
Geckolib
A 3D animation library for entities, blocks, items, armor, and more!
- Загрузки
- 55.8M
- Подписчики
- 3K
- Обновлён
- 1 июля 2026 г.
- Лицензия
- MIT
Опубликован 7 августа 2022 г.
GeckoLib is an animation and rendering engine for Minecraft Mods, with support for complex 3D keyframe-based animations, 30+ easings, concurrent animation support, sound and particle keyframes, event keyframes, and more. Available for Forge, Fabric, and NeoForge
You can view installation instructions for modders here.
For non-modders, just download the mod and put it in your mods folder like normal.
GeckoLib provides detailed documentation in the form of a wiki. We spent many hours writing the wiki, so please read it!
If you have questions or need help getting up and running with questions, join our discord!
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Центр версий
181 из 542Ченджлог
4.9.2Релиз1.21.1 · 1 июля 2026 г.
v4.9.2
- Fixed GeckoLib passing the wrong partialTick to GeoRenderLayer#preRender (#877)
4.9.2Релиз1.21.1 · 1 июля 2026 г.
v4.9.2
- Fixed GeckoLib passing the wrong partialTick to GeoRenderLayer#preRender (#877)
4.9.2Релиз1.21.1 · 1 июля 2026 г.
v4.9.2
- Fixed GeckoLib passing the wrong partialTick to GeoRenderLayer#preRender (#877)
5.5.3Релиз26.2 · 27 июня 2026 г.
GeckoLib v5.5.3
Bug Fixes
- Did another fix for the vanilla armour rotations on GeckoLib entities via
ItemArmorGeoLayer. This one should be the last one
5.5.3Релиз26.2 · 27 июня 2026 г.
GeckoLib v5.5.3
Bug Fixes
- Did another fix for the vanilla armour rotations on GeckoLib entities via
ItemArmorGeoLayer. This one should be the last one
5.5.3Релиз26.2 · 27 июня 2026 г.
GeckoLib v5.5.3
Bug Fixes
- Did another fix for the vanilla armour rotations on GeckoLib entities via
ItemArmorGeoLayer. This one should be the last one
5.5.2Релиз26.1.2 · 27 июня 2026 г.
GeckoLib v5.5.2
Bug Fixes
- Made improvements to the AnimationController to handle stopping and starting animations better (#868)
- Fixed non-GeckoLib armour rotating incorrectly when placed on a GeckolibEntity using
ItemArmorGeoLayer(#843) - Fix animations going weird speeds when things render existing objects with a partialTick of 1.0 for some reason (#848)
- Patch out GeckoLib's custom emissivity if not on windows, since linux and mac both fail gl functionality (#864)
- Fix EasingTypes being case-sensitive and then just kinda failing entirely (#861)
- Optimize out unused faces, remove auto-face expansion (#855)
- Fix inconsistency with tick retrieval for non-entity renderers (#846)
- Fix wrong frozen-state handling for animated items
- Fixed triggerable animations not stopping when told to stop if the loop type does not allow stopping (#863)
- Fix keyframes not being sorted, causing missed frames (#842)
5.5.2Релиз26.1.2 · 27 июня 2026 г.
GeckoLib v5.5.2
Bug Fixes
- Made improvements to the AnimationController to handle stopping and starting animations better (#868)
- Fixed non-GeckoLib armour rotating incorrectly when placed on a GeckolibEntity using
ItemArmorGeoLayer(#843) - Fix animations going weird speeds when things render existing objects with a partialTick of 1.0 for some reason (#848)
- Patch out GeckoLib's custom emissivity if not on windows, since linux and mac both fail gl functionality (#864)
- Fix EasingTypes being case-sensitive and then just kinda failing entirely (#861)
- Optimize out unused faces, remove auto-face expansion (#855)
- Fix inconsistency with tick retrieval for non-entity renderers (#846)
- Fix wrong frozen-state handling for animated items
- Fixed triggerable animations not stopping when told to stop if the loop type does not allow stopping (#863)
- Fix keyframes not being sorted, causing missed frames (#842)
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