Перейти к содержимому
Mineforgian

Fisk's Superheroes

Choose between 60+ suits and become a real Superhero in Minecraft!

Загрузки
1.0M
Подписчики
514
Обновлён
20 сентября 2024 г.
Лицензия
All-Rights-Reserved

Опубликован 11 июня 2023 г.

Become a skilled archer, using as many as 28 unique types of specialized trick arrows to hunt down your enemies...

Live the baker life, farming new crops and baking pizzas with nearly 9 million different combinations of ingredients, all with special effects!

Or become a powerful cosmic being and teleport to the Moon, living in solitude, watching the universe go by, perhaps while growing a Moonshroom or two...


Welcome to Fisk’s Superheroes!

A mod that adds superheroes with everything from super-speed, to flight, to energy beams, to even web-swinging! With 65+ suits to date, more than 90 different powers, and a powerful system supporting user-made Hero Packs, the possibilities are virtually endless!



Getting Started

Getting Started

Creetles are hostile bug-like creatures that spawn during the night in most forests, and even more frequently in mega taigas, swamps, and roofed forests. During the day, they burrow into the ground if no players are nearby, never to be seen again.

They drop Creetle Shells, which are used to make Iridescent Gold:

Iridescent Gold is used to unlock suits in a node system, which is accessible through the Suit Database:

Left-click a node to navigate to it, right-click to select it


Suit Fabricators allow you to print a suit, when provided with the right materials and the blueprints. Suits created in the fabricator can only be worn and used by players who have unlocked it in the Suit Database.

Suit Data Drives can store the blueprints for unlocked suits, and can be inserted into a Suit Fabricator to print them. Right-click the drive on a Suit Database to transfer unlocked suits into the Drive.

Credits

Special thanks to the following people for their contributions to the mod, helping make it a reality. I couldn't have done it without you.

Kill3rCreeper - Skinning
Shue - Sound design
WaffleWarrior - Texturing + Misc. skinning
Marctron - Modeling
Gegy - Coding assistance


Ченджлог

2.4.0Релиз1.7.10 · 20 сентября 2024 г.

Additions & Changes:

  • Added quiver cycle keybind to suits with Archery
  • Translated the mod to Chinese Simplified (Thanks Shue!)
  • Translated the mod to Chinese Traditional (Thanks Shue!)
  • The buttons on the Gameboii console now animate when pressed (Can be disabled in the config)
  • Added the FiskTag server to the mod's server menu

Fixes:

  • Fixed clients disconnecting during reload upon joining a server
  • Fixed crash when going intangible when using Angelica
  • Fixed render distances above 16 resetting to 16 when using Angelica
  • Fixed suit ids in F3+H mode only displaying on the chestplate item
  • Fixed Gravity Manipulation wave sound not changing pitch
  • Fixed Señor Cactus having the wrong tier when wet
  • Fixed Shazam having higher (instead of lower) fall resistance when affected by Eternium Affliction
  • Fixed Java-related connection issues not logging as such

FiskTag additions:

  • Added new gamemode - King of the Hill
  • Added new gamemode - Resurgence
  • Added new gamemode - Shuffle
  • Added new gamemode - Luck of the Draw
  • Added new gamemode - Free-For-All
  • Added new gamemode - Bounty Hunt
  • Added new weapon - Burst Rifle
  • Added new class - Support
  • Added new map - Modern House
  • Added new ammo system
  • Added new level and rank system
  • Added new spectator mode
  • Added laser impact effects
  • Added a visual indicator for when spawn protection is active

FiskTag changes:

  • Redesigned ability/key indicator HUD element
  • Redesigned player list scoreboard HUD element
  • Redesigned point popup HUD element
  • Updated control point capture HUD element
  • Updated control point alert HUD element
  • Updated health HUD element
  • Updated Infantry shield effect
  • You can now shoot while sprinting
  • Infantry's shield is now immune to melee damage
  • Scout can no longer use scatter blaster
  • Team Swap and John Wick are now only selected in a tournament if there are more than 2 players
  • John Wick can now spawn in the opposing team's base if his own base is crowded
  • Grenades can no longer be blocked by teammates
  • Made control point capture time configurable
  • Made gamemode inclusion and frequency configurable
  • The schematic file inside maps can now have any name
  • Fixed gamemode not saving properly
  • Fixed FiskTag running in multiple dimensions
  • Fixed FiskTag damage not being blocked by shields

FiskTag balancing tweaks:

  • Increased movement speed for all classes except Tank
  • Tweaked move slowdown for charged weapons
  • Rebalanced Tesla Gun
  • Nerfed Shotgun (-range, +spread)
  • Buffed Scatter Blaster (-spread, +projectile speed)
  • Buffed Automatic (+projectile speed, -windup)
  • Buffed Pistols (+projectile speed, +spread)
  • Buffed Rifle (+range, -spread)
  • Buffed Rocket Launcher (+range, +projectile speed)

HeroPacks:

  • NBT matching can now be used inside fabricator recipes
  • Data files can no longer be registered under another pack's domain
  • Added new PackLoader.getNumericalItemId() function for getting the numerical id of an item
  • Added new addChatMessage function to JSPlayer for printing to the chat
  • Added new getEntitiesInRangeOf function to JSWorld
  • Added new isUnobstructed function to JSWorld
  • Added new hurt function to JSEntity for dealing damage to an entity
  • Added new hurtByAttacker function to JSEntity for dealing damage to an entity
  • Added new canSee function to JSEntity
  • Added new eyePos function to JSEntity
  • Added new eyeHeight function to JSEntity
  • Added new getLookVector function to JSEntity
  • Added new normalized function to JSVector3
  • Added new subtract function to JSVector3
  • Added new dot function to JSVector3
  • Added new "SHIELD" activation type for FiskTag weapons, allowing shield functionality
  • Added new "melee" tag for FiskTag weapons, allowing weapons to have attack damage
  • Fixed mirrored anchors with getCubeOffset on non-generateMirror models not offsetting correctly
  • Fixed anchors with getCubeOffset re-applying animations on the anchor model
  • Fixed mirrored models with generateMirror not resetting after animations
  • Fixed suits with aiming not being able to aim in FiskTag
  • Fixed limbSwing variables not being usable in "out" statements in animations
  • Fixed player going invisible when a held FiskTag weapon has an animation but player has no suit
2.3.3Релиз1.7.10 · 18 марта 2024 г.

Fixes:

  • Fixed marketplace, sound, and FiskTag map downloads no longer working
  • Fixed marketplace packs missing without a removal reason not prompting the option to uninstall
  • Fixed crash when marketplace errors during pack sorting
  • Fixed crash with old hero model format
  • Fixed crash when being melee attacked with energy manipulation in first person
  • Fixed crash when being hit by lightning cast in first person
  • Fixed crash when dying mid-reload in FiskTag
  • Fixed leftover pixels on drone illusion spell icon
2.3.2Релиз1.7.10 · 19 февраля 2024 г.

Additions & Changes:

  • Added new vanity alt - Emmy Winner Deadpool (X-Men)
  • Added config options for all mod ore generation
  • Added config options for all mod mob spawning
  • You can now cycle between a suit's alts in the creative tab by scrolling over it
  • The "Creative Item" tooltip for suits taken from creative mode no longer appears in the creative tab
  • You can now cycle the pack filter in the creative tab backwards by holding shift
  • You can now also cycle the pack filter in the creative tab by scrolling over it
  • Updated HUD textures

Fixes:

  • Fixed Spectre first person beam animation applying twice
  • Fixed crash caused by unlocking nodes without a description
  • Fixed first-person web lines offsetting incorrectly when camera is rotated
  • Fixed first-person beams from all beam modifiers offsetting incorrectly when camera is rotated
  • Fixed first-person whip from whip spell offsetting incorrectly when camera is rotated
  • Fixed weapon recoil applying incorrectly when camera is rotated
  • Modified data packets to be less unsafe

HeroPacks:

  • Removed access to Java.type() from packs for security reasons
  • Added offset support for fiskheroes:cape effect
  • Added new JSDataManager.newCoords() function for setting coordinate variables
  • Added new PackLoader.print() function for printing to the console
  • Added new PackLoader.printChat() function for printing to the player chat
  • Added new PackLoader.getSide() function for checking what logical side the code runs on
  • Added new PackLoader.asVec3() function for math
  • Added new PackLoader.asVec2() function for math
  • Added rotation order support to positioned effects
  • Fixed FiskTag weapons not being able to be used as equipment until packs are reloaded
  • Fixed "fiskheroes:forcefield" render property inconsistencies between 1st/3rd person
2.3.1Релиз1.7.10 · 27 августа 2023 г.

Additions:

  • Added new block - Creetle In A Jar
  • Added new food item - Creetle Chip

Fixes:

  • Fixed unknown trick arrow type crash

FiskTag:

  • Revamped Tesla Gun mechanics
  • Explosions can no longer damage teammates, only yourself
  • Tank class now only has 4 normal health, plus 1 armor
  • Tank class can no longer use Mortar
  • Infantry class can now use Mortar
  • Reduced Mortar's blast radius
  • Reduced Mortar's accuracy
  • Reduced Automatic's windup time
  • Increased Mortar's cooldown
  • Increased Sniper's cooldown
  • Increased Automatic's cooldown
  • Increased Automatic's accuracy
  • Increased Rifle's accuracy
  • Increased Rifle's projectile speed
  • Reduced Rifle's cooldown
  • Increased Shotgun's projectile speed
  • Fixed tournament mode John Wick start crash
  • Fixed round end crash with many players
  • Fixed Patreon gems rendering during FiskTag
  • Fixed players being able to take damage in FiskTag lobby
  • Fixed John Wick sound playing for other people
  • Fixed headshots on teammates giving points
2.3.0Релиз1.7.10 · 15 августа 2023 г.

Additions & Changes:

  • Added brand new multiplayer minigame gamemode - FiskTag
  • Added new vanity alt - Bob Ross Deadpool (X-Men)
  • Added sound for grenade throwing
  • Updated cooldown bar textures for giant mode, intangibility, and shadowform
  • Updated charge bar texture for cryokinesis
  • Updated skin for Vision (S.W.O.R.D.)
  • Vision (S.W.O.R.D.)'s eyes now glow

Fixes:

  • Fixed projectile beams not offsetting correctly for scaled players in first person
  • Fixed bullet casing particles appearing inside the ground when scaled
  • Fixed bullet casing particles darkening when scaled
  • Fixed active cooldown time changing when switching to a different weapon

HeroPacks:

  • Added custom weapon support (/data/fisktag/weapons/*.js)
  • Added customizable FiskTag support (/data/fisktag/configurations/*.js)
  • Added new "isStatic" tag for sound events
2.2.2Релиз1.7.10 · 13 июня 2023 г.
  • Fixed crash when opening Suit Iterators
  • Fixed crash when launching a server using Bukkit/Spigot
2.2.1Релиз1.7.10 · 11 июня 2023 г.

Additions & Changes:

  • Added new block - Holographic Display Stand
  • Display Stands can now be renamed using a name tag and display that skin
  • Display Stands now display the name of the block at the top of their inventory screen
  • Vanity alts no longer require you to unlock their achievements if in creative mode
  • Mysterio's beams can no longer melt ice or smelt blocks
  • Web ropes can now flip levers when pulled
  • Webs can now activate buttons

Fixes:

  • Fixed thrown shield Nether portal duplication glitch
  • Fixed repulsor blast projectiles hit positions being incorrect at high velocities
  • Fixed player limbs moving at normal speed when running on a treadmill
  • Fixed non-sword weapons (like Captain America's shield) breaking blocks in creative mode
  • Fixed suit blades & shields and releasing webs breaking blocks in creative mode
  • Fixed being able to visually punch while blocking with a shield, even though it deals no damage
  • Fixed dual items crashing with Mine & Blade: Battlegear 2
  • Fixed crash when using Java 12 or higher
  • Fixed crash when wearing a suit in first person with certain mod combinations
  • Fixed first-person hand rendering being inaccurate to third person when wearing overlapping suit pieces
  • Fixed first-person hand rendering not working with LLibrary
  • Fixed Tachyon Prototype charging non-speedster suits when quickly swapping
  • Fixed hardened clay display stands not being dyable using right click with a dye
  • Fixed the inside of display stands' hat layers not rendering
  • Fixed entity effects persisting after the entity is removed from view
  • Fixed suit database search bar incorrectly filtering suit versions
  • Fixed metahuman log not respecting custom mask toggle durations
  • Fixed Zoom still having lightning flickers when wearing only the chestpiece
  • Fixed crash when swapping to another item mid-use when speed is active
  • Fixed crash when joining a world with "max fraterate" set to 0

HeroPacks:

  • Added new "fiskheroes:night_vision" property to JS hero renderers
  • Added "canUseTachyons" tag for the "fiskheroes:super_speed" modifier
  • Added "canBreakGlass" tag for the "fiskheroes:sonic_waves" modifier
  • Added "canDoGriefing" tag for the "fiskheroes:shield_throwing" modifier
  • Added "canDoGriefing" tag for the "fiskheroes:heat_vision" modifier
  • Added "canDoGriefing" tag for the "fiskheroes:charged_beam" modifier
  • Added "canDoGriefing" tag for the "fiskheroes:energy_projection" modifier
  • Added "canDoGriefing" tag for the "fiskheroes:flame_blast" modifier
  • Added "canDoGriefing" tag for the "fiskheroes:ground_smash" modifier
  • Fixed "canBreakGlass" tag for the "fiskheroes:tentacles" modifier having no effect
  • Fixed "fiskheroes:grief_thrownshield" rule still allowing plants to be broken
  • Fixed beam renderer core "color" tag only accepting decimal values
  • Fixed breaking eternium blocks with the wrong tool counting towards the block_broken node criteria
  • Fixed "fiskheroes:opacity" render property crashing with non-double values
  • Missing resource warnings are now logged under the domain of the requesting pack, not the domain of the resource

Комментарии

Загружаем…