Перейти к содержимому
Mineforgian

InfoHUD

Useful info always on screen

Загрузки
4K
Подписчики
26
Обновлён
11 декабря 2023 г.
Лицензия
MIT

Опубликован 9 июля 2022 г.

Исходный код

InfoHUD

This mod displays information you would only normally see on your F3 screen at all times in the upper left/right corner.

Example Image

You can see the following information at present:

  • FPS
  • Position
  • Heading/Direction
  • Biome
  • Lighting (client and server)
  • Server tick performance
  • Targeted block information
  • Targeted fluid information
  • Targeted entity information
  • Local difficulty
  • Mood (when this reaches 100%, an ambient sound plays)
  • Elytra status (if this is all you care about)
  • Armor status (if you care about all armor)
  • Speed, in m/s
  • Game clock - simulated in-world time when in the Overworld, hidden otherwise
  • Moon Phase - useful to know how efficient your mushroom-based slime farm will be

You can hide and show the HUD by pressing H. This is changeable in the normal Control settings under Miscellaneous.

You can access the HUD settings by holding control and pressing the hotkey (again, H by default). The settings will allow you to choose:

  • HUD scale
  • HUD position
  • Which lines are visible and in what order they appear

Dependencies

  • Fabric Language Kotlin, as this is mostly written in Kotlin
  • Fabric API

Notes

  • Armor and Elytra lines display the percentages in the same colors as the bars that show remaining durability in the UI
  • Targeted block information lines will hide if nothing is currently in range to target
  • Elytra information hides if you are not wearing an Elytra
  • Game clock hides if you are not in the Overworld

Optional Server-based Info

There are 2 server-based info lines that can be shown: Server light and Server tick performance. For these to be functional, you must have InfoHUD installed on the server as well. If you don't, you'll simply get no information from these. Single player (integrated server) works fine.

The tick performance shows ticks per second (TPS) and milliseconds per tick (MSPT). These are computed on the server. If you have the carpet mod installed, these will still work correctly. You may notice a bit of drift (sometime you will see 21 TPS, etc.), but it is fairly accurate.

While you can see some info on the "server light" line even without the mod being installed on the server, the key piece of info (darkness) needs to come from the server as it is not replicated to the client. With this info, you will get accurate light levels when it gets dark, etc. You can use this to find out the real effective light level for trying to ensure that mobs will spawn in a farm, etc.

Remember that showing this info does tax the server, even if only a little, so you may want to use this sparingly. When they are not being used by any client, the server cost is pretty much zero.

Ченджлог

1.4.7Релиз1.20.4 · 11 декабря 2023 г.

Version 1.4.7

  • Support 1.20.4

Version 1.4.6

  • Fix issue with dark overlay in InfoHUD options screens

Version 1.4.5

  • Update to work with 1.20.2 (changes to how debug screen was accessed)

Version 1.4.4

  • Update to work with 1.20.1 as well as 1.20

Version 1.4.3

  • Update to work with 1.20

Version 1.4.2

  • Update to work with 1.19.4

Version 1.4.1

  • Update to work with 1.19.3

Version 1.4

  • Added targeted entity
  • Added Moon Phase info line
  • Add real dependency on fabric-language-kotlin, so if it's missing it actually tells you that instead of giving you a mysterious crash.

Version 1.3.1

  • Fix issue with negative status effects rendering under the HUD when using top right position.

Version 1.3

  • Reorganized settings screen to allow the following additions.
  • Added ability to set HUD scale to whatever you like. Works similarly to the gui scale in video settings. "Auto" in our case means we follow whatever the gui scale is. The default is 2.
  • Added ability to position HUD at top left (default) or top right.

Version 1.2

  • Added Game time, a clock that shows the current time in the game. Will not show in the Nether or End dimensions to match the way a normal clock item would.
  • Added speed in m/s. Updates every 0.5 seconds.
  • Changed sizing to effectively always use gui scale 2 except for gui scale 1 for now. This fixes some legibility issues. Eventually there may be a control in settings.

Version 1.1

  • Added local difficulty
  • Added mood %
  • Added Elytra status. This will hide if you are not wearing an Elytra.
  • Added more general armor status for those that want status on ALL their armor pieces.
  • Fixed incorrect localized string key for the hot key
  • Major internal refactor to be more scalable and allow color
  • Added unit tests for the settings component
  • Added more info to the FPS line

Version 1.0

  • Initial release
1.4.6Релиз1.20.2 · 28 октября 2023 г.

InfoHUD Changelog

Version 1.4.6

  • Fix issue with dark overlay in InfoHUD options screens

Version 1.4.5

  • Update to work with 1.20.2 (changes to how debug screen was accessed)

Version 1.4.4

  • Update to work with 1.20.1 as well as 1.20

Version 1.4.3

  • Update to work with 1.20

Version 1.4.2

  • Update to work with 1.19.4

Version 1.4.1

  • Update to work with 1.19.3

Version 1.4

  • Added targeted entity
  • Added Moon Phase info line
  • Add real dependency on fabric-language-kotlin, so if it's missing it actually tells you that instead of giving you a mysterious crash.

Version 1.3.1

  • Fix issue with negative status effects rendering under the HUD when using top right position.

Version 1.3

  • Reorganized settings screen to allow the following additions.
  • Added ability to set HUD scale to whatever you like. Works similarly to the gui scale in video settings. "Auto" in our case means we follow whatever the gui scale is. The default is 2.
  • Added ability to position HUD at top left (default) or top right.

Version 1.2

  • Added Game time, a clock that shows the current time in the game. Will not show in the Nether or End dimensions to match the way a normal clock item would.
  • Added speed in m/s. Updates every 0.5 seconds.
  • Changed sizing to effectively always use gui scale 2 except for gui scale 1 for now. This fixes some legibility issues. Eventually there may be a control in settings.

Version 1.1

  • Added local difficulty
  • Added mood %
  • Added Elytra status. This will hide if you are not wearing an Elytra.
  • Added more general armor status for those that want status on ALL their armor pieces.
  • Fixed incorrect localized string key for the hot key
  • Major internal refactor to be more scalable and allow color
  • Added unit tests for the settings component
  • Added more info to the FPS line

Version 1.0

  • Initial release
1.4.5Релиз1.20.2 · 1 октября 2023 г.

Version 1.4.5

  • Update to work with 1.20.2 (changes to how debug screen was accessed)
1.4.4Релиз1.20, 1.20.1 · 18 сентября 2023 г.

Version 1.4.4

  • Update to work with 1.20.1 as well as 1.20

Version 1.4.3

  • Update to work with 1.20

Version 1.4.2

  • Update to work with 1.19.4

Version 1.4.1

  • Update to work with 1.19.3

Version 1.4

  • Added targeted entity
  • Added Moon Phase info line
  • Add real dependency on fabric-language-kotlin, so if it's missing it actually tells you that instead of giving you a mysterious crash.

Version 1.3.1

  • Fix issue with negative status effects rendering under the HUD when using top right position.

Version 1.3

  • Reorganized settings screen to allow the following additions.
  • Added ability to set HUD scale to whatever you like. Works similarly to the gui scale in video settings. "Auto" in our case means we follow whatever the gui scale is. The default is 2.
  • Added ability to position HUD at top left (default) or top right.

Version 1.2

  • Added Game time, a clock that shows the current time in the game. Will not show in the Nether or End dimensions to match the way a normal clock item would.
  • Added speed in m/s. Updates every 0.5 seconds.
  • Changed sizing to effectively always use gui scale 2 except for gui scale 1 for now. This fixes some legibility issues. Eventually there may be a control in settings.

Version 1.1

  • Added local difficulty
  • Added mood %
  • Added Elytra status. This will hide if you are not wearing an Elytra.
  • Added more general armor status for those that want status on ALL their armor pieces.
  • Fixed incorrect localized string key for the hot key
  • Major internal refactor to be more scalable and allow color
  • Added unit tests for the settings component
  • Added more info to the FPS line

Version 1.0

  • Initial release
1.4.3Релиз1.20 · 10 июня 2023 г.

Support 1.20

1.4.2Релиз1.19.4 · 15 апреля 2023 г.

Version 1.4.2

  • Update to work with 1.19.4
1.4.1Релиз1.19.3 · 3 января 2023 г.

Version 1.4.1

  • Update to work with 1.19.3
1.4Релиз1.19, 1.19.1, 1.19.2 · 9 октября 2022 г.

Version 1.4

  • Added targeted entity
  • Added Moon Phase info line
  • Add real dependency on fabric-language-kotlin, so if it's missing it actually tells you that instead of giving you a mysterious crash.

Version 1.3.1

  • Fix issue with negative status effects rendering under the HUD when using top right position.

Version 1.3

  • Reorganized settings screen to allow the following additions.
  • Added ability to set HUD scale to whatever you like. Works similarly to the gui scale in video settings. "Auto" in our case means we follow whatever the gui scale is. The default is 2.
  • Added ability to position HUD at top left (default) or top right.

Version 1.2

  • Added Game time, a clock that shows the current time in the game. Will not show in the Nether or End dimensions to match the way a normal clock item would.
  • Added speed in m/s. Updates every 0.5 seconds.
  • Changed sizing to effectively always use gui scale 2 except for gui scale 1 for now. This fixes some legibility issues. Eventually there may be a control in settings.

Version 1.1

  • Added local difficulty
  • Added mood %
  • Added Elytra status. This will hide if you are not wearing an Elytra.
  • Added more general armor status for those that want status on ALL their armor pieces.
  • Fixed incorrect localized string key for the hot key
  • Major internal refactor to be more scalable and allow color
  • Added unit tests for the settings component
  • Added more info to the FPS line

Version 1.0

  • Initial release

Комментарии

Загружаем…