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Mineforgian

Haunted Sounds

A door creaks. A chest lid shifts. Somewhere close, always matching what's actually around you — nothing caused it.

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3K
Подписчики
1
Обновлён
15 июля 2026 г.
Лицензия
All-Rights-Reserved

Опубликован 15 июля 2026 г.

Haunted Sounds

A door creaks somewhere close. A chest lid shifts. Wind moves through a cave that has no wind. Nothing caused it.

Features

Plays a single environmental sound — door, chest, barrel, trapdoor, gate, lever, or a cave-ambience burst — from a random spot near you, at random intervals.

Only plays sounds that actually make sense for where you are: door and gate creaks only happen if a real one is actually nearby, chest and barrel sounds only if one's actually there, cave ambience only when you're genuinely underground with no sky above you. If nothing nearby fits, it simply stays quiet rather than playing something that couldn't be real.

Broadcast to anyone nearby, not just you — a shared moment of "did you hear that too?"

Optional Features (Config Options)

  • Whether the mod is enabled
  • How often it can trigger (minimum/maximum interval)
  • How far away it can occur (radius)
  • Overall volume
  • Each individual sound can be toggled on or off separately

Ченджлог

1.0.0Релиз1.21.1 · 15 июля 2026 г.

Haunted Sounds 1.0.0

Initial release.

Features

  • Occasional environmental sounds — door, chest, barrel, trapdoor, gate, lever creaks, or a cave-ambience burst — play from somewhere near you
  • Only plays a sound that actually fits your surroundings: door/chest/ barrel/lever sounds require the real thing to actually be nearby, cave ambience only triggers when you're genuinely underground with no sky visible
  • Stays silent rather than forcing an implausible sound when nothing nearby fits
  • Audible to anyone nearby, not just you

Config

  • Enable/disable
  • Trigger interval range
  • Trigger radius
  • Overall volume
  • Individual on/off toggle per sound

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