
ImproperUI Forged
This is a Forge 1.20.1 port of Improper-UI.
- Загрузки
- 4K
- Подписчики
- 5
- Обновлён
- 29 марта 2025 г.
- Лицензия
- MIT
Опубликован 1 марта 2025 г.
What is This
This is a Forge 1.20.1 port of ImproperUI.
What is it used for
The ultimate solution to Minecraft Rendering being too hard to learn.
Original Module Introduction
The ultimate solution to Minecraft Rendering being too hard to learn.
Introduction
Unlike my other project, ClickCrystals Script, ImproperUI Script requires you to have prior knowledge of
- Basic CSS properties and how they work
- Basic HTML structures
- Java
ImproperUI's syntax is highly inspired by CSS (Cascading Style Sheets), thought it is not entirely identical.
Below is a screenshot of an interactive screen with draggable and scrollable elements as the home page of the mod. This screen is scripted using ImproperUI Script:

How to use it
Look This
Ченджлог
0.0.5.0Релиз1.20.1 · 29 марта 2025 г.
Add Svg Render
div #block { background-color: #00000000; background-image: "$svg{iui_forge:textures/svg/test.svg, 100%, 100%}"; size: 20; }or 或
div #block { background-color: #00000000; background-image: "$svg{iui_forge:textures/svg/test.svg, 100%}"; size: 20; }or 或
div #block { background-color: #00000000; background-image: "$svg{iui_forge:textures/svg/test.svg}"; size: 20; }
If your .svg is modified through the resource pack, the in-game rendering will change with F3 + T.
0.0.4.6Релиз1.20.1 · 19 марта 2025 г.
A: add kjs adder
0.0.4.5Релиз1.20.1 · 15 марта 2025 г.
Modified i18n section
Changed from the original
inner-text:"$t$ui.text.improper_ui_interactives"
changed to
inner-text:"$t{ui.text.improper_ui_interactives}"
is-i18n: true
Facilitates mixing with text that doesn't need to be translated
0.0.4Релиз1.20.1 · 14 марта 2025 г.
Implemented all the features of the original 1.20.1.
- Fixed bugs that didn't match the actual environment
- Added a $t$ function to use translation keys in inner-text, example: inner-text:"$t$ui.text.improper_ui_interactives"
Комментарии
Загружаем…