Перейти к содержимому
Mineforgian

Invasion Mod

Build a secure base, gear up, activate the Nexus and fight against steadily ramping up waves of mobs until you and your base can no longer withstand and the Nexus gets destroyed. And then repeat!

Загрузки
3K
Подписчики
23
Обновлён
11 января 2025 г.
Лицензия
LGPL-3.0-only

Опубликован 7 августа 2023 г.

So you think your base is tough, do you?

Welcome! Have you in the past built fortifications, prepared your base, crafted armor and secured your chests, then noticed that no threat ever shows up? This mod seeks to fix that. If you feel the regular mobs just aren't quite up to the challenge and you want to really test your defenses, then try this out. It also brings some useful recipes and items.

The Invasion Mod gives you the ability to initiate an attack on the location of your choosing. The difficulty steadily ramps up and the mobs are designed to deal with base defenses. The behavior of all invading mobs has been extensively revamped. Most mobs have new abilities and there are some new mobs and substantially more powerful mobs on the way, geared towards new roles.

Original forum thread (archive.org)

Improvements made in this fork

This fork aims to improve the Invasion Mod 1.7.10 version and fix long-standing issues. Some notable improvements are:

  • Chat messages were greatly improved, including colors and translations
  • Added a Nexus damage sound (that really was necessary!)
  • Fixed 11 missing sounds
  • Fixed bugs such as Infused Sword heart particles not being visible to other players or not being able to shift-click items into the Nexus
  • Added an option to disable Invasion Mod mobs dropping Small Remnants
  • Added German and Simplified Chinese localizations (hopefully with more to come!)
  • Made the Nexus GUI translatable
  • Several other QoL improvements!

Newer Minecraft versions

By checking out the other forks of this project, you can find various (unreleased, seemingly unfinished) ports of the mod:

If you have the skills and the time, I'm sure many people would be happy to see this mod playable in 1.12.2 or even later versions!

Ченджлог

1.2.1Релиз1.7.10 · 11 января 2025 г.

This update of the Invasion Mod fixes a regression and introduces small improvements.

  • Added the config option mobs-drop-small-remnants (default value: true). If set to false, Invasion Mod mobs will no longer drop Small Remnants on death. (Suggested by @brandyyn)
  • Fixed [player]'s life is now bound to the Nexus message being shown every 5 minutes (regression in v1.2.0)
  • Made the Nexus GUI translatable and added German localization for it
  • Added Simplified Chinese localization (including Nexus GUI) (thanks @M3MEMonster)
  • Various code quality improvements
  • Removed an unused debug/duplicate Java class

There are no gameplay breaking/altering changes in this update.

1.2.0Релиз1.7.10 · 7 августа 2023 г.

NOTE: This release incorrectly shows up as v1.1.5 in crash reports!

This is the first updated version of the Invasion Mod, bringing a lot of QoL improvements as well as bugfixes.

  • Chat messages are now colored and translatable (also made many other improvements to them)
  • Added Nexus damage sound and changed Nexus destruction sound
  • Fixed a total of 11 missing sounds as well as their categories, allowing players to adjust the volumes (categories: "hostile" for wave begin and "master" for end sounds)
  • Added German translation (if you're speaking any other language, I'd appreciate it if you created a PR containing any further translation!)
  • Several QoL improvements to the /invasion commands
  • Fixed Infused Sword heart particles not being visible to other players
  • Items can now be shift-clicked into the Nexus
  • Readded Waila support for the Nexus, now also showing Nexus wave and HP (the latter seems to not update correctly), compatible with the latest 1.7.10 version of Waila
  • Reverted Material Probe crafting recipe change made in v1.1.5
  • The Engineer's Hammer is now hidden in NEI
  • Removed update checker
  • Tiny performance improvements
  • Slightly improved some log messages
  • Added a Nexus logo in the mod list, certainly the most important change!

There are no gameplay breaking/altering changes in this update.

1.1.5Релиз1.7.10 · 7 августа 2023 г.

This is a re-release of v1.1.5, which was already available on some mirror websites as in well as the original forum thread. However, the latest source code on UnstoppableN's GitHub repository still was v1.1.2. I've carefully analyzed the changes made between these two versions and updated the source code of UnstoppableN's GitHub repo to v1.1.5. These changes are not "mine", I only reproduced the source code of that version.

  • Added config option "enable-log-file" to toggle logging of mod messages (default: false)
  • Pig Engineers will now always continue to attack the Nexus if standing next to it
  • Removed Waila support for the Nexus (don't ask me why!)
  • Increased explosion size of Boulder from 0.5 to 2.0
  • Increased Primed TNT explosion size from 1.0 to 4.0
  • IM Zombies can now also attack Iron Golems
  • Altered Material Probe crafting recipe (now requires stick instead of blaze rod)
  • Removed some debug messages and an unused model class

As this version was only made for the sake of completeness, I do not recommend using this version to play. Use a newer, preferably the latest release instead.

Комментарии

Загружаем…