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Mineforgian

Finetunned Weaponry

This mod offers ALOT of new Items with unique effects

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2K
Подписчики
12
Обновлён
24 июня 2026 г.
Лицензия
All-Rights-Reserved

Опубликован 30 ноября 2024 г.

About

Fine-Tuned Weaponry Logo

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Features

Fine-Tuned Weaponry Preview

Forge the ultimate arsenal with Fine-Tuned Weaponry.

Fine-Tuned Weaponry is a Minecraft mod that brings more depth, style, and customization to combat.
Whether you are a casual adventurer or a seasoned warrior, this mod adds unique weapon designs, custom visuals, and fine-tuned mechanics to enhance your gameplay experience.

Support me on Ko-fi

Features

Customize Your Weapons

Upgrade and personalize your arsenal with unique weapon enhancements. Weapon Customization Preview

New Powerful Upgrades

Discover new upgrade options designed to make combat more exciting and rewarding. Weapon Upgrades Preview

Support & Links

Found a bug or have a feature idea?
Open an issue or send a message on Discord.

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Ченджлог

2.2.0Релиз1.20.1 · 19 июня 2026 г.

Improvements

  • MultiLoader project consolidated under 1.20.1/ with root README and .gitignore
  • Fabric player variables persist across sessions via world SavedData (parity with Forge capabilities)
  • Moon's Lunar Bloomfang passive throttled to every 20 ticks; no longer sets grass every tick
  • Gem trigger procedures refactored to use GemNbtKeys, LivingEntity queries, and level-scoped RNG
  • Consolidated weapon cooldown tooltips into GiveWeaponTooltipProcedure
  • Jauml config paths and item tags normalized from finetunned to fine_tuned_weaponry
  • Pinned fabric-loom to 1.9.2; removed stale MultiLoader template SPI files
  • VS Code launch configs use ${workspaceFolder} paths

Bug Fixes

  • Fixed Fabric player GUI page data lost on disconnect
  • Fixed redundant createConfigFile double-call in config procedures
  • Fixed RandomSource.create() usage in combat and crafting procedures
2.2.0Релиз1.20.1 · 19 июня 2026 г.

Improvements

  • MultiLoader project consolidated under 1.20.1/ with root README and .gitignore
  • Fabric player variables persist across sessions via world SavedData (parity with Forge capabilities)
  • Moon's Lunar Bloomfang passive throttled to every 20 ticks; no longer sets grass every tick
  • Gem trigger procedures refactored to use GemNbtKeys, LivingEntity queries, and level-scoped RNG
  • Consolidated weapon cooldown tooltips into GiveWeaponTooltipProcedure
  • Jauml config paths and item tags normalized from finetunned to fine_tuned_weaponry
  • Pinned fabric-loom to 1.9.2; removed stale MultiLoader template SPI files
  • VS Code launch configs use ${workspaceFolder} paths

Bug Fixes

  • Fixed Fabric player GUI page data lost on disconnect
  • Fixed redundant createConfigFile double-call in config procedures
  • Fixed RandomSource.create() usage in combat and crafting procedures
2.1.0Релиз1.19.2 · 28 июля 2025 г.
2.1.0Релиз1.21.1 · 27 июня 2025 г.
2.1.0Релиз1.20.1 · 27 июня 2025 г.
2.0.0Релиз1.21.1 · 19 апреля 2025 г.

🛠️ Mod Update Patch Notes: Rune Infusion System

🔥 New Feature: Rune Infusion System

Introducing the Amplifier Mechanic a powerful new system that lets you infuse your weapons (both Vanilla and Modded) with Elemental Powers:

  • Inferno 🔥
  • Storm
  • Frost ❄️

You can now apply up to 2 elemental infusions per weapon. Each element has its own Amplifiers, which allow for even more powerful upgrades!


💎 Amplifiers & Rune Stones

You can find all the details about Amplifiers and Rune Stones on the wiki page.


🎯 Rune Drop Rates

  • Inferno Core: 10% drop chance from killing a Blaze
  • Storm Shard: 30% drop chance from an Illusioner
  • Frost Rune: 10% drop chance from killing a Polar Bear

🧱 New Blocks Added

  • Weapons Forge: Used for crafting alloys
  • Weapons Anvil: Used to upgrade weapons and apply Amplifiers
  • Research Table: Used to create Amplifiers

📘 Recipe Changes

  • The old recipe book from the alpha version has been removed
  • Replaced with full JEI integration all recipes can now be viewed via the JEI mod
  • All recipes are now vanilla-style and fully editable, no longer locked behind custom procedures
2.0.0Релиз1.20.1 · 18 апреля 2025 г.

🛠️ Mod Update Patch Notes: Rune Infusion System

🔥 New Feature: Rune Infusion System

Introducing the Amplifier Mechanic a powerful new system that lets you infuse your weapons (both Vanilla and Modded) with Elemental Powers:

  • Inferno 🔥
  • Storm
  • Frost ❄️

You can now apply up to 2 elemental infusions per weapon. Each element has its own Amplifiers, which allow for even more powerful upgrades!


💎 Amplifiers & Rune Stones

You can find all the details about Amplifiers and Rune Stones on the wiki page.


🎯 Rune Drop Rates

  • Inferno Core: 10% drop chance from killing a Blaze
  • Storm Shard: 30% drop chance from an Illusioner
  • Frost Rune: 10% drop chance from killing a Polar Bear

🧱 New Blocks Added

  • Weapons Forge: Used for crafting alloys
  • Weapons Anvil: Used to upgrade weapons and apply Amplifiers
  • Research Table: Used to create Amplifiers

📘 Recipe Changes

  • The old recipe book from the alpha version has been removed
  • Replaced with full JEI integration all recipes can now be viewed via the JEI mod
  • All recipes are now vanilla-style and fully editable, no longer locked behind custom procedures
2.0.0aБета1.21.1 · 28 февраля 2025 г.

Check DISCORD for more informations about this update

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