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Mineforgian

Fiw Admin Utilities

Everything a server admin needs in one lightweight mod: maintenance mode, lag watchdog, entity sweep, vanish, freeze and item bans.

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11 июня 2026 г.
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All-Rights-Reserved

Опубликован 11 июня 2026 г.

Fiw Admin Tools

The all-in-one admin toolkit for small and mid-size servers. Maintenance mode, lag watchdog, entity cleanup, vanish, moderation tools, Discord alerts, one lightweight, server-side mod.

Runs on Fabric and NeoForge for Minecraft 1.21.11. 100% server-side: your players join with vanilla clients and never need to install anything.


✨ Highlights

🔧 Maintenance mode — one command locks the server behind a styled kick screen and custom MOTD. Survives restarts, so nobody slips in between reboots while you update. Schedule it with a live countdown: /fiw maintenance in 5m Updating mods!

📉 TPS watchdog — when TPS drops, admins get pinged in-game with the cause: the worst chunks by entity and block-entity count, with clickable [Teleport] and [Sweep here] buttons. Alerts are kept in a history (/fiw lag history) and can be mirrored to a Discord webhook.

🧹 Smart sweep — clears ground items on a timer and when a threshold is exceeded, with chat/actionbar warnings first. Per-chunk mob caps quietly dismantle cursed mob farms. Named, tamed, leashed and persistent entities are always safe.

👻 Vanish — disappear from tab, from the world, from the server-list player count and from the 1.21.6+ locator bar. Join and leave silently, persist across relogs. Admins still see vanished players with a [V] marker.

🛡️ Moderation kit/fiw whois (position, gamemode, health, ping, first/last seen), /fiw freeze (pins a player in place, blocks interactions, survives relog), /fiw find <item> (who has this item? inventories + ender chests), /fiw banitem <item> [duration] (temporarily disable any item — blocked and confiscated).

📣 Server presence — custom join/leave messages, rotating server-list MOTD, scheduled announcements, and a configurable alert when a brand-new player joins for the first time (in-game and on Discord).


showing custom join/leave


Commands

Module Commands
General /fiw status · /fiw reload
Maintenance /fiw maintenance on [message] · in <time> [message] · cancel · off · status
Sweep /fiw sweep now · count · here · on · off
Alert /fiw lag · /fiw lag history · /fiw alert on/off
Vanish /fiw vanish · /fiw vanish <player> · /fiw vanish list
Inspect /fiw whois <player> · /fiw find <item>
Freeze /fiw freeze <player> · /fiw freeze list
BanItem /fiw banitem <item> [duration] · /fiw banitem list

Configuration

Every module has its own JSON file in config/fiw-admin/ and its own on/off switch — run only what you want. All messages support & color codes and placeholders. /fiw reload applies changes live, no restart needed.

Permissions

Every action has a fiw.<module>.<action> node. LuckPerms is supported out of the box on both loaders — if it's installed, its verdicts win; if not, the mod falls back to the loader's permission API and finally to operator level 3. No setup required: op your admins and everything works.


🚀 Quick setup

  1. Drop the jar for your loader into the server's mods/ folder.
  2. Start the server once — the config files appear in config/fiw-admin/.
  3. Op your admins (/op <name>), or install LuckPerms and grant fiw.* nodes.
  4. Try it: /fiw status, then /fiw maintenance in 1m Testing! — and /fiw maintenance off to unlock.
  5. Optional: paste a Discord webhook URL into alert.json to get lag and new-player alerts on Discord.

Vanish is visual/packet-based: sounds can still be heard and mobs still target you. Item bans don't block crafting yet.

Ченджлог

1.0.0Релиз1.21.11 · 11 июня 2026 г.

Changelog

1.0.0

Initial release for Minecraft 1.21.11 — Fabric and NeoForge, fully server-side.

Added

  • Fabric and NeoForge server-side builds.
  • /fiw command tree with reload/status commands.
  • Maintenance mode: persistent lockout state, MOTD override, allowlist, bypass permission, kick-on-enable, and join blocking. Restart countdown via /fiw maintenance in <duration> [message...] with broadcast warnings (chat, actionbar for the final 10s), /fiw maintenance cancel, configurable countdownMessage, and optional stopServerAfterCountdown.
  • Sweep: timed cleanup, threshold item cleanup, chunk-local cleanup, mob caps, warnings, actionbar countdowns, dry-run counts, and admin/all/off announcements.
  • Alert: TPS checks, cooldown/escalation, top loaded chunk reports, clickable teleport/sweep actions, and notify sound. Discord webhook notifications (alert.jsondiscord.enabled + discord.webhookUrl, POSTed asynchronously) and persistent alert history in alert-history.json with /fiw lag history.
  • Vanish: persistent state, self toggle, target toggle, list command, tab/entity hiding, join/leave suppression, ping-count filtering, a [V] tab marker for visible vanished players, and hiding from the 1.21.6+ locator bar (hideFromLocatorBar).
  • Inspect: /fiw whois <player> — position + dimension, gamemode, health/food, ping, first/last connection (tracked in player-seen.json). Permission fiw.inspect.use.
  • Find: /fiw find <item> searches online players' inventories (and optionally ender chests) with per-player counts and registry tab-completion.
  • Freeze: /fiw freeze <player> toggle and /fiw freeze list — server-side rubber-band plus block-break/use/attack blocking on both loaders; frozen state survives relog (frozen.json). Permission fiw.freeze.use.
  • BanItem: /fiw banitem <item> [duration] toggle + /fiw banitem list — blocks use/place/attack/break-with on both loaders and confiscates from inventories once per second; persisted with optional expiry (banned-items.json). Permissions fiw.banitem.manage / fiw.banitem.bypass.
  • New-player alert: first-ever join → customizable admin message, optional broadcast-to-all message, optional Discord message (newplayer.json).
  • Scheduled announcements: rotating (or random) broadcast messages with prefix and interval (announce.json); inactive until messages are configured; skipped while the server is empty.
  • Messages: customizable join/leave messages with {player} placeholder (replaces vanilla ones, respects vanish; joins/leaves are still written to the server log) and rotating server-list MOTD with interval and random order — each independently toggleable (messages.json).
  • Optional LuckPerms integration: when the LuckPerms mod is installed, its permission verdicts are consulted first on both loaders; silently ignored when absent. Without a permission mod, checks fall back to vanilla operator levels.
  • JSON config files under config/fiw-admin/, one per module, every feature with an on/off switch, live /fiw reload.
  • Permission nodes for all admin actions and notification channels.
  • Common integration tests for config creation and persistent state.

Known Limitations

  • Vanish is visual/packet-based: sounds and particles can still happen, mobs can still target vanished players, and sleep-skip still counts vanished players.
  • BanItem does not block crafting the item yet.
1.0.0Релиз1.21.11 · 11 июня 2026 г.

Changelog

1.0.0

Initial release for Minecraft 1.21.11 — Fabric and NeoForge, fully server-side.

Added

  • Fabric and NeoForge server-side builds.
  • /fiw command tree with reload/status commands.
  • Maintenance mode: persistent lockout state, MOTD override, allowlist, bypass permission, kick-on-enable, and join blocking. Restart countdown via /fiw maintenance in <duration> [message...] with broadcast warnings (chat, actionbar for the final 10s), /fiw maintenance cancel, configurable countdownMessage, and optional stopServerAfterCountdown.
  • Sweep: timed cleanup, threshold item cleanup, chunk-local cleanup, mob caps, warnings, actionbar countdowns, dry-run counts, and admin/all/off announcements.
  • Alert: TPS checks, cooldown/escalation, top loaded chunk reports, clickable teleport/sweep actions, and notify sound. Discord webhook notifications (alert.jsondiscord.enabled + discord.webhookUrl, POSTed asynchronously) and persistent alert history in alert-history.json with /fiw lag history.
  • Vanish: persistent state, self toggle, target toggle, list command, tab/entity hiding, join/leave suppression, ping-count filtering, a [V] tab marker for visible vanished players, and hiding from the 1.21.6+ locator bar (hideFromLocatorBar).
  • Inspect: /fiw whois <player> — position + dimension, gamemode, health/food, ping, first/last connection (tracked in player-seen.json). Permission fiw.inspect.use.
  • Find: /fiw find <item> searches online players' inventories (and optionally ender chests) with per-player counts and registry tab-completion.
  • Freeze: /fiw freeze <player> toggle and /fiw freeze list — server-side rubber-band plus block-break/use/attack blocking on both loaders; frozen state survives relog (frozen.json). Permission fiw.freeze.use.
  • BanItem: /fiw banitem <item> [duration] toggle + /fiw banitem list — blocks use/place/attack/break-with on both loaders and confiscates from inventories once per second; persisted with optional expiry (banned-items.json). Permissions fiw.banitem.manage / fiw.banitem.bypass.
  • New-player alert: first-ever join → customizable admin message, optional broadcast-to-all message, optional Discord message (newplayer.json).
  • Scheduled announcements: rotating (or random) broadcast messages with prefix and interval (announce.json); inactive until messages are configured; skipped while the server is empty.
  • Messages: customizable join/leave messages with {player} placeholder (replaces vanilla ones, respects vanish; joins/leaves are still written to the server log) and rotating server-list MOTD with interval and random order — each independently toggleable (messages.json).
  • Optional LuckPerms integration: when the LuckPerms mod is installed, its permission verdicts are consulted first on both loaders; silently ignored when absent. Without a permission mod, checks fall back to vanilla operator levels.
  • JSON config files under config/fiw-admin/, one per module, every feature with an on/off switch, live /fiw reload.
  • Permission nodes for all admin actions and notification channels.
  • Common integration tests for config creation and persistent state.

Known Limitations

  • Vanish is visual/packet-based: sounds and particles can still happen, mobs can still target vanished players, and sleep-skip still counts vanished players.
  • BanItem does not block crafting the item yet.

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