
JCRAFT: Eyes of Ender (JoJo)
JCRAFT is a Minecraft combat-oriented mod for both Forge and Fabric 1.20.1 which focuses on adding Stands and Abilities from the popular anime, Jojo's Bizarre Adventure.
Обновлён 3 июля 2026 г. · опубликован 20 июня 2025 г.
JCRAFT: Eyes of Ender is a Jojo's Bizarre Adventure themed Minecraft mod for Forge and Fabric 1.20.1.
JCRAFT is a combat mod that focuses on adding in depth combat and mechanics from the world of JJBA. This mod comes packaged with Stands from Parts 3 - 7, and Special Abilities like Vampirism, Anubis, and Brawler! Mix and match your Stand with Special Abilities to find your preferred playstyle and fight other players in an epic JoJo inspired battle!
JCRAFT focuses on paying homage to the long and storied history created by Hirohiko Araki!
Q: How do I get a Stand?
A: You need to find/craft/obtain a stand arrow and right click.
Q: How do I figure out my Stand’s abilities?
A: Type /stand about
Q: How many specs are currently in the game?
A: Currently we have Brawler (obtained by crafting boxing gloves), Anubis (obtained by crafting Anubis), and VAMPIRISM (getting hurt while wearing the Stone Mask)
Q: How do I find out about my Spec Moves?
A: /spec about
Q: How do I get out of a combo?
A: Use Combo Breaker (Crouch + Jump)
Q: What are the dependencies for the mod?
A: For FABRIC: Architectury API and Fabric API
A: For FORGE: Architectury API, Azurelib, Cloth Config, Player Animator and Terrablender
Shadow The World

Star Platinum

The World

Magician's Red

Silver Chariot

Hierophant Green

Cream

The Fool

Horus

The Sun
Killer Queen

The Hand

Star Platinum: The World

Killer Queen: Bites the Dust

Gold Experience

Gold Experience Requiem

King Crimson

Purple Haze / Purple Haze Distortion

Metallica

Whitesnake

C-Moon

Made in Heaven

Dirty Deeds Done Dirt Cheap

The World Over Heaven

Come check out our Discord here!
Look up information on our Trello!
Head of Development
Arna
Project Manager
ccavet
Developers
PlanetTeamSpeak, MrSterner, Ayutac
Head of Art:
MrGarlic
Art:
Burrito, IvanTG, Sleeky, Record, Vaye, Truflie, and Bagwet
Balancing:
Kai, Arna
Sounds:
Record
Special Thanks to:
粘兽 for providing models, animations, and guidance! You can find their project; https://space.bilibili.com/15735362?spm_id_from=333.337.0.0
Special thanks to everyone who’s helped us along the way!
Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| 0.18.1 | Релиз | 1.20.1 | forge | 3 июля 2026 г. | .jar (23.7 МБ) |
| 0.18.1 | Релиз | 1.20.1 | fabric | 3 июля 2026 г. | .jar (25.3 МБ) |
| 0.18.0 | Релиз | 1.20.1 | fabric | 31 мая 2026 г. | .jar (25.3 МБ) |
| 0.18.0 | Релиз | 1.20.1 | forge | 31 мая 2026 г. | .jar (23.7 МБ) |
| 0.17.6 | Релиз | 1.20.1 | fabric | 24 декабря 2025 г. | .jar (20.9 МБ) |
| 0.17.6 | Релиз | 1.20.1 | forge | 24 декабря 2025 г. | .jar (18.7 МБ) |
| 0.17.4 | Релиз | 1.20.1 | fabric, forge | 6 сентября 2025 г. | .jar (31.4 МБ) |
| 0.17.3 | Релиз | 1.20.1 | fabric, forge | 13 августа 2025 г. | .jar (31.2 МБ) |
| 0.17.2 | Релиз | 1.20.1 | forge | 28 июня 2025 г. | .jar (28.5 МБ) |
| 0.17.2 | Релиз | 1.20.1 | fabric | 28 июня 2025 г. | .jar (30.5 МБ) |
Ченджлог
0.18.1Релиз1.20.1 · 3 июля 2026 г.
Changelog
General
- Datapacks now throw errors if they configure moves wrongly during loading instead of during runtime
Stands & Specs
- Disabled damage scaling for bosses and horses
- Throwing now force-feeds potions
- Throwing items are now transparent while being hold by Stand
- Breaking Blocks now only triggers when nothing else was hit
- Aerosmith
- now heats up blocks, i.e. makes them work temporarily like Magma Blocks
- BreathXRay now respects Hypoxia levels
- only displays landing gear when starting/landing
- improved the Ult mechanics
- added glowing to AS when it is out of sight for the user
- getting stunned while AS is on Autopilot influences AS now
- added particles to show which entity is targeted by AS
- Made In Heaven
- Sprinting while Stand is out
- gives Speed 70
- creates Hunger (configurable)
- gives Water Walking and Dolphin's Grace
- gives Exhaustion
- improved Hit Detection for MiH Cr Sp 3
- Sprinting while Stand is out
- Added new m1 chain + skin1 for D4C
- Whitesnake
- nerved stand disc attack
- buffed memory disc attack, now inflicts specless state
- Added vamp cr.sp2, a feeding-oriented variant + new hitsparks for both
- Added description for Hamon Charge in
/spec about - Missing with Stands/Specs now makes miss sounds (whiff)
- generalized a lot of moves to make it possible to be used by other stands via datapacks
Effects
- Exhaustion I to IV, works against regeneration from 25% to 100%
- Specless, which disables your Spec
Structures
- made Vampire Lairs rarer
Configs
mih_sprint_hunger_multiplierhow much Hunger is created by MIH sprinting- Vampires taking extra damage by Hamon Users is now on by default
show_all_cosplayhas been removed, as it doesn't serve any purpose anymore- Added tooltips to all server config options
block_breakage_multiplierto scale the effectiveness of Block Breaking- Server config is now part of the API (for add-ons)
- String Option configs added (currently not used by us, but possible for add-ons)
- Client config option to show MiH afterimages, off by default because it is buggy still
Tags
jcraft:bossesdescribes what constitutes bosses for JCraft purposes (for now Ender Dragon, Wither, Warden, Elder Guardian and Tonpetty)jcraft:ignores_damage_scalingdescribes which entities ignore Stand/Spec damage scaling (for now bosses and horses)
Bug Fixes
- Fixed missing translation for Anubis Special 2 and Hamon Charge
- Fixed AS bomb double damage
- Fixed AS detecting and following Spectators
- Fixed AS getting stuck shooting on Multiplayer
- Fixed PH Poison damage attribution
- Fixed bound sounds lingering when spamming
- Fixed Spec moves holding when Stand is out
- Fixed Stand throwing into claims
- Fixed an Item throwing bug
- Fixed D4C explosions not respecting claims
- Fixed an absurd jump boost by using The Fool with Elytra
- Fixed GE Tree not launching the user
- Disabled Pick Block only for stands with a Toss Move
- Fixed an NPE
Known Bugs
0.18.1Релиз1.20.1 · 3 июля 2026 г.
Changelog
General
- Datapacks now throw errors if they configure moves wrongly during loading instead of during runtime
Stands & Specs
- Disabled damage scaling for bosses and horses
- Throwing now force-feeds potions
- Throwing items are now transparent while being hold by Stand
- Breaking Blocks now only triggers when nothing else was hit
- Aerosmith
- now heats up blocks, i.e. makes them work temporarily like Magma Blocks
- BreathXRay now respects Hypoxia levels
- only displays landing gear when starting/landing
- improved the Ult mechanics
- added glowing to AS when it is out of sight for the user
- getting stunned while AS is on Autopilot influences AS now
- added particles to show which entity is targeted by AS
- Made In Heaven
- Sprinting while Stand is out
- gives Speed 70
- creates Hunger (configurable)
- gives Water Walking and Dolphin's Grace
- gives Exhaustion
- improved Hit Detection for MiH Cr Sp 3
- Sprinting while Stand is out
- Added new m1 chain + skin1 for D4C
- Whitesnake
- nerved stand disc attack
- buffed memory disc attack, now inflicts specless state
- Added vamp cr.sp2, a feeding-oriented variant + new hitsparks for both
- Added description for Hamon Charge in
/spec about - Missing with Stands/Specs now makes miss sounds (whiff)
- generalized a lot of moves to make it possible to be used by other stands via datapacks
Effects
- Exhaustion I to IV, works against regeneration from 25% to 100%
- Specless, which disables your Spec
Structures
- made Vampire Lairs rarer
Configs
mih_sprint_hunger_multiplierhow much Hunger is created by MIH sprinting- Vampires taking extra damage by Hamon Users is now on by default
show_all_cosplayhas been removed, as it doesn't serve any purpose anymore- Added tooltips to all server config options
block_breakage_multiplierto scale the effectiveness of Block Breaking- Server config is now part of the API (for add-ons)
- String Option configs added (currently not used by us, but possible for add-ons)
- Client config option to show MiH afterimages, off by default because it is buggy still
Tags
jcraft:bossesdescribes what constitutes bosses for JCraft purposes (for now Ender Dragon, Wither, Warden, Elder Guardian and Tonpetty)jcraft:ignores_damage_scalingdescribes which entities ignore Stand/Spec damage scaling (for now bosses and horses)
Bug Fixes
- Fixed missing translation for Anubis Special 2 and Hamon Charge
- Fixed AS bomb double damage
- Fixed AS detecting and following Spectators
- Fixed AS getting stuck shooting on Multiplayer
- Fixed PH Poison damage attribution
- Fixed bound sounds lingering when spamming
- Fixed Spec moves holding when Stand is out
- Fixed Stand throwing into claims
- Fixed an Item throwing bug
- Fixed D4C explosions not respecting claims
- Fixed an absurd jump boost by using The Fool with Elytra
- Fixed GE Tree not launching the user
- Disabled Pick Block only for stands with a Toss Move
- Fixed an NPE
Known Bugs
0.18.0Релиз1.20.1 · 31 мая 2026 г.
Changelog
General
- Added Hamon
- Added Stand Throwing
- Added Block Breaker System
- Added Aerosmith
- Cosplay has been moved to its own mod
- "Kill Vampirism" has been renamed to "Heal On Kill" to reduce the confusion
- updated Azurelib version to latest
Blocks & Items
- removed JCraft items being added to vanilla creative tabs because that led to a doubling in the search
- removed items without any use from the creative tabs; they are still accessible via
/give - removed Steel Ball recipe
- added Rewind Mock Item
- once a Mandom Rewind is over, can be used to be resolved
- gets resolved to either air or its original form, depending if the block it spawned from was reset or not
- added Matches and Gas Can (both can be crafted)
- Road Roller Recipe now requires Gas Can
- added recipes for Bullet and Peacemaker
- added proper map colors for JCraft blocks
- halved blood bottle gain/depletion rate
- get GO or DO particles depending if stand user players or stand user mobs are nearby
NPCs & Stands
- Aerosmith
- new Stand obtainable via usual methods like Stand Arrow
- improved combat AI
- Whitesnake
- Poison Spew cooldowns increased by 4s
- Poison Spew Projectile no longer interrupts moves
- can now steal stands for real
- Mandom
- now also resets the air (bubbles) of entities
- now also rewinds blocks (no dupes totally sure yes yes)
- particle color changed according to skin and shader added
- Sun respects build perms better now
- added Monks (
hamon_spec_user) and Tonpetty (see Hamon section) - D4C clones don't drop XP anymore if summoned by players
- King Crimson
- clones are now weaker and disappear more consistently
- entities in Time Erase are not being affected by Acid Splatters, potions and effects anymore
- Time Erase stops if you are using items of any kind or Stand Throwing
- KQ bubble more transparent with distance, doubled cooldown
- entities resurrected by Vampirism don't drop XP or loot anymore
- Metallica
- now has some sweet mosh particles
- magnetic field rips out ferrous items from the ground when created
- now has its own HUD icons
- slight changes to Horus' and SHA's hitbox
- Brawler
- will fight Training Dummies on sight
- taking away his dummy will aggro him
- drops his Boxing Gloves on death
- Anubis Spec User now drops Anubis on death
- Drowned and Spec Users might now spawn with Stands by default
- disabled item usage while Stand blocking
- sounds heard by Stands are now redirected to the user
Effects
- new Flammable effect
- obtained by being dowsed in gasoline
Structures
- added the Monastery
- added Anubis Temple
- improved Vampire Lair and fixed the broken loot tables
- added proper placement tags for all JCraft structures, i.e. you can now choose their biomes via datapacks
- added Boxing Ring to villages
- Cartographer now sells maps to JCraft structures
Game Rules
- added game rule
dropStandAsDisc(off by default) that makes Stand Users drop their Stand as a disc on death
Configs
- added different ways how long the Move UI should be displayed, including Always and Never (default as it was, client side)
- Mandom can affect blocks or not (default it does, server config)
- Whitesnake can steal stands from players or not (default it doesn't, server config)
Compatibility
- made the mod compatible with FTB Chunks
Commands
/spec reset @sresets your spec as if you just first obtained it/stand aboutnow isn't global anymore when you have no stand summoned- added a notification to actually use
/stand aboutwhen first stand is summoned, same for/stand about - added
/jwikicommand
Tags
- new tag
jcraft:bloodless_entitiesfor entities that cannot be bloodsucked by Vampires - new tag
jcraft:ironless_entitiesfor entities that cannot be ironsucked by Metallica - new tag
jcraft:unaffected_by_epitaphfor entites that don't show up on Epitaph - new tag
jcraft:doesnt_breathefor entities not detectable by Aerosmith's BreathXRay
Bug Fixes
- Anvil cannot consume multiple Cinderella masks at once anymore
- Cinderella Enchantments are no longer additive but behave like other enchantments now
- fixed STW's desummon animation
- fixed idle and blocking animations not playing sometimes
- fixed Gold Experience's Snake not animating movement
- Brawler spec user no longer attacks villagers
- fixed Stone Mask not spawning in Vampire Lairs
- Training Dummy can no longer be abused by Vampires and Metallica users
- Leash of Training Dummy now drops if it is picked up
- fixed rare crash with inhale attack
- Road Roller can no longer get stands
- added names to Brawler and Anubis Spec User
- Horus Frostwalker now respects Stand Griefing rule
- GE Berry Bush attack now respects Stand Griefing rule
- Stands can no longer catch on fire (#95)
- fixed The Hand rendering (#48)
- fixed Stand Meteor not having an entity name (#108)
- fixed an Armor dupe bug with The Fool
- fixed Spec not clearing on Client when removed
- fixed WS Acid Splatter affecting Creative players
- fixed an invulnerability bug with Cream
- fixed Lithium incompatibility
- fixed shot Stand Arrows being invisible from certain angles (#88)
- fixed Cream Ult being slowed down by blocks and improved its flight
- fixed HG Ult icon not displaying
- fixed the fish bucket bug
Hamon
- first spec to have progression (see Commands section to skip those)
- Tonpetti is a Neutral Boss Mob
Stand Throwing
- Humanoid Stands can now throw items the player is holding
- depending on the item and what is hit (block or entity) different things might happen
Block Breaker System
- barrage mining has been removed, all Stand/Spec attacks now do damage to blocks
Cosplay
- everything except red hat has been moved to its own mod, JJBA Cosplay
- your cosplay shouldn't get lost IF you install the other mod together with 0.18.0
- IF the cosplay mod is installed, Stand user mobs will spawn with cosplay on
- for more news on cosplay see changelog of JJBA Cosplay
Known Bugs
0.18.0Релиз1.20.1 · 31 мая 2026 г.
Changelog
General
- Added Hamon
- Added Stand Throwing
- Added Block Breaker System
- Added Aerosmith
- Cosplay has been moved to its own mod
- "Kill Vampirism" has been renamed to "Heal On Kill" to reduce the confusion
- updated Azurelib version to latest
Blocks & Items
- removed JCraft items being added to vanilla creative tabs because that led to a doubling in the search
- removed items without any use from the creative tabs; they are still accessible via
/give - removed Steel Ball recipe
- added Rewind Mock Item
- once a Mandom Rewind is over, can be used to be resolved
- gets resolved to either air or its original form, depending if the block it spawned from was reset or not
- added Matches and Gas Can (both can be crafted)
- Road Roller Recipe now requires Gas Can
- added recipes for Bullet and Peacemaker
- added proper map colors for JCraft blocks
- halved blood bottle gain/depletion rate
- get GO or DO particles depending if stand user players or stand user mobs are nearby
NPCs & Stands
- Aerosmith
- new Stand obtainable via usual methods like Stand Arrow
- improved combat AI
- Whitesnake
- Poison Spew cooldowns increased by 4s
- Poison Spew Projectile no longer interrupts moves
- can now steal stands for real
- Mandom
- now also resets the air (bubbles) of entities
- now also rewinds blocks (no dupes totally sure yes yes)
- particle color changed according to skin and shader added
- Sun respects build perms better now
- added Monks (
hamon_spec_user) and Tonpetty (see Hamon section) - D4C clones don't drop XP anymore if summoned by players
- King Crimson
- clones are now weaker and disappear more consistently
- entities in Time Erase are not being affected by Acid Splatters, potions and effects anymore
- Time Erase stops if you are using items of any kind or Stand Throwing
- KQ bubble more transparent with distance, doubled cooldown
- entities resurrected by Vampirism don't drop XP or loot anymore
- Metallica
- now has some sweet mosh particles
- magnetic field rips out ferrous items from the ground when created
- now has its own HUD icons
- slight changes to Horus' and SHA's hitbox
- Brawler
- will fight Training Dummies on sight
- taking away his dummy will aggro him
- drops his Boxing Gloves on death
- Anubis Spec User now drops Anubis on death
- Drowned and Spec Users might now spawn with Stands by default
- disabled item usage while Stand blocking
- sounds heard by Stands are now redirected to the user
Effects
- new Flammable effect
- obtained by being dowsed in gasoline
Structures
- added the Monastery
- added Anubis Temple
- improved Vampire Lair and fixed the broken loot tables
- added proper placement tags for all JCraft structures, i.e. you can now choose their biomes via datapacks
- added Boxing Ring to villages
- Cartographer now sells maps to JCraft structures
Game Rules
- added game rule
dropStandAsDisc(off by default) that makes Stand Users drop their Stand as a disc on death
Configs
- added different ways how long the Move UI should be displayed, including Always and Never (default as it was, client side)
- Mandom can affect blocks or not (default it does, server config)
- Whitesnake can steal stands from players or not (default it doesn't, server config)
Compatibility
- made the mod compatible with FTB Chunks
Commands
/spec reset @sresets your spec as if you just first obtained it/stand aboutnow isn't global anymore when you have no stand summoned- added a notification to actually use
/stand aboutwhen first stand is summoned, same for/stand about - added
/jwikicommand
Tags
- new tag
jcraft:bloodless_entitiesfor entities that cannot be bloodsucked by Vampires - new tag
jcraft:ironless_entitiesfor entities that cannot be ironsucked by Metallica - new tag
jcraft:unaffected_by_epitaphfor entites that don't show up on Epitaph - new tag
jcraft:doesnt_breathefor entities not detectable by Aerosmith's BreathXRay
Bug Fixes
- Anvil cannot consume multiple Cinderella masks at once anymore
- Cinderella Enchantments are no longer additive but behave like other enchantments now
- fixed STW's desummon animation
- fixed idle and blocking animations not playing sometimes
- fixed Gold Experience's Snake not animating movement
- Brawler spec user no longer attacks villagers
- fixed Stone Mask not spawning in Vampire Lairs
- Training Dummy can no longer be abused by Vampires and Metallica users
- Leash of Training Dummy now drops if it is picked up
- fixed rare crash with inhale attack
- Road Roller can no longer get stands
- added names to Brawler and Anubis Spec User
- Horus Frostwalker now respects Stand Griefing rule
- GE Berry Bush attack now respects Stand Griefing rule
- Stands can no longer catch on fire (#95)
- fixed The Hand rendering (#48)
- fixed Stand Meteor not having an entity name (#108)
- fixed an Armor dupe bug with The Fool
- fixed Spec not clearing on Client when removed
- fixed WS Acid Splatter affecting Creative players
- fixed an invulnerability bug with Cream
- fixed Lithium incompatibility
- fixed shot Stand Arrows being invisible from certain angles (#88)
- fixed Cream Ult being slowed down by blocks and improved its flight
- fixed HG Ult icon not displaying
- fixed the fish bucket bug
Hamon
- first spec to have progression (see Commands section to skip those)
- Tonpetti is a Neutral Boss Mob
Stand Throwing
- Humanoid Stands can now throw items the player is holding
- depending on the item and what is hit (block or entity) different things might happen
Block Breaker System
- barrage mining has been removed, all Stand/Spec attacks now do damage to blocks
Cosplay
- everything except red hat has been moved to its own mod, JJBA Cosplay
- your cosplay shouldn't get lost IF you install the other mod together with 0.18.0
- IF the cosplay mod is installed, Stand user mobs will spawn with cosplay on
- for more news on cosplay see changelog of JJBA Cosplay
Known Bugs
0.17.6Релиз1.20.1 · 24 декабря 2025 г.
Changelog General Updated to the newest AzureLib version (3.1.2) added a hidden advancement for the real hardcore players players can no longer activate end portals in D4C's alt dimension Blocks & Items Added skins to Anubis Silver Chariot added Jotaro Cosplay from Part 6 (thanks Bob) Diego outfit has been updated Thrown Knives no longer cancel moves NPCs & Stands Gold Experience: Requiem Overhead Smash armor reduced from infinite to 1 point (re)added max reach for Mandom, BTD Ult and GER RTZ teleport, all default to 200 blocks Training Dummy is now vulnerable if below build height (to be able to die in the void) and killable via /kill Configs made Roadroller paving/destruction configurable via server config made Stand Arrow Spawn Rate configurable via server config C-Moon's Ult range is now configurable via its moveset C-Moon's Ult can exclude entities via "gravitychanger:forbidden_entities" and "gravitychanger:forbidden_entity_rendering"; this is not new, but now item frames and paintings are included by default D4C's Dimensional Hop duration is now configurable via its moveset D4C's Dimensional Hop can now have blacklisted blocks via the block tag "jcraft:au_replaced_with_air" Mandom, BTD Ult and GER RTZ max reach is configurable via their movesets Bug Fixes Mobs now drop XP and player-specific loot if killed by stands Cinderella Mask works in an anvil again, though you might find that the enchantment costs have slightly changed Mandom rewinds fall distance again GER now uses same internal mechanism as Mandom, hence the backpack dupe is fixed same for BTD Ult Spec User NPCs don't try to attack creative players who attacked them any longer Cream can no longer be cheesed to give you unending invulnerability Training Dummy no longer has doubled knockback some cosplay nitpicks Known Bugs Some items are duplicated in the Creative Menu Silver Chariot's rapier doesn't render in first-person
0.17.6Релиз1.20.1 · 24 декабря 2025 г.
Changelog General Updated to the newest AzureLib version (3.1.2) added a hidden advancement for the real hardcore players players can no longer activate end portals in D4C's alt dimension Blocks & Items Added skins to Anubis Silver Chariot added Jotaro Cosplay from Part 6 (thanks Bob) Diego outfit has been updated Thrown Knives no longer cancel moves NPCs & Stands Gold Experience: Requiem Overhead Smash armor reduced from infinite to 1 point (re)added max reach for Mandom, BTD Ult and GER RTZ teleport, all default to 200 blocks Training Dummy is now vulnerable if below build height (to be able to die in the void) and killable via /kill Configs made Roadroller paving/destruction configurable via server config made Stand Arrow Spawn Rate configurable via server config C-Moon's Ult range is now configurable via its moveset C-Moon's Ult can exclude entities via "gravitychanger:forbidden_entities" and "gravitychanger:forbidden_entity_rendering"; this is not new, but now item frames and paintings are included by default D4C's Dimensional Hop duration is now configurable via its moveset D4C's Dimensional Hop can now have blacklisted blocks via the block tag "jcraft:au_replaced_with_air" Mandom, BTD Ult and GER RTZ max reach is configurable via their movesets Bug Fixes Mobs now drop XP and player-specific loot if killed by stands Cinderella Mask works in an anvil again, though you might find that the enchantment costs have slightly changed Mandom rewinds fall distance again GER now uses same internal mechanism as Mandom, hence the backpack dupe is fixed same for BTD Ult Spec User NPCs don't try to attack creative players who attacked them any longer Cream can no longer be cheesed to give you unending invulnerability Training Dummy no longer has doubled knockback some cosplay nitpicks Known Bugs Some items are duplicated in the Creative Menu Silver Chariot's rapier doesn't render in first-person
0.17.4Релиз1.20.1 · 6 сентября 2025 г.
Changelog
Structures
- Added Vampire Lair (found in Dark Oak Forests)
- Added Arrow Ruins (found in Badlands)
- Added structures around Cinderella's Parlor
Blocks & Items
- Slight touch-up to Blood Bottle texture
NPCs & Stands
- Vampires can now be encountered inside their Lairs
- Added Brawler and Anubis Spec user mobs, but they do not yet spawn in Survival
- Bites the Dust now does consistent damage
Bug Fixes
- Fixed client-side eternal Timestops
- Fixed Purple Haze not attacking properly
- Fixed Purple Haze not rendering properly
- Resolved some Mixin conflicts
- C-Moon cr.M1 does damage again
Known Bugs
- Enemies can attack through dimensions (hit something -> D4C ult -> attacked by out-of-world ent)
- The Hand can erase Reinforced Deepslate
0.17.3Релиз1.20.1 · 13 августа 2025 г.
made Stand data, Spec data and advancements translatable added a light-on-fire action added (partial) translations for German Spanish Persian French Japanese Korean Dutch Norwegian Polish Russian Turkish Ukrainian Chinese overhauled the attack system most attacks have lower or even no cooldown anymore Cooldown Cancel is only accessible in creative now lots of updated internal Azurelib version, which should fix some rendering errors Blocks & Items added Training Dummy with damage indicators cannot be destroyed, can only be picked up with both hands empty damage indicator colors can be changed in client config damage indicator display range can be changed in server config like armor stand, can be equipped with a lobotomized Stand added Vampire Spawn Egg NPCs & Stands updated JCraft AI now supports Specs on mobs that can wield them approaches combat differently, doing far less inhumanly quick blocking added the Vampire, an example Spec user mob currently not findable in Survival, but will be added shortly can have its spec changed added attack icons for Horus Configs Cream can be disabled to void the items it destroys in server config added "Base AI Level" config option, which defaults to 15 (competitive level - knows all the game mechanics) Commands added /cooldown cancel, /cooldown reset, /cdc - all of which serve to reset the JCraft cooldowns of an entity Bug Fixes fixed game freezing issue and ree-nabled Stand user mobs in the nether fixed using Spec discs not updating HUD bars fixed crafting for Diego's Hat fixed the exclusive stands bug you should now be able to change your Stand skin when the option is enabled fixed infinite flight bug with Cream fixed the Iron's Spellbooks incompatibility fixed recipe for Valentine's pants fixed TW rotation bug fixed minor Road Roller UV issue fixed LifeGiver taking items from creative hotbar fixed HG tentacles activating on creative or spectator player fixed KC being able to create permanent Time Erase clones Known Bugs Enemies can attack through dimensions (hit something -> D4C ult -> attacked by out-of-world ent)
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