
FightCam
Fight Camera. Gives a fighting game style, side-on view of 2 players. Fully compatible with Flashback replays
- Загрузки
- 8K
- Подписчики
- 54
- Обновлён
- 22 мая 2025 г.
- Лицензия
- MIT
Опубликован 16 мая 2025 г.
Fight Camera
Gives a fighting game style, side on view of 2 players. Fully compatible with Flashback replays
Usage:
/fightcam players to set the camera's target players
/fightcam toggle to toggle fightcam (bound to ; by default)
/fightcam smooth to set the lerp factor for the camera. Values closer to 0 give smoother camera movement, values closer to 1 give more reactive camera movment. Defaults to 0.6
Camera distance
/fightcam distance set the camera distance to the anchor position in blocks (changes camera mode to static)
/fightcam distance auto makes it so the camera adjusts the distance automatically to keep the players in view (base distance is adjustable with forward and backward keys)
Camera Height
/fightcam height sets the camera's height relative to the anchor position in blocks
/fightcam height avg sets the camera to follow the average height of the players (good for viewing mace and crystal fights with constant height changes)
/fightcam height ground sets the camera to follow the average height of the last grounded height of the players (good for gamemodes with little height change/flat terrain)
Camera Anchor
/fightcam anchor avg sets the camera to follow the average position of both players
/fightcam anchor <p1/p2> sets the camera to follow the first or second player (automatically sets distance to be fixed)
Центр версий
2 версийЧенджлог
1.21-1.0.0Релиз1.21, 1.21.1 · 22 мая 2025 г.
1.0 release!
fixed fabric.mod, should work on 1.21 now
1.21.4-1.0.0Релиз1.21.4 · 17 мая 2025 г.
1.0 release!
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