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Mineforgian

InfoPanel

Customizable HUD for NeoForge 1.21.1 coordinates, FPS, compass, WAILA, light & slime overlays, structures, effect timers.

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732
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0
Обновлён
10 мая 2026 г.
Лицензия
MIT

Опубликован 27 марта 2026 г.

InfoPanelMod

A feature-rich HUD mod for NeoForge 1.21.1. Inspired by MiniHUD by masady.


🌟 Features

📊 Main Panel

  • Coordinates (XYZ)
  • Direction (compass)
  • Biome
  • FPS
  • Ping (ms)
  • TPS
  • In-game time (day/night)
  • Session time
  • Online players count

🛡️ Item Durability

  • Armor (helmet, chestplate, leggings, boots)
  • Main hand weapon
  • Offhand items

🧭 Compass Bar

An animated bar with 8 directions (N, NE, E, SE, S, SW, W, NW)

🧪 Effect Timers

Shows remaining duration of potion effects on their icons

🔍 WAILA (What Am I Looking At)

  • Block / entity name
  • Entity health (❤)

💡 Light Overlay (F7)

Highlights blocks where light level ≤ 7 (mobs can spawn)

🟢 Slime Chunks (F9)

Displays chunk boundaries where slimes can spawn

🏗️ Structure Overlay

Shows structure boundaries for:

  • Villages
  • Pillager Outposts
  • Ocean Monuments
  • Strongholds
  • Desert Temples
  • Nether Fortresses
  • Bastions

🔧 Compatibility

  • Terralith — biome name translations (Russian)

⚙️ Configuration (press Y)

Panel Tab

  • Background opacity
  • Scale (0.5× – 2.0×)
  • Position (4 corners)
  • Drag & drop layout editor (F8)
  • Reset position

Lines Tab

  • Toggle any line on/off
  • Custom colors for each line (13 colors)

WAILA Tab

  • Background opacity
  • Position (4 options)
  • Block name color

Structures Tab

  • Master toggle for all structures
  • Individual toggles for each structure

⌨️ Key Bindings

  • H — toggle HUD
  • Y — open settings
  • F7 — light overlay
  • F8 — layout editor (drag & drop)
  • F9 — slime chunks

🖱️ Layout Editor (F8)

  • Drag main panel, compass bar, and durability bar
  • Pulsing borders (blue — panel, yellow — compass, green — durability)
  • Shows current coordinates
  • Labels below each element
  • Esc — save and exit

🎨 Color Palette

White, light gray, gray, red, orange, yellow, green, dark green, cyan, blue, dark blue, pink, purple.


📜 License

MIT License — free to use in any modpack.

Ченджлог

1.2Релиз1.21.1 · 10 мая 2026 г.

InfoPanel Mod — Changelog

Loot/Item Pickup Log

  • Displays picked up items in a corner of the screen: +3 🪨
  • Fade-out animation — smoothly fades away at the end of its lifetime
  • Custom background: sharp left corner, rounded right corner
  • Position adjustable via F8 (purple bounding box in the editor)
  • Configurable settings (under the "Lines" tab):
    • Enable/Disable
    • Background opacity (0–255)
    • Max number of entries (1–20)
    • Display duration (2–20 seconds)
    • Scale (0.5×–2.0×)
    • Reset position
1.1Релиз1.21.1 · 10 мая 2026 г.

InfoPanel Mod — Changelog

Localization and Language

  • Entire mod UI translated to Russian and English languages
  • Language is automatically detected based on Minecraft settings
  • All strings moved to assets/infopanel/lang/en_us.json and ru_ru.json
  • Removed hardcoded strings from Java code — now uses I18n.get("key")

HUD Panel

Direction

  • Replaced letter designations (S), (N), (E), (W) with coordinate axes:
    • North → +Z, South → -Z, East → +X, West → -X
    • Diagonals: NE (+X+Z), SW (-X-Z), etc.

Game Time

  • Added sun and moon icons (icon_sun.png, icon_moon.png) from assets/infopanel/textures/
  • Day (ticks 0–12999) → sun icon
  • Night (ticks 13000–23999) → moon icon
  • Icon rendered after time text

WAILA (What Am I Looking At)

Blocks

Plants

  • Shows growth level: Growth: 4 : 7 ✔ Ripe
  • Works for any block with age property (wheat, carrots, potatoes, beetroot, etc.)

Redstone

  • Wire: Signal: 11 : 15
  • Repeater: Delay: 2 ticks [ON]
  • Comparator: mode (Comparison/Subtraction) + state + signal

Furnaces / Smokers / Blast Furnaces (singleplayer only)

  • Shows block icon + name
  • Item line: [input item] → [result] with progress bar
  • Fuel icon + item count in fuel slot (x64)
  • Data read from server BlockEntity via server thread

Beehives / Bee Nests

  • Honey level: Honey: §e3/5
  • Bee count: Bees: §b2/3 (green if hive is full)
  • Data read from server BeehiveBlockEntity

Cauldrons

  • Empty cauldron: Empty
  • Water/snow: Water: 2 : 3
  • Lava: Lava (full)

Portal Coordinates

  • When pointing at a portal block, shows coordinates in another dimension:
    • In Overworld → Nether: X: 125 Z: -64
    • In Nether → Overworld: X: 1000 Z: -512
  • Conversion: Overworld ↔ Nether × 8

Mobs

All Living Creatures

  • Shows mob portrait (3D render via InventoryScreen)
  • HP: ❤ 18 : 20

Villagers

  • Name = profession with color by level:
    • Level 1 (Novice) — §7 gray
    • Level 2 (Apprentice) — §f white
    • Level 3 (Journeyman) — §a green
    • Level 4 (Expert) — §b light blue
    • Level 5 (Master) — §6 gold
  • Level shown in parentheses: (Journeyman)
  • Level read from server entity — always up to date after trading

Portal Sounds

New "Sounds" tab in mod settings:

Setting Description
Portal hum (on/off) block.portal.ambient
Hum volume (0–100%) Slider
Teleport sound (on/off) block.portal.trigger + block.portal.travel
Teleport volume (0–100%) Slider

Implemented via PlaySoundEvent (NeoForge) with VolumeScaledSound delegate.


Settings Screen (GUI)

Completely redesigned:

New Design

  • Left navigation panel (~88px) with category icons: ⚙ ☰ ◎ ⬡ ♪
  • Right content area with active tab header
  • Dark background without standard MC texture
  • Buttons fit text width (not stretched to full width)
  • Position buttons with indicator /

Keys

  • Y — open/close settings (repress closes)
  • Esc — close settings

Tabs

  1. Panel — background, scale, position, reset positions (panel/compass/durability)
  2. Lines — two columns, toggles + color buttons for each HUD line
  3. WAILA — background, position, block name color
  4. Structures — master toggle + structure list
  5. Sounds — portal sound settings

Position Editor (F8)

  • Removed screen blur when opening
  • Translated hints and labels to both languages

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