
Fractured
A highly configurable reimagining of how you acquire the eyes of ender in order to find the stronghold and light its portal.
Обновлён 16 апреля 2026 г. · опубликован 27 января 2025 г.
Made as a part of Legacies, aiming to completely reimagine modded Minecraft while upholding these same unique, vanilla-style design principles. If you like Legacies and Legends, I highly recommend you check it out!
Fractured is a highly-configurable, simple overhaul of the process in which eyes of ender are acquired, targeting both users and modpack developers.
Inspired by End Remastered, Fractured approaches end progression rebalancing - aiming to encourage exploration to collect the eyes and lengthen the journey to the stronghold and end dimension whilst preserving the unique requirements to craft ender eyes present in vanilla. With Fractured Eyes found from most vanilla structures whilst exploring, Fractured provides a straightforward approach to its rebalancing of Eyes of Ender acquisition.
- Collect Fractured Eyes found throughout structures
- Repair them into Eyes of Ender
- Travel to the Stronghold and complete the portal
A Fractured Eye must be repaired into an Eye of Ender by combining it with an Ender Pearl and Blaze Powder, in order to progress to the End Dimension. Upon reaching the End dimension, you may alternatively use Chorus Fruit, rather than repairing a Fractured Eye in the recipe.
The chance of a Fractured Eye spawning in each structure is easily configurable through the text-based config file, and you can additionally toggle whether or not stronghold frames can generate with ender eyes.
The complete list of default config settings is shown below. Chances are in %, out of 100. Setting a chance to 0 will disable the eyes spawning in that structure entirely, and setting a chance to 100 will guarantee one spawn per chest.
{
"general": {
"eye_break_chance": 20,
"broken_eyes_fracture": true,
"generate_eyes_in_frames": true,
"fractured_eyes": true
},
"vanilla_loot": {
"stronghold": 5,
"abandoned_mineshaft": 25,
"desert_pyramid": 15,
"jungle_temple": 20,
"nether_fortress": 20,
"shipwreck": 5,
"igloo": 25,
"dungeon": 25,
"woodland_mansion": 10,
"pillager_outpost": 5,
"bastion_remnant": 5,
"ocean_ruins": 5,
"ruined_portal": 5,
"ancient_city": 5,
"buried_treasure": 20
},
"integration_loot": {
"lal_dungeons": 20,
"lal_ruined_library": 5,
"lal_pale_cabin": 5,
"lal_underground_cabins": 5,
"lal_spire": 5,
"lal_ruined_aether_portal": 5,
"enderscape_stronghold": 5,
"dnt_stronghold": 5,
"ii_illager_fort": 20,
"ii_illusioner_tower": 10,
"ii_labyrinth": 5
}
}
Additionally, Fractured adds a new advancement granted upon discovering your first Fractured Eye - "And So It Begins", which also grants the player the crafting recipe for Eyes of Ender to their recipe books.
Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| 26.1-r1.0-fabric | Релиз | 26.1, 26.1.1, 26.1.2 | fabric | 16 апреля 2026 г. | .jar (42 КБ) |
| 26.1-r1.0-neoforge | Релиз | 26.1, 26.1.1, 26.1.2 | neoforge | 16 апреля 2026 г. | .jar (40 КБ) |
| 1.21.11-v1.2.2 | Релиз | 1.21.11 | fabric | 16 апреля 2026 г. | .jar (40 КБ) |
| 1.21.11-v1.2.1 | Релиз | 1.21.11 | fabric | 2 января 2026 г. | .jar (40 КБ) |
| 1.21.11-v1.2.0 | Релиз | 1.21.11 | fabric | 14 декабря 2025 г. | .jar (40 КБ) |
| 1.21.11-v1.1.0 | Релиз | 1.21.11 | fabric | 10 декабря 2025 г. | .jar (36 КБ) |
| 1.21.10-v1.1.0 | Релиз | 1.21.7, 1.21.8, 1.21.9, 1.21.10 | fabric | 10 декабря 2025 г. | .jar (36 КБ) |
| 1.21.5-v1.1.0 | Релиз | 1.21.5 | fabric | 28 июля 2025 г. | .jar (1.4 МБ) |
| 1.21.4-v1.0.0 | Релиз | 1.21.4 | fabric | 27 января 2025 г. | .jar (1.3 МБ) |
| 1.21.1-v1.0.0 | Релиз | 1.21, 1.21.1 | fabric | 27 января 2025 г. | .jar (21 КБ) |
Ченджлог
26.1-r1.0-fabricРелиз26.1, 26.1.1, 26.1.2 · 16 апреля 2026 г.
- ported to 26.1 & multiloader (Fabric / NeoForge)
Notes
- now depends on Unified API
26.1-r1.0-neoforgeРелиз26.1, 26.1.1, 26.1.2 · 16 апреля 2026 г.
- ported to 26.1 & multiloader (Fabric / NeoForge)
Notes
- now depends on Unified API
1.21.11-v1.2.2Релиз1.21.11 · 16 апреля 2026 г.
Integration
- fixed missing Enderscape Stronghold config translation
1.21.11-v1.2.1Релиз1.21.11 · 2 января 2026 г.
Changed
- added loot table integration for Enderscape's Stronghold overhaul
1.21.11-v1.2.0Релиз1.21.11 · 14 декабря 2025 г.
What's New
- Eyes of Ender drop Fractured Eyes when shattered!
- configurable eye break chance
- all-new loot table support and configuration for other mods - including Legacies and Legends, DnT's Stronghold, and Illager Invasion
Config
- added
eye_break_chanceconfig, which decides the chance of an eye shattering, defaulting to 20% (identical to vanilla) - added
broken_eyes_fractureconfig, which dictates whether thrown eyes that shatter should leave behind a Fractured Eye - added multiple loot table config options (%-based, like the vanilla ones) for various Legacies and Legends, Dungeons & Taverns and Illager Invasion structures
- as eye loot chances are percentage-based, the config now ensures that only values from 0 to 100 are accepted
- renamed the Eye Chances config category to the Vanilla Loot config category
Notes
- no longer depends on FrozenLib
1.21.11-v1.1.0Релиз1.21.11 · 10 декабря 2025 г.
- ported to 1.21.11
1.21.10-v1.1.0Релиз1.21.8, 1.21.9, 1.21.10 · 10 декабря 2025 г.
- marked as supporting multiple versions
- no longer embeds FrozenLib
1.21.5-v1.1.0Релиз1.21.5 · 28 июля 2025 г.
- ported to 1.21.5
- now depends on Cloth Config
Config Overhaul
- remade config, now called
fractured.json5 - config now supports in-game editing via Mod Menu
- config split into General and Eye Chances
- tweaked some default config values
Полная история изменений — на Modrinth.
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