
This mod is NOT a generic "dweller" mod.
you may need to play for a while before you see it, but don't worry the wait is worth it :)
The basic idea for this mod comes from urban legends of strange creatures that would kill farm animals and wear their skin as a disguise. This mod adds that very creature to your game. They only spawn in forest or plains type biomes (or other similar biomes such as birch forest, or sunflower plains) once they spawn in, they will start slowly killing animals in the area. Eventually their focus will shift to... y o u .
Ченджлог
1.3.1Релиз1.21.4, 1.21.5 · 2 апреля 2025 г.
- Made the skinwalker spawn hooved dirt/grass less often
- The hunting skinwalker now plays eating sounds when it kills a mob instead of randomly
1.3.0Релиз1.21.4, 1.21.5 · 31 марта 2025 г.
- Removed weird dirt pillar structures added in the last update idk why I added those
- Made the hunting mode also be able to break blocks
- Made the hunting version spawn sound louder to match the angry version spawn sound
- The hunting version can now become aggressive if the player gets within three blocks of them
- New "Hooved Grass" block
- New "Hooved Dirt" block
- Hooved grass can spawn naturally in the world without a - skinwalker having ever been in the area
- Both the angry and hunting skinwalker modes will randomly place Hooved Dirt or Hooved Grass under them
- Made it possible for taller "Tree Stump" structures to spawn
- Added a gmc menu tab for the mod
- Added a mod thumbnail image
1.2.3Релиз1.20.1 · 15 декабря 2024 г.
Made the spooky noises quieter. (they were too annoying) Made the chance to find the remains of animals on the ground higher. Made the "Skinwalker" despawn when idle. Removed the random chance for the "Skinwalker" to despawn randomly. (previously 33% chance every tick)
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