
FlectonePulse
Every Message Under Your Control!
- Загрузки
- 25K
- Подписчики
- 149
- Обновлён
- 22 июня 2026 г.
- Лицензия
- GPL-3.0-only
Опубликован 31 декабря 2024 г.
What Is FlectonePulse? 
FlectonePulse is a plugin and mod for Minecraft (and Hytale) servers that takes full control over chat, messages, and notifications. You decide what players see, when they see it, and how it looks. Clean defaults for beginners, deep configuration for everyone else
FlectonePulse was the subject of a university thesis and received top marks for its architecture, technical depth, and practical value. The full thesis, presentation, and plagiarism report are publicly available
Why FlectonePulse instead of other message plugins?
| Feature | FlectonePulse | Typical message plugin |
|---|---|---|
| Fully async – no main thread impact | ✅ | ❌ |
| Supports 1.8.8 up to the latest Minecraft version | ✅ | ⚠️ (often limited) |
| Works on Bukkit, Spigot, Paper, Purpur, Folia, and Fabric | ✅ | ❌ (usually one platform) |
| Built‑in proxy support (BungeeCord, Velocity) | ✅ | ❌ (requires separate plugin) |
| Cross‑server message synchronization (via proxy or Redis) | ✅ | ❌ |
| Hytale support | ✅ | ❌ |
| Per‑player Minecraft client language detection | ✅ | ❌ |
Textures in chat without resource pack (<texture:name>) |
✅ | ❌ |
In‑line player heads and built‑in sprites (<player_head>, <sprite:name>) |
✅ | ❌ |
| Modular design – enable/disable any feature | ✅ | ⚠️ (rarely) |
| 40+ built‑in commands (chat, moderation, fun, polls, etc.) | ✅ | ❌ |
| Cross‑platform chat (Discord, Telegram, Twitch) | ✅ | ❌ |
| Legacy color codes + MiniMessage support in one system | ✅ | ⚠️ (usually one or the other) |
| Google Guice dependency injection for clean architecture | ✅ | ❌ |
| Open source & completely free | ✅ | ⚠️ (often freemium) |
Requirement
Java 17 or higher is REQUIRED. Older Minecraft versions, such as 1.8.8, can also run on Java 17 (check PandaSpigot)
| Platform | Supported Versions |
|---|---|
| Bukkit / Spigot / Paper / Purpur / Folia | 1.8.8 – Latest |
| Fabric | Latest Minecraft version |
| BungeeCord / Waterfall | Latest |
| Velocity | Latest |
| Hytale | Latest Hytale version |
| NeoForge | Planned |
Configuration Files
| File | Purpose |
|---|---|
config.yml |
Database, language, proxy mode, cache |
command.yml |
Enable/disable and configure commands |
message.yml |
All message modules, conditions and behavior |
integration.yml |
Third-party plugins and external platforms |
permission.yml |
Permissions for every feature |
localizations/*.yml |
Per-language message text |
🎨 Color Formatting
FlectonePulse understands every color system and converts them all to MiniMessage internally. Mix legacy codes and modern tags in the same line, it works
| Input | Result |
|---|---|
&0-&9, &a-&f |
<black>, <dark_blue>, ..., <white> |
&l / &m / &n / &o / &k / &r |
<b> / <st> / <u> / <i> / <obf> / <reset> |
&#rrggbb, #rrggbb |
<#rrggbb> |
| MiniMessage | <gradient>, <hover:...>, <click:...>, etc. |
join:
format: "<gradient:#FF0000:#00FF00>&lПривет</gradient> <rainbow><player></rainbow>!"
🧱 Textures in Chat – No Resource Pack Needed
Embed custom images directly into chat messages and the server MOTD with <texture:name>
Player skin avatars with <player_head>, Minecraft built-in sprites with <sprite:name>
🌍 Per-Player Language Detection
Enable by_player: true and every message is delivered in the player's own client language. If a translation is missing, the server default is used as fallback
💬 Multi-Channel Chat System
Multiple named chat channels with independent settings. Each channel has its own range, destination, cooldown, sound, trigger
Send any formatted message to any destination with admin command /emit. You can use destination CHAT ACTION_BAR BOSS_BAR TITLE SUBTITLE TOAST TAB_HEADER TAB_FOOTER BRAND
🌈 Per-Player Customization
Players open a full in-game menu /chatsetting to toggle messages, change colors, and disable whatever they don't want
✨ Everything is a Message and is Configurable
Full list in documentation 🔗
🎮 40+ Built-In Commands
Already exist: /afk /anon /ban /banlist /broadcast /chatcolor /chatsetting /clearchat /clearmail /coin /deletemessage /dice /do /emit /geolocate /helper /ignore /ignorelist /kick /mail /maintenance /me /mute /mutelist /nickname /online /ping /reply /spy /tell /toponline /translateto /unban /unmute /unwarn /warn /warnlist /whitelist
Full list in documentation 🔗
🤝 Integration with Platforms
🤝 Integration with Plugins
| Plugin | What it adds |
|---|---|
| 🛡️ LuckPerms | Prefix, suffix, group display, TAB sorting by rank |
| 🧩 PlaceholderAPI / MiniPlaceholders | Any %placeholder% from other plugins |
| 🎙️ PlasmoVoice / SimpleVoice | Mute and ignore sync with voice chat |
| 🖼️ SkinsRestorer | Real player skins in chat and TAB |
| 👻 SuperVanish | Vanished players hidden automatically (even via proxy) |
| 💬 InteractiveChat | Enhanced interactive chat elements |
| 🔨 AdvancedBan / LibertyBans / LiteBans | Delegate ban commands to your existing system |
| 🌐 Vault | Permission compatibility |
| 🗣️ Floodgate / Geyser | Bedrock player support |
| 📦 ItemsAdder | Custom textures and items in messages |
Full list in documentation 🔗
🙏 Acknowledgments
FlectonePulse is built on these projects:
- 🏗️ Google Guice – dependency injection
- 📚 JDBI with HikariCP – database access
- 📦 Jackson – data serialization
- 🧙 PacketEvents – packet-level event handling
- 🎨 Adventure – text component formatting
- ⌨️ Cloud – commands with tab completion
- ⏱️ Universal Scheduler – cross-platform task scheduling
- 🔣 Symbol Chat – Unicode symbol picker
- 🌐 MiniTranslator – legacy to MiniMessage conversion
- 🌱 FlectoneChat – the predecessor
And thanks to the community! Every star on GitHub and review on platforms shows that FlectonePulse is genuinely useful ⭐
📊 Project Statistics
Ченджлог
1.11.0Релиз26.2 · 22 июня 2026 г.
✨ Features
- Added support for Minecraft version 26.2
- Started NeoForge support (in development)
- Completely reworked the command system in the scoreboard. Added per-player visibility control and support for name display distance
- Added distance-based text rendering in belowname
- The spy module has been rewritten using packet monitoring (so it works on Fabric too)
🔧 Refactors
- In FPlayer, improved ID generation and type handling; now uses a constant for the console
- The bubble module uses its own ExecutorService with error handling
- Objective name generation has been extracted into a separate method
- In FColor, added comments for SEE and OUT types
🐞 Bug Fixes
- Optimized database connection pool
- Handled concurrent player updates in FPlayerDAO
- Added client version check in ServerLink
- Console excluded from offline player suggestions
- Added color context control in objective
- getFirst replaced with getInt for compatibility with JVM downgrader
- Fixed argument order in sulfur cube death messages
📦 Dependencies
- Updated PacketEvents to 2.13.0
- Updated VoiceChat API to v2.6.20
- Updated Fabric to 26.2
- Updated Fabric Loom to v1.17.12
- Updated Vanish to v1.6.14
- Updated Cloud Fabric to v2.0.0-beta.17
- Updated Cloud Paper to v2.0.0-beta.16
- Updated Gradle to v9.6.0
- Updated maven.publish plugin to v0.37.0
1.11.0Релиз26.1.1, 26.1.2, 26.2 · 22 июня 2026 г.
✨ Features
- Added support for Minecraft version 26.2
- Started NeoForge support (in development)
- Completely reworked the command system in the scoreboard. Added per-player visibility control and support for name display distance
- Added distance-based text rendering in belowname
- The spy module has been rewritten using packet monitoring (so it works on Fabric too)
🔧 Refactors
- In FPlayer, improved ID generation and type handling; now uses a constant for the console
- The bubble module uses its own ExecutorService with error handling
- Objective name generation has been extracted into a separate method
- In FColor, added comments for SEE and OUT types
🐞 Bug Fixes
- Optimized database connection pool
- Handled concurrent player updates in FPlayerDAO
- Added client version check in ServerLink
- Console excluded from offline player suggestions
- Added color context control in objective
- getFirst replaced with getInt for compatibility with JVM downgrader
- Fixed argument order in sulfur cube death messages
📦 Dependencies
- Updated PacketEvents to 2.13.0
- Updated VoiceChat API to v2.6.20
- Updated Fabric to 26.2
- Updated Fabric Loom to v1.17.12
- Updated Vanish to v1.6.14
- Updated Cloud Fabric to v2.0.0-beta.17
- Updated Cloud Paper to v2.0.0-beta.16
- Updated Gradle to v9.6.0
- Updated maven.publish plugin to v0.37.0
1.10.2Релиз26.1, 26.1.1, 26.1.2 · 17 июня 2026 г.
✨ Features
- Implemented unified task scheduler
- Added SuperVanish state synchronization across servers via proxy
- On server start and reload, all players in the database are marked as offline
🔧 Refactors
- Proxy message listeners extracted into separate classes
- Player cache invalidation on the proxy optimized
- Proxy initialization moved to the correct loading phase
- Library com.alessiodp.libby replaced with internal Flectone dependencies
- Player nickname validation extracted to a separate validator class
- ArtifactId API is now dynamic (common -> minecraft-common, bukkit -> minecraft-bukkit, etc.)
- Updated log color scheme and thread prefix
- Incendo Cloud Pair replaced with Apache Commons Lang3 Pair
- Removed unused BiPredicate and imports from ModuleController
🐞 Bug Fixes
- Fixed race condition in online status handling
- Player removed from scoreboard on server leave
- Locale update occurs only for online players
- Proxy no longer sends messages on plugin shutdown
- Added valid range check to proxy listeners
- Vanilla commands are no longer removed in Bukkit with default config
- Added Folia compatibility for entity passenger handling
- Fixed error message formatting in logs
- Direct page number input in moderation is handled correctly
- Fake join/leave messages while vanished displayed with correct visibility
- Fixed main class name in bungee.yml
- Cache for unknown players updates correctly
- Improved player name validation in whitelist
- Proxy moderation filtered by server
📦 Dependencies
- Updated Hytale Server to 0.5.5
- Updated SkinsRestorer API to v15.12.3
- Updated LibertyBans to v1.1.3
- Updated Vanish to v1.6.11
- Updated HikariCP to v7.1.0
- Updated Plasmovoice API to v2.1.10
- Updated Fabric Loom to v1.17.11
- Updated MariaDB Java Client to v3.5.9
- Updated Jackson to v3.2.0
1.10.2Релиз26.1, 26.1.1, 26.1.2 · 17 июня 2026 г.
✨ Features
- Implemented unified task scheduler
- Added SuperVanish state synchronization across servers via proxy
- On server start and reload, all players in the database are marked as offline
🔧 Refactors
- Proxy message listeners extracted into separate classes
- Player cache invalidation on the proxy optimized
- Proxy initialization moved to the correct loading phase
- Library com.alessiodp.libby replaced with internal Flectone dependencies
- Player nickname validation extracted to a separate validator class
- ArtifactId API is now dynamic (common -> minecraft-common, bukkit -> minecraft-bukkit, etc.)
- Updated log color scheme and thread prefix
- Incendo Cloud Pair replaced with Apache Commons Lang3 Pair
- Removed unused BiPredicate and imports from ModuleController
🐞 Bug Fixes
- Fixed race condition in online status handling
- Player removed from scoreboard on server leave
- Locale update occurs only for online players
- Proxy no longer sends messages on plugin shutdown
- Added valid range check to proxy listeners
- Vanilla commands are no longer removed in Bukkit with default config
- Added Folia compatibility for entity passenger handling
- Fixed error message formatting in logs
- Direct page number input in moderation is handled correctly
- Fake join/leave messages while vanished displayed with correct visibility
- Fixed main class name in bungee.yml
- Cache for unknown players updates correctly
- Improved player name validation in whitelist
- Proxy moderation filtered by server
📦 Dependencies
- Updated Hytale Server to 0.5.5
- Updated SkinsRestorer API to v15.12.3
- Updated LibertyBans to v1.1.3
- Updated Vanish to v1.6.11
- Updated HikariCP to v7.1.0
- Updated Plasmovoice API to v2.1.10
- Updated Fabric Loom to v1.17.11
- Updated MariaDB Java Client to v3.5.9
- Updated Jackson to v3.2.0
1.10.1Релиз26.1, 26.1.1, 26.1.2 · 8 июня 2026 г.
✨ Features
- Added vanilla command removal functionality (bukkit)
- Added import functionality to whitelist (whitelist)
- Added player login and connection event handling for Fabric
🔧 Refactors
- !!! Separated FPlayer and settings, ignores, colors into SocialService (BREAKING CHANGE API: FPlayer no longer contains these fields) !!!
- Added proxy message listeners for all modules (api)
- Moved proxy registry enable call to correct position
- Streamlined cache invalidation process
- Removed player name parameter from pre-login processing
- Moved playtime repository from social to dedicated repository
- Removed settings loading from player queries (database)
- Separated FPlayerService into PlaytimeService and ModerationService, added new cache for SocialRepository
- Restructured listeners
🐞 Bug Fixes
- Replaced direct IntegrationModule dependency with provider injection
- Removed explicit field selection from database queries
- Removed default AFK from message ignore (afk)
- Checked AFK suffix before removal and fixed double message (afk)
- Replaced login session tracking with online status validation #359
- Fixed InteractiveChat raw tags in Discord #360
- Fixed player head validation logic: check playername first, then UUID and textures (object) #362
- Handled additional database migration error cases
- Bound component extractor (platform)
- Excluded console from range filtering (filter)
- Delayed player online invalidation on proxy (proxy)
📦 Dependencies
- Updated Fabric Loom to v1.17.3
- Updated Hytale server version dependency
- Updated SkinsRestorer API to v15.12.2
New Contributors
- @Ghost-t1 made their first contribution in https://github.com/Flectone/FlectonePulse/pull/360
1.10.1Релиз26.1, 26.1.1, 26.1.2 · 8 июня 2026 г.
✨ Features
- Added vanilla command removal functionality (bukkit)
- Added import functionality to whitelist (whitelist)
- Added player login and connection event handling for Fabric
🔧 Refactors
- !!! Separated FPlayer and settings, ignores, colors into SocialService (BREAKING CHANGE API: FPlayer no longer contains these fields) !!!
- Added proxy message listeners for all modules (api)
- Moved proxy registry enable call to correct position
- Streamlined cache invalidation process
- Removed player name parameter from pre-login processing
- Moved playtime repository from social to dedicated repository
- Removed settings loading from player queries (database)
- Separated FPlayerService into PlaytimeService and ModerationService, added new cache for SocialRepository
- Restructured listeners
🐞 Bug Fixes
- Replaced direct IntegrationModule dependency with provider injection
- Removed explicit field selection from database queries
- Removed default AFK from message ignore (afk)
- Checked AFK suffix before removal and fixed double message (afk)
- Replaced login session tracking with online status validation #359
- Fixed InteractiveChat raw tags in Discord #360
- Fixed player head validation logic: check playername first, then UUID and textures (object) #362
- Handled additional database migration error cases
- Bound component extractor (platform)
- Excluded console from range filtering (filter)
- Delayed player online invalidation on proxy (proxy)
📦 Dependencies
- Updated Fabric Loom to v1.17.3
- Updated Hytale server version dependency
- Updated SkinsRestorer API to v15.12.2
New Contributors
- @Ghost-t1 made their first contribution in https://github.com/Flectone/FlectonePulse/pull/360
1.10.0Релиз26.1, 26.1.1, 26.1.2 · 5 июня 2026 г.
Version 1.10.0
✨ Features
- Added serverlink module (serverlink)
- Added whitelist command
- Added support for formatting books, anvil names, and sign events with components for Paper (book, anvil, sign)
- Added reasons field for unban, unmute, and unwarn (moderation)
- Added server UUID configuration and server-side filtering for bans, mutes, and warns (ban, mute, warn)
- Added subcommand configuration (command)
- Added extended maintenance command capabilities: start/stop, support for time and reason (maintenance)
- Added asynchronous texture loading with MineSkin integration (texture)
- Added integration with MiniPlaceholders API for Fabric (miniplaceholders)
- Added console name formatting (names)
- Added radius parsing for clearchat and emit commands (clearchat, emit)
- Added always_send_silent_packet option
- Added detection of Bedrock players via UUID version check
- Added additional integration placeholders (COMMAND_MAINTENANCE_FALSE/TRUE, MESSAGE_AFK_FALSE/TRUE, etc.)
- Added Type enum with INIT and READY values in EnableEvent (api)
- Added controls for fake join/leave messages (supervanish)
- Added option to cancel default death screen (vanilla)
- Added death messages for magma cube (minecraft)
- Added radius configuration for playerlistname (playerlistname)
- Added Mojang skins loading option (skinsrestorer)
- Added avatar and body skin support for Hytale (hytale)
- Added player indexing system for fast lookup by UUID, name, and IP (player)
- Added violation tracking system with caps, flood, and profanity limits (moderation)
- Added mode selection support for newbie message triggers (newbie)
🔧 Refactors
- Simplified task scheduling API, runRegion used only when necessary (scheduler)
- Enabled server-side filtering by default (moderation)
- Updated moderation system to properly handle unmoderation events
- Replaced Collections with immutable collection factory methods
- Replaced deprecated Optional-based formatting with Paper component serialization
- MessageContext migrated to builder pattern
- Split PreLoginEvent listeners for Bukkit and Paper compatibility (bukkit)
- Replaced direct component serialization methods with unified ComponentSerializer
- Optimized bubble message splitting logic (bubble)
- Added ComponentDecorator for consistent text formatting (platform)
- Set default has_shadow: true and see_through: false for bubble messages (bubble)
- Moved scoreboard module to correct package (scoreboard)
- Moved DAO implementations to database-specific interfaces (database)
- Replaced individual moderation command implementations with centralized ModerationListSender (moderation)
- Extracted UUID parsing logic into dedicated parser class
- Reworked message dispatcher with improved API and documentation (api)
- Changed moderation field type from int to string (moderation)
- Separated Twitch, Telegram, and Discord integration classes
- Optimized bubble message queue management with minimum display time (bubble)
- Animation time applied to all modern bubble messages (bubble)
- Updated Discord client creation with presence handling (discord)
- Performed general refactoring and code optimization
🐞 Bug Fixes
- Fixed login session management and player collection operations in async tasks (minecraft)
- Implemented persist method for integration modules (placeholderapi)
- Updated equals and hashCode methods for FPlayer entity
- Players are always kicked to the proxy via the server (maintenance)
- Added check for empty full word before calling isIgnored (swear)
- Fixed double command suggestions (hytale)
- Player data always saved after login event
- Use event player instead of original fPlayer when processing PreLoginEvent
- Fixed webhook creator ID comparison (discord)
- Optimized message sending with async execution (greeting)
- Replaced StringUtils.chop with Strings.CS.removeEnd, fixes #341
- Generate random UUID for unknown players in DAO methods (database)
- Added console player handling and caching logic (player)
- Prevented sidebar from being sent if player disabled the setting (sidebar)
- Added boundary check to prevent array out of bounds error (bubble)
- Added zero ID error messages for unban, unmute, and unwarn (moderation)
- Fixed AFK delay condition during migration
- Use different player instead of sender for proxy sending (proxy)
- Handled chest atlas naming mismatch (sprite)
- Fixed initial maxNumber value and default key skip (condition)
- Resolved proxy player online status synchronization issue
- Fixed simple message sending method in ProxySender (proxy)
- Updated version compatibility warnings (minecraft)
📦 Dependencies
- Updated SQLite JDBC to v3.53.2.0
- Updated BuildConfig plugin to v6.0.10
- Updated Hytale server version to 0.5.3
- Updated PacketEvents Spigot to v2.12.2, transitioned to own Maven repository
- Updated Netty Buffer to v4.2.15.Final
- Updated Fabric Loader to v0.19.3 and Fabric Loom to v1.16.3
- Updated TelegramBots to v10
- Updated Vanish to v1.6.9+26.1.2
- Updated MineSkin Java Client to v3.2.6
- Updated Jackson YAML to v3.1.4
- Updated Lettuce Core to v7.6.0.RELEASE
- Updated Shadow plugin to v9.4.2
- Updated Gradle to v9.5.1
- Updated Log4j Core to v2.26.0
- Updated PostgreSQL to v42.7.11
- Updated Triton API to v4.0.1
- Updated JDBI Core to v3.53.0
1.10.0Релиз26.1, 26.1.1, 26.1.2 · 5 июня 2026 г.
Version 1.10.0
✨ Features
- Added serverlink module (serverlink)
- Added whitelist command
- Added support for formatting books, anvil names, and sign events with components for Paper (book, anvil, sign)
- Added reasons field for unban, unmute, and unwarn (moderation)
- Added server UUID configuration and server-side filtering for bans, mutes, and warns (ban, mute, warn)
- Added subcommand configuration (command)
- Added extended maintenance command capabilities: start/stop, support for time and reason (maintenance)
- Added asynchronous texture loading with MineSkin integration (texture)
- Added integration with MiniPlaceholders API for Fabric (miniplaceholders)
- Added console name formatting (names)
- Added radius parsing for clearchat and emit commands (clearchat, emit)
- Added always_send_silent_packet option
- Added detection of Bedrock players via UUID version check
- Added additional integration placeholders (COMMAND_MAINTENANCE_FALSE/TRUE, MESSAGE_AFK_FALSE/TRUE, etc.)
- Added Type enum with INIT and READY values in EnableEvent (api)
- Added controls for fake join/leave messages (supervanish)
- Added option to cancel default death screen (vanilla)
- Added death messages for magma cube (minecraft)
- Added radius configuration for playerlistname (playerlistname)
- Added Mojang skins loading option (skinsrestorer)
- Added avatar and body skin support for Hytale (hytale)
- Added player indexing system for fast lookup by UUID, name, and IP (player)
- Added violation tracking system with caps, flood, and profanity limits (moderation)
- Added mode selection support for newbie message triggers (newbie)
🔧 Refactors
- Simplified task scheduling API, runRegion used only when necessary (scheduler)
- Enabled server-side filtering by default (moderation)
- Updated moderation system to properly handle unmoderation events
- Replaced Collections with immutable collection factory methods
- Replaced deprecated Optional-based formatting with Paper component serialization
- MessageContext migrated to builder pattern
- Split PreLoginEvent listeners for Bukkit and Paper compatibility (bukkit)
- Replaced direct component serialization methods with unified ComponentSerializer
- Optimized bubble message splitting logic (bubble)
- Added ComponentDecorator for consistent text formatting (platform)
- Set default has_shadow: true and see_through: false for bubble messages (bubble)
- Moved scoreboard module to correct package (scoreboard)
- Moved DAO implementations to database-specific interfaces (database)
- Replaced individual moderation command implementations with centralized ModerationListSender (moderation)
- Extracted UUID parsing logic into dedicated parser class
- Reworked message dispatcher with improved API and documentation (api)
- Changed moderation field type from int to string (moderation)
- Separated Twitch, Telegram, and Discord integration classes
- Optimized bubble message queue management with minimum display time (bubble)
- Animation time applied to all modern bubble messages (bubble)
- Updated Discord client creation with presence handling (discord)
- Performed general refactoring and code optimization
🐞 Bug Fixes
- Fixed login session management and player collection operations in async tasks (minecraft)
- Implemented persist method for integration modules (placeholderapi)
- Updated equals and hashCode methods for FPlayer entity
- Players are always kicked to the proxy via the server (maintenance)
- Added check for empty full word before calling isIgnored (swear)
- Fixed double command suggestions (hytale)
- Player data always saved after login event
- Use event player instead of original fPlayer when processing PreLoginEvent
- Fixed webhook creator ID comparison (discord)
- Optimized message sending with async execution (greeting)
- Replaced StringUtils.chop with Strings.CS.removeEnd, fixes #341
- Generate random UUID for unknown players in DAO methods (database)
- Added console player handling and caching logic (player)
- Prevented sidebar from being sent if player disabled the setting (sidebar)
- Added boundary check to prevent array out of bounds error (bubble)
- Added zero ID error messages for unban, unmute, and unwarn (moderation)
- Fixed AFK delay condition during migration
- Use different player instead of sender for proxy sending (proxy)
- Handled chest atlas naming mismatch (sprite)
- Fixed initial maxNumber value and default key skip (condition)
- Resolved proxy player online status synchronization issue
- Fixed simple message sending method in ProxySender (proxy)
- Updated version compatibility warnings (minecraft)
📦 Dependencies
- Updated SQLite JDBC to v3.53.2.0
- Updated BuildConfig plugin to v6.0.10
- Updated Hytale server version to 0.5.3
- Updated PacketEvents Spigot to v2.12.2, transitioned to own Maven repository
- Updated Netty Buffer to v4.2.15.Final
- Updated Fabric Loader to v0.19.3 and Fabric Loom to v1.16.3
- Updated TelegramBots to v10
- Updated Vanish to v1.6.9+26.1.2
- Updated MineSkin Java Client to v3.2.6
- Updated Jackson YAML to v3.1.4
- Updated Lettuce Core to v7.6.0.RELEASE
- Updated Shadow plugin to v9.4.2
- Updated Gradle to v9.5.1
- Updated Log4j Core to v2.26.0
- Updated PostgreSQL to v42.7.11
- Updated Triton API to v4.0.1
- Updated JDBI Core to v3.53.0
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