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Mineforgian

Grim kingdoms: structures & ruins

Adds forts, citadels, castles, with unique vanilla mobs/ hidden items

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161K
Подписчики
316
Обновлён
17 июля 2026 г.
Лицензия
All-Rights-Reserved

Опубликован 20 декабря 2025 г.

Grim Kingdoms: Lost Structures & Ruins adds close to 100 handmade structures, fantasy and medieval forts, citadels, castles, towers, ships, huts, and 2 kingdoms to your Minecraft world, inhabited by vanilla, and custom vanilla mobs, including feral white rabbits, gnomes etc... Vanilla loot tables + hidden special items grim img

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Compatible with everything, but Fully compatible with: 🧙🏼‍♂️

  • Biomes O' Plenty (biomesoplenty)✨
  • Nature's Spirit (natures_spirit)✨
  • Oh The Biomes We've Gone (otbwg)✨
  • Terralith (terralith)✨
  • Regions Unexplored (regions_unexplored)✨
  • William Wythers' Overhauled Overworld (wwoo)✨
  • William Wythers' Expanded Ecosphere (wwee)✨
  • No Man's Land (nml)✨

Join the Discord

gg

CASTLES FOR ALL BIOMES

LIST OF ITEMS: (doesnt include 2.0 items)

https://docs.google.com/spreadsheets/d/10QhMcOgmwVrPgZt2YgFWer8d1rZeGO3z0RyjHYkLWOo/edit?usp=sharing

Ченджлог

2.0.3+modРелиз26.1.1, 26.1.2, 26.2 · 17 июля 2026 г.

Very slightly increased the distance between structures, and they should not spawn in, or next to eachother anymore.

Fixed an item "the gandalf the grey staff"

A very small change in eldermoor kingdom (balloons related), might or might not be worth climbing in them.

2.0.3Релиз26.1.1, 26.1.2, 26.2 · 17 июля 2026 г.

Very slightly increased the distance between structures, and they should not spawn in, or next to eachother anymore.

Fixed an item "the gandalf the grey staff"

A very small change in eldermoor kingdom (balloons related), might or might not be worth climbing in them.

2.0.2+modРелиз26.1.1, 26.1.2, 26.2 · 17 июля 2026 г.

Improved compatibility with worldgen mods:

  • Biomes O' Plenty (biomesoplenty)
  • Nature's Spirit (natures_spirit)
  • Oh The Biomes We've Gone (otbwg)
  • Terralith (terralith)
  • Regions Unexplored (regions_unexplored)
  • William Wythers' Overhauled Overworld (wwoo)
  • William Wythers' Expanded Ecosphere (wwee)
  • Nature's Magnificent Landscapes (nml)

and minor gameplay fixes inside some structures.

2.0.2Релиз26.1.1, 26.1.2, 26.2 · 17 июля 2026 г.

Improved compatibility with worldgen mods:

  • Biomes O' Plenty (biomesoplenty)
  • Nature's Spirit (natures_spirit)
  • Oh The Biomes We've Gone (otbwg)
  • Terralith (terralith)
  • Regions Unexplored (regions_unexplored)
  • William Wythers' Overhauled Overworld (wwoo)
  • William Wythers' Expanded Ecosphere (wwee)
  • Nature's Magnificent Landscapes (nml)

and minor gameplay fixes inside some structures.

2.0.1+modБета26.1.1, 26.1.2, 26.2 · 14 июля 2026 г.

At the moment only available for 1.21+ / 1.26+ UPDATE:

I made around 60+ structures for

  • taiga
  • plains
  • dark forest
  • oceans (13ships under the same name "ship2")

(avoided the use of spawners) (improved compatibility)

  • Biomes O' Plenty (biomesoplenty)
  • Nature's Spirit (natures_spirit)
  • Oh The Biomes We've Gone (otbwg)
  • Terralith (terralith)
  • Regions Unexplored (regions_unexplored)
  • William Wythers' Overhauled Overworld (wwoo)
  • William Wythers' Expanded Ecosphere (wwee)
  • Nature's Magnificent Landscapes (nml)

I will take some time to release it on 1.20 versions. If you find any issues with the difficulty, items etc... leave a comment or suggestion on discord in the grim kingdoms text channel, so i can fix it, or make some changes.

Hf. grim

2.0.1Бета26.1.1, 26.1.2, 26.2 · 14 июля 2026 г.

At the moment only available for 1.21+ / 1.26+ UPDATE:

I made around 60+ structures for

  • taiga
  • plains
  • dark forest
  • oceans (13ships under the same name "ship2")

(avoided the use of spawners) (improved compatibility)

  • Biomes O' Plenty (biomesoplenty)
  • Nature's Spirit (natures_spirit)
  • Oh The Biomes We've Gone (otbwg)
  • Terralith (terralith)
  • Regions Unexplored (regions_unexplored)
  • William Wythers' Overhauled Overworld (wwoo)
  • William Wythers' Expanded Ecosphere (wwee)
  • Nature's Magnificent Landscapes (nml)

I will take some time to release it on 1.20 versions. If you find any issues with the difficulty, items etc... leave a comment or suggestion on discord in the grim kingdoms text channel, so i can fix it, or make some changes.

Hf. grim

2.0+modБета26.1.1, 26.1.2, 26.2 · 12 июля 2026 г.

At the moment only available for 1.21+ / 1.26+ UPDATE:

I made around 60+ structures for

  • taiga
  • plains
  • dark forest
  • oceans (13ships under the same name "ship2")

(avoided the use of spawners)

I will take some time to release it on 1.20 versions. I also didnt play test it much, bcs I built too much, if you find any issues with the difficulty, items etc... leave a comment or suggestion on discord in the grim kingdoms text channel, so i can fix it, or make some changes.

Hf. grim

2.0Бета26.1.1, 26.1.2, 26.2 · 12 июля 2026 г.

At the moment only available for 1.21+ / 1.26+ UPDATE:

I made around 60+ structures for

  • taiga
  • plains
  • dark forest
  • oceans (13ships under the same name "ship2")

(avoided the use of spawners)

I will take some time to release it on 1.20 versions. I also didnt play test it much, bcs I built too much, if you find any issues with the difficulty, items etc... leave a comment or suggestion on discord in the grim kingdoms text channel, so i can fix it, or make some changes.

Hf. grim

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