
JK's BedWars ToolPack
Makes it easy to create your own bedwars!
Обновлён 12 апреля 2026 г. · опубликован 4 ноября 2024 г.
Info
BedWars is a classic Minecraft game. Players aim to protect their beds and survive to the end. If their beds are destroyed, they cannot respawn.
This datapack delivers feature-rich BedWars gameplay. Server admins can start the game simply by providing maps and placing items as per in-game instructions.
How to Install
Open the world's
datapacksfolder, place this.zipinside.For singleplayer: Enter the world now (re‑enter if already loaded). For servers: Start the server now (restart if already running).
Type
/reloador/function #loadto open the menu.Note: This datapack only support the overworld dimension.
About Compatibility
Definition: The update log is marked "compatible", the current world save has installed and run an older version of the datapack, and a new version of the datapack is to be installed.
Operation: Enter the game, reselect the language, then run:
/function jkbw:compatibility.
Feature List
Support Simplified Chinese and English.
Support max 8 teams & 64 players.
Place items using spawn eggs.
All non-durable items have a maximum stack size of 64.
There is a Test Mode, available for solo play and free shopping.
Additional features are listed separately below.
Admin Board
Map Related
| Option | Description | Notes |
|---|---|---|
| Clean | Clean up the blocks from players. | Refer to the "How2use" in the datapack for blocks that will be cleaned. |
| Convert | Convert clean-blocks to others. | Recommended to click before running the map for the first time. |
| Rotate | Automatically rotates maps after each game ends. | Requires multi-maps first, configured in the "Control Panel". |
"Control Panel"
| Option | Description |
|---|---|
| Container Chunk | You can adjust shop prices, enable Rotating Items & change max tier of Team Upgrades here. |
| Map Rotation | Input map list manually and enable the switch to activate. |
| Set Period | Settings of game phase timers. |
| Others | Controls whether corresponding items appear or display differently in the shop. |
Player Settings
Around the Global Point, admins can block these settings by placing blocks.
| Settings | Optional Values | Notes |
|---|---|---|
| Bed Type | Default / Covered / Cake | Covered means some blocks cover the bed. |
| Resource Speed | 0.5 ~ 2.0 | The num means ratio, this setting is useless in URF. |
| Attack Speed | 1.8- / 1.9+ | The num is the version of Minecraft, corresponding to the attack mechanism. |
| Team Count | 2 ~ 8 | The max num cannot exceed the limit of the current map. |
| Team Distribute | Random / Manual | The Manual has no team size balance. |
| Set Time | Morning / Noon / Night / Midnight | You can select day or night, and day-night cycle. |
| Resource Mode | (See below) | \ |
| Experimental Mode | (See below) | \ |
Game Types
Resource Mode
| Type | Description |
|---|---|
| Classic / Xp | Players have full Leather set, carrying Wooden Sword & Compass on spawn. They can store their private items, buying rotating items & team benefits via shops. |
| URF (Ultra Rapid Fire) | Players carry nothing on spawn, only lose half levels after death. They can buy team chests but no team benefits via shops, all weapons & armor have durability. As the game progresses, players will gradually improve their Max Health, and will unlock Wither Bow in the final game stage. |
About shop buying, the classic uses items, while others use experience levels.
Experimental Mode
| Type | Description |
|---|---|
| Disabled | \ |
| Blitz | All Resource Points are in max level, Obsidian/Ender Chest cannot be bought, Ender Pearl has lower price, has auto-bridging. |
| No Jumps | Players cannot jump, but can step on 3-block height. |
| Lilliput | Set players' Scale to 1/2. |
| Forced Free Loot | Shops and Resource Points are banned. For every 5 seconds, players will get random shop loots freely (team updates not included). |
| Patpat | Set players' both Entity/Block Interaction Range to 32. |
| Color Blind | All players have the same white name tags, armor, and blocks. |
Websites
Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| 1.1.2+mod | Релиз | 1.21.11, 26.1, 26.1.1, 26.1.2 | fabric, forge, neoforge, quilt | 12 апреля 2026 г. | Скачать (1.8 МБ) |
| 1.1.2 | Релиз | 1.21.11, 26.1, 26.1.1, 26.1.2 | datapack | 12 апреля 2026 г. | Скачать (597 КБ) |
| 1.1.1+mod | Релиз | 1.21.11, 26.1, 26.1.1 | fabric, forge, neoforge, quilt | 6 апреля 2026 г. | Скачать (1.8 МБ) |
| 1.1.1 | Релиз | 1.21.11, 26.1, 26.1.1 | datapack | 6 апреля 2026 г. | Скачать (622 КБ) |
| 1.1+mod | Релиз | 1.21.11 | fabric, forge, neoforge, quilt | 22 марта 2026 г. | Скачать (1.8 МБ) |
| 1.1 | Релиз | 1.21.11 | datapack | 22 марта 2026 г. | Скачать (618 КБ) |
| v1.0+mod | Релиз | 1.21.11 | fabric, forge, neoforge, quilt | 1 января 2026 г. | Скачать (1.8 МБ) |
| v1.0 | Релиз | 1.21.11 | datapack | 1 января 2026 г. | Скачать (609 КБ) |
| 1.7.1+mod | Бета | 1.21.9, 1.21.10 | fabric, forge, neoforge, quilt | 14 декабря 2025 г. | Скачать (1.8 МБ) |
| 1.7.1 | Бета | 1.21.9, 1.21.10 | datapack | 14 декабря 2025 г. | Скачать (596 КБ) |
| 1.7+mod | Бета | 1.21.9, 1.21.10 | fabric, forge, neoforge, quilt | 27 октября 2025 г. | Скачать (1.8 МБ) |
| 1.7 | Бета | 1.21.9, 1.21.10 | datapack | 27 октября 2025 г. | Скачать (596 КБ) |
| 1.6.5+mod | Бета | 1.21, 1.21.1, 1.21.4 | fabric, forge, neoforge, quilt | 28 сентября 2025 г. | Скачать (1.8 МБ) |
| 1.6.5 | Бета | 1.21, 1.21.1, 1.21.4 | datapack | 28 сентября 2025 г. | Скачать (581 КБ) |
| 1.6.4+mod | Бета | 1.21, 1.21.1, 1.21.4 | fabric, forge, neoforge, quilt | 18 августа 2025 г. | Скачать (1.7 МБ) |
Показаны последние 15 из 31 версий.
Ченджлог
1.1.2+modРелиз26.1, 26.1.1, 26.1.2 · 12 апреля 2026 г.
- This version is compatible with v1.1.x .
Fix
- In MC26.1.x, some item names contain outside "".
- Buying items does not clearing invisible items.
- Chest is not included in "Convert Map".
1.1.2Релиз26.1, 26.1.1, 26.1.2 · 12 апреля 2026 г.
- This version is compatible with v1.1.x .
Fix
- In MC26.1.x, some item names contain outside "".
- Buying items does not clearing invisible items.
- Chest is not included in "Convert Map".
1.1.1+modРелиз1.21.11, 26.1, 26.1.1 · 6 апреля 2026 г.
- This version is compatible with v1.1, see the instructions in README.
- Reduced the number of params when querying Global Points.
- The game ready countdown will now reset when adjusting Player Settings.
- Switching to or adding a new map will now cancel all players' ready status and turn off Test Mode.
- Fixed a bug where upgrading Protection Enchantments for teammates would cancel gliding mid-flight when in Classic/Xp (Resource Mode) + Glide Mode.
- Adjusted the logic of the Compass Shop.
- Global Point queries will now return dedicated params for the current map separately.
- Reduced the replacement frequency of invisible items when the player is bare-handed; this can now also be toggled in the Control Panel, with brick set as the default.
1.1.1Релиз1.21.11, 26.1, 26.1.1 · 6 апреля 2026 г.
- This version is compatible with v1.1, see the instructions in README.
- Reduced the number of params when querying Global Points.
- The game ready countdown will now reset when adjusting Player Settings.
- Switching to or adding a new map will now cancel all players' ready status and turn off Test Mode.
- Fixed a bug where upgrading Protection Enchantments for teammates would cancel gliding mid-flight when in Classic/Xp (Resource Mode) + Glide Mode.
- Adjusted the logic of the Compass Shop.
- Global Point queries will now return dedicated params for the current map separately.
- Reduced the replacement frequency of invisible items when the player is bare-handed; this can now also be toggled in the Control Panel, with brick set as the default.
1.1+modРелиз1.21.11 · 22 марта 2026 г.
- This version is not compatible with v1.0.
Changes
- Removed Traditional Chinese due to lack of maintenance effort.
- Optimized hit detection; death messages now match vanilla behavior.
- Fixed & balanced fireball cooldown.
- Rotating item trident: now enchanted with Loyalty III + Unbreakable.
- Bridge egg now places blocks with delayed paving.
- Tracking compasses for Classic/XP Mode are separated from Special Item page.
- Special item names now use formatted display names instead of vanilla default names.
- Creative Mode players are no longer invisible.
- Game start countdown reduced from 15s to 10s; the game will check map's initialization first.
- Fixed bug where shop/team chests might fail to auto-switch in URF (Resource Mode) + Patpat (Experimental Mode).
- Improved duplicate removal range when placing Global Resource Points.
- Multiple players near team resource nodes now gain same resources stack at sametime (previously, there's only one stack).
- Added stair material setting in the top-right inventory UI when placing Global Resource Points.
Additions
- Menu: can control Player Settings now.
- Control Panel: Potion Type Switch + Glide Mode.
- Delete-Global Point, resolves the issue where re-enabling a deleted map still triggers "too close" errors.
- Experimental Mode: Color Blind, all players have the same white name tags, armor, and blocks.
- Team Upgrades (Classic/XP Mode): added Knockback enchantment (default: disabled); maximum purchase level configurable within Container Chunk (range: 0~5, 0 = disabled).
- Added few new kill notifications.
Technical Optimizations
- Datapack folder refactored + numerous performance improvements.
- Scores now stored via virtual entities instead of text display entities.
- Removed all constant load chunks; only requires player render distance >= map diameter.
- Massive explosion mechanic optimization.
- Adjusted attack speed for 1.8-style combat (using custom enchantments), so now entering the datapack world will hint you for "Experimental Settings".
1.1Релиз1.21.11 · 22 марта 2026 г.
- This version is not compatible with v1.0.
Changes
- Removed Traditional Chinese due to lack of maintenance effort.
- Optimized hit detection; death messages now match vanilla behavior.
- Fixed & balanced fireball cooldown.
- Rotating item trident: now enchanted with Loyalty III + Unbreakable.
- Bridge egg now places blocks with delayed paving.
- Tracking compasses for Classic/XP Mode are separated from Special Item page.
- Special item names now use formatted display names instead of vanilla default names.
- Creative Mode players are no longer invisible.
- Game start countdown reduced from 15s to 10s; the game will check map's initialization first.
- Fixed bug where shop/team chests might fail to auto-switch in URF (Resource Mode) + Patpat (Experimental Mode).
- Improved duplicate removal range when placing Global Resource Points.
- Multiple players near team resource nodes now gain same resources stack at sametime (previously, there's only one stack).
- Added stair material setting in the top-right inventory UI when placing Global Resource Points.
Additions
- Menu: can control Player Settings now.
- Control Panel: Potion Type Switch + Glide Mode.
- Delete-Global Point, resolves the issue where re-enabling a deleted map still triggers "too close" errors.
- Experimental Mode: Color Blind, all players have the same white name tags, armor, and blocks.
- Team Upgrades (Classic/XP Mode): added Knockback enchantment (default: disabled); maximum purchase level configurable within Container Chunk (range: 0~5, 0 = disabled).
- Added few new kill notifications.
Technical Optimizations
- Datapack folder refactored + numerous performance improvements.
- Scores now stored via virtual entities instead of text display entities.
- Removed all constant load chunks; only requires player render distance >= map diameter.
- Massive explosion mechanic optimization.
- Adjusted attack speed for 1.8-style combat (using custom enchantments), so now entering the datapack world will hint you for "Experimental Settings".
v1.0+modРелиз1.21.11 · 1 января 2026 г.
- The happy ghast is not that noisy, its scale becomes 4/5.
- URF Bed Type "Covered" is replaced its blocks which should be in the shop.
- PMC link.
- Change part of settings' default value.
- Ban locator bar, which appearing in new Minecraft versions.
- The display entites now become highlighted.
- The switch of Resource Mode & Experience Mode are no longer display in chat box but the text display.
- Rename translation keys & scoreboard ids.
- The silver fish only summons when snowball landed (before, it's riding on the snowball).
- The creating of multi-map now checks if it's too close from current map (< 800).
- Reduce the iron golem attack damage slightly.
- Some optimizations.
Experience Mode
- Change: Lillput only change players' scale now.
- New: Patpat, players' Block/Entity Interaction Range set to 32.
Shop
- Items are replaced with compensation now. (so the glass pane red -> light gray)
- Spyglass is deleted, when players are in bare handed, the invisible spyglass will be replaced on.
Control Panel
- Item Durability Switch settings are deleted, so the corresponding items are all in max durability and have a slightly higher default prices.
- The Rotating Items Enable settings are now in Container Chunk.
- New setting: Shield (default Enabled), includes Enabled, Disabled, On Sword (blocks 50% damage and won't get cooldown when blocks axe).
- New setting: Spear (default Disabled).
v1.0Релиз1.21.11 · 1 января 2026 г.
- The happy ghast is not that noisy, its scale becomes 4/5.
- URF Bed Type "Covered" is replaced its blocks which should be in the shop.
- PMC link.
- Change part of settings' default value.
- Ban locator bar, which appearing in new Minecraft versions.
- The display entites now become highlighted.
- The switch of Resource Mode & Experience Mode are no longer display in chat box but the text display.
- Rename translation keys & scoreboard ids.
- The silver fish only summons when snowball landed (before, it's riding on the snowball).
- The creating of multi-map now checks if it's too close from current map (< 800).
- Reduce the iron golem attack damage slightly.
- Some optimizations.
Experience Mode
- Change: Lillput only change players' scale now.
- New: Patpat, players' Block/Entity Interaction Range set to 32.
Shop
- Items are replaced with compensation now. (so the glass pane red -> light gray)
- Spyglass is deleted, when players are in bare handed, the invisible spyglass will be replaced on.
Control Panel
- Item Durability Switch settings are deleted, so the corresponding items are all in max durability and have a slightly higher default prices.
- The Rotating Items Enable settings are now in Container Chunk.
- New setting: Shield (default Enabled), includes Enabled, Disabled, On Sword (blocks 50% damage and won't get cooldown when blocks axe).
- New setting: Spear (default Disabled).
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