
Hero Statue
Adds the Hero Statue block, which can hold an item, and be posed using redstone.
Обновлён 30 августа 2025 г. · опубликован 2 августа 2025 г.
Hero Statue
Adds a new block called the Hero Statue, which can hold an item, and be posed using redstone.
Important
If you have a slower computer, have a lot of statues placed down, or are using a resource intensive shader pack, you may want to change your statue render type config toBasic. See Config.
This renders statues using block models, which is a lot faster, however it does disable visual posing.If you use Shaders, read Known Issues: Shader Rendering Pipelines, and check Tested Shader Packs below.


Features
Hero Statue
- Holds an item
- You can give the statue an item to display by interacting with it whilst holding the item.
- Posable
- You can pose the statue using redstone.
- This is configurable via a gamerule, which is ON by default. (
hero-statue$allowRedstoneChangeStatuePose)
- This is configurable via a gamerule, which is ON by default. (
- The statue remembers the last set pose when turned off.
- You can pose the statue by interacting with empty hands or when the statue already has an item, if the gamerule is active.
- This is configurable via a gamerule, which is OFF by default. (
hero-statue$allowPlayerChangeStatuePose)
- This is configurable via a gamerule, which is OFF by default. (
- You can pose the statue using redstone.
- Comparators output the level of redstone required to set the current pose.
- rainbows
and unicorns- You can make the statues eyes cycle through the rainbow by giving the statue an item named
jeb_, or by turning theRAINBOW MODEconfig on. - You can also enable this in creative, by setting the
hero_statue_rainbowblockstate with a debug stick or with commands. - This only works with the
Defaultrender type, and if you are not using shaders.
- You can make the statues eyes cycle through the rainbow by giving the statue an item named
- ¿sᴉɥʇ pɐǝɹ noʎ uɐɔ
- You can make the statue render upside down by giving the statue an item named
Dinnerbone,Grumm,legotaylor, ordannnytaylor. - This only works with the
DefaultandVanillarender types.
- You can make the statue render upside down by giving the statue an item named
Config
You can edit the config by using ModMenu, or our Open Config keybinding (defaulted to Home).
If you are using the Open Config keybinding, you will need to be in a world.
Known Issues
Shader Rendering Pipelines
Iris Shaders
Iris overrides core shader pipelines when rendering shader packs, and doesn't provide any documentation for how to add new overrides.
As a workaround, we've copied the ENTITY_CUTOUT and ENTITY_EYES pipeline overrides. We picked these pipelines as they provide a similar effect to our custom pipelines, however it's not 1:1 and some features such as the jeb_ easter egg won't be rendered when a shader pack is active. This functionality matches the Vanilla render type. See Hero-Statue#1.
Rendering should work as intended when no shader packs are in use.
Developer's Note
You may encounter z-fighting with some shader packs.
You can disable our eyes layer using our config if desired. See Config.
Tested Shader Packs
| Shader Pack | |
|---|---|
| Complementary Unbound/Reimagined | No visual issues found.¹ |
| Euphoria Patches | No visual issues found.¹ |
| BSL Shaders | No visual issues found.¹ |
| Rudimentary | Our eyes layer is offset when Vertex Snapping is enabled² and the current render type is set to default or vanilla. This does cause flickering when the player moves. Interestingly, this shader also renders the eyes layer over the player's hand. |
| VECTOR | No visual issues found.¹ |
| Super Duper Vanilla | Resource Intensive when rendering using Default/Vanilla render types, otherwise no visual issues found.¹ |
¹ Except for the above-mentioned render pipeline workaround.
² You can disable Vertex Snapping in the shader pack settings, under Style.
Basic Render Type Poses
The basic render type doesn't render the poses, rainbow, and upside down easter eggs.
I would love to update this in the future to add the poses to the basic render type, however this is easier said than done due to how block model elements rotate.
Technical
For technical details see here.
Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| 1.0.5+fabric-1.21.8 | Релиз | 1.21.8 | fabric, quilt | 30 августа 2025 г. | Скачать (497 КБ) |
| 1.0.4+fabric-1.21.8 | Релиз | 1.21.8 | fabric, quilt | 28 августа 2025 г. | Скачать (497 КБ) |
| 1.0.3+fabric-1.21.8 | Релиз | 1.21.8 | fabric, quilt | 26 августа 2025 г. | Скачать (495 КБ) |
| 1.0.2+fabric-1.21.8 | Релиз | 1.21.8 | fabric, quilt | 19 августа 2025 г. | Скачать (494 КБ) |
| 1.0.1+fabric-1.21.8 | Релиз | 1.21.8 | fabric, quilt | 18 августа 2025 г. | Скачать (491 КБ) |
| 1.0.0+fabric-1.21.8 | Релиз | 1.21.8 | fabric, quilt | 18 августа 2025 г. | Скачать (482 КБ) |
| 1.0.0-beta.2+fabric-1.21.8 | Бета | 1.21.8 | fabric, quilt | 17 августа 2025 г. | Скачать (448 КБ) |
| 1.0.0-beta.1+fabric-1.21.8 | Бета | 1.21.8 | fabric, quilt | 7 августа 2025 г. | Скачать (392 КБ) |
Ченджлог
1.0.5+fabric-1.21.8Релиз1.21.8 · 30 августа 2025 г.
Bug fixes!
- Neighbor update statue item desync
- When a statue block is neighbor updated, the block entity requests a sync for tracked clients.
1.0.4+fabric-1.21.8Релиз1.21.8 · 28 августа 2025 г.
Bug fixes!
- Sub-widgets aren't checked for
isTyping.- This hasn't been fixed yet!
- We've added a config option called
use_config_keybinding_anywherewhich is defaulted tofalse, which when set tofalseonly allows the keybinding to be used in-game. - You can re-enable this in the config, however note that text fields embedded within other widgets will not prevent the keybinding.
1.0.3+fabric-1.21.8Релиз1.21.8 · 26 августа 2025 г.
A little bit of polishing!
- Added
updateChunkStatuesOnStatueUpdateserver config option, with default value offalse.- When set to
true, all statues in that chunk will be sent to the client. - We recommend leaving this off, unless you have issues with desync.
- If you have spawn protection on, that is likely the cause of the desync, we're working on a fix.
- When set to
Bug fixes!
- Statue desync when nearby statue updated.
- This may still occur, and may be related to spawn protection.
- This will be fixed in a future update.
- This may still occur, and may be related to spawn protection.
1.0.2+fabric-1.21.8Релиз1.21.8 · 19 августа 2025 г.
A little bit of polishing!
- Added
isTypingandpreventConfigKeybindingclient events.- Other mods can now prevent Hero Statue from opening it's config.
- By default, if a text widget is selected the keybinding is disabled.
- Other mods can now prevent Hero Statue from opening it's config.
Bug fixes!
- Broken Keybinding Translations (damn you intelij)
1.0.1+fabric-1.21.8Релиз1.21.8 · 18 августа 2025 г.
A little bit of polishing!
- Added a sound for when the statue gets an item.
- Updated statue comparator output.
- When holding an item, the comparator will only output when powered off.
- When not holding an item, the comparator will always output.
- Added a tag list for non-solid blocks the statue can be placed on.
- By default, this only contains the hopper.
Bug fixes!
- Hoppers could insert stacks with sizes more than 1.
- Hoppers wouldn't visually update the statue.
1.0.0+fabric-1.21.8Релиз1.21.8 · 18 августа 2025 г.
- Adds a new block called the Hero Statue, which can hold an item, and be posed with redstone.
good luck modfesters
1.0.0-beta.2+fabric-1.21.8Бета1.21.8 · 17 августа 2025 г.
This was a development version!
We reccommend using the latest release for the best experience.
- Added Models and Textures
- Poses 8-13 aren't ready yet, and currently default to pose 0.
- These will be done for release.
- Poses 8-13 aren't ready yet, and currently default to pose 0.
- Added custom core shaders
- You can toggle these to the vanilla core shaders, and even to block models in the config.
- block models won't have poses, even on release - check readme.
- You can toggle these to the vanilla core shaders, and even to block models in the config.
- Optimized statue
- Should be fairly tps friendly, but fps will take a hit with alot of statues.
- Use
Basic(block model) render type if you plan on using alot of statues.- You can press the
open configbutton (defaulted to [Home]) to open the config, you don't even need to be in a world.
- You can press the
- Use
- Should be fairly tps friendly, but fps will take a hit with alot of statues.
Should have a full release out tomorrow, ready for modfest!
This is a development build, it could be buggy, you have been warned.
1.0.0-beta.1+fabric-1.21.8Бета1.21.8 · 7 августа 2025 г.
This was a development version!
We reccommend using the latest release for the best experience.
- Added Hero Statue
Development note:
Whilst this build is functionally complete, the model's for each pose aren't ready yet, and the config screen isn't finished. These will be ready in the full release.
This is a development build, it could be buggy, you have been warned.
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