
Firework Cooldown
Gives firework rockets a cooldown after using them to boost an elytra
- Загрузки
- 710
- Подписчики
- 6
- Обновлён
- 14 мая 2025 г.
- Лицензия
- MIT
Опубликован 17 февраля 2025 г.
Features
- Whenever you use any firework rocket to boost yourself with an Elytra, all of your fireworks will go on cooldown for a default of 45 seconds
This change will:
- Make other methods more viable in comparison to the Elytra
- Make higher level rockets more viable as they have the same cooldown but allow you to travel further
Configuration
- To change the cooldown time, use the gamerule
/gamerule fireworkCooldown [ticks]
Compatibility
- This mod is compatible with any mod that adds different types of Elytras, such as Cataclysm
Ченджлог
1.3Релиз1.20.1 · 14 мая 2025 г.
The Update that actually made the mod work
- Fixed Cooldown not triggering when fireworks were in offhand and the mainhand was empty
- Disabled all Items that broke the firework cooldown while flying with an Elytra
- Fixed the mod sometimes not checking if the player was flying
- Improved description for the gamerule
Known Issues
In some very rare cases (and only if the world lags during them) the cooldown logic might break. I will try to improve this in the feature, but it shouldn't happen often in a regular playthrough. If it does anyway, reloading the world will fix it.
Huge thanks to everyone that reported these bugs to me as I probably wouldn't have noticed them without you!
1.2Альфа1.20.1 · 13 апреля 2025 г.
- Changed the default cooldown to 45 seconds as you could fly infinitely
- The mod works as Server-side only now (though i'd still recommend installation on the client as well)
1.1Альфа1.20.1 · 12 апреля 2025 г.
- Changed default cooldown to 30 seconds instead of 60
- The cooldown can now be manually set via the gamerule fireworkCooldown
1.0Альфа1.20.1 · 17 февраля 2025 г.
Release
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