
Infiltrating the Stronghold
Turns strongholds into a stealth dungeon.
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- Обновлён
- 14 марта 2023 г.
- Лицензия
- CC-BY-NC-SA-4.0
Опубликован 30 декабря 2022 г.
Infiltrating the Stronghold
What if strongholds were stealth dungeons? Whether you're sneaking around or facing it head-on, just remember, the stronghold is more afraid of you than you are of it.
See more on the WIKI
The Watchers
Watchers are a new category of mob. There are currently 3 kinds and they spawn in pairs in the stronghold. The Sculk Watcher attaches itself to the ceiling and surveys the area for players. If it sees a player or anything else that startles it then it acts like an alarm and activates nearby infested blocks. Its partner is either the Obsidian Watcher or the End Watcher which each has a different tear attack that helps the Sculk Watcher in a different way. Other features involving redstone, eyes of ender and loot can be read about on the wiki.
Silverfish
Silverfish stats have been buffed a little and the knockback they deal has been reduced. Think of silverfish like the queen in a hive. In strongholds, infested blocks contain a random number of endermites in addition to the one silverfish. You may also find a shelled variant of the silverfish.
Infested Blocks
These blocks have been mechanically reworked to be much less stable and more sensitive to player actions.
Loot
Stronghold loot has been completely rebalanced. changed to complement the game mechanics of the dungeon. Additionally, iron gear is enchanted and volumes of the monster manual can be found in the library.
End Crystals
The end crystal recipe has been changed
Thumbnail by Wacky | Player heads from minecraft-heads.com (uploaders: Gumnie and WakefulSpect)
Ченджлог
1.4.0Релиз1.19.4 · 14 марта 2023 г.
Infested Blocks
- Can be silk touched to get the infested block without triggering the silverfish.
- Placing a block that is not infested on an infested block triggers it if it is the surface you right-clicked to place it unless you click the edge of the block at the correct angle.
- Stepping on a stone pressure plate on an infested block triggers the infested block
- Right-clicking a stone button on an infested block triggers the infested block
- Endermen can pick up infested chiseled stone bricks. (Tested structures to make sure this would not happen as a result of world gen)
- Falling onto a cracked infested block automatically triggers it
Sculkstool
- The friendly sculk stool is hidden in the stronghold library. Find it to get an achievement. Punch it to make it follow you. It slowly regenerates health.
Stronghold Loot
- Volume 1 of the monster manual added to the library chests
- Bottles of Watcher Tears can be found in the crossing chest
- The iron gear is enchanted
- Basic loot probabilities adjusted and removed
- Amethyst shards are now found instead of Redstone
- Chance to find a renamed shovel with bane of arthropods in corridor chests
- Feathers can be found in the crossing chests
- Milk can be found in crossing chests
- Precious materials removed from crossing chests
- Added fishing rod to crossing chests
Recipes
- Amethyst shards are used to craft end crystals instead of glass panes
Watchers
- Watchers can be found hiding inside of unopened stronghold chests
- Sculk watcher now telegraphs its presence with the sound of dripping tears and dripping particles.
Silverfish
- They drop flint
Eye of ender
- Small chance for an eye of ender to transform into an end watcher when it's thrown. It does not despawn.
- If it is at a sculk sensor when it transforms it will destroy the sculk sensor and become a sculk watcher instead
- If it is at a crying obsidian block when it transforms it will destroy the crying obsidian and become an obsidian watcher instead
Spawning
- There is a list of mobs that don’t get killed upon spawning when the datapack piggybacks a watcher spawn off of it.
Code Performance
- Swapped all execute as @s[...] with execute if entity @s[...]
1.3.0Релиз1.19.3 · 30 декабря 2022 г.
- Overhauled code
- Sculk Watcher stealth raycasting now has 100% accuracy. The sightlines will not clip through any type of diagonal wall.
- end watcher now drops glowstone dust instead of ender pearls
- Changed damage and death sounds for watchers
- Fixed fishing rods pulling shells off shelled endermites and improved their accuracy
- Mostly removed fear aspects from stealthing around sculk watcher
- Removed degrees of stealth from sculk watcher (it either sees you or it doesn't)
- Removed tears from sculk watcher when crying for help (will re-add in another way)
- Added startle mechanic sculk watcher
- Added passive-aggressive hostility mechanic to sculk watcher towards some mobs (only detects certain mobs if they are trying to attack something)
- Armor Stands now only fool sculk watchers when fully armored. This deception only lasts for a moment before the sculk watcher realizes it's not real.
- Sculk watchers are now afraid of projectiles but are only startled by ones that linger after hitting something.
- Sculk watcher is only afraid of creepers when they start to explode
- Invisibility now only hides you from the sculk watcher if you are not wearing anything, not holding anything, and not making eye contact.
- Sculk watcher now properly ignores global.ignore
- Fixed bug where sculk watcher would stop triggering infested blocks at high altitudes
- Updated sculk watcher texture to prevent z-fighting
- Separated code into modules that are consistent across datapacks
- refactored namespace
- Other things I've forgotten
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