
HammerAnimations
Brings Bedrock model and animation as a compact and easy-to-use API layer with hotswapping.
- Загрузки
- 86K
- Подписчики
- 14
- Обновлён
- 14 июня 2026 г.
- Лицензия
- Zeith-Standard-Free-License
Опубликован 7 августа 2023 г.

This is a simple library and abstraction layer for parsing, animating, and rendering bedrock models.
Brings Minecraft Bedrock models and animations as a compact and easy-to-use API layer with hot-swapping.
To perform hot-reload, run "/hammeranims reload"
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Permissions:
- You can use this mod in your modpack.
- You are not allowed to re-publish this mod to other sites without providing a CurseForge/Modrinth download link and my permission (PM to
Zeitheron, or via Discord) - You are not allowed to include this (or any other mods of the DragonForge team) in your own mod. Building add-ons, however, is allowed, but a friendly PM would be good.
- Time_Conqueror may use parts of this mod's code to improve their own mod(s).
Note:
- The only supported version of Minecraft is the latest one that this mod exists for. DO NOT ASK TO DOWNGRADE!
Want to discuss anything? Need help with APIs?
Join the discord server and follow Zeitheron on Twitter!
If you would like to support my work, you can become a patron via
Patreon. ![]()
Ченджлог
12.2.57.1Релиз1.12.2 · 14 июня 2026 г.
- Remove unnecessary resource tracking to avoid memory clogging, since the IGeometricModel doesn't dispose of anything (TODO: deprecate and get rid of dispose() method for ALL mod branches);
21.1.57Релиз1.21.1 · 14 июня 2026 г.
- IGenericModel.getContainer;
- IGeometryContainer.createPositionalModel;
- IGeometricModel.close;
20.1.57Релиз1.20.1 · 14 июня 2026 г.
- IGenericModel.getContainer;
- IGeometryContainer.createPositionalModel;
- IGeometricModel.close;
12.2.57Релиз1.12.2 · 14 июня 2026 г.
- IGenericModel.getContainer;
- IGeometryContainer.createPositionalModel;
- IGeometricModel.close;
- Fix concurrency issue with shared GeometryPose instance;
21.1.56Релиз1.21.1 · 10 июня 2026 г.
- Fix MolangExpressionParser.reload not subscribing to event bus;
- Fixed root bone name in GsonGeometryDecoder;
20.1.56Релиз1.20.1 · 10 июня 2026 г.
- Fix MolangExpressionParser.reload not subscribing to event bus;
- Fixed root bone name in GsonGeometryDecoder;
12.2.56Релиз1.12.2 · 10 июня 2026 г.
- Fix MolangExpressionParser.reload not subscribing to event bus;
- Fixed root bone name in GsonGeometryDecoder;
12.2.54Релиз1.12.2 · 8 июня 2026 г.
- BaseQuery.registerVariables and IAnimatedEntity.registerVariables now use IVariableRegistrar instead of BiConsumer;
- Fixed AnimationLayer.setFrozen not freezing the animation;
- Expose AnimationLayer and Query from an ActiveAnimation;
- Expose primary Query instance from AnimationSystem;
- Added GeometryPose.getRoot() to avoid using root bone names where possible;
- Merge API-level differences between 1.12.2 and 1.20.1;
- Fix array access causing crash;
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