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Mineforgian

Goety: Awaken

Goety: Awaken is a deep expansion of the Goety mod, elevating the original dark arts to new heights with a massive array of new servants, new adversaries, new structures, and original content.

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642K
Подписчики
16
Обновлён
16 августа 2026 г.
Лицензия
LGPL-2.1-only

Опубликован 24 декабря 2025 г.

Goety: Awaken —— Shadow Awaken, Dark Art Return

Goety: Awaken is a deep expansion addon for the highly-acclaimed magic mod Goety, crafted for all players who yearn for a richer summoning experience and a grander dark fantasy world. Goety: Awaken throws open the gates of arcane power and curses—introducing a host of servants, new spells, powerful new adversaries, naturally generating structures, and unique creatures both imported from Minecraft: Dungeons and uniquely designed from scratch.

You can use this mod in any modpack or server.

Ченджлог

1.3.9.1Релиз1.20.1 · 16 августа 2026 г.

1.3.9.1 Changelog

  • Fixed the default texture issue with Vizier Servants.
  • Fixed an incorrect recipe.
  • Fixed some animation issues.
  • Optimized the handling of certain spell projectiles by the Spell Bounce attribute.
  • Adjusted the recipe calculation for Grimoire Infusion and added more magical materials that can be used in crafting.
  • Adjusted how Shulker Servants are obtained: Shulker Boxes that contain items can no longer be activated into Shulker Servants.
  • Adjusted the shield blocking mechanics for Rearguards, Tower Guards, Royal Guards, Zombie Darkguards, and Skeleton Vanguards so they can no longer block bypass shield damage.
  • Added Shulker Shell drops to Shulker Servants.

1.3.9.1 更新日志

  • 修复了灾厄宰相仆从默认纹理问题。
  • 修复了一个错误配方。
  • 修复了一些动画问题。
  • 优化了法术弹射属性对部分法术弹射物的处理方式。
  • 调整了魔导书灌注的配方计算方式,并补充了更多可参与合成的魔法材料。
  • 调整了潜影贝仆从的获取方式,现在存有物品的潜影盒不能被激活为潜影贝仆从。
  • 调整了后卫、高塔守卫、皇家守卫、僵尸暗卫、骷髅先锋的盾牌格挡机制,使其无法再格挡穿透盾牌的伤害。
  • 为潜影贝仆从添加了潜影壳掉落物。
1.3.9.0Релиз1.20.1 · 13 августа 2026 г.

1.3.9.0 Changelog

  • Fixed several issues.
  • Optimized the implementation of certain entities and effects.
  • Added the Statue Creeper as a geomancer variant of the Creeper.
  • Added Villager Statue, Wildfire Statue, and Gargoyle Statue.
  • Added the Tower Guard.
  • Added a new attribute: Ritual Speed, which reduces the duration of rituals.
  • Added a new attribute: Ritual Cost Reduction, which reduces the soul energy required to perform rituals.
  • Added a new attribute: Ritual Material Return, which gives a chance to not consume ritual materials when performing rituals.
  • Added a new attribute: Summon Potency, which enhances the potency of summoning spells.
  • Added a new attribute: Summon Cooldown Reduction, which reduces the cooldown applied by summoning spells.
  • Added a new attribute: Servant Damage Reduction, which reduces damage taken by servants.
  • Added a new attribute: Servant Healing, which allows servants to heal using soul energy after being uninjured for a while.
  • Added a new attribute: Servant Capacity, which increases the summon limit of all types of servants.
  • Added a new attribute: Servant Looting, which makes servants drop more loot when killing mobs.
  • Added a new attribute: Spell Bounce, which causes spell projectiles to bounce off blocks.
  • Adjusted some default configurations.
  • Adjusted the summon count of the Creeper Focus.
  • Adjusted the animation effects of some mobs to make them more coherent.
  • Adjusted some recipes to reduce crafting difficulty.
  • Adjusted some loot tables.
  • Adjusted some visual effects of the Arch Illusioner, adding more obvious teleportation indicators and attack warnings, reducing the duration of Blindness it inflicts on targets, and slightly lowering the firing interval and damage of its Explosive Arrows.
  • Modified the interaction mechanics between Grimoires and Sorcerer Servants; Grimoires can now directly raise a Sorcerer Servant to the corresponding level (instead of the original level +1).
  • Added a Poisonous Potato form for the Angry Mooshroom.
  • Added special effects for the Mooshroom Focus, Poison Dart Focus, and Soul Bolt Focus to "Potatiesh, Greatstaff of the Peasant".
  • Added the ability for Shattered Servants to repair shields of Royal Guard Servants and Tower Guard Servants, and to heal Pale Golems using Pale Metal Ingots.
  • Added Curios compatibility for Grimoires; they can now be worn as Curios, providing different Ritual Speed and Ritual Cost Reduction attributes based on their level.
  • Added an infusion mechanic for Grimoires, allowing magical materials to be combined with them via crafting table or ritual crafting, adding an attribute that takes effect when worn as Curios. This feature can be disabled via configuration.
  • Added spell configuration for Sorcerer Servants, Ruby Sorcerers, and Bound Sorcerers, along with a visual spell list configuration tool, and rewrote the spell-casting system for all three to support casting from most spell foci.
  • Supplemented some tag files.

1.3.9.0 更新日志

  • 修复了若干问题。
  • 对部分实体和效果的实现进行了优化。
  • 添加了石像苦力怕作为苦力怕的地卜变种。
  • 添加了村民雕像、野火雕像、石像鬼雕像。
  • 添加了高塔守卫。
  • 添加了新的属性:仪式加速,能够缩短仪式的持续时间。
  • 添加了新的属性:仪式节能,能够减免举行仪式所需的灵魂能量。
  • 添加了新的属性:仪式材料返还,举行仪式时有概率不消耗仪式原材料。
  • 添加了新的属性:召唤强效,能够增强召唤类法术的效力。
  • 添加了新的属性:召唤冷却缩减,能够缩短召唤类法术带来的召唤冷却时间。
  • 添加了新的属性:仆从伤害减免,降低仆从受到的伤害。
  • 添加了新的属性:仆从愈合,仆从在一段时间未受伤后,消耗灵魂能量进行治疗。
  • 添加了新的属性:仆从扩容,增加所有种类仆从的持有上限。
  • 添加了新的属性:仆从掠夺,仆从击杀生物后掉落更多战利品。
  • 添加了新的属性:法术弹射,法术弹射物命中方块后会反弹。
  • 调整了部分默认配置。
  • 调整了伏临聚晶的召唤数量。
  • 调整了一些生物的动画效果,使其变得更加连贯。
  • 调整了部分配方以降低合成难度。
  • 调整了部分战利品表。
  • 调整了高位幻术师的一些视觉表现,添加了更明显的传送指示以及射击预警,减少了其给予目标的失明效果的持续时间,稍微降低了爆裂箭的射击间隔和伤害。
  • 修改了魔导书与巫师仆从的交互机制,现在魔导书可以直接将巫师仆从提升到对应的等级(而不是原有等级+1)。
  • 为愤怒哞菇添加了毒马铃薯形态。
  • 为“马铃耶什,农民的传说之杖”添加了哞菇聚晶、毒镖聚晶、灵魂束聚晶的特殊效果。
  • 为粉碎者仆从添加了使用苍白金属锭来修补皇家守卫仆从和高塔守卫仆从的盾牌、治疗苍白傀儡的行为。
  • 为魔导书添加了饰品适配,现在魔导书可以作为饰品佩戴,根据等级提供不同的仪式加速和仪式节能属性。
  • 为魔导书添加了灌注机制,可以将魔法材料与之进行工作台合成或仪式合成,为其添加一个作为饰品佩戴时会提供的属性。可以通过配置文件来禁用此功能。
  • 为巫师仆从、红宝石巫师、被绑定的巫师添加了法术配置,同时添加了可视化法术列表配置工具,并重写了三者的施法系统,以期能够支持大多数法术聚晶的施法。
  • 补充了一些标签文件。
1.3.8Релиз1.20.1 · 14 июля 2026 г.

1.3.8 Update Log

  • Fixed several bugs.
  • Added a new Ancient Hunt structure.
  • Added some new decorative blocks.
  • Added some new focuses, materials, and curios.
  • Added Potatiesh, Greatstaff of the Peasant.
  • Added the Giant Ghast.
  • Added the Rampart Captain.
  • Added the hostile Ruby Sorcerer.
  • Added the Heresiarch Servant.
  • Added trading interfaces for the Heresiarch Servant and the Tower Witch Servant.
  • Added subtitles for most sounds.
  • Added some item association links to The Black Book.
  • Optimized the restock conditions for the Sorcerer Servant.
  • Adjusted some recipes.
  • Adjusted some default configurations.
  • Adjusted the model of the Bound Sorcerer.
  • Adjusted the movement control logic of the Vizier Servant.
  • Reduced the difficulty of some Ancient Hunt structures.
  • Reduced some default attributes of certain mobs and the default challenge difficulty of some hostile mobs.
  • Reduced the damage multiplier of the Truth Seeker.
  • Added integration with The Masquerader mod, adding its Servant version and a boss health bar texture for the Masquerader.
  • Added integration with the MeetYourFight mod, adding Servant versions for four of its mobs along with some related focuses.
  • Added integration with the It Takes a Pillage mod, adding Servant versions for three of its mobs.
  • Added integration with the Deeper And Darker mod, adding Servant versions for six of its mobs along with some related focuses.

1.3.8 更新日志

  • 修复了若干 bug。
  • 添加了一个新的远古狩猎结构。
  • 添加了一些新的装饰性方块。
  • 添加了一些新的聚晶、材料和饰品。
  • 添加了马铃耶什,农民的传说之杖。
  • 添加了巨型恶魂。
  • 添加了堡垒队长。
  • 添加了敌对的红宝石巫师。
  • 添加了异教牧首仆从。
  • 为异教牧首仆从、巫婆仆从添加了交易面板。
  • 为大部分音效添加了字幕。
  • 为《黑暗之书》添加了物品关联。
  • 优化了巫师仆从的补货条件。
  • 调整了部分配方。
  • 调整了部分默认配置。
  • 调整了被绑定的巫师的模型。
  • 调整了灾厄宰相仆从的移动控制逻辑。
  • 降低了部分远古狩猎结构的难度。
  • 降低了部分生物的部分默认属性和部分敌对生物的默认挑战难度。
  • 降低了求真者的伤害倍率。
  • 添加了与 The Masquerader 模组的联动,为 Masquerader 添加了其仆从版本,并为 Masquerader 添加了血条纹理。
  • 添加了与 MeetYourFight 模组的联动,为其中四个生物添加了其仆从版本和一些相关聚晶。
  • 添加了与 It Takes a Pillage 模组的联动,为其中三个生物添加了其仆从版本。
  • 添加了与 Deeper And Darker 模组的联动,为其中的六个生物添加了其仆从版本和一些相关聚晶。
1.3.7Релиз1.20.1 · 22 апреля 2026 г.

1.3.7 Update Log: Fixed the model issue of The Starless Night. Fixed an error when storing large amounts of items in the Ender Storage Network. Fixed an issue where sorting information was not saved when accessing across dimensions in the Ender Storage Network. Fixed an error when obtaining energy across dimensions when using the Transfer Gem to power the Ender Storage Network. Fixed the trigger method of some advancements. Fixed the potential damage loss issue caused by the sweep attack of Claymore-type weapons dealing multiple hits. Fixed the issue where clones of the Arch Illusioner would drop loot. Fixed the issue where some Focus spells' damage was not affected by the Magic Power attribute. Fixed the issue where the combat music of the Ancient Hunt creature might overlap with its built-in combat music. Fixed the combat music playback issue of some bosses. Fixed the issue where some configurations were not taking effect.

Added Jack-in-the-Box Zombie Servant. Added some new advancements. Added a new structure: Secluded Cottage.

Adjusted some recipes. Adjusted the default attack damage of Claymore-type weapons. Reworked the Sorcerer Servant trading system into a GUI-based trading system. Added invincibility frames protection to the Royal Guard's shield to prevent it from being broken too quickly. After a friendly Mooshroom Monstrosity dies, in addition to its head, it will also drop a Superaggregated Mycelial Circuit.

1.3.7更新日志: 修复了无星之夜模型问题。 修复了末影存储网络保存大宗物品出错的问题。 修复了末影存储网络在跨纬度访问时排序信息没有保存的问题。 修复了末影存储网络在使用连接宝石供能时跨维度获取能量时出错的问题。 修复了部分进度的触发方式问题。 修复了阔剑类武器横扫会造成多段伤害导致的潜在的亏损伤害的问题。 修复了高位幻术师的分身会掉落战利品的问题。 修复了部分聚晶的伤害不受到法强属性影响的问题。 修复了远古狩猎生物的战斗音乐可能与其自带的战斗音乐重合的问题。 修复了部分boss的战斗音乐播放问题。 修复了部分配置不生效的问题。

添加了玩偶匣僵尸仆从。 添加了一些新的进度。 添加了新的结构:隐世宅邸。

调整了部分配方。 调整了阔剑类武器的默认攻击力。 重做了巫师仆从交易系统,改为了GUI形式的交易系统。 为皇家守卫的盾牌添加了无敌帧保护,以避免其盾牌被过于快速地破坏。 友方哞菇巨兽死亡后除了其头颅以外,还会掉落一个超聚合菌丝回路。

1.3.6Релиз1.20.1 · 18 апреля 2026 г.

1.3.6 Changelog:

  • Fixed incorrect names and textures for some Taboo series blocks.
  • Fixed the issue where killing a Necromancer with MoonCut did not drop Mucilage at the expected probability.
  • Fixed the issue where the Ender Storage Network sometimes caused item NBT data to be lost.
  • Fixed the issue where items in the crafting area would be lost when the game was reloaded while using the Ender Access Lectern.
  • Fixed the issue where items in the Ender Storage Network would not display detailed information.

1.3.6更新日志:

  • 修复了部分墓陵系列方块命名和纹理不正确的问题。
  • 修复了使用胧切击杀死灵法师后没有按照预期概率掉落黏质的问题。
  • 修复了末影存储网络有时会导致物品NBT丢失的问题。
  • 修复了末影访问讲台在游戏重载时会导致合成区域的物品丢失的问题。
  • 修复了末影存储网络中的物品不会展示详细信息的问题。
1.3.5Релиз1.20.1 · 17 апреля 2026 г.

1.3.5 Changelog: Fixed several bugs. Updated the version requirement for the Goety. Modified particle effects for some mobs, projectiles, and spells. Updated textures for certain items and mobs. Added configuration options for the maximum potion level and duration obtainable by Shulker Missile Focus, and fixed the issue where the Duration enchantment could affect instant effects. Mushroom Missile Focus can now be crafted with potions similar to Shulker Missile Focus, and leaves a potion cloud upon explosion. Added a configuration option to decide whether Apostle Servants are allowed to set the weather to thunderstorm during phase two. Added more detailed configuration options for certain focus and items. Added variants for some Ancient Hunt structures. Added capacity occupation settings in the Arcane Pithos for some servants. Reduced the number of Illager servants required for Apostle Servant promotion with the "The Glorious" title to 128. Reduced the damage of Desert Plagues Cloud. Reduced the amplification of Radius, Potency, and Velocity enchantments on the Void Strike launched by The Starless Night, and decreased the default speed attribute of Void Strike. Reduced the attack speed bonus provided by Dauntless Gloves for claymore-type weapons. Modified the sweep damage calculation method for claymore-type weapons. Reduced the maximum number of hits that Arch Illusioner's clones can withstand before disappearing; clones now disappear after being hit once instead of twice. Magam bombs fired by Mooshroom Monstrosity can no longer spawn magma cubes. Adjusted some recipes. Added building blocks and decorative blocks. Improved the Ender Storage series of blocks and items. Added Mooshroom Monstrosity Head as a drop item from Mooshroom Monstrosity servant and as a resurrection item. Added new equipment: Dark Soul Candle (provides energy at 8x speed) and Soul Curse Infuser (repairs items faster, with the functionality of the Grim Infuser). Added 22 new paintings for the Ominous Painting. Added a mob enchantment system, currently available only in creative mode. Added several other new items.

1.3.5更新日志: 修复了若干bug。 更新了前置Goety的版本要求。 修改了部分生物、弹射物和法术的粒子效果。 修改了部分物品和生物的纹理。 为潜影导弹聚晶能够获取到的最大药水等级和持续时间添加了配置项,修复了持久附魔可以影响瞬间效果的问题。 蕈弹聚晶现在也可以像潜影导弹聚晶那样与药水进行合成,并在爆炸后留下药水云。 添加了一项配置,用以决定是否允许使徒仆从在二阶段是将天气设置为雷雨。 为部分聚晶和物品添加了更详细的配置项。 为一些远古狩猎结构添加了变种。 为部分仆从添加了奥术方匣中的容量占用设置。 下调“荣耀之名”头衔的使徒仆从晋升所需灾厄村民仆从数量为128。 降低了灾云的伤害。 降低了半径、强效、高速魔咒对无星之夜发射的虚空斩击的增幅和默认的虚空斩击的速度属性。 降低了无畏手套对阔剑类武器的攻速增幅。 修改了阔剑类武器横扫伤害计算方法。 降低了高位幻术师的分身在消失前能够承受的最大攻击次数,现在其分身只要受击一次就会消失而不是两次。 哞菇巨兽喷射的岩浆炸弹不再能生成岩浆怪。 调整了部分配方。 添加了一些建筑方块和装饰性方块。 完善了末影存储系列的方块和物品。 添加了哞菇巨兽头颅作为哞菇巨兽仆从的掉落物和复活道具。 添加了新的设备:暗魂蜡烛(用以8倍速供给能量)、魂咒融注器(更快地修补物品,兼具阴咒注入器的功能)。 为不祥之画添加了22种新的画作。 添加了生物附魔系统,目前仅供创造模式使用。 添加了若干其他新物品。

1.3.4Релиз1.20.1 · 21 марта 2026 г.

1.3.4 Changelog: Fixed several bugs. Simplified the recipe for the Creeper Focus. Reduced the spawn rate for most hostile mobs. Added new structures: Boreal Spire, Tidal Tomb, The Mausoleum, Temple of Apollyon, Gauntlet of Howling, Illager Station, Invaded Shack, Pristine Shack, Abandoned Tower, Snowy Abandoned Tower, Illusion Castle. Added more recipes. After defeating the Wither Necromancer, hostile Wild Fires will have a very low chance to spawn naturally in the Nether. Fixed an issue where the Apostle Servant with the "The Terrible" title did not have its bow draw time reduced by half in its ascended state. You can now directly use your wand to execute the Obsidian Monolith of your own Apostle Servant. Added Skull Lord Servant. Added the Hostile Rearguard and its servant version. Added hostile Frozen Zombies and Twilight Goats. Added a Nether variant of the Creeper Servant: the Creeder Servant, along with its hostile variant. Added a hostile version of the Arch Illusioner, and modified the recipe for the Arch Illusioner Servant. Added some new items. Extended the default cooldown time for the Blood Rain Focus. Feline Amulet can now repel hostile Ice Creepers and Creeders. Added the Bound Sorcerer. Optimized the support and combat logic for the Crone Servant to improve its support capabilities. Added a configuration option to determine whether Crone Servants can throw gas potion clouds. Added a configuration option to enable Mushroom Monstrosity's easy mode.

1.3.4更新日志: 修复了若干bug。 简化了伏临聚晶的配方。 下调了大部份敌对生物的生成率。 添加了新的结构:凛冬高塔、潮汐墓穴、陵墓、亚波伦神殿、呼啸之巅、灾厄驿站、废墟木屋、古朴木屋、废弃塔楼、雪原废弃塔楼、幻象城堡。 添加了更多配方。 击败凋灵死灵法师后,敌对的野火会在下界极低概率自然生成。 修复了“骇人之物”头衔使徒仆从在晋升状态下拉弓时长没有减半的问题。 现在可以直接使用魔杖处死自己拥有的使徒仆从的黑曜石巨柱。 添加了骷髅领主仆从及其获取方式。 添加了羸弱后卫及其仆从版本。 添加了敌对的霜冻僵尸、暮光山羊。 添加了苦力怕仆从的下界变种:苦力蛛仆从,及其敌对变种。 添加了高位幻术师的敌对版本,修改了高位幻术师仆从的配方。 添加了一些新物品。 延长了血雨聚晶的默认冷却时间。 现在猫的护身符可以驱逐敌对的寒冰苦力怕和苦力蛛了。 添加了被绑定的巫师及其获取方式。 优化了巫婆仆从的支援逻辑和战斗逻辑,以期能够发挥出更好的辅助能力。 添加了配置项以决定巫婆仆从是否可以投掷气体药云酿药水。 添加了配置项以决定是否启用哞菇巨兽的简单模式。

1.3.3Релиз1.20.1 · 15 февраля 2026 г.

1.3.3 Changelog: Fixed several bugs. Reduced the spawn rate of Sunken Skeletons. Added a crafting recipe for the Eye of Overwatch. Adjusted the spawn rates and loot of some structures. Now when the apostleSummonArmoredZombiePiglin config option is enabled, Apostle servants and hostile Apostles will summon armored zombie piglin brute servants. Added a config option "Enable Apostle Servant Armor Rendering", enabled by default. Added old music for Wraith Necromancers, which can be enabled in the config file. Added a hostile variant of the Mini Ghast, which naturally spawns in Nether Wastes and Soul Sand Valleys. Added a hostile variant of the Snapper, which naturally spawns in River and Ocean biomes. Added a hostile variant of the Ice Creeper servant, Ice Creeper, which replaces 50% of Creeper spawns in cold biomes. Added a hostile variant of the Jungle Zombie servant, Jungle Zombie, which replaces 50% of Zombie spawns in jungle biomes. Added a new hostile mob: Bouldering Zombie, which replaces 25% of Zombie spawns in mountainous biomes. Added a mini-boss: Ruins Necromancer and its servant variant. Added new items: Ancient Gong (used to summon the Ruins Necromancer in desert biomes), Taboo Fragment (dropped by the mini-boss Parched Necromancer), Catacombs Reliquary (makes undead immune to sunlight), Wraith Lantern (used to resummon the Wraith Necromancer inside the Glacial Ghost House), and Music Disc (dropped by the mini-boss Parched Necromancer). Added new weapons: Truth Seeker and Starless Night. Added a new trinket: Assassin Glove, which increases backstab damage for daggers and rapiers. Added new servants: Illusioner Servant and Arch Illusioner Servant.

1.3.3更新日志: 修复了若干bug。 下调了沉溺骷髅的生成率。 为守望之眼添加了合成配方。 调整了部分结构的生成率和战利品。 现在启用配置文件中的apostleSummonArmoredZombiePiglin配置项后,使徒仆从和敌对的使徒都会召唤装甲僵尸猪灵蛮兵仆从。 添加了“是否启用使徒仆从护甲渲染”的配置项,默认开启。 添加了旧版幽灵死灵法师的战斗音乐,可在配置文件中打开。 添加了迷你恶魂的敌对变种,会在下界荒地和灵魂沙峡谷自然生成。 添加了黑鲷的敌对变种,会在河流和海洋群系自然生成。 添加了寒冰苦力怕仆从的敌对变种寒冰苦力怕,会在寒冷群系代替50%的苦力怕生成。 添加了丛林僵尸仆从的敌对变种丛林僵尸,会在丛林群系代替50%的僵尸生成。 添加了新的敌对生物:攀岩僵尸,会在山地群系代替25%的僵尸生成。 添加了小boss焦骸死灵法师及其仆从变种。 添加了新的物品:远古铜锣(用于在沙漠群系召唤焦骸死灵法师)、禁咒碎片(小boss焦骸死灵法师掉落)、圣物匣(使亡灵生物免疫日光灼烧)、幽魂提灯(用于在冰川幽灵小屋内再次召唤幽灵死灵法师)、音乐唱片(小boss焦骸死灵法师)。 添加了新武器:求真者、无星之夜。 添加了新饰品:刺客手套,能够增幅匕首和刺剑类武器的背刺伤害。 添加了新的仆从:幻术师仆从、高位幻术师仆从。

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