
HissTickBoom [BNB Standalone #2]
Makes Creepers even more painful to deal with!
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- 2 декабря 2025 г.
- Лицензия
- All-Rights-Reserved
Опубликован 27 ноября 2025 г.
This mod is a standalone from another mod of mine thats in a WIP phase, BuildsNBarrens.
Okay, creepers, right? The awful things that blow up your stuff? Yeah, I've made them even more awful!
This mod adds 4 main things to the creeper lineage:
Rependare - Basically a creepery, moss-ish blockset. Creepers now spread patches of rependare upon exploding, along with its reproductive ascus which is simply named "violent ascus" due to it forming a new creeper or charger upon being exploded, furthering the spread of creeper holes and making everything so much worse! Bringing a bow in caves or nighttime expeditions is very reccomended so you can deal with creepers from a distance.
Chargers - A rependare formation that resembles the common creeper you know and despise... If it was a gamer and was hit in the face with a frying pan- Instead of exploding their targets directly, these gremlins decided that using small explosions to chuck themselves at the aggressor - knocking them backwards in what is essentially an overly violent faceplant - was a better idea.
Channelers - These curlier formations had been modified a long, long time ago, early geomancers experimented with rependare to create an explosionless form to test it other properties safely, later deciding to shove a lightning rod through its shaggy skull to test conductivity... They don't talk about what happened next- Either way, they now spread charge to their explosion-prone buddies, coming out of hiding during rain and thunder! YAY!
Creeper Woods -
Small spruce banks and shores holding a concentrated abundance of rependare, instead of
small residues in the dirt and stone. Patches of rependare cover the floor, along with
exposed violent ascus...
Have fun!
Ченджлог
1.0.2Релиз1.21.8 · 2 декабря 2025 г.
channeler immunity, charger knockback tweak, and sound changes
1.0.1Релиз1.21.8 · 28 ноября 2025 г.
Fixed channeler giving slowness to itself instead of the player when shocking a player
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