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Mineforgian

Goetic Legacy

An addon mod integrating Goety with Enigmatic Legacy.

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1 сентября 2026 г.
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All-Rights-Reserved

Опубликован 8 мая 2026 г.

Goetic Legacy

Goetic Legacy is a Goety addon built around the Night Cube, a powerful artifact that synergizes with Enigmatic Legacy items to empower your servants and spells. It also introduces a prefab building system, a Holy Armor set, advancements, and much more.

Core Features

The Night Cube

A Curios bauble with unlockable slots for Spell Stones, Books, and Scrolls — each providing unique passive bonuses and event-driven effects.

  • Dynamic Slot System: Start with limited slots, unlock more through sacrificial rituals
  • Encyclopedia Screen: Browse every content's effects in-game
  • Active Ability "Time Flow": Accelerates random ticks, crop growth, minion training, and prisoner mining
  • Moon Phase Buffs: Different bonuses depending on the current moon phase
  • 30+ Contents: Support for items from Enigmatic Legacy and Enigmatic Addons

Void Shaping Staff — Prefab Building System

A powerful staff that lets you preview, deploy, retract, and create prefabricated structures.

  • Four modes: Preview → Build → Retract → Create
  • Animated layer-by-layer deployment and implosion retraction effects
  • Supports both built-in templates and custom blueprints (up to 48×48×48)
  • Blueprints obtainable from dungeon loot with configurable drop rates

Holy Armor Set

A ritual-crafted armor set with a unique DOT (Damage Over Time) mechanic.

  • Incoming damage is stored in a pool, released back at attackers at a controlled rate
  • HUD display shows damage pool, release rate, and status in real time
  • Golden breathing border on the armor bar when DOT mode is active

New Items & Mechanics

  • Ruby Ring: Reduces enemy invulnerability frames on magic damage for faster spell output
  • Unholy Scroll: Records your spellcasting history, granting scaling bonuses as you cast
  • Spider Specimen Book: Makes spiders neutral to you or strengthens your spider servants
  • Echo of the Old World: Blueprint item that captures world snapshots for deployment
  • Revelation's Proof: Inflicts bonus vulnerability when casting debuff spells

New Enchantments

  • Breaking Stance: Reduces servant invulnerability frames for faster attacks
  • Bulwark: Provides damage reduction for your servants
  • Wand Power: Increases magic damage dealt by wands and staves

Advancement System

12 achievements covering all mod modules — from obtaining basic items to challenging goals like 500 total casts on the Unholy Scroll or collecting spells from all nine schools.

Configuration

Highly configurable via goeticlegacy-common.toml:

  • Night Cube: max pages, slots, sacrifice recipes, content values
  • Individual tuning for every book, scroll, and spellstone
  • Blueprint loot rates and custom prefab paths
  • Enchantment power scaling

License & Authorization

-License: Temporary ARR (All Rights Reserved) as this mod is in early development. All rights reserved by original author.

-Authorization: Exclusively authorize NetEase MC account iquququq to repost & port this mod on NetEase platform. No unauthorized redistribution allowed.

Requirements

  • Goety (required)
  • Enigmatic Legacy (optional, recommended)
  • Enigmatic Addons (optional, recommended)

Ченджлог

0.5.0-early-releaseРелиз1.20.1 · 1 сентября 2026 г.

Goetic Legacy - 诡厄遗物

版本 0.5.0 更新日志:

新维度:个人维度

  • 新增专属于你的口袋维度——心灵之庭(个人维度),通过新的个人维度聚晶进入
  • 主手手持聚晶右键打开设置菜单(显示/访问/杂项),装入法杖后右键法杖即可瞬入维度
  • 首次进入自动生成平台与星辰景观,之后可通过扩容仪式逐级扩展

平台

  • 全新 6 级平台(8 / 16 / 48 / 112 / 240 / 400 格),以一个由玩家设计的 114×114 蓝图构成,逐级展开
  • 首次进入自动铺好落地平台与中心区域
  • 进庭落点与虚空坠落都会自动选择安全位置,不会卡进建筑
  • 个人维度平台扩容至六级后可开放平台外区域

星海巨构

  • 远方漂浮着巨大的星辰遗迹:五种区域主题(静寂虚空、死星坟场、断裂大陆、柱林、丝网界)
  • 六类形态:探索岛、死星核、碎菱、碎片、柱林、丝网
  • 巨构目前依然处于实验性状态,探索奖励为两种特殊着色器矿物,更多用处等待后续

天空盒

  • 全新油画感黄昏天空:太阳与云层逐像素交织,天体轨道缓慢进动,每天都不完全重复
  • 兼容光影模组(Oculus/Iris)天空盒,菜单可随时开关「光影天空」
  • 建筑扩容时会触发特殊天空盒事件

新物品

个人维度聚晶

  • 通往心灵之庭的钥匙:手持右键可设置,装入法杖后右键施法瞬入
  • 默认仅本人可进入,可在访问页授权好友或开放公开;虚空坠落自动安全传送

镜质与星云

  • 镜质异常物:光滑的镜面方块,映照周围的景象
  • 星云异常物:紫色星空窗口,内含可以进入探索的空腔
  • 镜质矿 / 星云矿:异常物伴生矿石,星云矿表面流动脉动,均可正常开采

命匣

  • 旨在解决单个仆从死亡惩罚问题的道具
  • 与自己的仆从签订长期契约:收纳或释放其本体,濒死时安全召回
  • 按G释放灵体形态,攻击伤害,生命值,护甲值均减半,包括灵体的仆从
  • 与仆从逐渐磨合后觉醒,上述数值保留为75%

预制建筑

  • 预制建筑系统大重构
  • 后端系统大重构,调整为逐个区块构筑/回收建筑,降低性能压力,并且支持更大方块数
  • 特效全面升级,建造特效重做为三挡,回收/创建特效重做
  • 预览渲染重做,以优化性能和视觉表现
  • 交互大规模重构,尝试建造会先进入预览模式,玩家进入灵魂出窍状态以观察和调整位置,之后再次长按右键才可执行
  • Shift建筑查看器大规模重做,预览引入新系统,添加右侧边分栏,以浏览更多信息,比如方块,战利品箱,以及支持分区浏览建筑
  • 新增遗响右键直接放置接口(只需要在nbt内写上特定标签)
  • 新增遗响仪式升级,消耗三个低级全新遗响可抽取一次高级遗响
  • 新增遗响:失落祭坛(超凡),巨兽冰窟(史诗),下界堡垒(史诗),天空全仪式(稀有),温室(精良),风暴训练场晋升为精良

界面与 HUD

  • 无瑕套装 DOT 护甲条 HUD 重做,新增宇宙符文光效
  • 新增个人维度菜单(后续会升级为诡厄遗物客户端菜单)

兼容性

  • 个人维度中可以施放 Goety 的下界/末地类仪式(仍需结构方块)
  • 兼容 Obscure Tooltips 与 Jade
  • 修复维度天空盒的深度遮挡问题
  • 暗夜立方内容物召唤更稳定

Bug 修复

暗夜立方

  • 修复同种效果因替代品卷轴未去重而多次生效的问题
  • 修复内容物召唤法术实体无限递归导致卡死的问题,新增召唤数量上限(可在配置中调整)

附魔与物品

  • 修复破势附魔装备在法师帽等头饰栏时不生效的问题

预制建筑

  • 修复塑虚之杖无法收回已部署建筑的问题

其他

  • 修复遗响创造模式物品栏丢失的问题(目前仍未完全解决,下个版本会继续尝试)
  • 修复字体编译问题
  • 多项稳定性与渲染修复

Goetic Legacy

Version 0.5.0 Changelog:

New Dimension: The Mind Court (Personal Court)

  • Added your very own pocket dimension — the Mind Court (Personal Court), entered through the new Personal Court Focus
  • Hold the focus in your main hand and right-click to open its settings (Display / Access / Misc); load it into a wand and right-click the wand to teleport in instantly
  • The dimension generates on first entry and expands tier by tier through expansion rituals

Platform

  • A brand-new 6-tier platform (8 / 16 / 48 / 112 / 240 / 400 blocks) built from a player-designed 114×114 blueprint, unfolding tier by tier
  • First entry automatically lays the landing platform and the central area
  • Both first entry and void falls pick a safe landing spot, so you never end up stuck inside a structure
  • Once the platform reaches tier six, the area beyond the platform can be opened up

Star-Sea Megastructures

  • Distant colossal star ruins now float across the sky: five region themes (Quiet Void, Dead Star Graveyard, Fractured Continent, Pillar Abyss, Web Realm)
  • Six forms: Exploration Island, Death Star Core, Shards, Fragments, Pillars, and Webs
  • Megastructures are still experimental — for now they reward you with two special shader ores, with more uses to come

Skybox

  • A brand-new painterly twilight sky: sun and clouds interweave pixel by pixel, and celestial orbits slowly precess so no two days are quite the same
  • Compatible with shaderpack skyboxes (Oculus/Iris), with a toggleable "Shaderpack Sky" option in the menu
  • Expanding the platform triggers special skybox events

New Items

Personal Court Focus

  • The key to the Mind Court: right-click to configure, or load it into a wand to teleport in
  • Private by default — grant friends access or go public from the access page; void falls auto-teleport you to safety

Mirror & Nebula

  • Mirror Anomaly: a smooth mirrored block that reflects the world around it
  • Nebula Anomaly: a violet starfield window with hollow interiors you can enter and explore
  • Mirror Ore / Nebula Ore: ores found with the anomalies; nebula ore flows and pulses, both fully mineable

Phylactery

  • A tool made to lift the death penalty of a single minion
  • Forge a long-term pact with your own minion: store or release its body, safe-recall it from death
  • Press G to release its spirit form — attack damage, health, and armor are all halved, including for the spirit's own minions
  • As you grow closer with your minion, the bond awakens and the spirit keeps 75% of those values

Prefab Building System

  • Major overhaul of the prefab building system
  • Backend rebuilt: structures now build and retract chunk by chunk, easing performance pressure and supporting much larger buildings
  • Visual effects fully upgraded: build effects reworked into three tiers, retract/create effects rebuilt
  • Preview rendering reworked for better performance and visuals
  • Interaction heavily rebuilt: attempting a build first enters a preview mode — your soul leaves your body to inspect and adjust the position, then hold right-click again to confirm
  • The Shift structure viewer has been heavily reworked: a new preview system plus a right-hand detail sidebar for browsing block lists, loot chests, and sections of the building
  • New right-click direct placement interface for echoes (just add a specific NBT tag)
  • New echo upgrade ritual: sacrifice three fresh lower-rarity echoes to draw one higher-rarity echo
  • New echoes: Lost Altar (Transcendent), Monstrosity Ice Cave (Epic), Nether Castle (Epic), Sky All-Ritual Altar (Rare), Greenhouse (Uncommon); Storm Training Ground promoted to Uncommon

UI & HUD

  • Holy Armor DOT armor-bar HUD rebuilt with a cosmic glyph layer
  • New personal dimension menu (will later become the Goetic Legacy client menu)

Compatibility

  • Goety Nether/End rituals can now be performed inside the personal court (structures still required)
  • Compatible with Obscure Tooltips and Jade
  • Fixed dimension skybox depth-occlusion issues
  • Night Cube content summoning made more stable

Bug Fixes

Night Cube

  • Fixed substitute scrolls not being deduplicated against their original item, letting the same effect trigger more than once
  • Fixed content-summoned spell entities recursively summoning each other and locking up the game; added a configurable summon cap

Enchantments & Items

  • Fixed Breaking Stance not applying when worn in the headwear slot (witch hats and similar)

Prefab Building

  • Fixed the Void Shaping Staff being unable to retract deployed buildings

Other

  • Fixed Echoes disappearing from the creative tab (still not fully resolved; will keep working on it in the next version)
  • Fixed font compilation issue
  • Various stability and rendering fixes
0.4.4-early-releaseРелиз1.20.1 · 5 августа 2026 г.

Goetic Legacy - 诡厄遗物

版本 0.4.4 更新日志:

建筑与蓝图

  • 蓝图 tooltip 新增 3D 建筑查看器:按住 Shift 可进入建筑结构预览(全新体素渲染界面)
  • 新增演出模式开关,决定job过程是否有演出效果(星空球,法阵等着色器)
  • 修复遗响放置broken判定过宽的问题!!!

tooltip 与字体特效

  • 重构字体特效管线以接入shader
  • 重做暗夜立方,不洁卷轴,遗响的tooltip

平衡调整

  • 黑暗秘典:背包内灵魂自恢复新增配置开关,默认恢复量由 10 削弱至 2

Bug 修复

  • 暗夜立方中救赎之戒现可放行需要「配得者」资格的内容物,代价为消耗破损值(可在配置中调整)
  • 亡灵提灯灵魂缓冲容量改为按玩家灵魂容器实时动态计算
  • 无瑕套装DOT 护甲条边框重构
  • 旧日全祭坛:强化深板岩替换为普通深板岩
  • 修复若干预制建筑蓝图投影同步问题
  • 修复遗响大袋操作包内物品导致额外腰带槽饰品被弹出的问题
  • 修复遗响大袋 X 键转盘切换遗响时目标引用失效的问题

Goetic Legacy

Version 0.4.4 Changelog:

Buildings & Blueprints

  • Blueprint tooltips now feature a 3D structure viewer: hold Shift to open a voxel preview of the building
  • Added performance mode toggle to control whether visual performance effects (star sphere, magic circle and other shaders) are enabled during job execution.
  • Fixed the "broken" check being too broad when placing echoes!!!

Tooltips & Font Effects

  • Rebuilt the font effect pipeline to integrate with shaders
  • Reworked the tooltips for the Night Cube, Unholy Scroll, and Echoes

Balance

  • Dark Tome: added a config toggle for in-inventory soul regeneration; default amount nerfed from 10 to 2

Bug Fixes

  • The Ring of Redemption can now access Night Cube contents requiring Worthy status, at the cost of betrayal damage (configurable)
  • Necrotic Lantern soul buffer capacity is now dynamically computed from the player's soul containers
  • Reworked the Holy Set DOT armor-bar border
  • Old Rite Altar: reinforced deepslate replaced with regular deepslate
  • Fixed several prefab blueprint projection sync issues
  • Fixed extra belt-curio items being ejected when operating on Echoes Pack contents
  • Fixed the X-wheel target reference going stale when switching echoes in the Echoes Pack

0.4.3-fix1-early-releaseРелиз1.20.1 · 23 июля 2026 г.

Goetic Legacy - 诡厄遗物

版本 0.4.3-fix1 更新日志:

预制建筑系统重构

  • 大规模重做预制建筑系统,修复核心加载与数据持久化相关的若干 bug(真的很大规模)
  • 对异常中断抗性大幅度提升,不会残余结构空位,实体旋转与方块统一,禁用掉落只在建造范围内生效

平衡调整

  • 下调烈风重锤数值:新增有效摔落上限(默认 60 格),Potency 附魔改为对数收益递减,弹跳改为平方根衰减,消除正反馈循环
  • 下调烈风重锤配方成本

成就

  • 补充大地卷轴和大地核心的成就

Goetic Legacy

Version 0.4.3-fix1 Changelog:

Prefab Building System Refactor

  • Major refactor of the prefab building system, fixing several core loading and data persistence bugs

Balance Adjustments

  • Gale Mace rebalanced: added configurable effective fall cap (default 60 blocks), Potency enchantment changed to logarithmic diminishing returns, bounce changed to square-root decay — eliminating the positive feedback loop
  • Reduced Gale Mace recipe cost

Advancements

  • Add advancements for geometry scroll and core
0.4.3-early-releaseРелиз1.20.1 · 20 июля 2026 г.

Goetic Legacy - 诡厄遗物

版本 0.4.3 更新日志:

新物品:烈风四件套

烈风弹(Gale Charge)

一种可堆叠的风系投掷物,在烈风神祠的补给箱和隐秘之瓮中大量出现。左键投掷产生吸聚漩涡,将周围敌人拉向弹着点;右键投掷则产生风爆,将敌人向外推开。主副手均可使用。可通过天空仪式利用烈风核心复制更多。

烈风之伞(Wind Umbrella)

一把以风元素编织的双模式伞具。主手开伞时高处敌人伤害大幅降低,坠落获得缓降与防晒保护;右键闭伞牵引敌人,长按蓄力松开后产生球形气流击退并反冲上跳。副手右键开伞进入格挡姿态——如同持盾,弹射物偏转、近战减伤九成,但持斧者劈砍有概率将其打脱手。推拉效果带原版冷却条,持久附魔可缩短冷却。

烈风羽扇(Gale Plume Fan)

既是饰品也是法器。佩戴时持续获得风旋效果;手持地面右键释放飓风(不洁套装下化为烈焰龙卷),悬空右键向上弹射并抵消摔落伤害。可在烈风神祠宝箱中获得,或通过烈风仪式合成。

烈风重锤(Gale Mace)

一柄从高处坠落时爆发真正威力的重锤。满蓄力命中时,摔落距离转化为额外伤害,冲击波掀翻周围敌人,自身借反冲弹向空中并抵消摔落伤害。飞行、游泳、攀爬或鞘翅滑翔时无法触发。通过烈风仪式合成。

新物品:大地流派

大地卷轴(Geomancy Research Scroll)

地卜术流派的研究卷轴,使用后可领悟大地流派的基础原理,解锁对应的研究条目。

大地核心(Geomancy Core)

大地流派的中间合成材料,用于合成大地流派的各类物品。

物品更新

钥匙之书(Key Book)

心灵之庭钥匙现已重做为钥匙之书,拥有全新的 3D 书本模型与专属纹理,传送至心灵之庭的功能保持不变。

战利品与获取方式

  • 所有烈风神祠相关的战利品注入全面重做为配置驱动的 ShrineLootModifier 系统,概率可在配置文件中独立调整
  • 烈风弹、烈风之伞、烈风羽扇现在同时支持烈风神祠补给箱/宝藏箱以及隐秘之瓮
  • 烈风之书移除普通箱掉落,现仅出现在宝藏箱中(50%)
  • 新增烈风弹复制配方(天空仪式:烈风核心×3 + 玉×1 → 烈风弹×4)
  • 新增烈风羽扇和烈风重锤的烈风仪式合成配方

图鉴与成就

  • 四件烈风物品全部新增黑暗秘典(帕秋莉手册)条目,介绍获取方式与详细用法
  • 新增 JEI 信息页,展示各物品的战利品来源与概率(含隐秘之瓮)
  • 新增 4 个成就:闻风而动(烈风弹→父节点)、遮风挡雨(风伞)、扶摇直上(羽扇)、泰山压顶(重锤),烈风之书归入风弹的子成就

Bug 修复与平衡调整

  • 修复烈风之书 JEI 信息页概率文字颜色不一致的问题
  • 修复风弹 tooltip 节码符格式错误(§§d → §d)
  • 风伞持久附魔效果重做:原「增加蓄力倍率上限」改为「手持时缓慢回复耐久」,同时可缩短推拉冷却时间
  • 风伞强效附魔分级调整:副手推拉增益较小(每级 0.15×),主手推拉和上跳增益较大(每级 0.4× / 0.5×)
  • 风伞耐久从 500 提升至 1000,新增经验修补与耐久附魔支持
  • 风伞斧头禁用概率从 25% 提升至 50%
  • 风弹战利品数量提升至每次 3–11 枚

Goetic Legacy

Version 0.4.3 Changelog:

New Items: The Gale Quartet

Gale Charge

A stackable wind projectile found in abundance within Tempest Shrine supply chests and Hidden Urns. Left-click throws a suction orb, pulling enemies toward the impact point; right-click throws a wind blast, shoving foes outward. Works from either hand. Can be duplicated via a Sky ritual using Wind Cores.

Wind Umbrella

A dual-mode umbrella woven from wind essence. In the main hand: heightened defense against enemies above while open, with Slow Falling and sun protection; right-click closes it to pull foes near, then hold and release to burst open with a spherical gale that knocks enemies back and launches you upward. In the offhand: right-click opens it into a blocking stance — acts like a shield, deflecting projectiles and reducing melee damage by 90%, though axe strikes have a chance to knock it from your grip. Push and pull effects now display a vanilla cooldown bar, shortened by the Duration enchantment.

Gale Plume Fan

A feather fan serving as both curio and casting tool. While worn, continuously grants the Swirling effect. Right-click on the ground to unleash a cyclone (becomes a fire tornado with the Unholy set); right-click in midair to launch upward and negate fall damage. Found in Tempest Shrine treasure chests, or crafted via a Mistral ritual.

Gale Mace

A heavy mace whose true power erupts when falling from a height. Landing a fully-charged strike converts your fall distance into bonus damage, sends a shockwave through nearby enemies, and launches you back into the air — while canceling your own fall damage. Does not trigger while flying, swimming, climbing, or gliding with Elytra. Crafted via a Mistral ritual.

New Items: Geomancy School

Geomancy Research Scroll

A research scroll for the Geomancy school. Use it to grasp the fundamentals of geomancy and unlock the corresponding research entry.

Geomancy Core

An intermediate crafting material for the Geomancy school, used in recipes for various geomancy items.

Item Updates

Key Book

The Mind Court Key has been redesigned as a Key Book, featuring a brand-new 3D book model and custom texture. Teleportation to the Mind Court remains unchanged.

Loot & Acquisition

  • All Tempest Shrine loot injection has been migrated to a config-driven ShrineLootModifier system with per-item probability configs
  • Gale Charge, Wind Umbrella, and Gale Plume Fan now appear in both Tempest Shrine chests and Hidden Urns
  • Gale-Force Tome removed from supply chests; now treasure chests only (50%)
  • Added Gale Charge duplication recipe (Sky ritual: Wind Core ×3 + Jade ×1 → Gale Charge ×4)
  • Added Mistral ritual crafting recipes for Gale Plume Fan and Gale Mace

Encyclopedia & Advancements

  • All four Gale items now have Dark Tome (Patchouli) entries covering acquisition and usage
  • Added JEI info pages showing loot sources and probabilities (including Hidden Urns)
  • Added 4 new advancements: Whispers on the Wind (Gale Charge → parent node), Shelter from the Gale (Umbrella), Whirlwind Ascent (Fan), Mountain's Weight (Mace); the Gale-Force Tome advancement is now a child of Gale Charge

Bug Fixes & Balance

  • Fixed inconsistent color formatting on the Gale-Force Tome JEI info page
  • Fixed Gale Charge tooltip formatting code typo (§§d → §d)
  • Wind Umbrella Duration enchantment reworked: previously increased charge multiplier cap; now slowly repairs durability while held in hand, and reduces push/pull cooldown
  • Wind Umbrella Potency enchantment split: weaker offhand push/pull bonus (0.15× per level), stronger mainhand push/pull and jump bonus (0.4× / 0.5× per level)
  • Wind Umbrella durability increased from 500 to 1000; now supports Unbreaking and Mending enchantments
  • Wind Umbrella axe disable chance increased from 25% to 50%
  • Gale Charge loot stack size increased to 3–11 per drop
0.4.2-fix1-early-releaseРелиз1.20.1 · 16 июля 2026 г.

Goetic Legacy - 诡厄遗物

版本 0.4.2-fix1 更新日志:

Bug 修复

  • 修复预制建筑系统在加载时强制重置 config 文件夹的问题
  • 修复亡灵提灯与低版本 Goety 的兼容性问题
  • 修复部分成就解锁的问题

Goetic Legacy

Version 0.4.2-fix1 Changelog:

Bug Fixes

  • Fixed prefab building system forcibly resetting the config folder on load
  • Fixed Nerotic Lantern compatibility issues with older Goety versions
  • Fixed certain advancements not unlocking properly
0.4.2-early-releaseРелиз1.20.1 · 13 июля 2026 г.

Goetic Legacy - 诡厄遗物

版本 0.4.2 更新日志:

新功能

亡灵提灯拆分

  • 亡灵提灯拆分为两种独立变体:诅咒金属提灯暗合金提灯
  • 前者具备遮阴功能,造价极其便宜,适用于前期
  • 后者造价昂贵,并且上调灵魂缓存为灵魂方舟能量的25%

不祥水晶清洗机制

  • 新增清洗仪式,使用修补液完全重置不祥水晶的属性

无瑕套装发光层重做

  • 实现盔甲发光,翻新盔甲建模,兼容不洁圣冠,佩戴时渲染蓝环

暗夜立方模型重构

预制建筑系统强化

  • 新增十倍速
  • 新增多座建筑:荒凉之家、第十四号房屋、盛宴系列(4种超凡建筑)、海洋塔
  • 新增遗响创造物品栏分类系统,按稀有度分组浏览

兼容性更新

  • 七咒独特掉落物现在对仆从击杀也生效(EL/EA 的七咒专属掉落)
  • 兼容救赎之戒,暗夜立方内容物正常识别
  • 配置文件重构,各物品配置更清晰
  • 黑暗秘典成就条件更新

Bug 修复

  • 修复不洁卷轴数据在跳入末影龙传送池时被洗掉的问题
  • 修复遗响创造物品栏的相关 bug
  • 修复法伤检查泄漏问题
  • 修复预制建筑的守护机制在某些条件下的异常行为
  • 移除烈焰之核内容物中岩浆怪错误刷新的逻辑

Goetic Legacy

Version 0.4.2 Changelog:

New Features

Nerotic Lantern Split

  • Nerotic Lantern has been split into two independent variants: Cursed Metal Lantern and Dark Alloy Lantern
  • The former provides sunshade function at a very low cost, suitable for early game
  • The latter is expensive to craft, and its soul buffer is raised to 25% of Soul Ark energy

Ominous Crystal Cleanse Mechanism

  • Added cleanse ritual that completely resets Ominous Crystal attributes using Repair Liquid

Holy Armor Glow Layer Overhaul

  • Implemented armor emissive rendering, remodeled armor model, compatible with Unholy Crown, renders a blue ring when worn

Night Cube Model Refactor

Prefab Building System Enhancement

  • Significantly improved stability and performance for large structure deployment/retraction
  • New safeguard mechanism preventing data corruption from chunk unloading during deployment
  • Fractional weight and zero-weight staff support for more flexible loot distribution
  • Optimized retraction flow, fixed logic issues with large building retraction
  • New structures added: Desolate Home, Fourteenth House, Feast series (4 Transcendent buildings), Ocean Tower
  • New blueprint creative tab category system for browsing by rarity

Compatibility Updates

  • EL/EA seven-curses unique drops now trigger on minion kills
  • Compatible with Ring of Redemption — Night Cube contents properly recognize it
  • Config restructured for clearer per-item configuration
  • Dark Tome advancement criteria updated

Bug Fixes

  • Fixed Unholy Scroll data being wiped when entering the End dragon portal
  • Fixed Echo creative tab related bugs
  • Fixed spell damage check leak
  • Fixed prefab guardian mechanism behaving abnormally under certain conditions
  • Removed incorrect magma cube spawn logic from Blazing Core content
0.4.1-fix2-early-releaseРелиз1.20.1 · 6 июля 2026 г.

Goetic Legacy - 诡厄遗物

版本 0.4.1-fix2 更新日志:

修复

不洁卷轴记录卡顿

  • 新增客户端增量更新逻辑,避免全量替换带来的卡顿
  • 清理施法链路上冗余的日志输出,减轻 IO 压力

无瑕套装 DOT 衰减过快

  • 体感上来讲,无瑕套装远没有之前那么肉了
  • 引入脱战宽限期,战斗期间 DOT 池不再衰减
  • 超过宽限期后启用平滑衰减,约 5-10 秒清空残余 DOT 池
  • 调整 DOT 释放参数,释放更平滑,避免池子异常堆积

法杖主手副手伤害修复

  • 副手持本模组法杖(塑虚之杖/荒域之杖)时近战伤害 +25%,受 Goety 配置开关控制
  • 修复本模组法杖在副手时缺少近战伤害加成的问题

其他修复

  • 移除冗余快捷键映射,简化按键设置
  • 清理多处无用 logger 调用,减少控制台日志污染
  • JEI 群系法杖页面重构为独立分类,描述更清晰

不祥水晶(正式完工)

  • 新增第三层发光纹理及动画
  • 配方现在一个不祥核心产出4个
  • 新增对于法杖的法术伤害乘数和强效属性加成
  • 属性加成可以叠加三次
  • 削弱原有属性加成

旧世的遗响

  • 更新主纹理和动画

Goetic Legacy

Version 0.4.1-fix2 Changelog:

Fixes

Unholy Scroll Recording Lag

  • Added client-side incremental update logic, avoiding full cache replacement lag
  • Cleaned up redundant logger calls along the casting code path

Holy Armor DOT Decay Too Aggressive

  • Holy Armor is noticeably less tanky than before
  • Added idle grace period — DOT pool no longer decays during combat
  • Smooth decay kicks in after grace period, clearing residual DOT pool in ~5-10 seconds
  • Adjusted DOT release parameters for smoother release and to prevent pool over-accumulation

Staff Offhand Damage Fix

  • Grants +25% melee damage when holding Goetic Legacy staves (Void Shaping Staff / Wild Biome Staff) in the offhand, controlled by Goety's config toggle
  • Fixed missing melee damage bonus when staves are used in the offhand

Other Fixes

  • Removed redundant keybindings for cleaner key settings
  • Removed various unused logger calls to reduce console spam
  • Refactored JEI Wild Biome Staff page into a dedicated category with clearer descriptions

Ominous Crystal (Finalized)

  • Added third emissive layer texture and animation
  • Recipe now yields 4 crystals per Ominous Core
  • Added magic damage multiplier bonus and potency for wand-type weapons (IWand)
  • Attribute bonuses can be stacked up to 3 times
  • Reduced base attribute values for balance

Echo of the Old World

  • Updated main texture and animation
0.4.1-fix1-early-releaseРелиз1.20.1 · 4 июля 2026 г.

Goetic Legacy - 诡厄遗物

版本 0.4.1-fix1 更新日志:

新物品:不详水晶

一枚蕴含着不祥能量的水晶,可通过铁砧为武器附加攻击伤害加成与耐久度削减。支持多变的外观配置(颜色、射线数、旋转速度、脉冲幅度等),可在锻造仪式中提取已装备的属性,或通过仪式重新随机生成新属性。


暗夜立方内容物右键禁用

在暗夜立方菜单中右键内容物槽位,可循环切换禁用状态:禁用一个功能 → 禁用全部 → 全部重新启用。禁用状态存储在内容物自身的 NBT 中,随物品携带,切换操作通过 C→S 网络包同步。


Bug 修复

  • 修复暗夜立方时间加速结束后残留额外 tick 导致昼夜循环异常的问题
  • 修复七咒之戒检查条件问题
  • 修复鼠标拖拽物品时与 shader 光效渲染的兼容性问题
  • 修复遗响在服务端创造模式物品栏中不显示的问题
  • 修复粒子渲染与 Mixin 版本兼容性问题
  • 修复暗夜立方菜单与另一个菜单在专有服务端和客户端间数据不同步的问题
  • 修复 DOT 伤害池配置项未正确生效的问题
  • 修复 JEI 装饰器渲染不统一的问题
  • 多项稳定性与兼容性修正

优化内容

  • 遗响战利品注入机制重做,战利品分配更加合理
  • 不详水晶首次查看 tooltip 时自动补全默认 NBT,确保 shader 渲染与提取仪式正常工作

Goetic Legacy

Version 0.4.1-fix1 Changelog:

New Item: Ominous Crystal

A crystal brimming with ominous energy. Apply it to weapons via an anvil to grant attack damage bonuses at the cost of durability. Features customizable visual configuration (colors, ray count, rotation speed, pulse amplitude, etc.). Equipped attributes can be extracted through a forging ritual, or re-rolled for new random properties.


NightCube Right-Click Content Toggle

Right-click a content slot in the Night Cube GUI to cycle through disable states: disable one feature → disable all → re-enable all. The disable state is stored in the content item's own NBT and persists with the item. State changes are synced via a C→S network packet.


Bug Fixes

  • Fixed NightCube time acceleration leaving residual ticks after deactivation, causing day/night cycle desync
  • Fixed Seven Curses ring check not applying under certain conditions
  • Fixed mouse-dragging compatibility issue with shader effects
  • Fixed Echoes not appearing in the Creative tab on dedicated servers
  • Fixed particle rendering and Mixin version compatibility issues
  • Fixed data sync issue between dedicated server and client for the NightCube menu and another menu
  • Fixed DOT damage pool config options not applying correctly
  • Fixed JEI decorator rendering inconsistency
  • Multiple stability and compatibility corrections

Optimizations

  • Reworked Echo loot injection system for more balanced loot distribution
  • Ominous Crystal auto-populates default NBT on first tooltip view, ensuring shader rendering and extraction rituals work correctly

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