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Mineforgian

Fluidlogged

Allows waterlogging with any block and fluid and also allows fluids to pass through blocks. Everything without the usage of blockstates.

396K загрузок128 подписчиковMITfabricforge

Обновлён 14 сентября 2023 г. · опубликован 5 мая 2022 г.

  • Fluidlogging Features
  • Fluidlogged blocks with fluids from Create

Fluidlogged

This description is only for version 2.0.0 and above. The old description can be found here. This is because the newer versions work completely different!

Requires YetAnotherConfigLib and Fabric API on Fabric

This mod allows literally any block to be waterloggable with any fluid and also allows them to pass through blocks. This done by separating fluids from all blockstates in each chunk which solves startup time and memory usage when a lot of mods are installed.

Many non-waterloggable blocks are fluidloggable by default. If you don't like some features such as, fluids passing through blocks, you can disable this in the config. Changes to the config are applied immediately to your world!

There's also a command to place fluids in every block without updating the config: /setfluid

IF YOU EXPERIENCE ANY INCOMPATIBILITY WITH A MOD PLEASE REPORT IT TO ME AND NOT TO THE MOD YOU ARE EXPERIENCING THE ISSUE WITH!

Why beta?

This mod interacts with chunk saving/loading which is one of the main reasons. There might also be some drastic changes to this mod's code.

Can this corrupt my world?

Even though it seems stable, please create a backup of the worlds you care about!

Can I use it in a modpack?

Feel free to use any of my mods in a modpack!

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
2.0.1-beta.2Бета1.20.1forge14 сентября 2023 г..jar (234 КБ)
2.0.1-beta.2Бета1.20.1fabric14 сентября 2023 г..jar (238 КБ)
2.0.0-beta1Бета1.20.1forge10 сентября 2023 г..jar (224 КБ)
2.0.0-beta1Бета1.20.1fabric10 сентября 2023 г..jar (238 КБ)
1.2.1Релиз1.20, 1.20.1forge15 июня 2023 г..jar (65 КБ)
1.2.1Релиз1.20, 1.20.1fabric15 июня 2023 г..jar (65 КБ)
1.2.0Релиз1.19.3forge12 марта 2023 г..jar (65 КБ)
1.2.0Релиз1.19, 1.19.1, 1.19.2forge12 марта 2023 г..jar (71 КБ)
1.2.0Релиз1.18, 1.18.1, 1.18.2forge12 марта 2023 г..jar (71 КБ)
1.2.0Релиз1.19.3fabric12 марта 2023 г..jar (65 КБ)
1.2.0Релиз1.19, 1.19.1, 1.19.2fabric12 марта 2023 г..jar (65 КБ)
1.2.0Релиз1.18, 1.18.1, 1.18.2fabric12 марта 2023 г..jar (64 КБ)
1.1.1Релиз1.19.3fabric30 декабря 2022 г..jar (61 КБ)
fabric-mc1.19.2-1.1.0Релиз1.19, 1.19.1, 1.19.2fabric10 сентября 2022 г..jar (86 КБ)
fabric-mc1.18.2-1.1.0Релиз1.18, 1.18.1, 1.18.2fabric10 сентября 2022 г..jar (86 КБ)

Показаны последние 15 из 18 версий. Все версии — на Modrinth.

Ченджлог

2.0.1-beta.2Бета1.20.1 · 14 сентября 2023 г.

Changes

  • each block list in the config has now their separate tab and have a blacklist option
  • added piston head to the default config
  • fixed a crash with Create when building a contraption
  • fixed fluids in fluidlogged blocks not rendering when Embeddium/Rubidium is installed
2.0.1-beta.2Бета1.20.1 · 14 сентября 2023 г.

Changes

  • each block list in the config has now their separate tab and have a blacklist option
  • added piston head to the default config
  • fixed a crash with Create when building a contraption
  • fixed fluids in fluidlogged blocks not rendering when Embeddium/Rubidium is installed
2.0.0-beta1Бета1.20.1 · 10 сентября 2023 г.

This update is a full rewrite of this mod and now works by storing fluids separate from all blockstates. Which solves starting time and memory usage. In addition to that, it also comes with features that weren't really possible before.

This update requires YetAnotherConfigLib

New Features:

  • Fluids don't need to be added to the config manually to use them for fluidlogging
  • Many blocks that are non-waterloggable are now fluidloggable
  • Fluids can now pass through blocks (Fluid Permeability)
  • Almost everything is configurable and changes to the config will be immediately applied to your world

Why beta?

This mod interacts with chunk saving/loading which is one of the main reasons. There might also be some drastic changes to this mod's code.

IF YOU EXPERIENCE ANY INCOMPATIBILITY WITH ANOTHER MOD PLEASE REPORT IT TO ME AND NOT TO THE MOD YOU ARE EXPERIENCING THE ISSUE WITH!

2.0.0-beta1Бета1.20.1 · 10 сентября 2023 г.

This update is a full rewrite of this mod and now works by storing fluids separate from all blockstates. Which solves starting time and memory usage. In addition to that, it also comes with features that weren't really possible before.

This update requires Fabric API and YetAnotherConfigLib

New Features:

  • Fluids don't need to be added to the config manually to use them for fluidlogging
  • Many blocks that are non-waterloggable are now fluidloggable
  • Fluids can now pass through blocks (Fluid Permeability)
  • Almost everything is configurable and changes to the config will be immediately applied to your world

Why beta?

This mod interacts with chunk saving/loading which is one of the main reasons. There might also be some drastic changes to this mod's code.

IF YOU EXPERIENCE ANY INCOMPATIBILITY WITH ANOTHER MOD PLEASE REPORT IT TO ME AND NOT TO THE MOD YOU ARE EXPERIENCING THE ISSUE WITH!

1.2.1Релиз1.20, 1.20.1 · 15 июня 2023 г.
  • updated to minecraft 1.20 and 1.20.1
  • no further changes
1.2.1Релиз1.20, 1.20.1 · 15 июня 2023 г.
  • Updated to minecraft 1.20
  • Fabric API is not required anymore
1.2.0Релиз1.19.3 · 12 марта 2023 г.
  • initial Forge release (Thanks a lot to MoreThanHidden)
  • IMPORTANT: When upgrading from the deprecated Forge port of this mod, all previously fluidlogged blocks will lose their fluid (except waterlogged blocks) that's because the deprecated version stores their block states differently than the newer version does. Please create a backup of your world if you care about it or keep using the old mod.
1.2.0Релиз1.19, 1.19.1, 1.19.2 · 12 марта 2023 г.

Полная история изменений — на Modrinth.

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