
Keep Inventory Nerf
Tweaks the Keep Inventory gamerule to result in losing only a small amount of items and experience.
342 загрузок3 подписчиковLicenseRef-All-Rights-Reservedfabric
Обновлён 17 февраля 2026 г. · опубликован 17 февраля 2026 г.
Story
Keep Inventory is a highly controversial topic in the community. This mod aims to add balance to the gamerule, allowing players to still face consequences for dying while keeping most of their inventory and levels. This creates a less devastating and more fun gameplay loop. Keep Inventory Nerf draws inspiration from other games like Stardew Valley and Hytale, where dying only results in losing a few random items.
Changes
- Players will only drop between 1 and 3 random items on death. This can be configured with the
keepInventoryMinItemsToDropandkeepInventoryMaxItemsToDropgamerules. - Players will only lose a small percentage of their experience on death. This can be configured with the
experienceLossPercentagegamerule. - On death, you will be informed of which items were dropped and the number of experience levels that were lost.
- The Recovery Compass will no longer drop from the player's inventory on death.
NOTICE: New worlds will have keep inventory enabled by default. Existing worlds will need to manually enable it.
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Центр версий
2 версийЧенджлог
1.1.2Релиз1.21.9, 1.21.10 · 17 февраля 2026 г.
- Fixed the dropped items container background rendering even when there were no dropped items.
- Fixed dropped items and lost experience state not being updated when dying with keep inventory disabled.
1.1.1Релиз1.21.9, 1.21.10 · 17 февраля 2026 г.
- Fixed dropped items in the death screen not having a durability bar.
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