longer consumed upon use, supporting "infinite food" items from other mods.

  • Statistics System: Added persistent tracking for feeding interactions.

    • Stats Tracking: The mod now records how many times a player has fed others and been fed.

    • Command: Added /feedfriend stats <player> to view these statistics. Data is stored in the world file (level.dat) and persists across restarts.

  • Config Synchronization: Server configuration (Enable/Disable, Cooldown) now automatically syncs to clients upon joining and restores local settings when disconnecting.

Improvements

  • Cooldown: Reduced the default feeding cooldown from 5 seconds to 1 second (1000ms) for better gameplay flow.

  • Config UI: Fixed an issue where the host in Singleplayer could not edit the configuration due to self-locking logic.

Fixes

  • Crash Fix: Resolved a critical crash related to NetworkSetup event registration on newer NeoForge versions.

  • Data Saving: Fixed SavedData implementation to comply with the latest NeoForge 1.21 API standards.

Version 1.1.1

Status: Security Patch & Polish Focus: Security Hardening, Logic Adjustment, and Visual Polish.

Critical Security & Logic

  • Command Security: Fixed a permission bypass issue. The /feedfriend commands now strictly require OP Level 2 permissions.

  • Interaction Logic: Added rigorous checks to prevent invalid interactions:

    • Prevented feeding Dead players (no more feeding corpses!).

    • Prevented Spectators from feeding players.

Visual & Audio Polish

  • Hand Animation: The feeder now swings their hand when feeding, giving better visual feedback.

  • Dynamic Sound: Added randomized pitch to the burp sound for a more natural and less robotic feel.

Changes

  • Feeding Logic: Reverted the "Always Edible" check. Feeding is now strictly restricted to players who are not full (Food Level < 20).

    • Dev Note: This change temporarily prevents feeding Golden Apples to full players but ensures better compatibility and prevents potential exploits with other modded items until a refined check is implemented.

Version 1.1.0 (The Refactor Update)

Status: Stable Focus: Complete Rewrite and Internal Architecture.

Overview

This version marks a complete internal rebuild of the mod. We have rewritten the codebase from the ground up to ensure better performance, stability, and maintainability. While the core gameplay remains the same, the backend is now more robust and future-proof.

Technical Overhaul (Refactor)

  • Complete Code Rewrite: Rebuilt the entire mod structure for cleaner logic and modularity.

  • Enhanced Validation: Every critical path now includes safe null and exception handling to eliminate crash risks.

  • Performance: Optimized event handling to reduce tick overhead on servers.

  • Future-Proof Design: Code structure is now aligned with modern NeoForge standards for easier updates to future Minecraft versions.

Developer Notes

  • Error handling has been centralized to prevent silent failures.

  • Feeding logic, effects, and sounds have been decoupled into modular components.

Version 1.0.4 (LTS)

Status: Long-Term Support Focus: Stability, compatibility, and polish.

Fixed

  • Resolved all known bugs and improved overall reliability.

  • Fixed rare crashes under specific network or world load conditions.

  • Corrected issues with configuration and statistics not saving properly.

New Features

  • Mod Compatibility: Improved inter-mod behavior to reduce conflicts.

  • Cloth Config API: Added a clean, user-friendly configuration screen.

  • Crash Prevention: Implemented robust exception handling across all systems.

Improvements

  • Enhanced client-server synchronization for multiplayer sessions.

  • Reduced memory and CPU usage for more efficient performance.

  • Refactored and cleaned up internal code for clarity and future maintainability.

Patches

  • Updated deprecated method usage and improved data persistence logic.

  • 1.0.4-1: Enhanced configuration support.

  • 1.0.4-2: Fixed milk bucket behavior, improved code formatting, and excluded Eternal Food from consumption logic.

Version Feature Matrix

Version Feed Food Effects Sound Particle Command Config
1.0.0
1.0.1 ⚠️
1.0.2 ⚠️
1.0.3
1.0.4 (LTS)
1.1.0 (Rebuild)
Beta ⚠️ ⚠️ ⚠️
Alpha ⚠️ ⚠️ ⚠️
1.1.2Релиз26.1 · 7 апреля 2026 г.

Let Your Friend Eating! – Changelog

Version 1.1.2

Status: Stable Focus: Special Foods, Statistics, and Networking.

New Features

  • Special Food Support: Implemented a new handler for specific item types:

    • Milk Buckets: Feeding milk now correctly clears the target's potion effects and returns an empty bucket to the feeder.

    • Stews & Soups: Feeding stews (Mushroom, Rabbit, Beetroot, Suspicious) now returns an empty bowl.

    • Eternal Items: Items with "Eternal" or "Infinite" in their name are no longer consumed upon use, supporting "infinite food" items from other mods.

  • Statistics System: Added persistent tracking for feeding interactions.

    • Stats Tracking: The mod now records how many times a player has fed others and been fed.

    • Command: Added /feedfriend stats <player> to view these statistics. Data is stored in the world file (level.dat) and persists across restarts.

  • Config Synchronization: Server configuration (Enable/Disable, Cooldown) now automatically syncs to clients upon joining and restores local settings when disconnecting.

Improvements

  • Cooldown: Reduced the default feeding cooldown from 5 seconds to 1 second (1000ms) for better gameplay flow.

  • Config UI: Fixed an issue where the host in Singleplayer could not edit the configuration due to self-locking logic.

Fixes

  • Crash Fix: Resolved a critical crash related to NetworkSetup event registration on newer NeoForge versions.

  • Data Saving: Fixed SavedData implementation to comply with the latest NeoForge 1.21 API standards.

Version 1.1.1

Status: Security Patch & Polish Focus: Security Hardening, Logic Adjustment, and Visual Polish.

Critical Security & Logic

  • Command Security: Fixed a permission bypass issue. The /feedfriend commands now strictly require OP Level 2 permissions.

  • Interaction Logic: Added rigorous checks to prevent invalid interactions:

    • Prevented feeding Dead players (no more feeding corpses!).

    • Prevented Spectators from feeding players.

Visual & Audio Polish

  • Hand Animation: The feeder now swings their hand when feeding, giving better visual feedback.

  • Dynamic Sound: Added randomized pitch to the burp sound for a more natural and less robotic feel.

Changes

  • Feeding Logic: Reverted the "Always Edible" check. Feeding is now strictly restricted to players who are not full (Food Level < 20).

    • Dev Note: This change temporarily prevents feeding Golden Apples to full players but ensures better compatibility and prevents potential exploits with other modded items until a refined check is implemented.

Version 1.1.0 (The Refactor Update)

Status: Stable Focus: Complete Rewrite and Internal Architecture.

Overview

This version marks a complete internal rebuild of the mod. We have rewritten the codebase from the ground up to ensure better performance, stability, and maintainability. While the core gameplay remains the same, the backend is now more robust and future-proof.

Technical Overhaul (Refactor)

  • Complete Code Rewrite: Rebuilt the entire mod structure for cleaner logic and modularity.

  • Enhanced Validation: Every critical path now includes safe null and exception handling to eliminate crash risks.

  • Performance: Optimized event handling to reduce tick overhead on servers.

  • Future-Proof Design: Code structure is now aligned with modern NeoForge standards for easier updates to future Minecraft versions.

Developer Notes

  • Error handling has been centralized to prevent silent failures.

  • Feeding logic, effects, and sounds have been decoupled into modular components.

Version 1.0.4 (LTS)

Status: Long-Term Support Focus: Stability, compatibility, and polish.

Fixed

  • Resolved all known bugs and improved overall reliability.

  • Fixed rare crashes under specific network or world load conditions.

  • Corrected issues with configuration and statistics not saving properly.

New Features

  • Mod Compatibility: Improved inter-mod behavior to reduce conflicts.

  • Cloth Config API: Added a clean, user-friendly configuration screen.

  • Crash Prevention: Implemented robust exception handling across all systems.

Improvements

  • Enhanced client-server synchronization for multiplayer sessions.

  • Reduced memory and CPU usage for more efficient performance.

  • Refactored and cleaned up internal code for clarity and future maintainability.

Patches

  • Updated deprecated method usage and improved data persistence logic.

  • 1.0.4-1: Enhanced configuration support.

  • 1.0.4-2: Fixed milk bucket behavior, improved code formatting, and excluded Eternal Food from consumption logic.

Version Feature Matrix

Version Feed Food Effects Sound Particle Command Config
1.0.0
1.0.1 ⚠️
1.0.2 ⚠️
1.0.3
1.0.4 (LTS)
1.1.0 (Rebuild)
Beta ⚠️ ⚠️ ⚠️
Alpha ⚠️ ⚠️ ⚠️
1.1.2Релиз26.1 · 6 апреля 2026 г.

Let Your Friend Eating! – Changelog

Version 1.1.2

Status: Stable Focus: Special Foods, Statistics, and Networking.

New Features

  • Special Food Support: Implemented a new handler for specific item types:

    • Milk Buckets: Feeding milk now correctly clears the target's potion effects and returns an empty bucket to the feeder.

    • Stews & Soups: Feeding stews (Mushroom, Rabbit, Beetroot, Suspicious) now returns an empty bowl.

    • Eternal Items: Items with "Eternal" or "Infinite" in their name are no longer consumed upon use, supporting "infinite food" items from other mods.

  • Statistics System: Added persistent tracking for feeding interactions.

    • Stats Tracking: The mod now records how many times a player has fed others and been fed.

    • Command: Added /feedfriend stats <player> to view these statistics. Data is stored in the world file (level.dat) and persists across restarts.

  • Config Synchronization: Server configuration (Enable/Disable, Cooldown) now automatically syncs to clients upon joining and restores local settings when disconnecting.

Improvements

  • Cooldown: Reduced the default feeding cooldown from 5 seconds to 1 second (1000ms) for better gameplay flow.

  • Config UI: Fixed an issue where the host in Singleplayer could not edit the configuration due to self-locking logic.

Fixes

  • Crash Fix: Resolved a critical crash related to NetworkSetup event registration on newer NeoForge versions.

  • Data Saving: Fixed SavedData implementation to comply with the latest NeoForge 1.21 API standards.

Version 1.1.1

Status: Security Patch & Polish Focus: Security Hardening, Logic Adjustment, and Visual Polish.

Critical Security & Logic

  • Command Security: Fixed a permission bypass issue. The /feedfriend commands now strictly require OP Level 2 permissions.

  • Interaction Logic: Added rigorous checks to prevent invalid interactions:

    • Prevented feeding Dead players (no more feeding corpses!).

    • Prevented Spectators from feeding players.

Visual & Audio Polish

  • Hand Animation: The feeder now swings their hand when feeding, giving better visual feedback.

  • Dynamic Sound: Added randomized pitch to the burp sound for a more natural and less robotic feel.

Changes

  • Feeding Logic: Reverted the "Always Edible" check. Feeding is now strictly restricted to players who are not full (Food Level < 20).

    • Dev Note: This change temporarily prevents feeding Golden Apples to full players but ensures better compatibility and prevents potential exploits with other modded items until a refined check is implemented.

Version 1.1.0 (The Refactor Update)

Status: Stable Focus: Complete Rewrite and Internal Architecture.

Overview

This version marks a complete internal rebuild of the mod. We have rewritten the codebase from the ground up to ensure better performance, stability, and maintainability. While the core gameplay remains the same, the backend is now more robust and future-proof.

Technical Overhaul (Refactor)

  • Complete Code Rewrite: Rebuilt the entire mod structure for cleaner logic and modularity.

  • Enhanced Validation: Every critical path now includes safe null and exception handling to eliminate crash risks.

  • Performance: Optimized event handling to reduce tick overhead on servers.

  • Future-Proof Design: Code structure is now aligned with modern NeoForge standards for easier updates to future Minecraft versions.

Developer Notes

  • Error handling has been centralized to prevent silent failures.

  • Feeding logic, effects, and sounds have been decoupled into modular components.

Version 1.0.4 (LTS)

Status: Long-Term Support Focus: Stability, compatibility, and polish.

Fixed

  • Resolved all known bugs and improved overall reliability.

  • Fixed rare crashes under specific network or world load conditions.

  • Corrected issues with configuration and statistics not saving properly.

New Features

  • Mod Compatibility: Improved inter-mod behavior to reduce conflicts.

  • Cloth Config API: Added a clean, user-friendly configuration screen.

  • Crash Prevention: Implemented robust exception handling across all systems.

Improvements

  • Enhanced client-server synchronization for multiplayer sessions.

  • Reduced memory and CPU usage for more efficient performance.

  • Refactored and cleaned up internal code for clarity and future maintainability.

Patches

  • Updated deprecated method usage and improved data persistence logic.

  • 1.0.4-1: Enhanced configuration support.

  • 1.0.4-2: Fixed milk bucket behavior, improved code formatting, and excluded Eternal Food from consumption logic.

Version Feature Matrix

Version Feed Food Effects Sound Particle Command Config
1.0.0
1.0.1 ⚠️
1.0.2 ⚠️
1.0.3
1.0.4 (LTS)
1.1.0 (Rebuild)
Beta ⚠️ ⚠️ ⚠️
Alpha ⚠️ ⚠️ ⚠️
1.0.0Альфа1.4.7 · 21 марта 2026 г.

Let Your Friend Eating! – Changelog

Version 1.1.2

Status: Stable Focus: Special Foods, Statistics, and Networking.

New Features

  • Special Food Support: Implemented a new handler for specific item types:

    • Milk Buckets: Feeding milk now correctly clears the target's potion effects and returns an empty bucket to the feeder.

    • Stews & Soups: Feeding stews (Mushroom, Rabbit, Beetroot, Suspicious) now returns an empty bowl.

    • Eternal Items: Items with "Eternal" or "Infinite" in their name are no longer consumed upon use, supporting "infinite food" items from other mods.

  • Statistics System: Added persistent tracking for feeding interactions.

    • Stats Tracking: The mod now records how many times a player has fed others and been fed.

    • Command: Added /feedfriend stats <player> to view these statistics. Data is stored in the world file (level.dat) and persists across restarts.

  • Config Synchronization: Server configuration (Enable/Disable, Cooldown) now automatically syncs to clients upon joining and restores local settings when disconnecting.

Improvements

  • Cooldown: Reduced the default feeding cooldown from 5 seconds to 1 second (1000ms) for better gameplay flow.

  • Config UI: Fixed an issue where the host in Singleplayer could not edit the configuration due to self-locking logic.

Fixes

  • Crash Fix: Resolved a critical crash related to NetworkSetup event registration on newer NeoForge versions.

  • Data Saving: Fixed SavedData implementation to comply with the latest NeoForge 1.21 API standards.

Version 1.1.1

Status: Security Patch & Polish Focus: Security Hardening, Logic Adjustment, and Visual Polish.

Critical Security & Logic

  • Command Security: Fixed a permission bypass issue. The /feedfriend commands now strictly require OP Level 2 permissions.

  • Interaction Logic: Added rigorous checks to prevent invalid interactions:

    • Prevented feeding Dead players (no more feeding corpses!).

    • Prevented Spectators from feeding players.

Visual & Audio Polish

  • Hand Animation: The feeder now swings their hand when feeding, giving better visual feedback.

  • Dynamic Sound: Added randomized pitch to the burp sound for a more natural and less robotic feel.

Changes

  • Feeding Logic: Reverted the "Always Edible" check. Feeding is now strictly restricted to players who are not full (Food Level < 20).

    • Dev Note: This change temporarily prevents feeding Golden Apples to full players but ensures better compatibility and prevents potential exploits with other modded items until a refined check is implemented.

Version 1.1.0 (The Refactor Update)

Status: Stable Focus: Complete Rewrite and Internal Architecture.

Overview

This version marks a complete internal rebuild of the mod. We have rewritten the codebase from the ground up to ensure better performance, stability, and maintainability. While the core gameplay remains the same, the backend is now more robust and future-proof.

Technical Overhaul (Refactor)

  • Complete Code Rewrite: Rebuilt the entire mod structure for cleaner logic and modularity.

  • Enhanced Validation: Every critical path now includes safe null and exception handling to eliminate crash risks.

  • Performance: Optimized event handling to reduce tick overhead on servers.

  • Future-Proof Design: Code structure is now aligned with modern NeoForge standards for easier updates to future Minecraft versions.

Developer Notes

  • Error handling has been centralized to prevent silent failures.

  • Feeding logic, effects, and sounds have been decoupled into modular components.

Version 1.0.4 (LTS)

Status: Long-Term Support Focus: Stability, compatibility, and polish.

Fixed

  • Resolved all known bugs and improved overall reliability.

  • Fixed rare crashes under specific network or world load conditions.

  • Corrected issues with configuration and statistics not saving properly.

New Features

  • Mod Compatibility: Improved inter-mod behavior to reduce conflicts.

  • Cloth Config API: Added a clean, user-friendly configuration screen.

  • Crash Prevention: Implemented robust exception handling across all systems.

Improvements

  • Enhanced client-server synchronization for multiplayer sessions.

  • Reduced memory and CPU usage for more efficient performance.

  • Refactored and cleaned up internal code for clarity and future maintainability.

Patches

  • Updated deprecated method usage and improved data persistence logic.

  • 1.0.4-1: Enhanced configuration support.

  • 1.0.4-2: Fixed milk bucket behavior, improved code formatting, and excluded Eternal Food from consumption logic.

Version Feature Matrix

Version Feed Food Effects Sound Particle Command Config
1.0.0
1.0.1 ⚠️
1.0.2 ⚠️
1.0.3
1.0.4 (LTS)
1.1.0 (Rebuild)
Beta ⚠️ ⚠️ ⚠️
Alpha ⚠️ ⚠️ ⚠️
1.1.4Релиз1.21.2, 1.21.3 · 29 января 2026 г.

Let Your Friend Eating! – Changelog

Version 1.1.2

Status: Stable Focus: Special Foods, Statistics, and Networking.

New Features

  • Special Food Support: Implemented a new handler for specific item types:

    • Milk Buckets: Feeding milk now correctly clears the target's potion effects and returns an empty bucket to the feeder.

    • Stews & Soups: Feeding stews (Mushroom, Rabbit, Beetroot, Suspicious) now returns an empty bowl.

    • Eternal Items: Items with "Eternal" or "Infinite" in their name are no longer consumed upon use, supporting "infinite food" items from other mods.

  • Statistics System: Added persistent tracking for feeding interactions.

    • Stats Tracking: The mod now records how many times a player has fed others and been fed.

    • Command: Added /feedfriend stats <player> to view these statistics. Data is stored in the world file (level.dat) and persists across restarts.

  • Config Synchronization: Server configuration (Enable/Disable, Cooldown) now automatically syncs to clients upon joining and restores local settings when disconnecting.

Improvements

  • Cooldown: Reduced the default feeding cooldown from 5 seconds to 1 second (1000ms) for better gameplay flow.

  • Config UI: Fixed an issue where the host in Singleplayer could not edit the configuration due to self-locking logic.

Fixes

  • Crash Fix: Resolved a critical crash related to NetworkSetup event registration on newer NeoForge versions.

  • Data Saving: Fixed SavedData implementation to comply with the latest NeoForge 1.21 API standards.

Version 1.1.1

Status: Security Patch & Polish Focus: Security Hardening, Logic Adjustment, and Visual Polish.

Critical Security & Logic

  • Command Security: Fixed a permission bypass issue. The /feedfriend commands now strictly require OP Level 2 permissions.

  • Interaction Logic: Added rigorous checks to prevent invalid interactions:

    • Prevented feeding Dead players (no more feeding corpses!).

    • Prevented Spectators from feeding players.

Visual & Audio Polish

  • Hand Animation: The feeder now swings their hand when feeding, giving better visual feedback.

  • Dynamic Sound: Added randomized pitch to the burp sound for a more natural and less robotic feel.

Changes

  • Feeding Logic: Reverted the "Always Edible" check. Feeding is now strictly restricted to players who are not full (Food Level < 20).

    • Dev Note: This change temporarily prevents feeding Golden Apples to full players but ensures better compatibility and prevents potential exploits with other modded items until a refined check is implemented.

Version 1.1.0 (The Refactor Update)

Status: Stable Focus: Complete Rewrite and Internal Architecture.

Overview

This version marks a complete internal rebuild of the mod. We have rewritten the codebase from the ground up to ensure better performance, stability, and maintainability. While the core gameplay remains the same, the backend is now more robust and future-proof.

Technical Overhaul (Refactor)

  • Complete Code Rewrite: Rebuilt the entire mod structure for cleaner logic and modularity.

  • Enhanced Validation: Every critical path now includes safe null and exception handling to eliminate crash risks.

  • Performance: Optimized event handling to reduce tick overhead on servers.

  • Future-Proof Design: Code structure is now aligned with modern NeoForge standards for easier updates to future Minecraft versions.

Developer Notes

  • Error handling has been centralized to prevent silent failures.

  • Feeding logic, effects, and sounds have been decoupled into modular components.

Version 1.0.4 (LTS)

Status: Long-Term Support Focus: Stability, compatibility, and polish.

Fixed

  • Resolved all known bugs and improved overall reliability.

  • Fixed rare crashes under specific network or world load conditions.

  • Corrected issues with configuration and statistics not saving properly.

New Features

  • Mod Compatibility: Improved inter-mod behavior to reduce conflicts.

  • Cloth Config API: Added a clean, user-friendly configuration screen.

  • Crash Prevention: Implemented robust exception handling across all systems.

Improvements

  • Enhanced client-server synchronization for multiplayer sessions.

  • Reduced memory and CPU usage for more efficient performance.

  • Refactored and cleaned up internal code for clarity and future maintainability.

Patches

  • Updated deprecated method usage and improved data persistence logic.

  • 1.0.4-1: Enhanced configuration support.

  • 1.0.4-2: Fixed milk bucket behavior, improved code formatting, and excluded Eternal Food from consumption logic.

Version Feature Matrix

Version Feed Food Effects Sound Particle Command Config
1.0.0
1.0.1 ⚠️
1.0.2 ⚠️
1.0.3
1.0.4 (LTS)
1.1.0 (Rebuild)
Beta ⚠️ ⚠️ ⚠️
Alpha ⚠️ ⚠️ ⚠️

Полная история изменений — на Modrinth.

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