Перейти к содержимому
Mineforgian

FastAnim

Speeds up entity animation calculations!

Загрузки
3.5M
Подписчики
653
Обновлён
13 мая 2023 г.
Лицензия
MIT

Опубликован 28 июля 2022 г.

How does this benefit performance?

Each time Minecraft wants to draw a frame, ALL entities recalculate the angles of each of their limbs. However, due to a huge oversight by Mojang, MANY of these calculations can easily be sped up, and are sometimes flat-out unnecessary. This mod fixes that by making PI/180 a stored value that isn't calculated multiple times for each entity, using variables instead of repeated calculations, and more. This, when applied to all entities, does indeed speed up performance, whether it be a small bit or a noticeable bit, depending on the surrounding entities and your PC.

This mod is archived.

Use code FROZENBLOCK with Kinetic Hosting for 15% off your first month!

Ченджлог

1.5.6-1.19Релиз1.19, 1.19.1, 1.19.2 · 28 сентября 2022 г.

Improved upon existing optimizations, and optimized Fish and Ghast animations.

1.5.6Релиз1.19.1, 1.19.2 · 28 сентября 2022 г.

Improved on existing optimizations, and optimized Ghast and Fish animations.

1.5.3Релиз1.19, 1.19.1 · 31 июля 2022 г.

Fixed a few incorrect animations.

1.5.1Релиз1.19, 1.19.1 · 29 июля 2022 г.

Made many miscellaneous optimizations.

1.5Релиз1.19, 1.19.1 · 28 июля 2022 г.

Further optimized Silverfish & Endermite animations.

1.4Релиз1.19, 1.19.1 · 28 июля 2022 г.

Fixed the Horse's kicking animation, and further optimized Bee, Witch, and Spider animations.

1.3Релиз1.19, 1.19.1 · 28 июля 2022 г.

Fixed a few issues with the mod not loading, and optimized Allay & Biped animations even more!

Комментарии

Загружаем…