
Isometric Renders
Creates high-resolution isometric screenshots of game objects
- Загрузки
- 420K
- Подписчики
- 1K
- Обновлён
- 1 марта 2025 г.
- Лицензия
- MIT
Опубликован 7 июня 2021 г.
Isometric Renders allows you to take isometric screenshots, or rather, create renders of game objects like parts of world, blocks, items and entities.
These are automatically keyed to have a transparent background and you can adjust scale, positioning and many more options right in-game in a fancy gui.
This was designed with modded wikis or similar documentation in mind, should be easy to use and mostly pretty performant.
In-Depth documentation is available on https://docs.wispforest.io/isometric-renders/home
🌟 Currently Supported Rendering Targets 🌟
- Items
- Blocks
- Entities
- Areas of the world
- Batch export of multiple blocks or items
- Item Atlases (Overviews)
The basic command is /isorender

Ченджлог
0.4.9+1.21.4Релиз1.21.4 · 1 марта 2025 г.
Fixes
- Block renders are no longer misalinged
- Lighting (which was previously broken on most render types) now works correctly again (#127)
0.4.8+1.21.4Релиз1.21.4 · 13 января 2025 г.
This build is a straightforward port to 1.21.4 - support for older versions will be dropped
0.4.8+1.21.2Релиз1.21.2, 1.21.3 · 24 ноября 2024 г.
Besides porting the mod to 1.21.2/3, this release also fixes a minor problem with Chests (and similar inventories) not being closed properly when using the CTRL+F12 rendering shortcut (#109)
0.4.7+1.21Релиз1.21 · 15 июня 2024 г.
This build is a straightforward port to 1.21 - support for older versions will be dropped
0.4.7+1.20.5Релиз1.20.5, 1.20.6 · 9 мая 2024 г.
This build is a straightforward port of 0.4.7+1.20.3 to 1.20.5/6
0.4.7+1.20.3Релиз1.20.3, 1.20.4 · 25 февраля 2024 г.
Additions
- Batch render tasks (like
/isorender namespaceor pressing ctrl+f12 in an inventory) can now render all item's tooltips in addition to the items or blocks themselves
Fixes
- WorldMesher has been updated to fix compatibility with the latest Fabric API changes
- As a consequence of this update, side faces of fluid blocks touching the edge of an area render now show up
0.4.6+1.20.3Релиз1.20.3, 1.20.4 · 11 января 2024 г.
This is a straightforward port to 1.20.3/4 - support for older versions will be dropped
0.4.6+1.20.2Релиз1.20.2 · 29 ноября 2023 г.
Changes
- Item renders now use the same transformation as the inventory and other GUIs - this should lead to generally more consistent and predictable results, although certain modded items could now be misaligned as a result
- The area selection hud now displays precisely which key must be pressed to clear the selection (#77)
Fixes
- The internal WorldMesher library used for generating area renders has been updated, which should restore compatibility with ModernFix (#82)
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