
Indicative Pitch
Increases the pitch of the block breaking sound as the block is closer to being broken.
Обновлён 12 июня 2026 г. · опубликован 12 апреля 2025 г.
Overview
This is a tiny quality of life mod that makes the block breaking sound increase in pitch as the block is closer to being broken. It should work on any version from 1.20.1 to 1.21.5. Please let me know in the comments if you have any problems with it!
Credits
Credit to @⚔SandWhoop⚔ on Discord for the mod idea.
Modpacks
Feel free to add this to modpacks!
Porting
I can port this to NeoForge, Forge, or other versions as desired. Unfortunately, Modrinth doesn't have a comments feature, but you could leave a note in the comments on CurseForge! The mod should have the same name there, so it ought to be easy to find.
That being said, here is the entirety of the functional code of this mod:
@Mixin(MultiPlayerGameMode.class)
public abstract class MultiPlayerGameModeMixin {
@Accessor("destroyProgress")
public abstract float getDestroyProgress();
@ModifyExpressionValue(at = @At(value = "INVOKE", target = "Lnet/minecraft/world/level/block/SoundType;getPitch()F"), method = "continueDestroyBlock")
private float modifyPitch(float original) {
float returnValue = (this.getDestroyProgress() * 2.5f * original);
// System.out.println("Returning " + returnValue);
return returnValue;
}
}
If I ever stop maintaining this, I'd appreciate it if someone could pick this project up and carry it forward! It's a nice QOL/accessibility feature.
Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| 1.0.0 | Релиз | 1.20.1 | forge | 12 июня 2026 г. | Скачать (626 КБ) |
| 1.1.1 | Релиз | 1.21.2, 1.21.3, 1.21.4, 1.21.5 | fabric | 15 апреля 2025 г. | Скачать (14 КБ) |
| 1.1.0 | Релиз | 1.20.3, 1.20.4, 1.20.5, 1.20.6 | fabric | 14 апреля 2025 г. | Скачать (14 КБ) |
| 1.0.0 | Релиз | 1.21.2, 1.21.3, 1.21.4, 1.21.5 | fabric | 12 апреля 2025 г. | Скачать (11 КБ) |
Ченджлог
1.1.1Релиз1.21.3, 1.21.4, 1.21.5 · 15 апреля 2025 г.
Fixed a crash in the versions this file applies to. I assumed a file hadn't been changed... it had. This mixin replaces the one to LevelRenderer.
@Mixin(LevelEventHandler.class)
public class LevelEventHandlerMixin {
@ModifyExpressionValue(at = @At(value = "INVOKE", target = "Lnet/minecraft/world/level/block/SoundType;getPitch()F"), method = "levelEvent")
private float modifyPitch(float original) {
float returnValue = 2.0f * original;
// System.out.println("Returning " + returnValue);
return returnValue;
}
}
1.1.0Релиз1.20.4, 1.20.5, 1.20.6 · 14 апреля 2025 г.
Edit: WARNING! THIS WILL CRASH ON 1.21.2+! Use version 1.1.1 instead for those versions.
Added another mixin, as shown below, to change the pitch of the sound when the block actually breaks.
@Mixin(LevelRenderer.class)
public class LevelRendererMixin {
@ModifyExpressionValue(at = @At(value = "INVOKE", target = "Lnet/minecraft/world/level/block/SoundType;getPitch()F"), method = "levelEvent")
private float modifyPitch(float original) {
float returnValue = 2.0f * original;
// System.out.println("Returning " + returnValue);
return returnValue;
}
}
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