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Mineforgian

HyperBeta

A mod that overhauls Release 1.6.4 to turn it into the ultimate minecraft version. Based on the mechanics and visuals of beta 1.7.3 it directly ports parts of beta and improves upon them. Even has b1.7.3 world gen with newer vanilla biomes and structures!

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1
Обновлён
23 июня 2026 г.
Лицензия
All-Rights-Reserved

Опубликован 21 июня 2026 г.

This mod is a Jar Mod.

HyperBeta is a Jar Mod for Minecraft 1.6.4 that backports the core gameplay loop, world generation, and aesthetic style of Beta 1.7.3, while keeping the game beatable and optimizing performance.

By removing the internal server layer in singleplayer and optimizing rendering, HyperBeta delivers a lag-free classic experience with modern conveniences.

- Default Beta 1.7.3 World Generation -

• Identical Terrain: The default world generation has been replaced with the original Beta 1. 7.3 noise generation. Classic seeds like Glacier and the 404 challenge generate exactly as they did in Beta.

• Modern Integration: Strongholds and modern biomes still generate seamlessly, allowing you to access modern resources and defeat the Ender Dragon.

- Classic Health & Rebalanced Food -

• No Hunger Bar: Reverts to the classic health system. Food directly restores hearts instead of filling a hunger bar.

• Modern Eating Animation: Retained the modern eating animation for visual feedback.

• Stacked Food Balancing: Food can still be stacked in your inventory, but healing is controlled by a tick-based cooldown to prevent spam-eating from being overpowered.

- Retro HUD, Textures, & Sounds -

• Original Assets: Classic Beta 1.7.3 textures and sound effects are fully integrated.

• Animated EXP Bar: The experience bar features unique hiding and unhiding animations to keep your HUD looking as close to Beta 1.7.3 as possible.

• Extra Video Settings: Render distance now a slider, new option to toggle beta style fog, off, fast, fancy.

- Under-the-Hood Optimizations -

• Internal Server Bypass: Singleplayer mode bypasses the internal server loop introduced in Minecraft 1.3. This eliminates network serialization lag and micro-stutters, restoring tick- perfect local gameplay.

• Optimized Lighting: Includes backported lighting calculations to reduce performance spikes during block updates.

- Fixes & Stability -

• Creative Mode Targeting Fix: Legay AI mobs (Zombie Pigmen, Spiders, Endermen, and Silverfish) now respect Creative Mode. They will no longer turn aggressive or target you when punched.

• Crash Resolution: Fixed various singleplayer-only bugs, including client-server custom packet NullPointerException s, uninitialized dummy player references, and unsafe class reflections.

• Fast leaves decay, enchantment descriptions added for convenience.

- Installation -

This mod is a Jar Mod. To install:

  1. Create a Minecraft 1.6.4 instance in your launcher (e.g., Prism Launcher).
  2. Go to Edit Instance -> Version -> Add to Minecraft.jar (or Add Jar Mod).
  3. Select HyperBetaMod.zip and run the game.

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Ченджлог

1.1Релиз1.6.4 · 23 июня 2026 г.
  • Added Music Frequncy button with options: Normal, Frequent (2x), Continuous
  • Added Hotbar Position button to make it as you prefer
  • Fixed crash when changing render distance
  • Fixed Music not playing
  • Fixed Jungle biome generation
  • Fixed Bugs
1.0Релиз1.6.4 · 21 июня 2026 г.

HyperBeta Changelog

- Gameplay & Mechanics -

• Beta 1.7.3 World Generation: Integrated original Beta 1.7.3 terrain generation as the default world type. Classic seeds (like 404 and glacier ) generate exactly as they did in 2011. • Modern Structures Integration: Seamlessly integrated modern biomes and structures (like Strongholds) into the Beta terrain pipeline so the game remains beatable. • Legacy Health & Food System: • Removed the hunger bar, reverting the game to direct heart-based healing from eating food. • Kept the modern eating animation. • Rebalanced stacked foods by adding a tick-based healing cooldown, ensuring stacked foods do not become overpowered.

- Graphics, HUD & Aesthetics -

• Beta 1.7.3 Assets: Ported and enabled original Beta 1.7.3 textures and sounds. • Animated Experience Bar: Recreated the classic experience bar with custom hiding and unhiding animations to match the clean, retro Beta HUD. • Video Settings Layout Fixes: Adjusted the video settings GUI spacing (to 22px) and moved the "Done" button downwards to prevent overlaps on custom screen aspect ratios.

- Performance & Engine Optimizations -

• Singleplayer Server Lag Removal: Bypassed the networking overhead of the internal client- server setup introduced in 1.3. This eliminates tick lag, micro-stutters, and input delay in singleplayer. • Optimized Lighting: Backported modern lighting calculations to reduce performance drops during block updates and rendering. • Robust Jar Mod Compiler: Rewrote the build compilation pipeline ( build_mod.ps1 ) to compile 100% of custom files and package them correctly to fully override vanilla classes. • Source Code Encoding Fix: Re-encoded all source files to UTF-8 without BOM to prevent JDK 8 compilation errors (e.g., NoSuchMethodError on IntBuffer.clear ).

- Bug Fixes & Stability -

• Creative Mode Mob Hostility Fix: Modified legacy AI targeting so that Zombie Pigmen, Spiders, Endermen, and Silverfish respect Creative Mode and will no longer turn aggressive or attack the player when hit. • Dummy Player NPE Fix: Resolved a critical crash caused by an uninitialized realPlayer reference in EntityPlayerFakeMP by implementing a real-time player registration bridge. • Custom Packet NPE Fix: Resolved a singleplayer packet pipeline crash inside Mod.java by implementing safe null-checks for local client players. • Reflection Protection: Replaced hardcoded declared field index lookups for width and height in GuiOverlay buttons with name-based lookups, preventing crashes on different JVM runtime versions.

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