
KubeJS Figura
Offers some basic Figura capabilities designed for use with KubeJS by server developers.
- Загрузки
- 1K
- Подписчики
- 4
- Обновлён
- 10 мая 2025 г.
- Лицензия
- PolyForm-Noncommercial-1.0.0
Опубликован 6 мая 2025 г.
A lightweight bridge that exposes core Figura avatar functionality directly to KubeJS scripts. This is designed to add minimal strain to environments and simply provide a safe way to (up)load avatars from server scripts.
For safety, it can only load avatars that already exist in the players avatar folder. This is primarily designed for automatic character systems scripted on the server-side, and allows developers to integrate Figura.
// Example usage of KubeJS Figura in a server script.
const StringArgumentType = Java.loadClass("com.mojang.brigadier.arguments.StringArgumentType");
const ServerPlayer = Java.loadClass("net.minecraft.server.level.ServerPlayer");
const KJSFigura = Java.loadClass("com.confect1on.kubejs_figura.KubeJSFiguraMod");
ServerEvents.commandRegistry(event => {
const { commands: Commands } = event;
event.register(
Commands.literal("figuraLoad")
.then(
Commands.argument("model", StringArgumentType.greedyString())
.executes(ctx => {
const player = ctx.source.entity;
const model = StringArgumentType.getString(ctx, "model");
if (player instanceof ServerPlayer) {
KJSFigura.load(player, model);
}
return 1;
})
)
);
event.register(
Commands.literal("figuraUpload")
.executes(ctx => {
const player = ctx.source.entity;
if (player instanceof ServerPlayer) {
KJSFigura.upload(player);
}
return 1;
})
);
event.register(
Commands.literal("figuraHandle")
.then(
Commands.argument("charName", StringArgumentType.greedyString())
.executes(ctx => {
const player = ctx.source.entity;
const charName = StringArgumentType.getString(ctx, "charName");
if (player instanceof ServerPlayer) {
KJSFigura.handle(player, charName, false);
}
return 1;
})
)
);
});
Ченджлог
0.0.7Релиз1.20.4, 1.20.5, 1.20.6 · 10 мая 2025 г.
Removed second upload execution for handle() Improved developer usage
0.0.6Релиз1.20.4, 1.20.5, 1.20.6 · 8 мая 2025 г.
Reworked blocking logic; client no longer freezes when handle reaches happy path.
0.0.5Релиз1.20.4, 1.20.5, 1.20.6 · 7 мая 2025 г.
Corrected license listed within mod file.
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