
Flywheel (Legacy)
An accessory rendering engine for block entities and entities.
251K загрузок89 подписчиковMITforge
Обновлён 15 января 2023 г. · опубликован 9 января 2022 г.
Flywheel Legacy
This page only contains versions < 0.6.9.
These legacy Flywheel versions are still available so that old releases of other mods, such as Create, are still usable.
Flywheel is now intended to be bundled within the mods that need it. You do not need to download Flywheel directly for versions >= 0.6.9.
Worry not, development on Flywheel is still active! You can follow the project in the Discord linked below or on the Github.
Logo by dani.
Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| 0.6.8.a | Релиз | 1.19.2 | forge | 15 января 2023 г. | .jar (538 КБ) |
| 0.6.8.a | Релиз | 1.18.2 | forge | 15 января 2023 г. | .jar (531 КБ) |
| 0.6.8 | Релиз | 1.19.2 | forge | 14 декабря 2022 г. | .jar (538 КБ) |
| 0.6.8 | Релиз | 1.18.2 | forge | 14 декабря 2022 г. | .jar (531 КБ) |
| 0.6.5 | Релиз | 1.18.2 | forge | 14 августа 2022 г. | .jar (531 КБ) |
| 0.6.4 | Релиз | 1.18.2 | forge | 11 июля 2022 г. | .jar (1.2 МБ) |
| 0.6.3 | Релиз | 1.18.2 | forge | 8 июля 2022 г. | .jar (1.2 МБ) |
Ченджлог
0.6.8.aРелиз1.19.2 · 15 января 2023 г.
0.6.8.a:
Fixes:
- Fix crash and incorrect rendering when using an AMD GPU
0.6.8.aРелиз1.18.2 · 15 января 2023 г.
0.6.8.a:
Fixes:
- Fix crash and incorrect rendering when using an AMD GPU
0.6.8Релиз1.19.2 · 14 декабря 2022 г.
0.6.8: Fixes
- Fix colored vertices being incorrectly rendered through instancing
- Fix some miscellaneous bugs with sodium/rubidium
- Fix memory leak associated with model storage Technical/API
- Memory for models is freed when they are no longer in use
- Element buffers now deal in raw gl handles
- Element buffers are no longer considered part of state resoration
- Quad -> Tri element buffer properly resets itself
0.6.8Релиз1.18.2 · 14 декабря 2022 г.
0.6.8: Fixes
- Fix colored vertices being incorrectly rendered through instancing
- Fix some miscellaneous bugs with sodium/rubidium
- Fix memory leak associated with model storage Technical/API
- Memory for models is freed when they are no longer in use
- Element buffers now deal in raw gl handles
- Element buffers are no longer considered part of state resoration
- Quad -> Tri element buffer properly resets itself
0.6.5Релиз1.18.2 · 14 августа 2022 г.
0.6.5:
Fixes
- Fix crash with batching backend and Rubidium
0.6.4Релиз1.18.2 · 11 июля 2022 г.
0.6.4:
Fixes
- Fix shader detection with oculus
Technical/API
- LightUpdater is simplified to increase reliability and reflect how it is actually used
- ModelUtil is superseded by model builders, to be improved more in 0.7.0
- VertexLists now copy input buffers to reduce memory usage
0.6.3Релиз1.18.2 · 8 июля 2022 г.
0.6.3:
Initial modrinth release!
Technical/API
- Light updates are now processed in parallel.
- The light updater is now more selective of the levels it processes, fixing a memory leak.
Полная история изменений — на Modrinth.
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