
IdentitySteal
Mystery identity cards with unique role abilities for PvP gameplay — steal powers, summon allies, fake deaths, and more!
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- Обновлён
- 18 февраля 2026 г.
- Лицензия
- All-Rights-Reserved
Опубликован 31 января 2026 г.

A dynamic identity system for Paper 1.21+ PvP servers — where every card grants unique powers and every role changes the battlefield.
Overview
IdentitySteal is a comprehensive role-based identity system designed for competitive PvP environments. Players receive locked Identity Cards granting persistent, unique abilities that fundamentally alter gameplay strategy.
Key Features
- 🎴 Identity Cards — Permanently locked to your hotbar; each card provides a Primary (Right-Click) and Secondary (Shift + Right-Click) ability
- 📈 Identity Evolution — Earn XP through kills (+50) and ability usage (+10); reach 1,000 XP for Tier II evolution with 1.2x power scaling
- ⚖️ Dynamic Distribution — Balanced deck-style system ensuring diverse role representation across Tank, DPS, Support, and Utility categories
- 🤝 Ally System — Built-in ally selection GUI for team coordination
Role Catalog
DPS Roles
Blitz — Electro-Kinetic Striker
- Primary: Blitz Mode — Gain Speed V for 2s on every hit; every 3rd hit deals +3 bonus damage (5s internal cooldown)
- Secondary: Sonic Dash — Launch forward 8 blocks via velocity; enemies in path receive Slowness V for 1.5s
- Cooldowns: Primary (configurable) | Secondary: 12s
Frost — Tundra Master
- Primary: Winter Spirit — Manifest a localized blizzard leaving Ice Paths (Speed II); applies Slowness III and Weakness I; 4s exposure causes Deep Freeze (root)
- Secondary: Ice Wall — Summon a 3×3 Packed Ice wall for projectile blocking
Rebel — Insurgent Leader
- Primary: Rebel Uprising — Summon vindicators that target your enemies
- Passive: Unyielding Will — 5 auto-resurrections (Totem-style saves)
Ghost — Ethereal Wraith
- Primary: Poltergeist — Invisibility, Flight, Resistance II for 5s; breaks on damage
- Secondary: Possession — Mount nearest enemy (5 block range); apply Blindness and Nausea for 3s
- Passive: Escape Instinct — Speed II for 2s after taking damage (6s internal cooldown)
Tank Roles
Pawn — Dimensional Manipulator
- Primary: Dimension Shift — Toggle between:
- Ant Mode: 0.5× scale, Speed II, Jump II, −25% damage
- Titan Mode: 2.0× scale, Strength II, Resistance II, −25% speed
- Secondary: Weight Shift — Ant: directional launch | Titan: 6-block AoE stomp with knockback
Poseidon — Abyssal Sovereign
- Primary: Sea Sovereign — Riptide anywhere (no water required); drowning immunity; every 4th hit triggers Tidal Wave (knockback + bonus damage)
- Secondary: Whirlpool — Vortex pulling enemies inward with Slowness IV
Forge — Combat Artificer
- Primary: Overclock — +20% attack damage, Resistance I, 50% knockback resistance
- Secondary: Master Repair — Instantly restore 50% durability to armor and main-hand item
- Risk: After Overclock expires, receive Slowness II and Weakness I for 4s
Anchor — Space-Time Architect
- Primary: Set Anchor — Place up to 6 temporary anchors
- Secondary: Warp Network — GUI teleportation to any active anchor
- Passive: Waypoints — Convert anchors into 5 permanent waypoints
Support Roles
Healer — Celestial Guardian
- Primary: Radiant Surge — Gain Absorption (+4 hearts) until damage taken; cooldown: 15s
- Secondary: Sanctuary — 5-block radius zone applying Regeneration I and Resistance I to allies only (not self) for 5s; cooldown: 20s
Prophet — Divine Sage
- Primary: Divine Knowledge — Access GUI of categorized Enchanted Books
- Passive: Fate's Bounty — Individual 300s cooldowns per book type
Archivist — Forbidden Scholar
- Primary: Scholarly Search — Manifest Enchanting Shards (Lowly, Apprentice, or Master)
- Shard Transcendence — Right-click shards to transform into enchanted tomes:
- Lowly: Enchants Level I–III (vanilla range)
- Apprentice: Enchants Level I–V (vanilla maximum)
- Master: Enchants Level I–VI (+1 above vanilla cap)
Utility Roles
Observer — Spectral Scout
- Primary: Spectral View — Enter Spectator Mode for 6–10s (random); enemies within 12 blocks of your body glow; exit bonus: Speed II (3s) + Glowing on nearby enemies (2.5s)
- Secondary: Reveal Pulse — 14-block pulse applying Glowing to all enemies for 3s
- Passive: Awareness — Every 4s, subtle warning (sound + particles) if enemies within 16 blocks
Imposter — Morphic Assassin
- Passive: Identity Theft — Kill a player to steal their identity abilities
- Ability: Mimicry — Use stolen identity's Primary and Secondary abilities
Mirror — Shard of Reflection
- Primary: Soul Reflection — Copy a nearby player's identity (same chunk)
- Secondary: Mirrored Cast — Execute the copied identity's Primary ability
Administrative Features
| Command | Permission | Description |
|---|---|---|
/identity give <player> <role> |
identitysteal.admin |
Assign specific identity |
/identity remove <player> |
identitysteal.admin |
Remove player's identity completely |
/identity resetcooldown <player> [role] |
identitysteal.admin |
Reset cooldowns |
/identity admin |
identitysteal.admin |
Open live role editor GUI |
/identity reload |
identitysteal.admin |
Reload configuration |
/identity roller [player] |
identitysteal.admin |
Give Card Roller |
/identity swapper [player] [amount] |
identitysteal.admin |
Give Identity Swapper |
PlaceholderAPI Support
%identitysteal_role%— Current role name%identitystebal_role_id%— Role identifier%identitysteal_cooldown%— Primary cooldown remaining%identitysteal_duration%— Active duration remaining- Plus 6+ additional placeholders
Technical Specifications
- Auto-Cleanup: All temporary effects (flight, size, spectator, invisibility) removed on disconnect/death
- Data Persistence: Player roles saved to YAML; restored on rejoin
- Performance: Cached lookups, flicker-free scoreboard integration
Developed by younggamingdj
Ченджлог
2.1Релиз1.21.9, 1.21.10, 1.21.11 · 18 февраля 2026 г.
IdentitySteal v2.1 — Identity Evolution Lite
A role-based identity card system for PvP servers, inspired by Jumanji-style adventure and mystery.
⚡ NEW: Identity Evolution Progression System
A brand-new lightweight progression system that rewards gameplay with XP and tier evolution!
How It Works
- Earn XP by using your role's abilities (+10 XP) and getting player kills (+50 XP)
- Reach 1,000 XP to evolve your identity from Tier I → Tier II
- Tier II grants a 1.2× ability multiplier — your abilities become stronger (duration, damage, summon count, etc.)
- Changing roles resets your progress — keeps the gameplay loop fresh and encourages commitment
Evolution Features
| Feature | Details |
|---|---|
| 🎮 XP from Abilities | +10 XP every time you successfully activate an ability |
| ⚔️ XP from Kills | +50 XP per valid player kill |
| 🏆 Tier II Evolution | Evolve at 1,000 XP — grants 1.2× ability multiplier |
| ✨ Evolution Effects | Challenge complete sound, totem particles, and title screen on tier up |
| 🔄 Role Change Reset | Switching roles wipes all XP and tier progress |
| 🛡️ Anti-Abuse | 60-second cooldown per victim — can't farm kills on the same player |
| 💾 Persistent | All progress saved to progression.yml — survives restarts |
| ⚙️ Fully Configurable | Every value is customizable in config.yml |
| ❌ Optional | Disable entirely with identity-evolution.enabled: false |
New Config Section
identity-evolution:
enabled: true
xp:
ability-use: 10 # XP per successful ability activation
kill: 50 # XP per valid player kill
tier2-requirement: 1000 # XP needed to evolve to Tier II
multiplier:
tier2: 1.2 # Ability multiplier at Tier II
🔌 Placeholders — Now Live!
Three placeholders that were previously stubs now return real, live data:
| Placeholder | Returns |
|---|---|
%identitysteal_tier% |
Current tier level (1 or 2) |
%identitysteal_xp% |
Current XP amount |
%identitysteal_nexttier_xp% |
XP remaining until next tier |
These work with both PlaceholderAPI and the built-in sidebar scoreboard.
🛡️ Ability Scaling for Roles
All roles now have access to tier-based ability scaling through a new getTierMultiplier() method in the base Role class. Tier II players automatically get stronger abilities — roles can opt-in to scale duration, damage, summon counts, and more.
� Technical Details
- Version: 2.0 → 2.1
- New files:
IdentityProgressionData.java,IdentityTier.java,IdentityProgressionManager.java - Modified files:
ConfigManager,config.yml,AbilityListener,DeathListener,CardManager,Role,PlaceholderResolver,IdentitySteal - Build: Clean compilation, 0 errors
- Backwards compatible — existing configs work without changes
- bStats tracking still included
- Dependencies: Paper 1.21+, Java 21
Built with ❤️ for PvP servers.
2.0Бета1.21.9, 1.21.10, 1.21.11 · 1 февраля 2026 г.
IdentitySteal v2.0 - The Evolution Update 🌟
This is a complete overhaul of the plugin. We've added deep progression mechanics, strategic PvP interactions, and premium visual systems. Here is everything you need to know about how IdentitySteal works now!
📈 Spotlight: Identity Evolution
Your identity is no longer static. It is a living power that grows as you use it.
How to gain XP:
- Kills: +100 XP (Bonus for eliminating players with higher tiers!)
- Ability Usage: +50 XP per successful activation.
- Assists: +30 XP for dealing damage to players who are later killed.
- Deaths: -20 XP (Be careful! Dying sets your progress back).
Tier Ranks:
- Tier I (Novice): The starting point. Standard cooldowns and durations.
- Tier II (Adept): Unlocks at 1,000 XP. Grants a 1.5x multiplier to ability durations and slightly reduced cooldowns.
- Tier III (Master): Unlocks at 3,000 XP. Grants a 2.0x multiplier. Abilities reach their maximum potential (e.g., Ghost flies longer, Pawn grows larger).
⚡ Spotlight: Stability & Corruption
Power is taxing. Every time you use an identity ability, your Instability increases.
- Usage Cost: Most abilities add +15 Instability (configurable).
- Natural Decay: Instability decreases by 1 point every second you are idle.
- Monitoring: Your current stability is shown on the new Scoreboard and Action Bar.
Instability Penalties:
- Warning (60%): You'll receive visual cues that your power is becoming unstable.
- Minor Penalty (75%): Abilities have 25% reduced effectiveness.
- Critical Instability (90%): Abilities have 50% reduced effectiveness and a 30% chance to Backfire, applying negative effects like Slowness or Weakness to yourself!
⚔️ Spotlight: Identity Clashes
We've added a layer of strategy to PvP. Certain roles now have unique interactions called "Clashes" when fighting each other.
- Observer vs. Ghost: Observers can now detect "hidden" Ghosts, revealing them to everyone.
- Mirror vs. Mirror: Two reflections colliding causes a "Confusion Clash," applying Nausea to both.
- Pawn vs. Prophet: The resourceful Pawn can sometimes overwhelm the Prophet's divine protections.
- Note: All clashes are fully configurable in
config.yml.
� Spotlight: Premium Scoreboard
A high-performance, animated scoreboard is now built-in!
- Stat Tracking: Live updates for your Role, Tier, XP Progress, stability, and active Cooldowns.
- Customization: Comes with 4 beautiful presets (Compact, Aesthetic, Detailed, Minimalist).
- PlaceholderAPI: All stats can be exported to other plugins using
%identitysteal_<stat>%.
🛠️ New Admin & Quality of Life
- New Commands:
/idprogression <addxp/setxp/settier>: Manage player growth manually./idstability <set/add/reset>: Manage player corruption levels./identity info: Now shows a detailed breakdown of your tier, XP, and stats.
- MiniMessage Integration: Support for RGB gradients and "glow" effects in all messages.
- Optimized Persistence: Data now saves asynchronously to prevent server lag spikes.
Thank you for being part of the IdentitySteal community. This update is just the beginning of our 2.0 journey!
1.0Альфа1.21.9, 1.21.10, 1.21.11 · 31 января 2026 г.
🎉 Initial Release (v1.0)
Features
- 9 unique identity roles with special abilities
- Locked identity card system
- Card Roller for role assignment
- Identity Swapper item
- Full MiniMessage support
- Configurable cooldowns and durations
- bStats integration
Roles
- Observer - Spectator mode
- Imposter - Steal abilities on kill
- Ghost - Flight, invisibility, fake death
- Anchor - Teleportation network
- Rebel - Summon Vindicators + immortality
- Prophet - Enchanted book library
- Pawn - Size manipulation
- Mirror - Copy nearby abilities
- Archivist - Enchanting shards
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