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Mineforgian

Greenery🌿

Dynamic plant generator mod that makes the world greener!

7K загрузок17 подписчиковMITforge

Обновлён 5 марта 2025 г. · опубликован 5 марта 2024 г.

  • Waterlogged submerged plants
  • Wild grass
  • Wild barley
  • Pickerelweed

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Greenery🌿 is a powerful world-generation mod.

  • It generates a default set of plants, which can be modified or disabled.
  • It can create and generate custom plants.

For more info, visit the official Wiki.

Features

  • Dynamically growing upland, submerged, floating and emergent plants.
  • Built-in integration with Fluidlogged API.
  • Out-of-box compatibility for all modded biomes.
  • Allows creating custom plants.
  • Powerful configuration options.

Credits

  • Foreck: Barley texture
  • Foreck: Pickerelweed model and texture
  • Outrightwings: Nettle texture

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
9.0Релиз1.12, 1.12.1, 1.12.2forge5 марта 2025 г..jar (472 КБ)
8.0Релиз1.12, 1.12.1, 1.12.2forge4 января 2025 г..jar (472 КБ)
7.0Релиз1.12, 1.12.1, 1.12.2forge17 ноября 2024 г..jar (470 КБ)
6.0Релиз1.12.2forge18 октября 2024 г..jar (452 КБ)
5.1Релиз1.12, 1.12.1, 1.12.2forge2 сентября 2024 г..jar (423 КБ)
5.0Релиз1.12, 1.12.1, 1.12.2forge7 августа 2024 г..jar (421 КБ)
4.7Релиз1.12.2forge11 марта 2024 г..jar (413 КБ)

Ченджлог

9.0Релиз1.12, 1.12.1, 1.12.2 · 5 марта 2025 г.

[!WARNING]
This update might require you to update the Fluidlogged API to v3.0.0.

  • Added support for Fluidlogged API 3.0.0
  • Fixed crash when maxAge of EmergentPlants was lower than 3.
8.0Релиз1.12, 1.12.1, 1.12.2 · 4 января 2025 г.
  • Merged pull request by @MasterEnderman in #31.

    • Added a new config option for disable printing debug messages to the log file
    • Defining drops now allows:
      • using metadata -> use <resource_location>:<meta>; example minecraft:wool:5,
      • using oredicts -> use ore:<oredict_name>; example ore:plankWood.
  • Added "Override Other Bonemeal Events" config.

  • Added isReplaceable JSON config.

  • Implemented a safer way of loading and unloading generators. (Fixes #30.)

7.0Релиз1.12, 1.12.1, 1.12.2 · 17 ноября 2024 г.

Greenery🌿 changelog

  • Implemented improved soil configuration.
  • The allowedSoils config was deprecated. (Still works for backward compatibility.)

Syntax:

{
  "soil": [
    "material:<material>",
    "block:<resource_location>",
    "block:<resource_location> | <blockstates>..."
  ]
}

Example:

{
  "soil": [
    "material:grass",
    "block:minecraft:sand",
    "block:minecraft:stone | variant=granite"
  ]
}
6.0Релиз1.12.2 · 18 октября 2024 г.

Greenery🌿 changelog

  • Added support for arbitrary block generation.
    • Greenery can now generate non-Greenery blocks in the world and when using bonemeal based on configuration.
    • To add configuration for these blocks create JSON files in the greenery/blocks directory.
    • Properties of this new configuration are:
      • blocks - A list of blocks you want to generate; syntax: <resource_location>:[<meta>]; example: minecraft:cactus
      • worldGen and allowedSoils - The same as Greenery plants.
    • Example configuration file for a cactus:
      {
        "blocks": [
          "minecraft:cactus",
          "minecraft:cactus",
          "minecraft:cactus"
        ],
        "worldGen": [
          "0 | type:dry | 1.0 | 16 | 32"
        ],
        "allowedSoils": [
          "sand"
        ]
      }
      

Thanks to xkforce for commissioning these features!

5.1Релиз1.12, 1.12.1, 1.12.2 · 2 сентября 2024 г.

Greenery🌿 changelog

  • Allowed items in toolShears OreDict to be used on upland plants as shears.
5.0Релиз1.12, 1.12.1, 1.12.2 · 7 августа 2024 г.

Greenery🌿 changelog

  • Added floating plant type.
    • It accepts the compatibleFluids option to check the block's fluid state.
    • It has a frosted property which will be true when a block of Material.ICE is under it.
    • isSolid option set to true on these plants is advised, to recreate the vanilla behaviour of lilypads.
  • Added allowedSoils config option for plants
    • Currently only accepts material names: ["air", "grass", "ground", "wood", "rock", "iron", "anvil", "water", "lava", "leaves", "plants", "vine", "sponge", "cloth", "fire", "sand", "circuits", "carpet", "glass", "redstone_light", "tnt", "coral", "ice", "packed_ice", "snow", "crafted_snow", "cactus", "clay", "gourd", "dragon_egg", "portal", "cake", "web", "piston", "barrier", "structure_void"]
    • Material names can be uppercase too.
    • This option is backwards compatible, meaning the old values are used if this option is missing.
  • Plant generators are now grouped by dimensions when calculating the patchAttempts.
  • Migrated the build script to Kotlin DSL.
4.7Релиз1.12.2 · 11 марта 2024 г.

Greenery🌿 changelog

  • Added maxAge & canGrow config options for plants. Max age is the state in which the plant stops growing. "canGrow": false disables plant growth at the random tick.
  • Added config option to disable plant generation in super flat worlds.

Breaking changes

  • Renamed kelp's block state: remaining_height to age.

Полная история изменений — на Modrinth.

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