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Fluorium

Fluorium is a client-side performance optimization mod for Minecraft 1.21.5 built on Fabric. Its main goal is to improve game performance without altering gameplay. Fluorium uses **Entity Culling** to skip rendering entities that are not visible to the pl

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3K
Подписчики
8
Обновлён
21 мая 2025 г.
Лицензия
GPL-3.0-only

Опубликован 16 мая 2025 г.

Fluorium is a client-side performance optimization mod for Minecraft 1.21.5 built on Fabric.

Its main goal is to improve game performance without altering gameplay. Fluorium uses Entity Culling to skip rendering entities that are not visible to the player, effectively reducing GPU load and improving frame rates in crowded areas such as mob farms, villages, or multiplayer servers.

Additionally, it includes internal optimizations to lower CPU usage and reduce memory pressure, making the game feel smoother even on lower-end systems.

🛠 Features:

  • Entity Culling (invisible entities are skipped for rendering)
  • Reduced CPU usage
  • Optimized memory allocation
  • Zero gameplay changes
  • Fully client-side (safe to use on any server)
  • Compatible with most Fabric mods

🔧 Requirements:

  • Minecraft 1.21.5
  • Fabric Loader

Fluorium is ideal for players who want better performance without sacrificing compatibility or features. Whether you're using a modpack or just playing vanilla, Fluorium will help your game run more smoothly.


🧠 Source Code:
https://github.com/CassaBlanca00/fluorine (LOST THE ACCESS TO THE GITHUB ACCOUNT) 💬 For support or bug reports, you can contact me on Discord:
cassablanca0_

Центр версий

6 версий
  • Релиз43 КБ
  • Бета25 КБ
  • Бета25 КБ
  • Бета18 КБ
  • Бета17 КБ
  • Альфа17 КБ

Ченджлог

1.2Релиз1.21.5 · 21 мая 2025 г.

🆕 Fluorium v1.2 – Performance Update & Fixes

What's new

  • Added entity frustum culling system to skip rendering entities outside the camera's view
  • Implemented view cone check for more accurate visibility control
  • Optimized internal logic to reduce CPU usage during rendering
  • Improved code structure and cleaned up redundant logic

Bug Fixes

  • Fixed a crash when entity or player reference was null
  • Fixed a broken conditional in the culling engine that prevented correct visibility checks
  • Removed leftover debug code that could cause random behavior

Notes

  • This version is still client-side only
  • Compatible with Minecraft 1.21.5 using Fabric
  • Safe to use in modpacks and multiplayer

GitHub Repository: https://github.com/CassaBlanca00/fluorine

1.1Бета1.21.5 · 17 мая 2025 г.

Added advanced Culling -Removed Ram Optimizations because fps drops

1.0.3Бета1.21.5 · 17 мая 2025 г.

Added Memory Optimizations

1.0.2Бета1.21.5 · 17 мая 2025 г.

Improved game loading speed

1.0.1Бета1.21.5 · 17 мая 2025 г.

Bug Fixes and Calculation Improves.

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