
Kle's Render Layer Optimizer
Removes configured rendering layers to increase performance when rendering items, armor, weapons, etc.
Обновлён 11 декабря 2025 г. · опубликован 1 декабря 2025 г.
Kle's Render Layer Optimizer
Kle's Render Layer Optimizer looks to fix the issues of Minecraft's rendering layers on items and armor. Minecraft's rendering layer tanks your fps when many items or players are on your screen.
What are rendering layers and what kind of performance hit do they cause?
Rendering layers is Minecraft's system to break down how entities, items, and models are drawn for performance. These are the different rendering layers this mod looks to tackle:
- glint
- armor trim
- pattern layers (banners, shields)
- color layers (leather armor, tipped arrows, potions, etc)
Each layer is another thing for your gpu to draw, from testing, 10 enchanted helmets (1 layer each) drops your fps by 20-25 compared to 10 non-enchanted helmets.

What does this mod do at it's current state?
Right now it can only disable the glint layer from being rendered, this greatly improves performance on 1000 armor stands w/ enchanted armor from 36fps to 47fps (very unrealistic scenario) but it's only the start of what I'd like this mod to do. Forge, neoforge, and quilt will come in later updates as well as the other rendering layers.
examples of this mod in action:
(I chose 100 armor stands for these tests because 100 is a more daily occurance than 1000, only mods installed is what's required [no other optimization mods], works with all other optimization mods)
100 armor stands not-enchanted (baseline) - 291fps

100 armor stands enchanted (mod not enabled) - 261fps

100 armor stands enchanted (mod enabled) - 293fps

performance bugs this mod tackles:
- https://bugs-legacy.mojang.com/browse/MC-233604
- https://bugs-legacy.mojang.com/browse/MC-233605
- https://bugs-legacy.mojang.com/browse/MC-166101
toggles:
- Items: fishing rod, books, tools (flint & steel, carrot on a stick, brush, compass, shears, etc.)
- Weapons: swords, tridents, bows, crossbows, axes, maces, and shields.
- Armor: player/animal armor and elytra.
- Other: all items that fall outside these categories (i.e. modded items, custom enchanted items like strength 5 dirt)
Requirements
- Fabric API
- Cloth Config API
- (optional) Mod Menu
Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| v0.2.1 | Релиз | 1.21.8, 1.21.9, 1.21.10, 1.21.11 | fabric | 11 декабря 2025 г. | .jar (30 КБ) |
| v0.2.0 | Релиз | 1.21.8, 1.21.9, 1.21.10, 1.21.11 | fabric | 9 декабря 2025 г. | .jar (31 КБ) |
| v0.1.0 | Бета | 1.21.1, 1.21.2, 1.21.3, 1.21.4 | fabric | 2 декабря 2025 г. | .jar (30 КБ) |
Ченджлог
v0.2.1Релиз1.21.9, 1.21.10, 1.21.11 · 11 декабря 2025 г.
Moved over from checking item classes to determine if armor or weapon, moved over to id checking instead
Fixed issue where SwordItem class was causing errors in newer versions making the weapon setting not work
v0.2.0Релиз1.21.9, 1.21.10, 1.21.11 · 9 декабря 2025 г.
Fixed issue where internal ID for fabric-api changes (fabric-api for 1.19.2+, fabric for all other versions)
Fixed issue where internal ID for cloth-config changes (cloth-config for 1.18+, cloth-config2 for all other versions)
Fixed issue where Mace, Spear, Wolf Armor, and Horse Armor was throwing errors due to game version
Fixed modern Switch cases to old Java 8 compliant Switch cases
v0.1.0Бета1.21.2, 1.21.3, 1.21.4 · 2 декабря 2025 г.
Initial release.
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![[mod enabled] enchanted armor](https://cdn.modrinth.com/data/I7pelLQM/images/01c4deee389e3795569aa860c4096c647d39d5da_350.webp)



