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Mineforgian

LandOfSignals (Railroad Signal Mod)

Adds many different railroading signals.

Загрузки
6K
Подписчики
6
Обновлён
1 апреля 2026 г.
Лицензия
All-Rights-Reserved

Опубликован 4 апреля 2021 г.

LandOfSignals

Currently accepted Minecraft versions: 1.7.10, 1.10.2 - 1.16.5

This mod adds many different railroad signals, as well as railroad assets from different countries.

Requires Universal Mod Core

Join our Discord! You'll find exciting content packs and we'll keep you up to date.

Please note:

  • The mod is still work in progress! Bugs can not be ruled out.
  • We generally recommend to make a backup of the world before each update.
  • Some performance settings are not yet perfect.
  • We are always very happy to receive feedback!

Usage

  1. Select a signal from the signals tab
  2. Place the signal at the desired location
  3. Place the "Signal box" in any location
  4. Take the "Connector tool", right click on a signal and connect with a right click the box with the placed signal
  5. Open the GUI with a right click on the box and select the desired signal image
  6. Control the signal with a redstone signal to the signal box

Compatibility

The mod is compatible with all existing railroad mods. This is made possible by addressing the signals with a universal signal box. When this gets a redstone signal the displayed signal image changes. In addition, you can determine the signal height independently, because you assemble the signals themselves / put on top of each other. Thus the height can be adapted to e.g. Traincraft and Zora no Densha, but also to Immersive Railroading and Real Train Mod.

Custom content

Yes! You can create and add your own signals.

You can find a list of all available content-packs and the latest updates of already existing ones on our Discord in the #content-packs channel.

Here you will learn how to create your own signals.

List of known content packs (as of 06.05.2023)

Please note that the mod is still quite new, so not many packs exist yet. Especially therefore we would be very happy if you feel like creating your own pack!

How do I use content packs?

Client & Server: After the first start the folder "landofsignals" is created in the "config" folder ( MINECRAFT_FOLDER/config/landofsignals). Put your signalpack in there and start the game. The pack will be loaded automatically. Please note that both server and client must have the pack.

Modpack & Server

Everybody is allowed to use this mod in any modpack and server you want, I really don't care, have fun :)

And I mean it's also great for us if you use our mod, that makes us very happy! Whether everyone downloads it via Curseforge or through a modpack is relatively unimportant to me, even if the download counter remains somewhat lower here, who cares.

Ченджлог

1.4.1Релиз1.16.5 · 1 апреля 2026 г.

Release 1.4.1

  • Fixed stability issues : LoS 1.4.0 was built with the experimental UMC version 1.2.3 (in the future 1.3.0) instead of 1.2.2/1.2.1

Release 1.4.0

  • Added [#133] : Flares! This version enables the use of flares for almost all types of LandOfSignal blocks! Check the tooltips to see which signals a.s.o support flares! (Best enjoyed at night)

Release 1.3.3

  • Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
  • Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.

Release 1.3.2

  • Fixed [#151] : Rail switch always points left from either perspective

  • Added [#151] : Added three more versions of the switch stand

  • Added : SH2 with light as top and full version

  • Improved : LF1 model (fixed lights)

Release 1.3.1

  • Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)

Release 1.3.0

We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.

  • Added [#140] : Preparations for official release supporting UMC 1.2

  • Fixed : The issues regarding the lang-files not working with 1.14 and above.

  • Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)

Release 1.2.0

  • Added [#125] : Levers w/o animation (extendable via contentpacks)

  • Fixed [#127] : Magnifyingglass crashes server

BACKUP YOUR WORLD BEFORE UPDATING!

Release 1.1.0

Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset

Improved #88 : Removed redundant cache

Added #91 : 90 degree variants for stellwand blocks
Added #98 : Preloading option for models (see config)
Added #103 : Reimplemented ItemManipulator
Added #106 : Reimplemented MagnifyingGlass
Added #108 : Implemented dynamic scaling (see config)

Release 1.0.4

Alpha 1.0.4-UMC-testbuild

Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again. Fixed missing logging parameter in ContentPackHandlerV2#load

Alpha 1.0.3-UMC-testbuild

This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.

We encourage you to backup your world before updating to this build as it is not excluded that there are still major bugs in it. Please report any bugs you find to our issue tracker or our discord.

Release 1.0.3

Fixed #82 | 1.7.10 - 1.16.5:
Not loaded signals made the client crash once it got updated by the server.

Release 1.0.2

Fixed #76 | 1.7.10 - 1.16.5:
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards

Release 1.0.1

Fixed #72 | 1.7.10:
Items are now available in their creative tab

Release 1.0.0

  • Changed literally everything

  • New (contentpack) signs
  • New (contentpack) decoblocks
  • New contentpack-system v2
  • Added mapper for contentpack-system v1
  • Fixed some bugs
  • Deprecated stellwand
1.4.1Релиз1.15.2 · 1 апреля 2026 г.

Release 1.4.1

  • Fixed stability issues : LoS 1.4.0 was built with the experimental UMC version 1.2.3 (in the future 1.3.0) instead of 1.2.2/1.2.1

Release 1.4.0

  • Added [#133] : Flares! This version enables the use of flares for almost all types of LandOfSignal blocks! Check the tooltips to see which signals a.s.o support flares! (Best enjoyed at night)

Release 1.3.3

  • Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
  • Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.

Release 1.3.2

  • Fixed [#151] : Rail switch always points left from either perspective

  • Added [#151] : Added three more versions of the switch stand

  • Added : SH2 with light as top and full version

  • Improved : LF1 model (fixed lights)

Release 1.3.1

  • Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)

Release 1.3.0

We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.

  • Added [#140] : Preparations for official release supporting UMC 1.2

  • Fixed : The issues regarding the lang-files not working with 1.14 and above.

  • Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)

Release 1.2.0

  • Added [#125] : Levers w/o animation (extendable via contentpacks)

  • Fixed [#127] : Magnifyingglass crashes server

BACKUP YOUR WORLD BEFORE UPDATING!

Release 1.1.0

Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset

Improved #88 : Removed redundant cache

Added #91 : 90 degree variants for stellwand blocks
Added #98 : Preloading option for models (see config)
Added #103 : Reimplemented ItemManipulator
Added #106 : Reimplemented MagnifyingGlass
Added #108 : Implemented dynamic scaling (see config)

Release 1.0.4

Alpha 1.0.4-UMC-testbuild

Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again. Fixed missing logging parameter in ContentPackHandlerV2#load

Alpha 1.0.3-UMC-testbuild

This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.

We encourage you to backup your world before updating to this build as it is not excluded that there are still major bugs in it. Please report any bugs you find to our issue tracker or our discord.

Release 1.0.3

Fixed #82 | 1.7.10 - 1.16.5:
Not loaded signals made the client crash once it got updated by the server.

Release 1.0.2

Fixed #76 | 1.7.10 - 1.16.5:
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards

Release 1.0.1

Fixed #72 | 1.7.10:
Items are now available in their creative tab

Release 1.0.0

  • Changed literally everything

  • New (contentpack) signs
  • New (contentpack) decoblocks
  • New contentpack-system v2
  • Added mapper for contentpack-system v1
  • Fixed some bugs
  • Deprecated stellwand
1.4.1Релиз1.14.4 · 1 апреля 2026 г.

Release 1.4.1

  • Fixed stability issues : LoS 1.4.0 was built with the experimental UMC version 1.2.3 (in the future 1.3.0) instead of 1.2.2/1.2.1

Release 1.4.0

  • Added [#133] : Flares! This version enables the use of flares for almost all types of LandOfSignal blocks! Check the tooltips to see which signals a.s.o support flares! (Best enjoyed at night)

Release 1.3.3

  • Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
  • Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.

Release 1.3.2

  • Fixed [#151] : Rail switch always points left from either perspective

  • Added [#151] : Added three more versions of the switch stand

  • Added : SH2 with light as top and full version

  • Improved : LF1 model (fixed lights)

Release 1.3.1

  • Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)

Release 1.3.0

We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.

  • Added [#140] : Preparations for official release supporting UMC 1.2

  • Fixed : The issues regarding the lang-files not working with 1.14 and above.

  • Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)

Release 1.2.0

  • Added [#125] : Levers w/o animation (extendable via contentpacks)

  • Fixed [#127] : Magnifyingglass crashes server

BACKUP YOUR WORLD BEFORE UPDATING!

Release 1.1.0

Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset

Improved #88 : Removed redundant cache

Added #91 : 90 degree variants for stellwand blocks
Added #98 : Preloading option for models (see config)
Added #103 : Reimplemented ItemManipulator
Added #106 : Reimplemented MagnifyingGlass
Added #108 : Implemented dynamic scaling (see config)

Release 1.0.4

Alpha 1.0.4-UMC-testbuild

Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again. Fixed missing logging parameter in ContentPackHandlerV2#load

Alpha 1.0.3-UMC-testbuild

This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.

We encourage you to backup your world before updating to this build as it is not excluded that there are still major bugs in it. Please report any bugs you find to our issue tracker or our discord.

Release 1.0.3

Fixed #82 | 1.7.10 - 1.16.5:
Not loaded signals made the client crash once it got updated by the server.

Release 1.0.2

Fixed #76 | 1.7.10 - 1.16.5:
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards

Release 1.0.1

Fixed #72 | 1.7.10:
Items are now available in their creative tab

Release 1.0.0

  • Changed literally everything

  • New (contentpack) signs
  • New (contentpack) decoblocks
  • New contentpack-system v2
  • Added mapper for contentpack-system v1
  • Fixed some bugs
  • Deprecated stellwand
1.4.1Релиз1.12.2 · 1 апреля 2026 г.

Release 1.4.1

  • Fixed stability issues : LoS 1.4.0 was built with the experimental UMC version 1.2.3 (in the future 1.3.0) instead of 1.2.2/1.2.1

Release 1.4.0

  • Added [#133] : Flares! This version enables the use of flares for almost all types of LandOfSignal blocks! Check the tooltips to see which signals a.s.o support flares! (Best enjoyed at night)

Release 1.3.3

  • Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
  • Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.

Release 1.3.2

  • Fixed [#151] : Rail switch always points left from either perspective

  • Added [#151] : Added three more versions of the switch stand

  • Added : SH2 with light as top and full version

  • Improved : LF1 model (fixed lights)

Release 1.3.1

  • Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)

Release 1.3.0

We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.

  • Added [#140] : Preparations for official release supporting UMC 1.2

  • Fixed : The issues regarding the lang-files not working with 1.14 and above.

  • Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)

Release 1.2.0

  • Added [#125] : Levers w/o animation (extendable via contentpacks)

  • Fixed [#127] : Magnifyingglass crashes server

BACKUP YOUR WORLD BEFORE UPDATING!

Release 1.1.0

Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset

Improved #88 : Removed redundant cache

Added #91 : 90 degree variants for stellwand blocks
Added #98 : Preloading option for models (see config)
Added #103 : Reimplemented ItemManipulator
Added #106 : Reimplemented MagnifyingGlass
Added #108 : Implemented dynamic scaling (see config)

Release 1.0.4

Alpha 1.0.4-UMC-testbuild

Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again. Fixed missing logging parameter in ContentPackHandlerV2#load

Alpha 1.0.3-UMC-testbuild

This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.

We encourage you to backup your world before updating to this build as it is not excluded that there are still major bugs in it. Please report any bugs you find to our issue tracker or our discord.

Release 1.0.3

Fixed #82 | 1.7.10 - 1.16.5:
Not loaded signals made the client crash once it got updated by the server.

Release 1.0.2

Fixed #76 | 1.7.10 - 1.16.5:
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards

Release 1.0.1

Fixed #72 | 1.7.10:
Items are now available in their creative tab

Release 1.0.0

  • Changed literally everything

  • New (contentpack) signs
  • New (contentpack) decoblocks
  • New contentpack-system v2
  • Added mapper for contentpack-system v1
  • Fixed some bugs
  • Deprecated stellwand
1.4.1Релиз1.11.2 · 1 апреля 2026 г.

Release 1.4.1

  • Fixed stability issues : LoS 1.4.0 was built with the experimental UMC version 1.2.3 (in the future 1.3.0) instead of 1.2.2/1.2.1

Release 1.4.0

  • Added [#133] : Flares! This version enables the use of flares for almost all types of LandOfSignal blocks! Check the tooltips to see which signals a.s.o support flares! (Best enjoyed at night)

Release 1.3.3

  • Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
  • Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.

Release 1.3.2

  • Fixed [#151] : Rail switch always points left from either perspective

  • Added [#151] : Added three more versions of the switch stand

  • Added : SH2 with light as top and full version

  • Improved : LF1 model (fixed lights)

Release 1.3.1

  • Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)

Release 1.3.0

We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.

  • Added [#140] : Preparations for official release supporting UMC 1.2

  • Fixed : The issues regarding the lang-files not working with 1.14 and above.

  • Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)

Release 1.2.0

  • Added [#125] : Levers w/o animation (extendable via contentpacks)

  • Fixed [#127] : Magnifyingglass crashes server

BACKUP YOUR WORLD BEFORE UPDATING!

Release 1.1.0

Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset

Improved #88 : Removed redundant cache

Added #91 : 90 degree variants for stellwand blocks
Added #98 : Preloading option for models (see config)
Added #103 : Reimplemented ItemManipulator
Added #106 : Reimplemented MagnifyingGlass
Added #108 : Implemented dynamic scaling (see config)

Release 1.0.4

Alpha 1.0.4-UMC-testbuild

Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again. Fixed missing logging parameter in ContentPackHandlerV2#load

Alpha 1.0.3-UMC-testbuild

This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.

We encourage you to backup your world before updating to this build as it is not excluded that there are still major bugs in it. Please report any bugs you find to our issue tracker or our discord.

Release 1.0.3

Fixed #82 | 1.7.10 - 1.16.5:
Not loaded signals made the client crash once it got updated by the server.

Release 1.0.2

Fixed #76 | 1.7.10 - 1.16.5:
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards

Release 1.0.1

Fixed #72 | 1.7.10:
Items are now available in their creative tab

Release 1.0.0

  • Changed literally everything

  • New (contentpack) signs
  • New (contentpack) decoblocks
  • New contentpack-system v2
  • Added mapper for contentpack-system v1
  • Fixed some bugs
  • Deprecated stellwand
1.4.1Релиз1.10.2 · 1 апреля 2026 г.

Release 1.4.1

  • Fixed stability issues : LoS 1.4.0 was built with the experimental UMC version 1.2.3 (in the future 1.3.0) instead of 1.2.2/1.2.1

Release 1.4.0

  • Added [#133] : Flares! This version enables the use of flares for almost all types of LandOfSignal blocks! Check the tooltips to see which signals a.s.o support flares! (Best enjoyed at night)

Release 1.3.3

  • Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
  • Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.

Release 1.3.2

  • Fixed [#151] : Rail switch always points left from either perspective

  • Added [#151] : Added three more versions of the switch stand

  • Added : SH2 with light as top and full version

  • Improved : LF1 model (fixed lights)

Release 1.3.1

  • Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)

Release 1.3.0

We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.

  • Added [#140] : Preparations for official release supporting UMC 1.2

  • Fixed : The issues regarding the lang-files not working with 1.14 and above.

  • Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)

Release 1.2.0

  • Added [#125] : Levers w/o animation (extendable via contentpacks)

  • Fixed [#127] : Magnifyingglass crashes server

BACKUP YOUR WORLD BEFORE UPDATING!

Release 1.1.0

Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset

Improved #88 : Removed redundant cache

Added #91 : 90 degree variants for stellwand blocks
Added #98 : Preloading option for models (see config)
Added #103 : Reimplemented ItemManipulator
Added #106 : Reimplemented MagnifyingGlass
Added #108 : Implemented dynamic scaling (see config)

Release 1.0.4

Alpha 1.0.4-UMC-testbuild

Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again. Fixed missing logging parameter in ContentPackHandlerV2#load

Alpha 1.0.3-UMC-testbuild

This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.

We encourage you to backup your world before updating to this build as it is not excluded that there are still major bugs in it. Please report any bugs you find to our issue tracker or our discord.

Release 1.0.3

Fixed #82 | 1.7.10 - 1.16.5:
Not loaded signals made the client crash once it got updated by the server.

Release 1.0.2

Fixed #76 | 1.7.10 - 1.16.5:
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards

Release 1.0.1

Fixed #72 | 1.7.10:
Items are now available in their creative tab

Release 1.0.0

  • Changed literally everything

  • New (contentpack) signs
  • New (contentpack) decoblocks
  • New contentpack-system v2
  • Added mapper for contentpack-system v1
  • Fixed some bugs
  • Deprecated stellwand
1.4.1Релиз1.7.10 · 1 апреля 2026 г.

Release 1.4.1

  • Fixed stability issues : LoS 1.4.0 was built with the experimental UMC version 1.2.3 (in the future 1.3.0) instead of 1.2.2/1.2.1

Release 1.4.0

  • Added [#133] : Flares! This version enables the use of flares for almost all types of LandOfSignal blocks! Check the tooltips to see which signals a.s.o support flares! (Best enjoyed at night)

Release 1.3.3

  • Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
  • Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.

Release 1.3.2

  • Fixed [#151] : Rail switch always points left from either perspective

  • Added [#151] : Added three more versions of the switch stand

  • Added : SH2 with light as top and full version

  • Improved : LF1 model (fixed lights)

Release 1.3.1

  • Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)

Release 1.3.0

We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.

  • Added [#140] : Preparations for official release supporting UMC 1.2

  • Fixed : The issues regarding the lang-files not working with 1.14 and above.

  • Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)

Release 1.2.0

  • Added [#125] : Levers w/o animation (extendable via contentpacks)

  • Fixed [#127] : Magnifyingglass crashes server

BACKUP YOUR WORLD BEFORE UPDATING!

Release 1.1.0

Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset

Improved #88 : Removed redundant cache

Added #91 : 90 degree variants for stellwand blocks
Added #98 : Preloading option for models (see config)
Added #103 : Reimplemented ItemManipulator
Added #106 : Reimplemented MagnifyingGlass
Added #108 : Implemented dynamic scaling (see config)

Release 1.0.4

Alpha 1.0.4-UMC-testbuild

Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again. Fixed missing logging parameter in ContentPackHandlerV2#load

Alpha 1.0.3-UMC-testbuild

This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.

We encourage you to backup your world before updating to this build as it is not excluded that there are still major bugs in it. Please report any bugs you find to our issue tracker or our discord.

Release 1.0.3

Fixed #82 | 1.7.10 - 1.16.5:
Not loaded signals made the client crash once it got updated by the server.

Release 1.0.2

Fixed #76 | 1.7.10 - 1.16.5:
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards

Release 1.0.1

Fixed #72 | 1.7.10:
Items are now available in their creative tab

Release 1.0.0

  • Changed literally everything

  • New (contentpack) signs
  • New (contentpack) decoblocks
  • New contentpack-system v2
  • Added mapper for contentpack-system v1
  • Fixed some bugs
  • Deprecated stellwand
1.4.0Релиз1.16.5 · 29 марта 2026 г.

Release 1.4.0

  • Added [#133] : Flares! This version enables the use of flares for almost all types of LandOfSignal blocks! Check the tooltips to see which signals a.s.o support flares! (Best enjoyed at night)

Release 1.3.3

  • Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
  • Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.

Release 1.3.2

  • Fixed [#151] : Rail switch always points left from either perspective

  • Added [#151] : Added three more versions of the switch stand

  • Added : SH2 with light as top and full version

  • Improved : LF1 model (fixed lights)

Release 1.3.1

  • Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)

Release 1.3.0

We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.

  • Added [#140] : Preparations for official release supporting UMC 1.2

  • Fixed : The issues regarding the lang-files not working with 1.14 and above.

  • Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)

Release 1.2.0

  • Added [#125] : Levers w/o animation (extendable via contentpacks)

  • Fixed [#127] : Magnifyingglass crashes server

BACKUP YOUR WORLD BEFORE UPDATING!

Release 1.1.0

Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset

Improved #88 : Removed redundant cache

Added #91 : 90 degree variants for stellwand blocks
Added #98 : Preloading option for models (see config)
Added #103 : Reimplemented ItemManipulator
Added #106 : Reimplemented MagnifyingGlass
Added #108 : Implemented dynamic scaling (see config)

Release 1.0.4

Alpha 1.0.4-UMC-testbuild

Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again. Fixed missing logging parameter in ContentPackHandlerV2#load

Alpha 1.0.3-UMC-testbuild

This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.

We encourage you to backup your world before updating to this build as it is not excluded that there are still major bugs in it. Please report any bugs you find to our issue tracker or our discord.

Release 1.0.3

Fixed #82 | 1.7.10 - 1.16.5:
Not loaded signals made the client crash once it got updated by the server.

Release 1.0.2

Fixed #76 | 1.7.10 - 1.16.5:
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards

Release 1.0.1

Fixed #72 | 1.7.10:
Items are now available in their creative tab

Release 1.0.0

  • Changed literally everything

  • New (contentpack) signs
  • New (contentpack) decoblocks
  • New contentpack-system v2
  • Added mapper for contentpack-system v1
  • Fixed some bugs
  • Deprecated stellwand

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