
FullBelly
All forms of movement now consume hunger, making food a fully utilized resource and turning every action into a meaningful part of survival.
- Загрузки
- 245
- Подписчики
- 2
- Обновлён
- 16 мая 2026 г.
- Лицензия
- MIT
Опубликован 13 мая 2026 г.
FullBelly - Comprehensive Action Hunger System
Introduction
FullBelly is a Minecraft NeoForge mod (1.21.1) that adds a comprehensive action-based hunger consumption system. The mod tracks various player behaviors and automatically deducts corresponding hunger, making survival mode more challenging and realistic.
Features
- Full Action Coverage: Tracks 26 different types of player behaviors
- Vanilla Compatible: Based on vanilla exhaustion mechanism, fully compatible with native game mechanics
- Debug UI: Real-time HUD display showing food level, exhaustion percentage, and recent actions (debug mode only)
- Action Recording: Visual feedback with emoji icons and combo detection for related actions
- Server-side Processing: All calculations execute on server side, ensuring no client performance impact
- Configurable: Toggle debug mode via in-game commands or configuration file
Action Types & Consumption Values
Movement (9 types)
| Action | Base Cost | Description |
|---|---|---|
| 🚶 Walking | 0.005/tick | Ground movement |
| 🏃 Sprinting | 0.05/tick | Sprinting (vanilla standard) |
| 🕵 Sneaking | 0.005/tick | Crouching movement |
| 🏊 Swimming | 0.0075/tick | Water movement (vanilla standard) |
| 🤿 Underwater Swimming | 0.01/tick | Holding breath underwater |
| 🧗 Climbing | 0.025/tick | Ladders/vines |
| 🪽 Elytra Flight | 0.04/tick | Gliding |
Instant Actions (3 types)
| Action | Base Cost | Description |
|---|---|---|
| ⬆ Jumping | 0.025/time | Takeoff (vanilla standard) |
| ⚔ Melee Attack | 0.005/time | Hit entity |
| 💥 Critical Hit | 0.005/time | Falling critical hit |
Tool Behaviors (4 types)
| Action | Base Cost | Description |
|---|---|---|
| ⛏ Mining | 0.0025/block | Breaking blocks |
| 📦 Placing | 0.005/time | Placing blocks |
| 🎣 Fishing Cast | 0.005/time | Casting fishing rod |
| 🎣 Fishing Reel | 0.005/time | Reeling in |
Combat Behaviors (9 types)
| Action | Base Cost | Description |
|---|---|---|
| 💔 Damage Taken | 0.005/time | Any damage source |
| 🛡 Block Success | 0.005/time | Shield successful block |
| 🛡 Shield Holding | 0.005/tick | Continuous shield holding |
| 🏹 Bow Charging | 0.005/tick | Bow charging |
| 🏹 Bow Shot | 0.005/time | Bow firing |
| 🔫 Crossbow Load | 0.005/tick | Crossbow loading |
| 🔫 Crossbow Fire | 0.005/time | Crossbow firing |
| 🔱 Trident Charge | 0.0075/tick | Trident charging |
| 🔱 Trident Throw | 0.015/time | Trident throwing |
Other (1 type)
| Action | Base Cost | Description |
|---|---|---|
| 💥 Fall Impact | 0.005/time | Landing from height (>3 blocks) |
Usage Guide
Installation
- Ensure NeoForge 21.1.227+ is installed (Minecraft 1.21.1)
- Place
fullbelly-1.0.3.jarinto.minecraft/modsfolder - Launch the game
Debug Mode
The mod includes a built-in debug mode that displays a real-time HUD overlay with detailed information.
In-game Commands:
/fullbelly debug - Check current debug mode status
/fullbelly debug true - Enable debug mode
/fullbelly debug false - Disable debug mode
Debug HUD Display: When enabled, you'll see an overlay showing:
- 🍗 Food Level: Current hunger points (0-20)
- ⚡ Exhaustion: Current exhaustion as percentage (0-100%)
- Recent Actions: Last 5 actions with emoji icons and exhaustion values
- Total Exhaustion: Cumulative exhaustion since debug mode enabled
Action Combo Detection: Related actions performed in quick succession are grouped together:
- Green background: Most recent action combo
- Red background: Previous action combo
- Actions fade out over time
Configuration File:
You can also edit .minecraft/config/fullbelly-common.toml:
debug_mode = true
Note: Debug mode is disabled by default for optimal performance. When disabled, hunger consumption still works normally but no UI is displayed.
Adjust Difficulty
Modify base values in FatigueProcessor.java:
- Lower values = Easy mode
- Higher values = Hard mode
Technical Implementation
Core Components
- ActionType: Enum defining 24 action types
- FatigueProcessor: Core processor, applies exhaustion to FoodData
- MovementHandler: Detects player movement using position tracking
- ExhaustionHandler: Captures block break/place events
- PlayerMixin: Detects various behaviors through Mixin injection
How It Works
- Detect player behaviors through Mixin and event system
- Call
FatigueProcessor.dispatch()to process consumption - Apply consumption using vanilla
FoodData.addExhaustion()method - When exhaustion accumulates to 4.0, automatically deducts 1 food point
Compatibility
- ✅ NeoForge 21.1.229
- ✅ Minecraft 1.21.1
- ✅ Runs on both server/client
- ✅ No conflicts with other mods
License
This project is open-sourced under the MIT License.
Version: 1.0.3
Minecraft: 1.21.1
NeoForge: 21.1.227+
Last Updated: 2026-05-13
Changelog
v1.0.3 (2026-05-13)
- ✨ Reduced all base consumption values by 50% for better balance
- ✨ Changed all emoji icons to single-character variants for better rendering
- ✨ Added real-time HUD overlay for debug mode (replaces chat messages)
- ✨ Implemented action combo detection with visual grouping
- ✨ Added exhaustion percentage display (0-100%)
- ✨ Optimized debug mode: no action recording when disabled (prevents memory leak)
- 🐛 Fixed mining detection to include all block types (not just tool-mineable)
- 🐛 Fixed combo background transparency fading with text
v1.0.2 (Previous)
- Initial release with comprehensive action tracking
- 24 action types supported
- Server-side exhaustion processing
- Debug mode with chat output
See CHANGELOG.md for detailed version history.
Ченджлог
1.0.3Релиз1.21.1 · 16 мая 2026 г.
FullBelly v1.0.3 Update What's Changed Reduced all exhaustion values by 50% for better balance Replaced debug chat messages with real-time HUD overlay Added action combo detection with visual grouping (green/red backgrounds) Display exhaustion as percentage (0-100%) in debug mode Optimized performance: no action recording when debug mode is disabled Fixed mining detection to include all block types (wood, logs, etc.) Fixed background transparency fading with action text Updated all emoji icons to single-character variants for better rendering Installation Place fullbelly-1.0.3.jar into your .minecraft/mods folder.
Debug Mode /fullbelly debug true - Enable HUD overlay /fullbelly debug false - Disable HUD overlay Version: 1.0.3 | Minecraft: 1.21.1 | NeoForge: 21.1.227+
1.0.2Релиз1.21.1 · 16 мая 2026 г.
feat: v1.0.2 - 新增自然消耗功能,调整消耗基准值为0.00667(半天消耗20点饱食度)
1.0.1Релиз1.21.1 · 14 мая 2026 г.
feat: v1.0.1 - 新增三叉戟支持、游泳状态区分、调试模式(含游戏内命令)
1.0.0Релиз1.21.1 · 13 мая 2026 г.
没什么大不了的
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