
Global Datapacks
Automatically populates the "Data Packs" selection screen with files from your global datapacks folder for every new world. No more manual copying - just drop your favorite packs into the central directory and they will be ready to activate instantly.
- Загрузки
- 2K
- Подписчики
- 8
- Обновлён
- 20 января 2026 г.
- Лицензия
- Apache-2.0
Опубликован 29 декабря 2025 г.
Global Datapacks
A mod that lets you pre-select available datapacks so you don’t have to add them again every time you create a new world. Very simple, doesn't need extra libraries or Kotlin.
It turns your datapacks into a reusable catalog that you can configure in advance, allowing you to quickly select them during world creation without manually re-adding them each time.

FAQ
Q: Why do I need this mod?
A: It allows you to instantly select your saved datapacks, similar to how resource packs are selected.
Q: Does this mod affect gameplay?
A: Not at all. It only automates and simplifies datapack management.
Q: How heavy is this mod on performance?
A: It’s extremely lightweight and has no impact on game performance.
Q: How does it work, in simple terms?
A: Very simply - it just copies datapack files from .minecraft/datapacks into the temporary folder of a world before it is created.
Usage
- Open your Minecraft folder, you can access it trought
AppDatafolder in Windows, or in~/.minecraft. - Create folder (if it doesn't exist) called
datapacksand put there your datapacks!
- Just start Minecraft, create New World and access your datapacks through More -> Data Packs Tab
Dependencies [Fabric]
- Fabric API
- Mod Menu (optional)
License
This project is licensed under the Apache 2.0 License.
Ченджлог
1.1.2+fabric+26.1-snapshot-3Релиз26.1-snapshot-5, 26.1-snapshot-6, 26.1-snapshot-7 · 20 января 2026 г.
- Fixed bug with blue in configuration menu
- Updated to the next version
1.1.1+fabric+1.21.11Релиз1.21.11 · 17 января 2026 г.
Fixes & Enhancements
New Configuration Screen: Added a dedicated config menu (accessible via Mod Menu) to customize mod behavior.
Datapack Embedding Logic: Re-introduced the ability to keep unselected datapacks in the world's folder.
- You can now toggle whether "inactive" datapacks (those not explicitly enabled during world creation) should be kept in the world save folder in a disabled state or deleted entirely.
- This is controlled via the new "Embed inactive datapacks" option in the config screen.
Expanded Localization: Added support for 17 languages, including Swedish, Traditional Chinese, and many more!
Improved Metadata: Added a recommended version for Mod Menu in the mod's metadata to ensure the best compatibility and ease of access to the new settings screen.
License changed from MIT to Apache 2.0.
1.1.0+fabric+1.21.11Релиз1.21.11 · 1 января 2026 г.
Fixes & Enhancements
- Datapack Copy Optimization: Fixed an issue where datapacks rejected by the player in the world creation menu were still copied to the world's
datapacksfolder (in a disabled state). Now, only the packs explicitly selected by the player are transferred to the save folder, preventing unnecessary file clutter in the new world.
Technical Changes
- Cleanup Injection: A new Mixin injection point has been added to the world creation process (
CreateWorldScreen). This interceptor automatically cleans up the temporary directory by removing all unapplied datapacks right before the final world files are copied. - Optional Dependency Added: The Mod Menu mod (any version) has been added as an optional dependency in
fabric.mod.jsonfor better integration and user experience.
1.0.0+fabric+1.21.11Релиз1.21.11 · 29 декабря 2025 г.
First realease
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