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Mineforgian

Fresh Armor Bar

A clean and modern armor bar that improves Minecraft's vanilla HUD.

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48K
Подписчики
64
Обновлён
16 июля 2026 г.
Лицензия
LGPL-3.0-only

Опубликован 3 января 2026 г.

LOGO

GitHub Discord Modrinth Curseforge

fabric

SonarQube Cloud

Quality Gate Status Reliability Rating Security Rating Maintainability Rating

Kinetic

Enjoy affordable servers, 24/7 support, 100% uptime, and modpack-ready performance, perfect for playing with friends anywhere in the world.

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ABOUT

Fresh Armor Bar upgrades Minecraft's vanilla armor HUD with a cleaner, more readable and more responsive design.

The default armor bar always looks almost the same, regardless of the equipment being worn. Fresh Armor Bar gives each armor material its own visual identity, displays enchantments and armor trims directly on the HUD, and provides immediate visual feedback when armor is damaged or repaired.

The mod is designed to feel like a natural extension of Minecraft rather than a completely different interface. It preserves the vanilla style, remains lightweight and client-side, and allows its visual feedback effects to be configured individually.

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SHOWCASE

A quick look at how Fresh Armor Bar changes the vanilla armor HUD.

SHOWCASE EXAMPLE

ENCHANTMENT GLINT

Example

ARMOR FEEDBACK

Spoiler

EXPLOSION DAMAGE
Explosion Damage

FALL DAMAGE
Fall Damage

FIRE DAMAGE
Fire Damage

NORMAL DAMAGE
Normal Damage

PROJECTILE DAMAGE
Projectile Damage

MENDING REPAIR
Mending Repair

Each material keeps its own visual identity, while armor damage and restoration effects provide immediate feedback without compromising HUD readability.

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FEATURES

🛡️ MATERIAL-BASED ARMOR ICONS

Each armor material has its own dedicated HUD appearance. Leather, chainmail, iron, gold, diamond, netherite and turtle shell armor are immediately recognizable while preserving Minecraft's original visual style.

💥 ARMOR FEEDBACK

Armor icons react whenever equipped gear loses durability. Normal hits, heavy durability loss, fire, explosions, projectiles and fall damage each produce dedicated visual effects. When Mending restores armor durability, a separate restoration effect is displayed directly on the HUD. Every feedback effect can be enabled or disabled individually.

✨ ENCHANTMENT GLINT

Enchanted armor displays a dedicated visual glint directly on the armor bar. The effect makes enchanted equipment easier to recognize while remaining consistent with the vanilla Minecraft aesthetic.

🔨 ARMOR TRIMS

Armor trims are displayed directly on the HUD icons, preserving their materials, patterns and colors. Trimmed armor remains visually recognizable without changing the original purpose of the vanilla armor bar.

🎨 DYED LEATHER ARMOR

Dyed leather armor icons reflect the selected leather color directly on the HUD. Leather color, armor trims and enchantment effects can be displayed together.

💪 EXTENDED ARMOR VALUES

Fresh Armor Bar is not limited to Minecraft's standard 20 armor points. The HUD can display armor values up to 60 points, making it suitable for modded equipment and heavily armored gameplay.

🪽 ELYTRA INDICATOR

When an Elytra is equipped, Fresh Armor Bar displays a dedicated icon in the armor HUD. Compatible Elytra accessory slots are also detected when supported Trinkets-family mods are installed.

⚙️ IN-GAME CONFIGURATION

Fresh Armor Bar includes a dedicated configuration screen for controlling its visual feedback effects. When Mod Menu is installed, the configuration screen can be opened directly from the Mods menu. Damage types and the Mending effect can be enabled or disabled individually without manually editing configuration files.

🧩 MODDED ARMOR SUPPORT

Fresh Armor Bar can display dedicated icons for armor materials added by other mods. When a specific texture is unavailable, the mod uses a visual fallback so that unknown armor materials remain clearly visible.

🖌️ RESOURCE PACK SUPPORT

Armor icons, trims, enchantment effects and supported modded materials can be customized through standard Minecraft resource packs. This allows resource-pack creators to adapt Fresh Armor Bar to custom visual styles and modded equipment.

⚡ LIGHTWEIGHT BY DESIGN

Fresh Armor Bar is fully client-side and does not add new gameplay systems. Its rendering system is designed to remain lightweight, responsive and compatible during normal gameplay.

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COMPATIBILITY

Fresh Armor Bar is fully client-side and does not require server-side installation.

📦 VERSION COMPATIBILITY

Minecraft Version Loader Status
1.20.1 Fabric ✅ Supported
1.21.1 Fabric ✅ Supported
1.21.11 Fabric ✅ Supported
26.1.2 Fabric ✅ Supported
26.2 Fabric ✅ Supported

Older Minecraft versions may remain available for download, but they are no longer actively maintained.

🧩 MOD COMPATIBILITY

Fresh Armor Bar includes dedicated support for the following modded armor sets:

Mod Supported Armor Icon
Advanced Netherite Advanced Netherite Armors
Deeper and Darker Warden Armor Armors

Other modded armor materials are supported through dedicated textures and automatic fallback icons.

Compatible Elytra accessory slots are also detected when the appropriate Trinkets-family mod is installed. Additional armor sets can be supported through resource packs.

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CUSTOMIZATION

⚙️ IN-GAME SETTINGS

Visual feedback effects can be enabled or disabled individually. This includes normal armor damage, heavy durability loss, fire, explosions, projectiles, fall damage and Mending restoration.

When Mod Menu is installed, the configuration screen can be opened directly from the Mods menu.

🎨 RESOURCE PACKS

Fresh Armor Bar can be customized through standard Minecraft resource packs.

Resource packs can replace armor icons, trim textures, enchantment effects and supported modded material icons.

For texture paths, file names, dimensions and implementation examples, see the complete Resource Pack Guide on GitHub.

📌 USAGE AND CREDIT

You are free to create and publish resource packs for Fresh Armor Bar.

I only ask that any public release, whether on Modrinth, CurseForge or any other platform, clearly credits and links back to Fresh Armor Bar.

This helps people find the original mod and supports the project.

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FAQ

Is Fresh Armor Bar client-side?

Yes. Fresh Armor Bar only needs to be installed on the client and can be used on servers that do not have the mod installed.

Does it change gameplay?

No. Fresh Armor Bar only changes how armor information is displayed.

Does it support armor trims?

Yes. Armor trims are displayed directly on the armor HUD, including trims applied to dyed leather armor.

Does it support armor values above 20?

Yes. Fresh Armor Bar can display up to 60 armor points.

Does it support modded armor?

Yes. The mod supports dedicated textures for modded armor materials and uses a fallback icon when a specific texture is unavailable.

Can resource packs customize the armor icons?

Yes. Armor icons, trims, enchantment effects and modded armor materials can be customized through resource packs.

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CREDITS

Designed & developed by

zeroxxii head
💠 ZeroXXII 💠


🐛 Found a bug? 🐛
Please report it on GitHub or Discord.


✨ Suggestions and feedback are always welcome ✨

💙 Thanks to everyone who downloads, tests and supports Fresh Armor Bar 💙

Ченджлог

2.1-1.20.1Релиз1.20.1 · 16 июля 2026 г.

2.1 | CHANGELOG

✨ ARMOR FEEDBACK

Armor can now visually react when it takes damage.

  • Added new effects for normal armor damage;
  • Heavy durability loss now produces a stronger effect;
  • Added unique effects for fire, explosions, projectiles and fall damage;
  • Added a new effect when Mending restores armor durability;
  • Every effect can be enabled or disabled individually.

⚙️ CUSTOMIZATION

  • Added Mod Menu support;
  • Added a new in-game configuration screen.

🛡️ MOD COMPATIBILITY

  • Added support for Advanced Netherite armors;
  • Added support for Deeper and Darker's armors and Elytra.

🔧 FIXES

  • Fixed the default leather armor icon color on newer Minecraft versions.

📦 VERSION SUPPORT

Future updates will be available for:

  • Minecraft 1.20.1;
  • Minecraft 1.21.1;
  • Minecraft 1.21.11;
  • Minecraft 26.1.2;
  • Minecraft 26.2.

Support has ended for Minecraft 1.21.2–1.21.10, 26.1 and 26.1.1.

2.0-1.20.1Релиз1.20, 1.20.1 · 17 июня 2026 г.

2.0 | CHANGELOG:

🆕 ADDED

  • Advanced global rendering cache to reduce CPU usage during HUD updates;
  • Automatic texture lookup for custom armor materials;
  • Enchantment glint rendering for enchanted armor;
  • Fallback texture handling for unsupported armor materials;
  • Full support for vanilla armor trims, trim colors and dyed leather armor;
  • Resource pack support for custom modded armor textures;
  • Smart visual tracking for armor, trims, dyes, enchantments and Elytra state;
  • Support for displaying 20+ armor points, up to 60 armor points;
  • Support for Elytra detection and Elytra HUD indicator.

📈 IMPROVED

  • Complete overhaul of the internal architecture;
  • Improved compatibility with other HUD-altering mods;
  • Improved internal data management for smoother HUD updates;
  • Improved multi-version structure with a shared codebase and less duplication;
  • Streamlined initialization to improve in-game loading speed;
  • The armor bar is now fully dynamic and slot-based instead of being rendered as a static block;
  • Unified trim textures and optimized trim rendering;
  • Visual changes are now detected instantly without needing to re-equip items.

🛠️ FIXED

  • Fixed the armor bar appearing when no equipment was worn;
  • Fixed potential desync issues between player armor attributes and HUD display;
  • Fixed possible 1-frame delay between equipment changes and HUD updates;
  • Fixed fallback behavior for unsupported custom armor materials.

🔗 COMPATIBILITY

  • Added optional compatibility with Accessories API for Elytra slot mods that use Accessories;
  • Added optional compatibility with Elytra Slot when available for the target Minecraft version;
  • Added optional compatibility with Elytra Trinket when available for the target Minecraft version;
  • Added optional compatibility with Trinkets;
  • Added optional compatibility with Trinkets Updated API;
  • Added support for Copper armor on Minecraft 1.21.9 and newer;
  • Added support for Fabric Loader 0.19.2 or newer;
  • Ported to Minecraft 1.26.1;
  • Ported to Minecraft 1.26.1.1;
  • Ported to Minecraft 1.26.1.2;
  • Ported to Minecraft 1.26.2.

More changes and improvements are planned for upcoming versions.

1.4-1.20.1Релиз1.20, 1.20.1 · 20 января 2026 г.

1.4 | CHANGELOG:

🆕 ADDED

  • Support for trim-specific glow effects:

    Example --> Example

    Example --> Example

    Example --> Example

🛠️ FIXED

  • Armor bar now correctly splits when using different armor trims.

🔗 COMPATIBILITY

  • Ported to Minecraft 1.21.2;
  • Ported to Minecraft 1.21.3;
  • Ported to Minecraft 1.21.4;
  • Ported to Minecraft 1.21.5;
  • Ported to Minecraft 1.21.6;
  • Ported to Minecraft 1.21.7;
  • Ported to Minecraft 1.21.8;
  • Ported to Minecraft 1.21.9;
  • Ported to Minecraft 1.21.10;
  • Ported to Minecraft 1.21.11.

More changes and improvements are planned for upcoming versions.

1.3-1.20.1Релиз1.20, 1.20.1 · 7 января 2026 г.

1.3 | CHANGELOG:

🆕 ADDED

  • Support for armor trims visuals:

    Example --> Amethyst

    Example --> Copper

    Example --> Diamond

    Example --> Emerald

    Example --> Gold

    Example --> Iron

    Example --> Lapis

    Example --> Netherite

    Example --> Quartz

    Example --> Redstone

🔗 COMPATIBILITY

  • Ported to Minecraft 1.21.1.

More changes and improvements are planned for upcoming versions.

1.2Релиз1.20, 1.20.1 · 3 января 2026 г.

1.2 | CHANGELOG:

🆕 ADDED

  • Enchanted armor visual effect on the armor bar.

Example

📈 IMPROVED

  • Overall armor bar system stability and internal structure; → −75% internal complexity

  • Internal organization to allow easier future updates and features. → +100% maintainability

🔗 COMPATIBILITY

  • Improved compatibility with HUD layout mods (including Raised).

More changes and improvements are planned for upcoming versions.

1.1Релиз1.20.1 · 3 января 2026 г.

1.1 | CHANGELOG:

Added compatibility with turtle shell.

More changes and improvements are planned for upcoming versions.

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