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Mineforgian

Hextra Patterns

Random extra patterns for Hex Casting. Mostly utility patterns that shorten multiple patterns into a single pattern.

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3K
Подписчики
3
Обновлён
23 июня 2026 г.
Лицензия
CC0-1.0

Опубликован 26 февраля 2026 г.

Hextra Patterns

My humor is impeccable

A Hex Casting addon with some extra utility patterns that really just shorten hexes.

The new patterns are properly categorized and split across multiple entries in the hex book.

Many of these patterns can already be done in base Hex with just a 2-3 patterns, they're just nice as shorthands. Some of them are more complex functions that would take multiple patterns to replicate in Base Hex.

Check out the book and see what there is!

Ченджлог

1.6.0Релиз1.20.1 · 23 июня 2026 г.
  • Adds patterns for getting the iota at the start, end, or at an index of a list without removing it from the list.
1.5.2Релиз1.20.1 · 5 июня 2026 г.
  • Fixed Entropy Purification and Distillation having swapped functionality
  • Potentially fix certain patterns crashing on servers due to using the wrong removeLast. (Untested :hexxy:)
1.5.1Релиз1.20.1 · 21 апреля 2026 г.
  • Rewrote the entire mod in Kotlin to make future development easier.
  • Bug fixes:
    • Fixed Range Exaltation II doing the same thing as Range Exaltation when applied to numbers.
1.5.0Релиз1.20.1 · 7 апреля 2026 г.
  • Sets:
    • The three versions of Bucketing Gambit have been unified into a single pattern
    • Added Disordering Purification, which will try to turn a list into a set. Will mishap if the list is not entirely numbers, entirely vectors, or entirely entities.
  • Anubis'/Ra's Gambit:
    • Similar to Thoth's/Djehuty's Gambit, but instead of operating on copies of the original stack, each sub-execution directly affects the original stack.
1.4.1Релиз1.20.1 · 28 марта 2026 г.
  • Bug Fix: Retention Gambit: Augur's is now useable.
  • Updated CN Translation by @Chuijk_ide
1.4.0Релиз1.20.1 · 24 марта 2026 г.
  • Hash Sets no longer have arbitrary typing, and instead are locked to numbers only, vectors only, or entities only. The new implementation is significantly less cursed and should more accurately reflect rules for iota equality.
  • Added Metaeval Patterns
    • Helios'/Selene's Gambit: Executes if true/false
    • Acheron's/Styx's Gambit: Halts if true/false
    • Djehuty's Gambit: Thoth's, but additionally includes the current index for each sub-execution
  • Comparison Gambit renamed to Retention Gambit. This is because I've added:
    • Retention Gambit: Augur's, which is Augur's Purification without eating the input iota.
1.3.0Релиз1.20.1 · 20 марта 2026 г.
  • Added Set Iotas
    • Contains a hash set to fast and efficient checks for existence and other set operators.
  • Turning Exaltation (Vec3) now mishaps if the two vectors are facing opposite to each other, as no axis of rotation can be determined in this case.
1.2.0Релиз1.20.1 · 15 марта 2026 г.

MORE PATTERNS

  • Lists
    • Shuffle
    • Delete element
  • Numbers
    • Random num within range
  • Vectors
    • Vector in random direction
    • Polar coordinates
  • Numbers & Vectors
    • Invert
    • Increment/Decrement
    • Approach
    • Angle Distance
    • Turning

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