
flying_castles
ads randomly generated flying castles you can choose to have them empty, with villagers, pillager spawners or with modded knights.
Обновлён 25 мая 2025 г. · опубликован 6 апреля 2022 г.
This mod will add flying castles that are randomly generated for size, types of structures and loot so that every time it feels different. The big stone castles even have 2 hidden diamond blocks.
In the creative infentory you can also find blocks for the generation for the flying castles.
This mod has different files for different versions of this mod(The different versions don't work together) :
knight,villager,empty: This version can have empty castles or filled with knights or filled with villagers. You can get the different spawn options using the gamerule flyingcastlestype, where 1=knights 2=villagers and 3=empty castles.
Empty: This version has the structures but the structures don't have any mobs walking through the structure.
Village: This version has the structures with villagers and iron golems walking through the structure.
Pillager spawners: This version has the structures with pillager spawners throughout the structure.
Knight: This version ads the structures with modded knights walking through the structure.
Mobs:
Knights:
Will attack you and are armed with mostly iron armor and an iron sword.
Archers:
Will back from you and shoot arrows ad you.
Heavy knights:
Will attack you and are armed with gold armor and an iron sword.
When they get hurt they can get a boost to fight you.
Nobles:
Will run away for you and drop some decent items on death including the blaze rod or nobles amulet in their hands.
When you're holding a nobles amulet you can trade with them.
Peasants:
Will run away for you and drop some iron nuggets on death.
When you're holding a nobles amulet you can trade with them.
Magic knight :
Will attack you with slow-shooting magic bullets that stop youre movement, also enchants the knights and archers armor and weapons
Items:
Nobles amulet :
This amulet will make none of the knights afraid or hostile against you and allow for trading with peasants and nobles if you're holding it.
When right clicking when holding the amulet will stop all mobs in the area for a few seconds.
This amulet will also make the knights from my other mod https://www.curseforge.com/minecraft/mc-mods/knights neutral but doesn't allow trading with the nobles and peasants from that mod.
Trade :
Nobles trade :
Nobles will mostly trade rare times with you for 1 emerald block. (see image)

Peasants trade :
Peasants will mostly trade villager workbenches for 1 iron ingot. (see image)

Magic trade :
magic knights will mostly trade brewing items with you for 1 lapis lazuli block. (see image)

If you like the knights you can let them spawn all through your world with my other mod https://www.curseforge.com/minecraft/mc-mods/knights.
I have a discord server where you can ask questions, talk or put bug reports if you want to do it there https://discord.gg/bBj5vKGFMw.
This mod has been made with mcreator and has won mod of the week on their site.
Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| 8.1.0 | Релиз | 1.20.6 | neoforge | 25 мая 2025 г. | .jar (987 КБ) |
| 8.1.0 | Релиз | 1.20.4 | neoforge | 12 июля 2024 г. | .jar (525 КБ) |
| 8.1.0 | Релиз | 1.20.1 | forge | 30 апреля 2024 г. | .jar (993 КБ) |
| 8.0.0 | Релиз | 1.20.1 | forge | 25 февраля 2024 г. | .jar (993 КБ) |
| 8.0.0 | Релиз | 1.19.4 | forge | 25 февраля 2024 г. | .jar (992 КБ) |
| 7.2.0 | Релиз | 1.20.1 | forge | 5 октября 2023 г. | .jar (874 КБ) |
| 7.2.0 | Релиз | 1.19.4 | forge | 7 июля 2023 г. | .jar (872 КБ) |
| 7.1 | Релиз | 1.19.2 | forge | 15 марта 2023 г. | .jar (897 КБ) |
| flying_castles_1.19.2_knight_7.0 | Релиз | 1.19.2 | forge | 24 октября 2022 г. | .jar (889 КБ) |
| flying_castles_1.18.2_knight_7.0 | Релиз | 1.18.2 | forge | 26 апреля 2022 г. | .jar (838 КБ) |
| flying_castles_1.17.1_knight_7.0 | Релиз | 1.17.1 | forge | 26 апреля 2022 г. | .jar (839 КБ) |
| flying_castles_1.17.1_knight_6.0 | Релиз | 1.16.5 | forge | 26 апреля 2022 г. | .jar (624 КБ) |
| flying_castles_1.16.5_knights_6.0 | Релиз | 1.16.5 | forge | 26 апреля 2022 г. | .jar (829 КБ) |
| flying_castles_1.16.5_knights_5.1 | Релиз | 1.16.5 | forge | 26 апреля 2022 г. | .jar (531 КБ) |
| flying_castles_1.16.5_knights_5. | Релиз | 1.16.5 | forge | 26 апреля 2022 г. | .jar (523 КБ) |
Показаны последние 15 из 32 версий. Все версии — на Modrinth.
Ченджлог
8.1.0Релиз1.20.6 · 25 мая 2025 г.
updated to 1.20.6
8.1.0Релиз1.20.4 · 12 июля 2024 г.
updated to 1.20.4 The mod now uses Neoforge.
8.1.0Релиз1.20.1 · 30 апреля 2024 г.
changes
-The magic knights now work with my other mod "knights" now the knights are added there.
8.0.0Релиз1.20.1 · 25 февраля 2024 г.
Added:
- New roads with the roads now going up and down and having a chance to spawn with a structure on the side of the road
- A new Knight, the magic knight. It is a support knight able to enchant the other knight's gear. They also have a ranged attack that stops you in your tracks. So it is key to target them early on. They drop a nobles amulet on death.
- The nobles amulet noe has more uses. It can now also be used to stop all mobs in an area around you for some time. This does affect the durability of the amulet.
Changed:
- Nobles amulet has more uses and glows when it can be used. When damaged it can be repaired by brewing it with an echo shard. The generation of the main structure has changed in a few ways, it spawns higher now, and there is a change in mob spawning on the structure mainly decreasing the heavy knight spawn rate and the new magic knight, the roads and structure chances have changed.
- The trade GUIs now have a tooltip telling you to get a nobles amulet.
bugfixes:
- There were some typos.
Extra:
- This version doesn’t have full compatibility with my knights mod with the new magic knight. The compatibility will come later when my knights mod has the new magic knight as well.
8.0.0Релиз1.19.4 · 25 февраля 2024 г.
Added:
- New roads with the roads now going up and down and having a chance to spawn with a structure on the side of the road
- A new Knight, the magic knight. It is a support knight able to enchant the other knight's gear. They also have a ranged attack that stops you in your tracks. So it is key to target them early on. They drop a nobles amulet on death.
- The nobles amulet noe has more uses. It can now also be used to stop all mobs in an area around you for some time. This does affect the durability of the amulet.
Changed:
- Nobles amulet has more uses and glows when it can be used. When damaged it can be repaired by brewing it with an echo shard. The generation of the main structure has changed in a few ways, it spawns higher now, and there is a change in mob spawning on the structure mainly decreasing the heavy knight spawn rate and the new magic knight, the roads and structure chances have changed.
- The trade GUIs now have a tooltip telling you to get a nobles amulet.
Extra:
- This version doesn’t have full compatibility with my knights mod with the new magic knight. The compatibility will come later when my knights mod has the new magic knight as well.
7.2.0Релиз1.20.1 · 5 октября 2023 г.
updated to 1.20.1
7.2.0Релиз1.19.4 · 7 июля 2023 г.
added:
6 new structures.
changes:
slightly altered castle generation.
slightly altered the archer's attacks.
7.1Релиз1.19.2 · 15 марта 2023 г.
added:
-gamerule to change what mobs spawn in the castle (1: knights, 2: villagers, 3: no mobs (empty))
bugfixes:
- fixed that some starting crossings had some sides not generating
and some other minor changes.
Полная история изменений — на Modrinth.
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