
FPV Freecam
Its a freecam but you control it with a FPV controller. Fully clientside.
- Загрузки
- 2K
- Подписчики
- 5
- Обновлён
- 28 июля 2026 г.
- Лицензия
- All-Rights-Reserved
Опубликован 21 апреля 2026 г.
100% client side fpv sim that you can use on any server that allows Freecam.
Note: It is not very accurate to real life (no shit) but I am working on making it better.
Please go to the Discord server for feedback and bug reports.
Features
- Client-side only drone camera mode
- Gamepad button and axis binding screen
- Axis calibration and invert options
- Adjustable controller deadzone
- Adjustable camera tilt with arrow keys (up and down)
In-Game Setup
- Open the setup screen by going through the mod menu and finding this mod.
- Select your controller
- Bind the
ToggleandExitbuttons - Bind the
Throttle,Yaw,Pitch, andRollaxes by moving each stick after clicking each button - Flip invert options if your controls are backwards
- Adjust deadzone if you have stick drift
If you use a non fpv controller, I recommend turning on 3D mode. 3D mode is found in Drone Feel -> Camera and Throttle -> 3D Mode
AI
I use LLMs to speed up my development process. I still come up with ideas, check, and validate the code.
Ченджлог
0.5.1Релиз1.21.1 · 26 июля 2026 г.
Added a Collision settings tab. Added configurable collision for water, lava, leaves, glass, doors, entities, vines, and grass-like vegetation. Glass collision defaults to disabled; all other collision options default to enabled.
Moved flight telemetry into Minecraft’s debug overlay.
0.5.1Релиз26.2 · 26 июля 2026 г.
Added a Collision settings tab. Added configurable collision for water, lava, leaves, glass, doors, entities, vines, and grass-like vegetation. Glass collision defaults to disabled; all other collision options default to enabled.
Moved flight telemetry into Minecraft’s debug overlay.
0.5.1Релиз26.1, 26.1.1, 26.1.2 · 26 июля 2026 г.
Added a Collision settings tab. Added configurable collision for water, lava, leaves, glass, doors, entities, vines, and grass-like vegetation. Glass collision defaults to disabled; all other collision options default to enabled.
Moved flight telemetry into Minecraft’s debug overlay.
0.5.1Релиз1.21.11 · 26 июля 2026 г.
Added a Collision settings tab. Added configurable collision for water, lava, leaves, glass, doors, entities, vines, and grass-like vegetation. Glass collision defaults to disabled; all other collision options default to enabled.
Moved flight telemetry into Minecraft’s debug overlay.
0.5.0Релиз1.21.1 · 25 июля 2026 г.
Fixed issues with calculations in the drone model. The throttle now works properly along with gravity. Throttle mid is now the stick position that hovers. Craft tuning resets to the new baseline. Rates, camera angle and bindings are kept.
0.5.0Релиз26.2 · 25 июля 2026 г.
Fixed issues with calculations in the drone model. The throttle now works properly along with gravity. Throttle mid is now the stick position that hovers. Craft tuning resets to the new baseline. Rates, camera angle and bindings are kept.
0.5.0Релиз26.1, 26.1.1, 26.1.2 · 25 июля 2026 г.
Fixed issues with calculations in the drone model. The throttle now works properly along with gravity. Throttle mid is now the stick position that hovers. Craft tuning resets to the new baseline. Rates, camera angle and bindings are kept.
0.5.0Релиз1.21.11 · 25 июля 2026 г.
Fixed issues with calculations in the drone model. The throttle now works properly along with gravity. Throttle mid is now the stick position that hovers. Craft tuning resets to the new baseline. Rates, camera angle and bindings are kept.
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