
Hologram Panel
supply multi-information and direct interact for entity, item and block
- Загрузки
- 2K
- Подписчики
- 31
- Обновлён
- 10 мая 2025 г.
- Лицензия
- GPL-3.0-only
Опубликован 3 апреля 2025 г.
Hologram Panel
Hologram Panel is a mod that is intended to provide a hover panel that displays useful information and supports some direct interaction
Also, it is designed to be easily extensible with built-in support for some profile and debug options
You can report an issue or make a feature request here. Remember, GitHub is more recommended
You can trigger this by manually looking at it
In most cases, holograms will be displayed triggered by a system called popup, you can configure it in the config screen
Then, you can quickly obtain information from it and do more than mods like The one probe.
We can get the information in a more interactive way
Get the detailed item information that is stored just by your view
queue and store items conveniently without opening the container
transforming items between containers directly, holding G(by default) can move your mouse freely
with a more stylized widget format and see multiple working progress at the same time
What's more, the displayed items support search, and can also be integrated with REI and JEI
If you think the widget is too big or too small, you can adjust its size conveniently, just by holding alt(by default) and scrolling your mouse.
Also, you can hold shift at the same time to adjust in a more precise way
Also, support for entity and support collapse the information, which takes too much space
Fluid and Energy are also supported for entity, item, and block.
In addition to holograms, followed by the source and displayed on screen, there are also two other kinds of display types
By default, holograms will face the player.
Press and hold U to trigger the CycleSelector, which is designed to configure something without taking too many shortcuts and opening a screen
LocateFacePlayer mode is the default mode applied to holograms. Under this mode, holograms will always face the player and adjust
their size by the distance between you and its position
LocateOnScreen mode will let the hologram always display on screen, and with a link line between the hologram and the source
This mode is designed for entities like players and pets, or other very important blocks
LocateFreelyInWorld mode will render them in 3D level, they will not adjust their size and rotation by the movement of the camera
It is designed to be applied to blocks like containers, like chests, and some blocks that need continuous monitoring
Drag is supported through all three kinds of display types
LocateOnScreen supports adjusting its position and rotation.LocateFacePlayer only supports adjusting its position.
TransformationOrientation is used to indicate which is the x/y/z axis for the currently modified object.
There are three different types of TransformationOrientation
hold x/y/z then scroll your mouse, the object will change its location or rotation according your setting
world axis: Axis is the same axis used by the Minecraft world.
local axis: Axis is the coordinate used by the hologram. The axis will change by the rotation of hologram
player axis: Axis is the coordinate used by the camera. The axis will change by the movement and rotation of the camera.
The camera is controlled by player, so your move and see direction will change the axis.
Projector Block
This block is used to store, persist, and share location settings with other players
Right-clicking it will bind the selected hologram's information to it, or set the bind hologram selected if it exists
The CycleSelector also supports a quick hide or recovery operation
Hologram will be hidden if no information is provided to save screen space to make UI more clear
enable force display mode will display them by ctrl(default)
Ченджлог
1.20.1-forge-1.0.7Релиз1.20.1 · 10 мая 2025 г.
Bug Fixes
- fix interaction for ProjectorBlock
- add a command to exit mouse control mode
/hologram_panel force_exit_mouse_freely_move_mode - let CycleSelector exit under some circumstances when keyboard conflicts
1.21.1-neoforge-1.0.7Релиз1.21.1 · 10 мая 2025 г.
Bug Fixes
- fix interaction for ProjectorBlock
- add a command to exit mouse control mode
/hologram_panel force_exit_mouse_freely_move_mode - let CycleSelector exit under some circumstances when keyboard conflicts
1.21.4-neoforge-1.0.7Релиз1.21.4 · 10 мая 2025 г.
Bug Fixes
- fix interaction for ProjectorBlock
- add a command to exit mouse control mode
/hologram_panel force_exit_mouse_freely_move_mode - let CycleSelector exit under some circumstances when keyboard conflicts
1.20.1-forge-1.0.6Релиз1.20.1 · 10 мая 2025 г.
Bug Fixes
- hide operation now can be applied correctly
- FluidProgress will adjust its size by content fluid description
1.21.1-neoforge-1.0.6Релиз1.21.1 · 10 мая 2025 г.
Bug Fixes
- hide operation now can be applied correctly
- FluidProgress will adjust its size by content fluid description
1.21.4-neoforge-1.0.6Релиз1.21.4 · 10 мая 2025 г.
Bug Fixes
- hide operation now can be applied correctly
- FluidProgress will adjust its size by content fluid description
1.20.1-forge-1.0.5Релиз1.20.1 · 9 мая 2025 г.
1.0.5
Bug Fixes
- add missing recipes and translation key
- add an option to make pin screen more useful to use
- fix the clear not worked in CycleSelector
- fix projector not set pin screen correctly
1.0.4
Feature Update
- add more style configuration
- add a key to display hidden hologram, by default
ctrl - CycleSelector now configures ping screen/world, by default
u. Also reduce keyboard conflict - add Hologram Projector, which is intended to support hologram ping persistence and share. Also improve multiplayer experience. Right-click that block can quickly select
- ping player support move
- support adjust by rotation
- support local/player/world as transform orientation
- tooltip displayed for item can limit its height via the config file
Bug Fixes
- fix repeat ping
- fix hologram not rendered on macOS
- fix CycleSelector not rendered correctly sometimes
1.21.1-neoforge-1.0.5Релиз1.21.1 · 9 мая 2025 г.
Bug Fixes
- add missing recipes and translation key
- add an option to make pin screen more useful to use
- fix the clear not worked in CycleSelector
- fix projector not set pin screen correctly
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