
In Combat
Detect when the player is in combat and prevent actions! Highly configurable & with mod integrations!
- Загрузки
- 399
- Подписчики
- 11
- Обновлён
- 4 августа 2026 г.
- Лицензия
- MIT
Опубликован 13 августа 2025 г.
In Combat
Show 1.20.1 Description
Installation
Requires
Features ✨
Becoming "In Combat"
There are a few ways the player can become in combat
- Receiving damage
- Dealing damage
- Having a specific status effect
When "In Combat"
The player will have HUD element indicating that they are in combat.
When the player is in combat the following rules may apply.
- Death on disconnect
- Disable natural regeneration (disabled by default)
- Disable block breaking/placing (disabled by default)
Configuration ⚙️
Basically everything is configurable inside the mod.
General
- "In Combat" duration (default = 300 ticks -> 15 seconds)
- Player should die on disconnect (default = true)
- Disable natural regeneration (default = false)
- Disable block breaking (default = false)
- Block breaking whitelist
- Disable block placing (default = false)
- Block placing whitelist
- Always "In Combat" (default = false)
- Can become "In Combat" while in creative (default = false)
- Which damage sources should set the player "In Combat"
- All (default = false)
- Player (default = true)
- Any Entity (default = true)
- Fire (default = true)
- Fall Damage (default = false)
- Dragon Breath (default = true)
- If effects should set the player "In Combat" (default = true)
- A list of all the effects that set the player "In Combat"
- Additional effects that the player gets when "In Combat"
- Attacking sets the player "In Combat"
- Attacked entities that do not set the player "In Combat"
HUD Renderer
- Should the HUD render (default = true)
- X Offset (default = 0)
- Y Offset (default = 0)
Mod Integrations
- A config option to enable/disable each mod integration
Mod Integrations
- Prevents teleporting while in combat
- Spells are cost free to cast while out of combat
Suggest integrations in the Discord!
Technical Info
Anyone can check if the player is in combat using the in combat API. Add this project to your mod with the Modrinth Maven. Once added checks can be done like following
if(CombatCheck.isPlayerInCombat(PlayerEntity)){
//Your code goes here...
}
Installation ⚙️
Requires
Features ✨
The Effects
- There are 2 effects Combat and Grace
- Combat is the main effect applied when the player is in combat
- Grace is an effect for modpack and mod developers to be used for creating safe areas
Becoming In Combat
- Receiving damage
- Dealing damage
When In Combat
- A HUD element to indicate that you are in combat (see gallery)
- The following restrictions can be enabled/disabled in the config
- Death on disconnect
- Disable natural health regeneration
- Disable block breaking/placing
Configuration ⚙️
There are many config options allowing for full customization.
Server Config
- Combat Settings
- In Combat duration
- Should attacking entities put the player In Combat (with a blacklist)
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- The damage sources that will put the player In Combat
- All damage sources
- Players
- Entities
- Fire damage
- Fall damage
- The restrictions while in combat
- Disable block breaking (with a whitelist)
- Disable block placing (with a whitelist)
- Kill the player on disconnect
- Prevent natural health regeneration
- Grace Settings
- The restrictions while having grace
- Disable block breaking (with a whitelist)
- Disable block placing (with a whitelist)
- Kill the player on disconnect
- Prevent natural health regeneration
- Heal while having grace
- Healing amount per tick while having grace
Client Config
- Configurable for both Combat and Grace
- Should the HUD be rendered
- HUD icon x-offset
- HUD icon y-offset
In Combat API
There is an extensive API that allows mod developers to use many of the features of this mod.
- Add the mod to your project through the Modrinth Maven API.
- Learn more about the In Combat API here!
Ченджлог
2.0.0+1.21.1Бета1.21.1 · 4 августа 2026 г.
V2.0.0
The first 1.21.1 beta release!
1.20.1 has been abandoned.
IMPORTANT: In Combat now uses Cloth Config API!
New Features
- The Grace Effect!
- Allows modpack and mod developers to indicate safe areas!
- Apply through commands or through the improved In Compat API!
Reworked Config
- The config has been significantly improved and now splits client and server resources.
- Note: Mod Menu integration will be added in the future!
A Complete Rewrite
- The mod has been completely rewritten from the ground up, which allows me to add new features more easily.
- The In Combat API has been completely rewritten, having more features and java documentation.
Fixes
- I fixed the networking issues allowing the mod to correctly run on servers and multiplayer.
Mod Compatibility
- Currently there is no mod compatibility this will be added back in future updates, so stay tuned!
Report Issues and Join the Discord
1.0.4Релиз1.20.1 · 3 февраля 2026 г.
V1.0.4
Added
Changed
Fixed
- Fixed an issue where food would always deplete rapidly (hopefully)
V1.0.3
Added
- Blacklist for entities that you attack that do not cause you to be in combat
- Config option to add additional effects when the player becomes in combat
Changed
- BREAKING: Effects that cause the player to be in combat now only support registry names
Fixed
V1.0.2
Added
- Option to become In Combat when dealing damage
- Whitelist for block breaking and placing
- Comes with default BOMD compat
- Spell Engine optional compat
- Spells only cost runes to cast while In Combat
Changed
Fixed
- When block placing feature was enabled, some items being unusable while in combat
V1.0.1
Added
- Config for option for die on disconnect
- Block breaking & placing disabling while in combat (disabled by default)
Changed
- Made config screen more logically sectioned
Fixed
V1.0.0
- Initial release
1.0.3Релиз1.20.1 · 26 ноября 2025 г.
V1.0.3
Added
- Blacklist for entities that you attack that do not cause you to be in combat
- Config option to add additional effects when the player becomes in combat
Changed
- BREAKING: Effects that cause the player to be in combat now only support registry names
Fixed
V1.0.2
Added
- Option to become In Combat when dealing damage
- Whitelist for block breaking and placing
- Comes with default BOMD compat
- Spell Engine optional compat
- Spells only cost runes to cast while In Combat
Changed
Fixed
- When block placing feature was enabled, some items being unusable while in combat
V1.0.1
Added
- Config for option for die on disconnect
- Block breaking & placing disabling while in combat (disabled by default)
Changed
- Made config screen more logically sectioned
Fixed
V1.0.0
- Initial release
1.0.2Релиз1.20.1 · 23 ноября 2025 г.
V1.0.2
Added
- Option to become In Combat when dealing damage
- Whitelist for block breaking and placing
- Comes with default BOMD compat
- Spell Engine optional compat
- Spells only cost runes to cast while In Combat
Changed
Fixed
- When block placing feature was enabled, some items being unusable while in combat
V1.0.1
Added
- Config for option for die on disconnect
- Block breaking & placing disabling while in combat (disabled by default)
Changed
- Made config screen more logically sectioned
Fixed
V1.0.0
- Initial release
1.0.1Релиз1.20.1 · 14 сентября 2025 г.
V1.0.1
Fixed
Added
- Config for option for die on disconnect
- Block breaking & placing disabling while in combat (disabled by default)
Changed
- Made config screen more logically sectioned
V1.0.0
- Initial release
1.0.0Релиз1.20.1 · 16 августа 2025 г.
V1.0.0
- Initial release
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