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Mineforgian

Immersive Weapons

Immersive Weapons is more than just a weapons mod aiming to spice up your combat skills.

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22K
Подписчики
20
Обновлён
31 июля 2026 г.
Лицензия
MIT

Опубликован 4 августа 2023 г.

Immersive Weapons Logo 

CodeFactor Discord

Immersive Weapons is a weapons mod more than just a weapons mod aiming to spice up your combat skills.

Traverse the world, scavenging in destroyed factories or climbing to the pits of hell to collect new and powerful resources. Build stronger and more versatile weapons of war. Fortify your base and sound alarms at the first sign of intrusion by invaders. 

 

A few things that will be the highlight of your experience:

  • New and Powerful Swords
  • Mauls and Gauntlets
  • Flintlock Pistol, Blunderbuss, Musket, and more firearms
  • Medical Equipment
  • Environmental Traps
  • Accessories
  • A new dimension and biomes to explore

A few other notes:

  • I only intend to work on the latest versions of Minecraft. Please don't ask about porting to old versions.
  • This is for the NeoForge modloading platform. I have no plans to port to other modloaders.
  • Yes, you can include it in modpacks, provided it is open source and doesn't have an installer.
  • This is open source. If you want to port to old versions or to another loader, that's fine, but I cannot help with that.
  • This is NOT to be reposted to any mod reposting websites. The only places you should download this mod are the CurseForge page, the Modrinth page, or this GitHub repository. #StopModReposts

Interested in the development of this project, or just want to hang out? Join the official Immersive Weapons Discord server.

If you have questions, I highly recommend joining the Discord server. I respond much more quickly there.

  Active development will be focused on the latest Minecraft version. You should upgrade to newer versions of Immersive Weapons for bug fixes and new features. You can find more version support here.

Additionally, contribution and bug/feature report information can be found on my GitHub repository.

I recommend installing the Immersive Weapons Compatibility Bridge alongside IW for support with popular mods like JEI, WTHIT, and Curios.

Ченджлог

v1.38.0Релиз26.1.2 · 31 июля 2026 г.

This update adds some new content and fixes some bugs.

Feature Changes / Additions

  • Tesla has been entirely reworked
    • New textures
    • New recipes
    • New acquisition process
    • Abandoned Factory structure has been redesigned
      • Now also contains lorebooks explaining how to obtain Tesla
  • Added a Supercharged potion
    • Thorns-like effect when brewing Tesla Nuggets with Awkward potions

Bugfixes

  • Fixed crashes when using a Neoforge version greater than 26.1.2.69-beta
  • Fixed a bug where the Dragon's Breath Bow GLM pointed to the wrong item
  • Added missing baby armor textures
v1.37.0Релиз26.1.2 · 13 мая 2026 г.

This major update ports to MC 26.1.2.

Feature Changes / Additions

  • Armor now supports Neo's dynamic trim system
    • This means it should automatically support trim materials from other mods
  • Moonglow flowers now use an emissive layer for improved visuals

Bugfixes

  • Lava Revenants no longer appear fullbright
v1.36.0Релиз1.21.11 · 31 марта 2026 г.

This updates adds some new content as well as fixing bugs. It will be the last major release for MC 1.21.11.

Feature Changes / Additions

  • Redesigned Cloud Island structure
    • The structure has been completely rebuilt and is larger than before
    • Structure generation rates have been slightly reduced
    • Ventus Shard drop rates have been reduced to account for more ore present in the island
    • Ventus Smithing Templates drop from a vault
  • Ventus Staff changes
    • New textures for the staff and the staff core
    • Updated recipe for the staff
    • Staff Core now drops from a vault on the Cloud Island
  • Added Mauls
    • A new weapon type
    • Slow-swinging but high-damaging
    • Each tier bypasses a certain amount of armor
  • The Chinese translation has been updated

Bugfixes

  • Fix Molten/Tesla/Ventus/Astral spears using the wrong handle texture
  • Fix the Iron Gauntlet's alternate model occasionally failing to load due to a race condition
v1.35.0Релиз1.21.11 · 25 января 2026 г.

This major update ports to MC 1.21.11.

Feature Changes / Additions

  • Pikes have been removed since the vanilla spear is too similar
    • New spear tiers have been added as a replacement
  • Added ambience loops/additions/mood sounds to Tiltros biomes
  • Bear trap and landmine camouflage models have been updated
  • Super Hans now has self-preservation skills when the player is moving at sufficient speeds and is holding a spear
  • Ventus and Tesla recipes now require a smithing template, and are upgraded from Netherite gear
  • Replaced Void armor equip sounds
v1.34.0Релиз1.21.10 · 9 декабря 2025 г.

This major update ports to MC 1.21.10.

Feature Changes / Additions

  • IW copper items have been removed as vanilla now includes them
  • Tiltros noise generation is now fully customized via datagenerators
    • This allows for a new floating island style generation that is much more vertical than before
    • Tiltros biomes have been reworked to better fit the new generation style
  • Added a deepslate variant of the Rock Spider when spawning at or below Y=0
  • Added a Mooglow entity that spawns in the Starlight Plains
    • Similar to the Mooshroom
  • Redesigned Evil Eye flight goals to be more natural and less jittery
  • Ventus armor now has a 15% fall damage reduction per armor piece, on top of the existing 10 blocks of safe fall distance
  • Slightly increased part sizes on the Lava Revenant to make it easier to hit
  • Added Wisp entities to the Tiltros Wastes
  • Nerfed pike damage and attack speed

Bugfixes

  • Fix advancement window background being a missing texture
  • Fix pike and gauntlet attributes not being set as expected
  • Fix pixel color order in bullet impact particles
  • Fix bulletproof stained glass items not being translucent
v1.33.0Релиз1.21.8 · 8 августа 2025 г.

This major update ports to MC 1.21.8.

Feature Changes / Additions

  • Increased the vanilla armor cap from 30 to 100.
    • AttributeFix was previously used for this, but due to lack of updates it has been natively implemented.
  • Bumped Starstorm tool damage by 1 point.
  • Replaced the Debug Overlay
    • The debug overlay has been removed and replaced with separate features
      • Added damage indicator particles (disabled by default, configurable)
      • Added a player stats tooltip (accessible by holding shift while hovering over the player inventory model)

Bugfixes

  • Fix Tesla Shovel damage being lower than expected.
v1.32.1Релиз1.21.5 · 3 июня 2025 г.

This minor update fixes a handful of bugs discovered since the initial port to MC 1.21.5. It also adds support for the stable release of NeoForge. The minimum required version is now 21.5.74.

Feature Changes / Additions

  • Improved Molten Armor lava swimming mechanic.
  • Removed knockback from several categories of custom damage sources.

Bugfixes

  • Fix camp chairs in some structures facing the wrong direction.
  • Fix the Copper Axe dealing less damage than intended.
  • Add missing recipes for bulletproof glass panes.
  • Add missing blast furnace recipe for raw cobalt.
  • Fix Starstorm Crystals being unable to be broken into shards.
  • Fix the Mortar and Pestle being consumed during crafting.
  • Fix Astral Crystals breaking when any item is dropped on them, rather than the correct catalyst.
  • Fix some entities being named incorrectly in the Champion Tower.
  • Fix Big Slime in the Champion Tower not shrinking when splitting and eventually becoming a massive headache for performance.
  • Fix custom bows not being enchantable with durability type enchantments.
  • Fix barbed wire / wooden spikes not hurting players.
  • Fix the Skeleton Merchant playing villager sounds when trading.
v1.32.0Релиз1.21.5 · 23 мая 2025 г.

This major update ports to MC 1.21.5.

Feature Changes / Additions

  • Changes to Tiltros:
    • Increased Tiltros max logical height from 192 to 256 blocks.
    • Warmed up the Deadman's Desert slightly to reduce the amount of snow.
    • Skybox now has a different texture more similar to The End.
    • Portal has a new set of sound effects.
    • Ambient light has been disabled to allow glowing blocks to be more visible.
    • Firefly bushes naturally generate in Starlight Plains.
  • Adjusted various block models to consistently face the same direction in the inventory.
  • Flag blocks now check to ensure they have stable ground.
  • Changes to the scoped musket:
    • The zoom animation is smoother.
    • No longer a separate item; it is handled with a data component.
    • Adding a scope to the musket is now done via an anvil.
  • Changes to the Lava Revenant:
    • Hitboxes have been significantly adjusted.
    • A configuration option has been added to adjust the strength of blocks it can destroy.
  • Evil Eye attributes are now affected by their size.
  • Added the Dying Soldier and The Commander to the minecraft:raiders tag, allowing bells to identify them.
  • The explosive chocolate bar is now almost entirely indistinguishable from a normal chocolate bar.

Bugfixes

  • Unclamped damage resistance attributes on accessories; this fixes the Berserker's Amulet not having a damage vulnerability downside.
  • Fix occasional crashes when some soldier-type entities lose their firearms and try to perform melee attacks.

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