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Mineforgian

Hah! Ueuh~

Adds the ability, "Return By Death", from Re:Zero!

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63
Обновлён
6 июля 2026 г.
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All-Rights-Reserved

Опубликован 24 апреля 2025 г.

"Imagine caving through the darkness in Hardcore Mode... suddenly you hear an arrow notch, and before you can react... It hits. "Hah! Ueuh~" You awake at a moment in the past, as if time itself has rewound!" - Noii


Here's a Video Demonstration of the mod!

Current Additions

This mod currently adds in the ability of "Return by Death", an ability used by the character Natsuki Subaru, in Re:Zero This ability is granted to everyone on start, and throughout your playthrough, it will occasionally set "Checkpoints" If a player dies at any time, the entire world will get reverted back to the time of the Checkpoint.

Upon Death, you will notice, Your health, hunger, and inventory will be fully reset back.

The positions of any mobs will also be returned, as well as the lives of any mobs taken during. The world itself also gets returned, including time, as well as any broken or placed blocks!

By default, Checkpoints are set every 30 seconds, as well as whenever a player sleeps, or gets an achievement.

Gamerules / Commands

This mod comes with a handful of configurable Gamerules, and some commands!


/rezero checkpoint - Set a manual checkpoint when ran

/rezero returnbydeath (player) (true/false) - Sets only specific players to trigger Return by Death (If allReturnByDeath gamerule is false)

/rezero revive (player) - Manually revives a player when playing in hardcore mode.

/halfheart - Sets you to half a heart to easily setup insta-death


/gamerule randomCheckpoints - Enables/Disables the timer checkpoints

/gamerule achievementCheckpoints - Enables/Disables the achievement checkpoints

/gamerule sleepCheckpoints - Enables/Disables the sleeping checkpoints

/gamerule notifyCheckpoints - Sends a message when a checkpoint gets set

/gamerule checkpointTime - Changes the interval between timer checkpoints

/gamerule allReturnByDeath - Enabled/Disables if all players trigger Return by Death

/gamerule checkpointRandomness - Adds a bit of randomness between the checkpoint times (+/-)

/gamerule checkpointChance - Changes the chance of a checkpoint actually setting (1-100)

You can join my discord here!

> Discord Invite Link <


_This mod contains a few abuseable bugs, this is not intended for large use such as servers! Only use with people you trust not to abuse them. 

I do not currently have plans to turn this into anything more, but if it gains some attention, I might!_

Ченджлог

2.1.0Релиз1.21.1 · 6 июля 2026 г.

Added new authority, "Domain"

  • Allows you to cast a 100 block domain (configurable)

  • Has a 10 second coooldown after deactivated (configurable)

  • If you leave the radius, the domain will deactivate, and you can die normally The domain has two modes:

  • A) You activate it on yourself. "Victim"   - In this scenario, everytime you die, time will rewind to the activation point, similar to RBD

  • B) You activate it on another. "Aggressor"   - In this scenario, everytime the target dies, time will rewind to the activation point   - This can only be undone if you deactivate it, or you are killed (unless you are in hardcore, in which case it remains active) Domain is currently only obtainable through commands; /rezero authority (player) domain true

  • Added the ability to type 'return by death' or 'rbd' in chat to kill yourself quickly if you have Return by Death

  • Added new keybind, "Authority Ability", default: Z   - Used to activate the Domain authority   - Can be used by RBD to trigger an instant death   - Shift+Key to cycle through multiple Authorities abilities

  • Fixed entities not properly reverting to their old positions when time reset

  • Fixed new entities not being removed if they didn't exist during the checkpoint

2.0.3Релиз1.21.1 · 5 июля 2026 г.
  • Fixed major issues with chunk saving causing chunks to void and be deleted entirely
  • Fixed issues with entity reversion sometimes failing
2.0.2Релиз1.21.1 · 5 июля 2026 г.
  • Fixed an issue where unloaded chunks would not revert
  • Fixed issues with resets across dimensions, such as new portals generating
  • Fixed "The End?" achievement running too early, and breaking the end
  • Added a new transitional fade effect on death
2.0.1Релиз1.21.1 · 4 июля 2026 г.
  • Fixed checkpoint timer resetting on rejoin, causing a checkpoint to immediately set every time
  • Optimized resets, so they should be quicker (previously reset every chunk, even if it was unchanged)
2.0.0Релиз1.21.1 · 4 июля 2026 г.

Hah! Ueuh~ / v.2.0.0

Rewrote the mod entirely, has been ported back to 1.21.1 NeoForge

  • RBD now uses a full save and reload system
    • This should fix almost all of the previous bugs such as blocks, chests/inventories, and entities not properly resetting
    • However in turn, the resets may take a little longer
  • All gamerules have been converted into configs instead
    • The timer configs now use seconds instead of ticks, default is 30 seconds with 5 second randomness (+/-)
    • You can now individually set the chance per checkpoint type (so you can make timer checkpoints 25%, but keep achievements at 100%, etc.)
  • /halfheart command has been moved to /rezero halfheart

As a result, a lot of the content previously is now cut out

  • All entities, items, and armors have been temporarily removed
  • RBD is therefore no longer obtained from Satella, it is enabled by default once again (you can run /rezero authority (player) returnbydeath false to remove it from other players, if you only want one player to have it)
1.0.6Релиз1.20.1 · 24 апреля 2025 г.
  • Adds return by death into Minecraft
  • Full list of changelogs can be found in the Discord

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