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Mineforgian

Hide Body Parts

Use NBT data to hide player body parts.

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7K
Подписчики
12
Обновлён
16 сентября 2025 г.
Лицензия
MIT

Опубликован 22 мая 2023 г.

Hide Body Parts

Utility mod for Fabric Minecraft.

Invisible Body Parts

Use the cardinal_components.hide-body-parts:hidden_parts NBT compound list on a player entity to hide their body parts.

Currently available Body Parts:

Body Part name
HEAD "head"
BODY "body"
RIGHT ARM "r_arm"
LEFT ARM "l_arm"
RIGHT LEG "r_leg"
LEFT LEG "l_leg"

Commands

Toggle body parts: /hide bodyPart changeEntry bodyPartName target

Reset all body parts to visible: /hide bodyPart removeAllEntries target

Still need an example of how the NBT is structured in-game? Use the previously mentioned commands to disable a body part and use minecraft's /data get entity @p cardinal_components.hide-body-parts:hidden_parts command to inspect the listed nbt values of the disabled body parts.

Invisible Armor

Prevent armor rendering with the new

  • Invisible Armor Enchantment
  • invisible_armor Item Tag
  • custom Boolean NBT value on the ItemStack, called InvisibleArmor

Note, that this is only a very basic implementation. External Mods, which don't make use of Minecraft's Armor Rendering, might not work in this case.

Центр версий

18 версий
  • Релиз37 КБ
  • Релиз31 КБ
  • Релиз31 КБ
  • Релиз36 КБ
  • Релиз37 КБ
  • Релиз37 КБ
  • Релиз28 КБ
  • Релиз23 КБ
  • Релиз17 КБ
  • Релиз17 КБ
  • Релиз16 КБ
  • Релиз18 КБ
  • Релиз18 КБ
  • Релиз18 КБ
  • Релиз18 КБ
  • Релиз18 КБ
  • Релиз18 КБ
  • Релиз51 КБ

Ченджлог

1.0.1-1.20.1Релиз1.20.1 · 16 сентября 2025 г.

Content

  • Added small feature to disable Armor rendering with ItemStack NBT, Item Tags and a new enchantment
1.0.0-1.21.1Релиз1.21.1 · 7 июля 2025 г.

Release

Now all basic features which were planned for this mod are finished! 🎉

This release makes use of the Cardinal Components API which improves data handling and network syncing in almost all aspects and potentially opens up mod compatibility if another mod decides to make use of the BodyPart component system.

Oh and those pesky Second Layers of Player Skins? They are fixed too!

Details

  • joining and leaving servers respects hidden parts of players
  • hidden body parts stay synced, even if the modification happened for other player entities, which were not in tracking range
  • Second Skin Layer settings are correctly saved and won't be overwritten by toggling the visibility of Body Parts
  • Second Skin Layers of other players won't be tied to client's own layer settings
  • general improvements with CCA's Component system targeting data storage, data handling and network handling
1.0.0-1.20.1Релиз1.20, 1.20.1 · 5 июля 2025 г.

Release

Now all basic features which were planned for this mod are finished! 🎉

This release makes use of the Cardinal Components API which improves data handling and network syncing in almost all aspects and potentially opens up mod compatibility if another mod decides to make use of the BodyPart component system.

Oh and those pesky Second Layers of Player Skins? They are fixed too!

Details

  • joining and leaving servers respects hidden parts of players
  • hidden body parts stay synced, even if the modification happened for other player entities, which were not in tracking range
  • Second Skin Layer settings are correctly saved and won't be overwritten by toggling the visibility of Body Parts
  • Second Skin Layers of other players won't be tied to client's own layer settings
  • general improvements with CCA's Component system targeting data storage, data handling and network handling
0.0.8-1.20.1Релиз1.20.1 · 30 апреля 2025 г.

Port

  • Ported 0.0.8 to Minecraft Version 1.20.1
0.0.8-1.21.1Релиз1.21.1 · 16 апреля 2025 г.

Fixes

  • fixed general client cache syncing issues after players respawn
0.0.7-1.21.1Релиз1.21.1 · 31 марта 2025 г.

Content

  • Added an API for Items which dynamically toggle hidden parts
0.0.6-1.21.1Релиз1.21.1 · 24 марта 2025 г.

Fixes

  • 2nd skin layers will be hidden, as well as their corresponding body parts
0.0.5-1.21.1Релиз1.21.1 · 16 марта 2025 г.

Fixes

  • reworked data handling to use syncing network packets instead of unstable TrackedData

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