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Mineforgian

gently holds

Pick up mobs as items. Very configurable!

19K загрузок38 подписчиковMITfabricquilt

Обновлён 12 июня 2026 г. · опубликован 23 февраля 2025 г.

Allows you to pick up mobs as items by Shift+right clicking them (crouch+use).

Holding a wolf with other mobs in hotbar

You can place the mob back in the world by using it on the ground, or dropping it (configurable).

As a bonus, you can also wear them on your head!

Wearing a wolf on head

By default, you must have empty hands, and only animals that are smaller than 2x2 blocks can be picked up, but you can configure all of these parameters.

Configuration

Configuration should match between server and client to avoid visual glitches. Install McQoy for a config GUI.

Option TOML name Description Type Default Note
Entity Restriction entity_restriction Determines what entities can be picked up and when Enum (see below) All Animals
Maximum Width max_width Entities must be this wide or below to be picked up Float 2.0
Maximum Height max_height Entities must be this tall or below to be picked up Float 2.0
Empty Hands empty_hands If players must have both hands empty in order to pick up entities Boolean Yes
Spawn Drop spawn_drop If dropping an entity item in any manner should spawn the entity Boolean Yes
Can Wear Hat can_wear_hat If entity items can be equipped in the head slot Boolean Yes Requires restart
Creative Tab creative_tab If a creative mode tab (item group) of most entities as items should be added Boolean Yes Requires relog
Entity Whitelist entity_whitelist Entities that can always be picked up regardless of above requirements String List Empty Requires restart
Entity Blacklist entity_blacklist Entities that can never be picked up regardless of above requirements String List Empty Requires restart

Entity Restriction

Players can never be picked up.

Value Description
ANY Any targetable entity can be picked up, including armor stands, vehicles, and attackable projectiles
LIVING Any mob can be picked up
NON_BOSS Any mob that is not a boss mob can be picked up
NON_MONSTER All mobs that are not considered monsters can be picked up
NOT_AGGROED All mobs that are not currently attacking a target, e.g. zombies attacking villagrs or wolves attacking sheep, can be picked up
NOT_AGGROED_PLAYER All mobs can be picked up if they are not attacking you
ANIMAL All animal mobs can be picked up
OWNED Tameable pets owned by you

Credits

Inspired by Carry On, Easy Villagers, and some of doctor4t's mods

Центр версий

17 версий
  • Релиз500 КБ
  • Релиз500 КБ
  • Релиз499 КБ
  • Бета493 КБ
  • Бета498 КБ
  • Релиз498 КБ
  • Бета498 КБ
  • Релиз498 КБ
  • Релиз286 КБ
  • Альфа285 КБ
  • Релиз289 КБ
  • Релиз281 КБ
  • Бета288 КБ
  • Бета288 КБ
  • Релиз281 КБ
  • Релиз281 КБ
  • Релиз277 КБ

Ченджлог

1.2.2+mc26.2Релиз26.2-rc-1, 26.2-rc-2, 26.2 · 12 июня 2026 г.
  • Update to 26.2
1.2.2+mc26.1Релиз26.1, 26.1.1, 26.1.2 · 24 марта 2026 г.
  • Recipe viewers that show which mod an item comes from will now indicate entity items based on which mod the entity is from, instead of showing them all as from Gently Holds
1.2.1+mc26.1Релиз26.1 · 24 марта 2026 г.
  • Port to 26.1
1.2.0+mc1.21.1Бета1.21.1 · 27 февраля 2026 г.
  • Backport 1.2.0 update to 1.21.1

This will be the last release to support 1.21.1

1.2.1+mc26.1-snapshot-7Бета26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9 · 16 февраля 2026 г.
  • Mobs now make idle sounds when in the inventory
1.2.1+mc1.21.11Релиз1.21.11 · 16 февраля 2026 г.
  • Mobs now make idle sounds when in the inventory
1.2.0+mc26.1-snapshot-7Бета26.1-snapshot-7 · 16 февраля 2026 г.
  • Experimental release for 26.1 snapshots
1.2.0+mc1.21.11Релиз1.21.11 · 16 февраля 2026 г.
  • Replace Midnightlib with Kaleido Config
    • Config is now located gentlyholds.toml, you will need to copy over your settings
  • Add whitelist/blacklist to config
  • Entities in GUI are now animated again

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